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https://github.com/MCCTeam/Minecraft-Console-Client
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Added MCC Source Code v1.5.2
Minecraft Console Client is now on GitHub!
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219
MinecraftClient/ConsoleIO.cs
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219
MinecraftClient/ConsoleIO.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient
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{
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/// <summary>
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/// Allows simultaneous console input and output without breaking user input
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/// (Without having this annoying behaviour : User inp[Some Console output]ut)
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/// </summary>
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public static class ConsoleIO
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{
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public static void Reset() { if (reading) { reading = false; Console.Write("\b \b"); } }
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private static LinkedList<string> previous = new LinkedList<string>();
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private static string buffer = "";
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private static string buffer2 = "";
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private static bool consolelock = false;
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private static bool reading = false;
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private static bool writing = false;
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#region Read User Input
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public static string ReadLine()
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{
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ConsoleKeyInfo k = new ConsoleKeyInfo();
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Console.Write('>');
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reading = true;
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buffer = "";
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buffer2 = "";
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while (k.Key != ConsoleKey.Enter)
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{
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k = Console.ReadKey(true);
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while (writing) { }
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consolelock = true;
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switch (k.Key)
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{
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case ConsoleKey.Escape:
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ClearLineAndBuffer();
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break;
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case ConsoleKey.Backspace:
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RemoveOneChar();
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break;
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case ConsoleKey.Enter:
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Console.Write('\n');
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break;
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case ConsoleKey.LeftArrow:
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GoLeft();
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break;
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case ConsoleKey.RightArrow:
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GoRight();
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break;
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case ConsoleKey.Home:
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while (buffer.Length > 0) { GoLeft(); }
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break;
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case ConsoleKey.End:
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while (buffer2.Length > 0) { GoRight(); }
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break;
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case ConsoleKey.Delete:
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if (buffer2.Length > 0)
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{
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GoRight();
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RemoveOneChar();
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}
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break;
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case ConsoleKey.Oem6:
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break;
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case ConsoleKey.DownArrow:
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if (previous.Count > 0)
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{
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ClearLineAndBuffer();
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buffer = previous.First.Value;
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previous.AddLast(buffer);
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previous.RemoveFirst();
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Console.Write(buffer);
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}
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break;
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case ConsoleKey.UpArrow:
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if (previous.Count > 0)
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{
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ClearLineAndBuffer();
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buffer = previous.Last.Value;
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previous.AddFirst(buffer);
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previous.RemoveLast();
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Console.Write(buffer);
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}
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break;
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default:
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AddChar(k.KeyChar);
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break;
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}
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consolelock = false;
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}
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while (writing) { }
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reading = false;
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previous.AddLast(buffer + buffer2);
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return buffer + buffer2;
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}
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#endregion
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#region Console Output
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public static void Write(string text)
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{
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while (consolelock) { }
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writing = true;
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if (reading)
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{
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ConsoleColor fore = Console.ForegroundColor;
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ConsoleColor back = Console.BackgroundColor;
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string buf = buffer;
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string buf2 = buffer2;
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ClearLineAndBuffer();
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if (Console.CursorLeft == 0)
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{
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Console.CursorLeft = Console.BufferWidth - 1;
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Console.CursorTop--;
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Console.Write(' ');
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Console.CursorLeft = Console.BufferWidth - 1;
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Console.CursorTop--;
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}
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else Console.Write("\b \b");
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Console.Write(text);
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Console.ForegroundColor = ConsoleColor.Gray;
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Console.BackgroundColor = ConsoleColor.Black;
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buffer = buf;
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buffer2 = buf2;
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Console.Write(">" + buffer);
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if (buffer2.Length > 0)
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{
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Console.Write(buffer2 + " \b");
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for (int i = 0; i < buffer2.Length; i++) { GoBack(); }
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}
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Console.ForegroundColor = fore;
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Console.BackgroundColor = back;
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}
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else Console.Write(text);
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writing = false;
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}
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public static void WriteLine(string line)
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{
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Write(line + '\n');
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}
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public static void Write(char c)
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{
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Write("" + c);
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}
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#endregion
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#region subfunctions
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private static void ClearLineAndBuffer()
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{
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while (buffer2.Length > 0) { GoRight(); }
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while (buffer.Length > 0) { RemoveOneChar(); }
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}
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private static void RemoveOneChar()
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{
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if (buffer.Length > 0)
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{
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if (Console.CursorLeft == 0)
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{
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Console.CursorLeft = Console.BufferWidth - 1;
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Console.CursorTop--;
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Console.Write(' ');
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Console.CursorLeft = Console.BufferWidth - 1;
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Console.CursorTop--;
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}
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else Console.Write("\b \b");
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buffer = buffer.Substring(0, buffer.Length - 1);
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if (buffer2.Length > 0)
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{
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Console.Write(buffer2 + " \b");
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for (int i = 0; i < buffer2.Length; i++) { GoBack(); }
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}
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}
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}
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private static void GoBack()
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{
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if (buffer.Length > 0)
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{
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if (Console.CursorLeft == 0)
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{
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Console.CursorLeft = Console.BufferWidth - 1;
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Console.CursorTop--;
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}
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else Console.Write('\b');
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}
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}
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private static void GoLeft()
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{
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if (buffer.Length > 0)
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{
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buffer2 = "" + buffer[buffer.Length - 1] + buffer2;
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buffer = buffer.Substring(0, buffer.Length - 1);
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Console.Write('\b');
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}
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}
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private static void GoRight()
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{
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if (buffer2.Length > 0)
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{
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buffer = buffer + buffer2[0];
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Console.Write(buffer2[0]);
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buffer2 = buffer2.Substring(1);
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}
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}
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private static void AddChar(char c)
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{
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Console.Write(c);
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buffer += c;
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Console.Write(buffer2);
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for (int i = 0; i < buffer2.Length; i++) { GoBack(); }
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}
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#endregion
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}
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}
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