mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Added MCC Source Code v1.5.2
Minecraft Console Client is now on GitHub!
This commit is contained in:
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16 changed files with 3116 additions and 0 deletions
825
MinecraftClient/MinecraftCom.cs
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825
MinecraftClient/MinecraftCom.cs
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@ -0,0 +1,825 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Net;
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using System.Net.Sockets;
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namespace MinecraftClient
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{
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/// <summary>
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/// The class containing all the core functions needed to communicate with a Minecraft server.
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/// </summary>
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public class MinecraftCom
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{
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#region Login to Minecraft.net, Obtaining a session ID
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public enum LoginResult { Error, Success, WrongPassword, Blocked, AccountMigrated, NotPremium };
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/// <summary>
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/// Allows to login to a premium Minecraft account, and retrieve the session ID.
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/// </summary>
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/// <param name="user">Login</param>
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/// <param name="pass">Password</param>
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/// <param name="outdata">Will contain the data returned by Minecraft.net, if the login is successful : Version:UpdateTicket:Username:SessionID</param>
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/// <returns>Returns the status of the login (Success, Failure, etc.)</returns>
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public static LoginResult GetLogin(string user, string pass, ref string outdata)
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{
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try
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{
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Console.ForegroundColor = ConsoleColor.DarkGray;
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WebClient wClient = new WebClient();
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Console.WriteLine("https://login.minecraft.net/?user=" + user + "&password=<******>&version=13");
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string result = wClient.DownloadString("https://login.minecraft.net/?user=" + user + "&password=" + pass + "&version=13");
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outdata = result;
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Console.WriteLine(result);
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Console.ForegroundColor = ConsoleColor.Gray;
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if (result == "Bad login") { return LoginResult.WrongPassword; }
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if (result == "User not premium") { return LoginResult.NotPremium; }
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if (result == "Too many failed logins") { return LoginResult.Blocked; }
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if (result == "Account migrated, use e-mail as username.") { return LoginResult.AccountMigrated; }
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else return LoginResult.Success;
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}
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catch (WebException) { return LoginResult.Error; }
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}
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#endregion
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#region Keep-Alive for a Minecraft.net session, should be called every 5 minutes (currently unused)
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/// <summary>
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/// The session ID will expire within 5 minutes unless this function is called every 5 minutes
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/// </summary>
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/// <param name="user">Username</param>
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/// <param name="sessionID">Session ID to keep alive</param>
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public static void SessionKeepAlive(string user, string sessionID)
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{
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new WebClient().DownloadString("https://login.minecraft.net/session?name=" + user + "&session=" + sessionID);
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}
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#endregion
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#region Session checking when joining a server in online mode
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/// <summary>
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/// This method allows to join an online-mode server.
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/// It Should be called between the handshake and the login attempt.
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/// </summary>
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/// <param name="user">Username</param>
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/// <param name="sessionID">A valid session ID for this username</param>
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/// <param name="hash">Hash returned by the server during the handshake</param>
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/// <returns>Returns true if the check was successful</returns>
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public static bool SessionCheck(string user, string sessionID, string hash)
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{
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Console.ForegroundColor = ConsoleColor.DarkGray;
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WebClient client = new WebClient();
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Console.Write("http://session.minecraft.net/game/joinserver.jsp?user=" + user + "&sessionId=" + sessionID + "&serverId=" + hash + " ... ");
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string result = client.DownloadString("http://session.minecraft.net/game/joinserver.jsp?user=" + user + "&sessionId=" + sessionID + "&serverId=" + hash);
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Console.WriteLine(result);
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Console.ForegroundColor = ConsoleColor.Gray;
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return (result == "OK");
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}
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#endregion
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#region Server-side session checking (programmed for testing purposes)
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/// <summary>
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/// Reproduces the username checking done by an online-mode server during the login process.
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/// </summary>
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/// <param name="user">Username</param>
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/// <param name="hash">Hash sent by the server during the handshake</param>
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/// <returns>Returns true if the user is allowed to join the server</returns>
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public static bool ServerSessionCheck(string user, string hash)
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{
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Console.ForegroundColor = ConsoleColor.DarkGray;
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WebClient client = new WebClient();
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ConsoleIO.WriteLine("http://session.minecraft.net/game/checkserver.jsp?user=" + user + "&serverId=" + hash);
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string result = client.DownloadString("http://session.minecraft.net/game/checkserver.jsp?user=" + user + "&serverId=" + hash);
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ConsoleIO.WriteLine(result);
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Console.ForegroundColor = ConsoleColor.Gray;
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return (result == "YES");
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}
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#endregion
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TcpClient c = new TcpClient();
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Crypto.AesStream s;
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public bool HasBeenKicked { get { return connectionlost; } }
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bool connectionlost = false;
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bool encrypted = false;
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byte protocolversion;
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public bool Update()
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{
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for (int i = 0; i < bots.Count; i++) { bots[i].Update(); }
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if (c.Client == null || !c.Connected) { return false; }
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byte id = 0;
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try
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{
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while (c.Client.Available > 0)
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{
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id = readNextByte();
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ProcessResult result = processPacket(id);
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//Debug : Print packet IDs that are beign processed. Green = OK, Red = Unknown packet
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//If the client gets out of sync, check the last green packet processing code.
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//if (result == ProcessResult.OK) { printstring("§a0x" + id.ToString("X"), false); }
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//else { printstring("§c0x" + id.ToString("X"), false); }
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if (result == ProcessResult.ConnectionLost)
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{
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return false;
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}
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}
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}
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catch (SocketException) { return false; }
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return true;
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}
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public void DebugDump()
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{
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byte[] cache = new byte[128000];
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Receive(cache, 0, 128000, SocketFlags.None);
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string dump = BitConverter.ToString(cache);
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System.IO.File.WriteAllText("debug.txt", dump);
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System.Diagnostics.Process.Start("debug.txt");
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}
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public bool OnConnectionLost()
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{
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if (!connectionlost)
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{
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connectionlost = true;
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for (int i = 0; i < bots.Count; i++)
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{
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if (bots[i].OnDisconnect(ChatBot.DisconnectReason.ConnectionLost, "Connection has been lost."))
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{
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return true; //The client is about to restart
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}
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}
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}
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return false;
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}
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private enum ProcessResult { OK, ConnectionLost, UnknownPacket }
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private ProcessResult processPacket(int id)
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{
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int nbr = 0;
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switch (id)
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{
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case 0x00: byte[] keepalive = new byte[5] { 0, 0, 0, 0, 0 };
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Receive(keepalive, 1, 4, SocketFlags.None);
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Send(keepalive); break;
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case 0x01: readData(4); readNextString(); readData(5); break;
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case 0x02: readData(1); readNextString(); readNextString(); readData(4); break;
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case 0x03:
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string message = readNextString();
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if (protocolversion >= 72)
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{
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//printstring("§8" + message, false); //Debug
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message = ChatParser.ParseText(message);
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printstring(message, false);
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}
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else printstring(message, false);
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for (int i = 0; i < bots.Count; i++) { bots[i].GetText(message); } break;
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case 0x04: readData(16); break;
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case 0x05: readData(6); readNextItemSlot(); break;
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case 0x06: readData(12); break;
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case 0x07: readData(9); break;
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case 0x08: if (protocolversion >= 72) { readData(10); } else readData(8); break;
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case 0x09: readData(8); readNextString(); break;
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case 0x0A: readData(1); break;
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case 0x0B: readData(33); break;
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case 0x0C: readData(9); break;
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case 0x0D: readData(41); break;
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case 0x0E: readData(11); break;
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case 0x0F: readData(10); readNextItemSlot(); readData(3); break;
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case 0x10: readData(2); break;
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case 0x11: readData(14); break;
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case 0x12: readData(5); break;
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case 0x13: if (protocolversion >= 72) { readData(9); } else readData(5); break;
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case 0x14: readData(4); readNextString(); readData(16); readNextEntityMetaData(); break;
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case 0x16: readData(8); break;
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case 0x17: readData(19); readNextObjectData(); break;
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case 0x18: readData(26); readNextEntityMetaData(); break;
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case 0x19: readData(4); readNextString(); readData(16); break;
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case 0x1A: readData(18); break;
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case 0x1B: if (protocolversion >= 72) { readData(10); } break;
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case 0x1C: readData(10); break;
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case 0x1D: nbr = (int)readNextByte(); readData(nbr * 4); break;
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case 0x1E: readData(4); break;
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case 0x1F: readData(7); break;
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case 0x20: readData(6); break;
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case 0x21: readData(9); break;
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case 0x22: readData(18); break;
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case 0x23: readData(5); break;
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case 0x26: readData(5); break;
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case 0x27: if (protocolversion >= 72) { readData(9); } else readData(8); break;
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case 0x28: readData(4); readNextEntityMetaData(); break;
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case 0x29: readData(8); break;
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case 0x2A: readData(5); break;
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case 0x2B: readData(8); break;
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case 0x2C: if (protocolversion >= 72) { readNextEntityProperties(protocolversion); } break;
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case 0x33: readData(13); nbr = readNextInt(); readData(nbr); break;
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case 0x34: readData(10); nbr = readNextInt(); readData(nbr); break;
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case 0x35: readData(12); break;
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case 0x36: readData(14); break;
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case 0x37: readData(17); break;
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case 0x38: readNextChunkBulkData(); break;
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case 0x3C: readData(28); nbr = readNextInt(); readData(3 * nbr); readData(12); break;
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case 0x3D: readData(18); break;
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case 0x3E: readNextString(); readData(17); break;
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case 0x3F: if (protocolversion > 51) { readNextString(); readData(32); } break;
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case 0x46: readData(2); break;
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case 0x47: readData(17); break;
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case 0x64: readNextWindowData(protocolversion); break;
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case 0x65: readData(1); break;
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case 0x66: readData(7); readNextItemSlot(); break;
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case 0x67: readData(3); readNextItemSlot(); break;
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case 0x68: readData(1); for (nbr = readNextShort(); nbr > 0; nbr--) { readNextItemSlot(); } break;
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case 0x69: readData(5); break;
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case 0x6A: readData(4); break;
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case 0x6B: readData(2); readNextItemSlot(); break;
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case 0x6C: readData(2); break;
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case 0x82: readData(10); readNextString(); readNextString(); readNextString(); readNextString(); break;
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case 0x83: readData(4); nbr = readNextShort(); readData(nbr); break;
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case 0x84: readData(11); nbr = readNextShort(); if (nbr > 0) { readData(nbr); } break;
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case 0x85: if (protocolversion >= 74) { readData(13); } break;
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case 0xC8: if (protocolversion >= 72) { readData(8); } else readData(5); break;
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case 0xC9: readNextString(); readData(3); break;
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case 0xCA: if (protocolversion >= 72) { readData(9); } else readData(3); break;
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case 0xCB: readNextString(); break;
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case 0xCC: readNextString(); readData(4); break;
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case 0xCD: readData(1); break;
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case 0xCE: if (protocolversion > 51) { readNextString(); readNextString(); readData(1); } break;
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case 0xCF: if (protocolversion > 51) { readNextString(); readData(1); readNextString(); } readData(4); break;
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case 0xD0: if (protocolversion > 51) { readData(1); readNextString(); } break;
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case 0xD1: if (protocolversion > 51) { readNextTeamData(); } break;
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case 0xFA: readNextString(); nbr = readNextShort(); readData(nbr); break;
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case 0xFF: string reason = readNextString();
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ConsoleIO.WriteLine("Disconnected by Server :"); printstring(reason, true); connectionlost = true;
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for (int i = 0; i < bots.Count; i++) { bots[i].OnDisconnect(ChatBot.DisconnectReason.InGameKick, reason); } return ProcessResult.ConnectionLost;
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default: return ProcessResult.UnknownPacket; //unknown packet!
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}
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return ProcessResult.OK; //packet has been successfully skipped
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}
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private void readData(int offset)
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{
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if (offset > 0)
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{
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try
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{
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byte[] cache = new byte[offset];
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Receive(cache, 0, offset, SocketFlags.None);
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}
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catch (OutOfMemoryException) { }
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}
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}
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private string readNextString()
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{
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short lenght = readNextShort();
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if (lenght > 0)
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{
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byte[] cache = new byte[lenght * 2];
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Receive(cache, 0, lenght * 2, SocketFlags.None);
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string result = ByteArrayToString(cache);
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return result;
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}
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else return "";
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}
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private byte[] readNextByteArray()
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{
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short len = readNextShort();
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byte[] data = new byte[len];
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Receive(data, 0, len, SocketFlags.None);
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return data;
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}
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private short readNextShort()
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{
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byte[] tmp = new byte[2];
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Receive(tmp, 0, 2, SocketFlags.None);
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Array.Reverse(tmp);
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return BitConverter.ToInt16(tmp, 0);
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}
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private int readNextInt()
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{
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byte[] tmp = new byte[4];
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Receive(tmp, 0, 4, SocketFlags.None);
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Array.Reverse(tmp);
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return BitConverter.ToInt32(tmp, 0);
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}
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private byte readNextByte()
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{
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byte[] result = new byte[1];
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Receive(result, 0, 1, SocketFlags.None);
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return result[0];
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}
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private void readNextItemSlot()
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{
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short itemid = readNextShort();
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//If slot not empty (item ID != -1)
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if (itemid != -1)
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{
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readData(1); //Item count
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readData(2); //Item damage
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short length = readNextShort();
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//If lenght of optional NBT data > 0, read it
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if (length > 0) { readData(length); }
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}
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}
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private void readNextEntityMetaData()
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{
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do
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{
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byte[] id = new byte[1];
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Receive(id, 0, 1, SocketFlags.None);
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if (id[0] == 0x7F) { break; }
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int index = id[0] & 0x1F;
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int type = id[0] >> 5;
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switch (type)
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{
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case 0: readData(1); break; //Byte
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case 1: readData(2); break; //Short
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case 2: readData(4); break; //Int
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case 3: readData(4); break; //Float
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case 4: readNextString(); break; //String
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case 5: readNextItemSlot(); break; //Slot
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case 6: readData(12); break; //Vector (3 Int)
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}
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} while (true);
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}
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private void readNextObjectData()
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{
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int id = readNextInt();
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if (id != 0) { readData(6); }
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}
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private void readNextTeamData()
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{
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readNextString(); //Internal Name
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byte mode = readNextByte();
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if (mode == 0 || mode == 2)
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{
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readNextString(); //Display Name
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readNextString(); //Prefix
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readNextString(); //Suffix
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readData(1); //Friendly Fire
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}
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if (mode == 0 || mode == 3 || mode == 4)
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{
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short count = readNextShort();
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for (int i = 0; i < count; i++)
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{
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readNextString(); //Players
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}
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}
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}
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private void readNextEntityProperties(int protocolversion)
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{
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if (protocolversion >= 72)
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{
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if (protocolversion >= 74)
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{
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//Minecraft 1.6.2
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readNextInt(); //Entity ID
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int count = readNextInt();
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for (int i = 0; i < count; i++)
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{
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readNextString(); //Property name
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readData(8); //Property value (Double)
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short othercount = readNextShort();
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readData(25 * othercount);
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}
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}
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else
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{
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//Minecraft 1.6.0 / 1.6.1
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readNextInt(); //Entity ID
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int count = readNextInt();
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for (int i = 0; i < count; i++)
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{
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readNextString(); //Property name
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readData(8); //Property value (Double)
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}
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}
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}
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}
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private void readNextWindowData(int protocolversion)
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{
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readData(1);
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byte windowtype = readNextByte();
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readNextString();
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readData(1);
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if (protocolversion > 51)
|
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{
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readData(1);
|
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if (protocolversion >= 72 && windowtype == 0xb)
|
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{
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readNextInt();
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}
|
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}
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}
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private void readNextChunkBulkData()
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{
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short chunkcount = readNextShort();
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int datalen = readNextInt();
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readData(1);
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readData(datalen);
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readData(12 * (chunkcount));
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}
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private void setcolor(char c)
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{
|
||||
switch (c)
|
||||
{
|
||||
case '0': Console.ForegroundColor = ConsoleColor.Gray; break; //Should be Black but Black is non-readable on a black background
|
||||
case '1': Console.ForegroundColor = ConsoleColor.DarkBlue; break;
|
||||
case '2': Console.ForegroundColor = ConsoleColor.DarkGreen; break;
|
||||
case '3': Console.ForegroundColor = ConsoleColor.DarkCyan; break;
|
||||
case '4': Console.ForegroundColor = ConsoleColor.DarkRed; break;
|
||||
case '5': Console.ForegroundColor = ConsoleColor.DarkMagenta; break;
|
||||
case '6': Console.ForegroundColor = ConsoleColor.DarkYellow; break;
|
||||
case '7': Console.ForegroundColor = ConsoleColor.Gray; break;
|
||||
case '8': Console.ForegroundColor = ConsoleColor.DarkGray; break;
|
||||
case '9': Console.ForegroundColor = ConsoleColor.Blue; break;
|
||||
case 'a': Console.ForegroundColor = ConsoleColor.Green; break;
|
||||
case 'b': Console.ForegroundColor = ConsoleColor.Cyan; break;
|
||||
case 'c': Console.ForegroundColor = ConsoleColor.Red; break;
|
||||
case 'd': Console.ForegroundColor = ConsoleColor.Magenta; break;
|
||||
case 'e': Console.ForegroundColor = ConsoleColor.Yellow; break;
|
||||
case 'f': Console.ForegroundColor = ConsoleColor.White; break;
|
||||
case 'r': Console.ForegroundColor = ConsoleColor.White; break;
|
||||
}
|
||||
}
|
||||
private void printstring(string str, bool acceptnewlines)
|
||||
{
|
||||
if (str != "")
|
||||
{
|
||||
char prev = ' ';
|
||||
foreach (char c in str)
|
||||
{
|
||||
if (c == '§')
|
||||
{
|
||||
prev = c;
|
||||
continue;
|
||||
}
|
||||
else if (prev == '§')
|
||||
{
|
||||
setcolor(c);
|
||||
prev = c;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (c == '\n' && !acceptnewlines) { continue; }
|
||||
else ConsoleIO.Write(c);
|
||||
}
|
||||
}
|
||||
ConsoleIO.Write('\n');
|
||||
}
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
private string ReverseString(string a)
|
||||
{
|
||||
char[] tmp = a.ToCharArray();
|
||||
Array.Reverse(tmp);
|
||||
return new string(tmp);
|
||||
}
|
||||
private string ByteArrayToString(byte[] ba)
|
||||
{
|
||||
string conv = "";
|
||||
for (int i = 1; i < ba.Length; i += 2)
|
||||
{
|
||||
conv += (char)ba[i];
|
||||
}
|
||||
return conv;
|
||||
}
|
||||
|
||||
public void setVersion(byte ver) { protocolversion = ver; }
|
||||
public void setClient(TcpClient n) { c = n; }
|
||||
private void setEncryptedClient(Crypto.AesStream n) { s = n; encrypted = true; }
|
||||
private void Receive(byte[] buffer, int start, int offset, SocketFlags f)
|
||||
{
|
||||
while (c.Client.Available < start + offset) { }
|
||||
if (encrypted)
|
||||
{
|
||||
s.Read(buffer, start, offset);
|
||||
}
|
||||
else c.Client.Receive(buffer, start, offset, f);
|
||||
}
|
||||
private void Send(byte[] buffer)
|
||||
{
|
||||
if (encrypted)
|
||||
{
|
||||
s.Write(buffer, 0, buffer.Length);
|
||||
}
|
||||
else c.Client.Send(buffer);
|
||||
}
|
||||
|
||||
public static bool GetServerInfo(string serverIP, ref byte protocolversion, ref string version)
|
||||
{
|
||||
try
|
||||
{
|
||||
string host; int port;
|
||||
string[] sip = serverIP.Split(':');
|
||||
host = sip[0];
|
||||
|
||||
if (sip.Length == 1)
|
||||
{
|
||||
port = 25565;
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
port = Convert.ToInt32(sip[1]);
|
||||
}
|
||||
catch (FormatException) { port = 25565; }
|
||||
}
|
||||
|
||||
TcpClient tcp = new TcpClient(host, port);
|
||||
byte[] ping = new byte[2] { 0xfe, 0x01 };
|
||||
tcp.Client.Send(ping, SocketFlags.None);
|
||||
|
||||
tcp.Client.Receive(ping, 0, 1, SocketFlags.None);
|
||||
if (ping[0] == 0xff)
|
||||
{
|
||||
MinecraftCom ComTmp = new MinecraftCom();
|
||||
ComTmp.setClient(tcp);
|
||||
string result = ComTmp.readNextString();
|
||||
Console.ForegroundColor = ConsoleColor.DarkGray;
|
||||
//Console.WriteLine(result.Replace((char)0x00, ' '));
|
||||
if (result.Length > 2 && result[0] == '§' && result[1] == '1')
|
||||
{
|
||||
string[] tmp = result.Split((char)0x00);
|
||||
protocolversion = (byte)Int16.Parse(tmp[1]);
|
||||
version = tmp[2];
|
||||
}
|
||||
else
|
||||
{
|
||||
protocolversion = (byte)39;
|
||||
version = "B1.8.1 - 1.3.2";
|
||||
}
|
||||
Console.WriteLine("Server version : MC " + version + " (protocol v" + protocolversion + ").");
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.DarkGray;
|
||||
Console.WriteLine("Unexpected answer from the server (is that a Minecraft server ?)");
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.DarkGray;
|
||||
Console.WriteLine("An error occured while attempting to connect to this IP.");
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public bool Handshake(string username, string sessionID, ref string serverID, ref byte[] token, string host, int port)
|
||||
{
|
||||
username = ReverseString(username);
|
||||
//array
|
||||
byte[] data = new byte[10 + (username.Length * 2) + (host.Length * 2)];
|
||||
|
||||
//packet id
|
||||
data[0] = (byte)2;
|
||||
|
||||
//Protocol Version - Minecraft 1.3.1 & 1.3.2
|
||||
//data[1] = (byte)39;
|
||||
|
||||
//Protocol Version - Minecraft 1.4.2
|
||||
//data[1] = (byte)47;
|
||||
|
||||
//Protocol Version - Minecraft 1.4.4
|
||||
//data[1] = (byte)49;
|
||||
|
||||
//Protocol Version - Minecraft 1.4.6 & 1.4.7
|
||||
//data[1] = (byte)51;
|
||||
|
||||
//Protocol Version - Minecraft 1.5.0
|
||||
//data[1] = (byte)60;
|
||||
|
||||
//Protocol Version - Custom
|
||||
data[1] = protocolversion;
|
||||
|
||||
//short len
|
||||
byte[] sh = new byte[2];
|
||||
sh = BitConverter.GetBytes((short)username.Length);
|
||||
Array.Reverse(sh);
|
||||
sh.CopyTo(data, 2);
|
||||
|
||||
//username
|
||||
byte[] name = Encoding.Unicode.GetBytes(username);
|
||||
Array.Reverse(name);
|
||||
name.CopyTo(data, 4);
|
||||
|
||||
//short len
|
||||
sh = new byte[2];
|
||||
sh = BitConverter.GetBytes((short)host.Length);
|
||||
Array.Reverse(sh);
|
||||
sh.CopyTo(data, 4 + (username.Length * 2));
|
||||
|
||||
//host
|
||||
byte[] bhost = Encoding.Unicode.GetBytes(username);
|
||||
Array.Reverse(bhost);
|
||||
bhost.CopyTo(data, 6 + (username.Length * 2));
|
||||
|
||||
//port
|
||||
sh = new byte[4];
|
||||
sh = BitConverter.GetBytes(port);
|
||||
Array.Reverse(sh);
|
||||
sh.CopyTo(data, 6 + (username.Length * 2) + (host.Length * 2));
|
||||
|
||||
Send(data);
|
||||
|
||||
byte[] pid = new byte[1];
|
||||
Receive(pid, 0, 1, SocketFlags.None);
|
||||
while (pid[0] == 0xFA) //Skip some early plugin messages
|
||||
{
|
||||
processPacket(pid[0]);
|
||||
Receive(pid, 0, 1, SocketFlags.None);
|
||||
}
|
||||
if (pid[0] == 0xFD)
|
||||
{
|
||||
serverID = readNextString();
|
||||
byte[] Serverkey_RAW = readNextByteArray();
|
||||
token = readNextByteArray();
|
||||
|
||||
if (serverID == "-")
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.DarkGray;
|
||||
Console.WriteLine("Server is in offline mode.");
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
return true; //No need to check session or start encryption
|
||||
}
|
||||
else
|
||||
{
|
||||
var PublicServerkey = Crypto.GenerateRSAPublicKey(Serverkey_RAW);
|
||||
var SecretKey = Crypto.GenerateAESPrivateKey();
|
||||
Console.ForegroundColor = ConsoleColor.DarkGray;
|
||||
Console.WriteLine("Handshake sussessful. (Server ID: " + serverID + ')');
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
return StartEncryption(ReverseString(username), sessionID, token, serverID, PublicServerkey, SecretKey);
|
||||
}
|
||||
}
|
||||
else return false;
|
||||
}
|
||||
public bool StartEncryption(string username, string sessionID, byte[] token, string serverIDhash, java.security.PublicKey serverKey, javax.crypto.SecretKey secretKey)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.DarkGray;
|
||||
ConsoleIO.WriteLine("Crypto keys & hash generated.");
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
|
||||
if (serverIDhash != "-")
|
||||
{
|
||||
Console.WriteLine("Checking Session...");
|
||||
if (!SessionCheck(username, sessionID, new java.math.BigInteger(Crypto.getServerHash(serverIDhash, serverKey, secretKey)).toString(16)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
//Encrypt the data
|
||||
byte[] key_enc = Crypto.Encrypt(serverKey, secretKey.getEncoded());
|
||||
byte[] token_enc = Crypto.Encrypt(serverKey, token);
|
||||
byte[] keylen = BitConverter.GetBytes((short)key_enc.Length);
|
||||
byte[] tokenlen = BitConverter.GetBytes((short)token_enc.Length);
|
||||
|
||||
Array.Reverse(keylen);
|
||||
Array.Reverse(tokenlen);
|
||||
|
||||
//Building the packet
|
||||
byte[] data = new byte[5 + (short)key_enc.Length + (short)token_enc.Length];
|
||||
data[0] = 0xFC;
|
||||
keylen.CopyTo(data, 1);
|
||||
key_enc.CopyTo(data, 3);
|
||||
tokenlen.CopyTo(data, 3 + (short)key_enc.Length);
|
||||
token_enc.CopyTo(data, 5 + (short)key_enc.Length);
|
||||
|
||||
//Send it back
|
||||
Send(data);
|
||||
|
||||
//Getting the next packet
|
||||
byte[] pid = new byte[1];
|
||||
Receive(pid, 0, 1, SocketFlags.None);
|
||||
if (pid[0] == 0xFC)
|
||||
{
|
||||
readData(4);
|
||||
setEncryptedClient(Crypto.SwitchToAesMode(c.GetStream(), secretKey));
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
}
|
||||
public bool FinalizeLogin()
|
||||
{
|
||||
//Creating byte array
|
||||
byte[] data = new byte[2];
|
||||
data[0] = 0xCD;
|
||||
data[1] = 0;
|
||||
|
||||
Send(data);
|
||||
try
|
||||
{
|
||||
byte[] pid = new byte[1];
|
||||
try
|
||||
{
|
||||
if (c.Connected)
|
||||
{
|
||||
Receive(pid, 0, 1, SocketFlags.None);
|
||||
while (pid[0] >= 0xC0 && pid[0] != 0xFF) //Skip some early packets or plugin messages
|
||||
{
|
||||
processPacket(pid[0]);
|
||||
Receive(pid, 0, 1, SocketFlags.None);
|
||||
}
|
||||
if (pid[0] == (byte)1)
|
||||
{
|
||||
readData(4); readNextString(); readData(5);
|
||||
return true; //The Server accepted the request
|
||||
}
|
||||
else if (pid[0] == (byte)0xFF)
|
||||
{
|
||||
string reason = readNextString();
|
||||
Console.WriteLine("Login rejected by Server :"); printstring(reason, true);
|
||||
for (int i = 0; i < bots.Count; i++) { bots[i].OnDisconnect(ChatBot.DisconnectReason.LoginRejected, reason); }
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
//Connection failed
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
//Network error
|
||||
Console.WriteLine("Connection Lost.");
|
||||
return false;
|
||||
}
|
||||
return false; //Login was unsuccessful (received a kick...)
|
||||
}
|
||||
public bool SendChatMessage(string message)
|
||||
{
|
||||
try
|
||||
{
|
||||
message = ReverseString(message);
|
||||
byte[] chat = new byte[3 + (message.Length * 2)];
|
||||
chat[0] = (byte)3;
|
||||
|
||||
byte[] msglen = new byte[2];
|
||||
msglen = BitConverter.GetBytes((short)message.Length);
|
||||
Array.Reverse(msglen);
|
||||
msglen.CopyTo(chat, 1);
|
||||
|
||||
byte[] msg = new byte[message.Length * 2];
|
||||
msg = Encoding.Unicode.GetBytes(message);
|
||||
Array.Reverse(msg);
|
||||
msg.CopyTo(chat, 3);
|
||||
|
||||
Send(chat);
|
||||
return true;
|
||||
}
|
||||
catch (SocketException) { return false; }
|
||||
}
|
||||
public void Disconnect(string message)
|
||||
{
|
||||
try
|
||||
{
|
||||
message = ReverseString(message);
|
||||
byte[] reason = new byte[3 + (message.Length * 2)];
|
||||
reason[0] = (byte)0xff;
|
||||
|
||||
byte[] msglen = new byte[2];
|
||||
msglen = BitConverter.GetBytes((short)message.Length);
|
||||
Array.Reverse(msglen);
|
||||
msglen.CopyTo(reason, 1);
|
||||
|
||||
byte[] msg = new byte[message.Length * 2];
|
||||
msg = Encoding.Unicode.GetBytes(message);
|
||||
Array.Reverse(msg);
|
||||
msg.CopyTo(reason, 3);
|
||||
|
||||
Send(reason);
|
||||
}
|
||||
catch (SocketException) { }
|
||||
catch (System.IO.IOException) { }
|
||||
}
|
||||
|
||||
private List<ChatBot> bots = new List<ChatBot>();
|
||||
public void BotLoad(ChatBot b) { b.SetHandler(this); bots.Add(b); b.Initialize(); }
|
||||
public void BotUnLoad(ChatBot b) { bots.RemoveAll(item => object.ReferenceEquals(item, b)); }
|
||||
public void BotClear() { bots.Clear(); }
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue