mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-11-07 17:36:07 +00:00
Major performance optimization and bug fixes
Bug fix & Performance Optimization
This commit is contained in:
commit
e56139a56d
56 changed files with 1094 additions and 3168 deletions
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@ -70,7 +70,7 @@ namespace MinecraftClient.ChatBots
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public static MessageFilter str2filter(string filtername)
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public static MessageFilter str2filter(string filtername)
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{
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{
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switch (filtername.ToLower())
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switch (Settings.ToLowerIfNeed(filtername))
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{
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{
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case "all": return MessageFilter.AllText;
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case "all": return MessageFilter.AllText;
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case "messages": return MessageFilter.AllMessages;
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case "messages": return MessageFilter.AllMessages;
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@ -71,9 +71,16 @@ namespace MinecraftClient.Commands
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case "get": return handler.GetCurrentLocation().ToString();
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case "get": return handler.GetCurrentLocation().ToString();
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default: return Translations.Get("cmd.look.unknown", args[0]);
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default: return Translations.Get("cmd.look.unknown", args[0]);
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}
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}
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Location goal = Movement.Move(handler.GetCurrentLocation(), direction);
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ChunkColumn? chunkColumn = handler.GetWorld().GetChunkColumn(goal);
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if (chunkColumn == null || chunkColumn.FullyLoaded == false)
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return Translations.Get("cmd.move.chunk_not_loaded");
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if (Movement.CanMove(handler.GetWorld(), handler.GetCurrentLocation(), direction))
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if (Movement.CanMove(handler.GetWorld(), handler.GetCurrentLocation(), direction))
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{
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{
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if (handler.MoveTo(Movement.Move(handler.GetCurrentLocation(), direction), allowUnsafe: takeRisk))
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if (handler.MoveTo(goal, allowUnsafe: takeRisk))
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return Translations.Get("cmd.move.moving", args[0]);
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return Translations.Get("cmd.move.moving", args[0]);
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else return takeRisk ? Translations.Get("cmd.move.dir_fail") : Translations.Get("cmd.move.suggestforce");
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else return takeRisk ? Translations.Get("cmd.move.dir_fail") : Translations.Get("cmd.move.suggestforce");
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}
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}
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@ -88,12 +95,12 @@ namespace MinecraftClient.Commands
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int z = int.Parse(args[2]);
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int z = int.Parse(args[2]);
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Location goal = new Location(x, y, z);
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Location goal = new Location(x, y, z);
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if (handler.GetWorld().GetChunkColumn(goal) == null || handler.GetWorld().GetChunkColumn(goal).FullyLoaded == false)
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ChunkColumn? chunkColumn = handler.GetWorld().GetChunkColumn(goal);
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if (chunkColumn == null || chunkColumn.FullyLoaded == false)
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return Translations.Get("cmd.move.chunk_not_loaded");
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return Translations.Get("cmd.move.chunk_not_loaded");
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Location current = handler.GetCurrentLocation();
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Location current = handler.GetCurrentLocation();
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Location currentCenter = new Location(Math.Floor(current.X) + 0.5, current.Y, Math.Floor(current.Z) + 0.5);
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handler.MoveTo(current.ToCenter(), allowDirectTeleport: true);
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handler.MoveTo(currentCenter, allowDirectTeleport: true);
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if (handler.MoveTo(goal, allowUnsafe: takeRisk))
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if (handler.MoveTo(goal, allowUnsafe: takeRisk))
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return Translations.Get("cmd.move.walk", goal, current);
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return Translations.Get("cmd.move.walk", goal, current);
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@ -163,7 +163,7 @@ namespace MinecraftClient
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{
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{
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if (!acceptnewlines)
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if (!acceptnewlines)
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text = text.Replace('\n', ' ');
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text = text.Replace('\n', ' ');
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WriteLineFormatted(LogPrefix + text);
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WriteLineFormatted(LogPrefix + text, acceptnewlines);
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}
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}
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#region Subfunctions
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#region Subfunctions
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210
MinecraftClient/Crypto/AesCfb8Stream.cs
Normal file
210
MinecraftClient/Crypto/AesCfb8Stream.cs
Normal file
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@ -0,0 +1,210 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Security.Cryptography;
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using System.IO;
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using System.Collections.Concurrent;
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using System.Runtime.CompilerServices;
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namespace MinecraftClient.Crypto
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{
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public class AesCfb8Stream : Stream
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{
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public static readonly int blockSize = 16;
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private readonly Aes? Aes = null;
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private readonly FastAes? FastAes = null;
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private bool inStreamEnded = false;
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private byte[] ReadStreamIV = new byte[16];
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private byte[] WriteStreamIV = new byte[16];
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public Stream BaseStream { get; set; }
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public AesCfb8Stream(Stream stream, byte[] key)
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{
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BaseStream = stream;
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if (FastAes.IsSupported())
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FastAes = new FastAes(key);
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else
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{
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Aes = Aes.Create();
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Aes.BlockSize = 128;
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Aes.KeySize = 128;
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Aes.Key = key;
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Aes.Mode = CipherMode.ECB;
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Aes.Padding = PaddingMode.None;
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}
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Array.Copy(key, ReadStreamIV, 16);
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Array.Copy(key, WriteStreamIV, 16);
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}
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public override bool CanRead
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{
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get { return true; }
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}
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public override bool CanSeek
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{
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get { return false; }
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}
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public override bool CanWrite
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{
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get { return true; }
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}
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public override void Flush()
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{
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BaseStream.Flush();
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}
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public override long Length
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{
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get { throw new NotSupportedException(); }
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}
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public override long Position
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{
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get
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{
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throw new NotSupportedException();
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}
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set
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{
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throw new NotSupportedException();
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}
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}
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public override int ReadByte()
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{
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if (inStreamEnded)
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return -1;
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int inputBuf = BaseStream.ReadByte();
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if (inputBuf == -1)
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{
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inStreamEnded = true;
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return -1;
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}
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Span<byte> blockOutput = stackalloc byte[blockSize];
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if (FastAes != null)
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FastAes.EncryptEcb(ReadStreamIV, blockOutput);
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else
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Aes!.EncryptEcb(ReadStreamIV, blockOutput, PaddingMode.None);
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// Shift left
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Array.Copy(ReadStreamIV, 1, ReadStreamIV, 0, blockSize - 1);
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ReadStreamIV[blockSize - 1] = (byte)inputBuf;
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return (byte)(blockOutput[0] ^ inputBuf);
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}
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[MethodImpl(MethodImplOptions.AggressiveOptimization)]
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public override int Read(byte[] buffer, int outOffset, int required)
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{
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if (inStreamEnded)
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return 0;
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Span<byte> blockOutput = FastAes != null ? stackalloc byte[blockSize] : null;
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byte[] inputBuf = new byte[blockSize + required];
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Array.Copy(ReadStreamIV, inputBuf, blockSize);
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for (int readed = 0, curRead; readed < required; readed += curRead)
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{
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curRead = BaseStream.Read(inputBuf, blockSize + readed, required - readed);
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if (curRead == 0)
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{
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inStreamEnded = true;
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return readed;
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}
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int processEnd = readed + curRead;
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if (FastAes != null)
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{
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for (int idx = readed; idx < processEnd; idx++)
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{
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ReadOnlySpan<byte> blockInput = new(inputBuf, idx, blockSize);
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FastAes.EncryptEcb(blockInput, blockOutput);
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buffer[outOffset + idx] = (byte)(blockOutput[0] ^ inputBuf[idx + blockSize]);
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}
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}
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else
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{
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OrderablePartitioner<Tuple<int, int>> rangePartitioner = curRead <= 256 ?
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Partitioner.Create(readed, processEnd, 32) : Partitioner.Create(readed, processEnd);
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Parallel.ForEach(rangePartitioner, (range, loopState) =>
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{
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Span<byte> blockOutput = stackalloc byte[blockSize];
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for (int idx = range.Item1; idx < range.Item2; idx++)
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{
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ReadOnlySpan<byte> blockInput = new(inputBuf, idx, blockSize);
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Aes!.EncryptEcb(blockInput, blockOutput, PaddingMode.None);
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buffer[outOffset + idx] = (byte)(blockOutput[0] ^ inputBuf[idx + blockSize]);
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}
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});
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}
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}
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Array.Copy(inputBuf, required, ReadStreamIV, 0, blockSize);
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return required;
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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throw new NotSupportedException();
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|
}
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|
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public override void SetLength(long value)
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{
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throw new NotSupportedException();
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|
}
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|
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public override void WriteByte(byte b)
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|
{
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Span<byte> blockOutput = stackalloc byte[blockSize];
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if (FastAes != null)
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FastAes.EncryptEcb(WriteStreamIV, blockOutput);
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else
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Aes!.EncryptEcb(WriteStreamIV, blockOutput, PaddingMode.None);
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byte outputBuf = (byte)(blockOutput[0] ^ b);
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BaseStream.WriteByte(outputBuf);
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// Shift left
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Array.Copy(WriteStreamIV, 1, WriteStreamIV, 0, blockSize - 1);
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WriteStreamIV[blockSize - 1] = outputBuf;
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|
}
|
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|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
|
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|
public override void Write(byte[] input, int offset, int required)
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|
{
|
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|
byte[] outputBuf = new byte[blockSize + required];
|
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|
Array.Copy(WriteStreamIV, outputBuf, blockSize);
|
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|
|
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|
Span<byte> blockOutput = stackalloc byte[blockSize];
|
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|
for (int wirtten = 0; wirtten < required; ++wirtten)
|
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|
{
|
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|
ReadOnlySpan<byte> blockInput = new(outputBuf, wirtten, blockSize);
|
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|
if (FastAes != null)
|
||||||
|
FastAes.EncryptEcb(blockInput, blockOutput);
|
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|
else
|
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|
Aes!.EncryptEcb(blockInput, blockOutput, PaddingMode.None);
|
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|
outputBuf[blockSize + wirtten] = (byte)(blockOutput[0] ^ input[offset + wirtten]);
|
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|
}
|
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|
BaseStream.WriteAsync(outputBuf, blockSize, required);
|
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|
|
||||||
|
Array.Copy(outputBuf, required, WriteStreamIV, 0, blockSize);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
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@ -11,8 +11,10 @@ namespace MinecraftClient.Crypto
|
||||||
/// Methods for handling all the crypto stuff: RSA (Encryption Key Request), AES (Encrypted Stream), SHA-1 (Server Hash).
|
/// Methods for handling all the crypto stuff: RSA (Encryption Key Request), AES (Encrypted Stream), SHA-1 (Server Hash).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
||||||
public class CryptoHandler
|
public static class CryptoHandler
|
||||||
{
|
{
|
||||||
|
public static byte[]? ClientAESPrivateKey = null;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Get a cryptographic service for encrypting data using the server's RSA public key
|
/// Get a cryptographic service for encrypting data using the server's RSA public key
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -191,18 +193,5 @@ namespace MinecraftClient.Crypto
|
||||||
}
|
}
|
||||||
return p;
|
return p;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Get a new AES-encrypted stream for wrapping a non-encrypted stream.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="underlyingStream">Stream to encrypt</param>
|
|
||||||
/// <param name="AesKey">Key to use</param>
|
|
||||||
/// <returns>Return an appropriate stream depending on the framework being used</returns>
|
|
||||||
|
|
||||||
public static IAesStream getAesStream(Stream underlyingStream, byte[] AesKey)
|
|
||||||
{
|
|
||||||
// return new Streams.RegularAesStream(underlyingStream, AesKey);
|
|
||||||
return new Streams.MonoAesStream(underlyingStream, AesKey);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
99
MinecraftClient/Crypto/FastAes.cs
Normal file
99
MinecraftClient/Crypto/FastAes.cs
Normal file
|
|
@ -0,0 +1,99 @@
|
||||||
|
using System;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Runtime.Intrinsics;
|
||||||
|
using System.Runtime.Intrinsics.X86;
|
||||||
|
|
||||||
|
namespace MinecraftClient.Crypto
|
||||||
|
{
|
||||||
|
// Using the AES-NI instruction set
|
||||||
|
// https://gist.github.com/Thealexbarney/9f75883786a9f3100408ff795fb95d85
|
||||||
|
public class FastAes
|
||||||
|
{
|
||||||
|
private Vector128<byte>[] RoundKeys { get; }
|
||||||
|
|
||||||
|
public FastAes(Span<byte> key)
|
||||||
|
{
|
||||||
|
RoundKeys = KeyExpansion(key);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Detects if the required instruction set is supported
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Is it supported</returns>
|
||||||
|
public static bool IsSupported()
|
||||||
|
{
|
||||||
|
return Sse2.IsSupported && Aes.IsSupported;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
|
public void EncryptEcb(ReadOnlySpan<byte> plaintext, Span<byte> destination)
|
||||||
|
{
|
||||||
|
Vector128<byte>[] keys = RoundKeys;
|
||||||
|
|
||||||
|
ReadOnlySpan<Vector128<byte>> blocks = MemoryMarshal.Cast<byte, Vector128<byte>>(plaintext);
|
||||||
|
Span<Vector128<byte>> dest = MemoryMarshal.Cast<byte, Vector128<byte>>(destination);
|
||||||
|
|
||||||
|
// Makes the JIT remove all the other range checks on keys
|
||||||
|
_ = keys[10];
|
||||||
|
|
||||||
|
for (int i = 0; i < blocks.Length; i++)
|
||||||
|
{
|
||||||
|
Vector128<byte> b = blocks[i];
|
||||||
|
|
||||||
|
b = Sse2.Xor(b, keys[0]);
|
||||||
|
b = Aes.Encrypt(b, keys[1]);
|
||||||
|
b = Aes.Encrypt(b, keys[2]);
|
||||||
|
b = Aes.Encrypt(b, keys[3]);
|
||||||
|
b = Aes.Encrypt(b, keys[4]);
|
||||||
|
b = Aes.Encrypt(b, keys[5]);
|
||||||
|
b = Aes.Encrypt(b, keys[6]);
|
||||||
|
b = Aes.Encrypt(b, keys[7]);
|
||||||
|
b = Aes.Encrypt(b, keys[8]);
|
||||||
|
b = Aes.Encrypt(b, keys[9]);
|
||||||
|
b = Aes.EncryptLast(b, keys[10]);
|
||||||
|
|
||||||
|
dest[i] = b;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Vector128<byte>[] KeyExpansion(Span<byte> key)
|
||||||
|
{
|
||||||
|
var keys = new Vector128<byte>[20];
|
||||||
|
|
||||||
|
keys[0] = Unsafe.ReadUnaligned<Vector128<byte>>(ref key[0]);
|
||||||
|
|
||||||
|
MakeRoundKey(keys, 1, 0x01);
|
||||||
|
MakeRoundKey(keys, 2, 0x02);
|
||||||
|
MakeRoundKey(keys, 3, 0x04);
|
||||||
|
MakeRoundKey(keys, 4, 0x08);
|
||||||
|
MakeRoundKey(keys, 5, 0x10);
|
||||||
|
MakeRoundKey(keys, 6, 0x20);
|
||||||
|
MakeRoundKey(keys, 7, 0x40);
|
||||||
|
MakeRoundKey(keys, 8, 0x80);
|
||||||
|
MakeRoundKey(keys, 9, 0x1b);
|
||||||
|
MakeRoundKey(keys, 10, 0x36);
|
||||||
|
|
||||||
|
for (int i = 1; i < 10; i++)
|
||||||
|
{
|
||||||
|
keys[10 + i] = Aes.InverseMixColumns(keys[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
return keys;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void MakeRoundKey(Vector128<byte>[] keys, int i, byte rcon)
|
||||||
|
{
|
||||||
|
Vector128<byte> s = keys[i - 1];
|
||||||
|
Vector128<byte> t = keys[i - 1];
|
||||||
|
|
||||||
|
t = Aes.KeygenAssist(t, rcon);
|
||||||
|
t = Sse2.Shuffle(t.AsUInt32(), 0xFF).AsByte();
|
||||||
|
|
||||||
|
s = Sse2.Xor(s, Sse2.ShiftLeftLogical128BitLane(s, 4));
|
||||||
|
s = Sse2.Xor(s, Sse2.ShiftLeftLogical128BitLane(s, 8));
|
||||||
|
|
||||||
|
keys[i] = Sse2.Xor(s, t);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -1,18 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace MinecraftClient.Crypto
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Interface for AES stream
|
|
||||||
/// Allows to use a different implementation depending on the framework being used.
|
|
||||||
/// </summary>
|
|
||||||
|
|
||||||
public interface IAesStream
|
|
||||||
{
|
|
||||||
int Read(byte[] buffer, int offset, int count);
|
|
||||||
void Write(byte[] buffer, int offset, int count);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,855 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Diagnostics;
|
|
||||||
|
|
||||||
using Org.BouncyCastle.Crypto.Parameters;
|
|
||||||
using Org.BouncyCastle.Crypto.Utilities;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto.Engines
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* an implementation of the AES (Rijndael)), from FIPS-197.
|
|
||||||
* <p>
|
|
||||||
* For further details see: <a href="http://csrc.nist.gov/encryption/aes/">http://csrc.nist.gov/encryption/aes/</a>.
|
|
||||||
*
|
|
||||||
* This implementation is based on optimizations from Dr. Brian Gladman's paper and C code at
|
|
||||||
* <a href="http://fp.gladman.plus.com/cryptography_technology/rijndael/">http://fp.gladman.plus.com/cryptography_technology/rijndael/</a>
|
|
||||||
*
|
|
||||||
* There are three levels of tradeoff of speed vs memory
|
|
||||||
* Because java has no preprocessor), they are written as three separate classes from which to choose
|
|
||||||
*
|
|
||||||
* The fastest uses 8Kbytes of static tables to precompute round calculations), 4 256 word tables for encryption
|
|
||||||
* and 4 for decryption.
|
|
||||||
*
|
|
||||||
* The middle performance version uses only one 256 word table for each), for a total of 2Kbytes),
|
|
||||||
* adding 12 rotate operations per round to compute the values contained in the other tables from
|
|
||||||
* the contents of the first
|
|
||||||
*
|
|
||||||
* The slowest version uses no static tables at all and computes the values in each round
|
|
||||||
* </p>
|
|
||||||
* <p>
|
|
||||||
* This file contains the fast version with 8Kbytes of static tables for round precomputation
|
|
||||||
* </p>
|
|
||||||
*/
|
|
||||||
public class AesFastEngine
|
|
||||||
: IBlockCipher
|
|
||||||
{
|
|
||||||
// The S box
|
|
||||||
private static readonly byte[] S =
|
|
||||||
{
|
|
||||||
99, 124, 119, 123, 242, 107, 111, 197,
|
|
||||||
48, 1, 103, 43, 254, 215, 171, 118,
|
|
||||||
202, 130, 201, 125, 250, 89, 71, 240,
|
|
||||||
173, 212, 162, 175, 156, 164, 114, 192,
|
|
||||||
183, 253, 147, 38, 54, 63, 247, 204,
|
|
||||||
52, 165, 229, 241, 113, 216, 49, 21,
|
|
||||||
4, 199, 35, 195, 24, 150, 5, 154,
|
|
||||||
7, 18, 128, 226, 235, 39, 178, 117,
|
|
||||||
9, 131, 44, 26, 27, 110, 90, 160,
|
|
||||||
82, 59, 214, 179, 41, 227, 47, 132,
|
|
||||||
83, 209, 0, 237, 32, 252, 177, 91,
|
|
||||||
106, 203, 190, 57, 74, 76, 88, 207,
|
|
||||||
208, 239, 170, 251, 67, 77, 51, 133,
|
|
||||||
69, 249, 2, 127, 80, 60, 159, 168,
|
|
||||||
81, 163, 64, 143, 146, 157, 56, 245,
|
|
||||||
188, 182, 218, 33, 16, 255, 243, 210,
|
|
||||||
205, 12, 19, 236, 95, 151, 68, 23,
|
|
||||||
196, 167, 126, 61, 100, 93, 25, 115,
|
|
||||||
96, 129, 79, 220, 34, 42, 144, 136,
|
|
||||||
70, 238, 184, 20, 222, 94, 11, 219,
|
|
||||||
224, 50, 58, 10, 73, 6, 36, 92,
|
|
||||||
194, 211, 172, 98, 145, 149, 228, 121,
|
|
||||||
231, 200, 55, 109, 141, 213, 78, 169,
|
|
||||||
108, 86, 244, 234, 101, 122, 174, 8,
|
|
||||||
186, 120, 37, 46, 28, 166, 180, 198,
|
|
||||||
232, 221, 116, 31, 75, 189, 139, 138,
|
|
||||||
112, 62, 181, 102, 72, 3, 246, 14,
|
|
||||||
97, 53, 87, 185, 134, 193, 29, 158,
|
|
||||||
225, 248, 152, 17, 105, 217, 142, 148,
|
|
||||||
155, 30, 135, 233, 206, 85, 40, 223,
|
|
||||||
140, 161, 137, 13, 191, 230, 66, 104,
|
|
||||||
65, 153, 45, 15, 176, 84, 187, 22,
|
|
||||||
};
|
|
||||||
|
|
||||||
// The inverse S-box
|
|
||||||
private static readonly byte[] Si =
|
|
||||||
{
|
|
||||||
82, 9, 106, 213, 48, 54, 165, 56,
|
|
||||||
191, 64, 163, 158, 129, 243, 215, 251,
|
|
||||||
124, 227, 57, 130, 155, 47, 255, 135,
|
|
||||||
52, 142, 67, 68, 196, 222, 233, 203,
|
|
||||||
84, 123, 148, 50, 166, 194, 35, 61,
|
|
||||||
238, 76, 149, 11, 66, 250, 195, 78,
|
|
||||||
8, 46, 161, 102, 40, 217, 36, 178,
|
|
||||||
118, 91, 162, 73, 109, 139, 209, 37,
|
|
||||||
114, 248, 246, 100, 134, 104, 152, 22,
|
|
||||||
212, 164, 92, 204, 93, 101, 182, 146,
|
|
||||||
108, 112, 72, 80, 253, 237, 185, 218,
|
|
||||||
94, 21, 70, 87, 167, 141, 157, 132,
|
|
||||||
144, 216, 171, 0, 140, 188, 211, 10,
|
|
||||||
247, 228, 88, 5, 184, 179, 69, 6,
|
|
||||||
208, 44, 30, 143, 202, 63, 15, 2,
|
|
||||||
193, 175, 189, 3, 1, 19, 138, 107,
|
|
||||||
58, 145, 17, 65, 79, 103, 220, 234,
|
|
||||||
151, 242, 207, 206, 240, 180, 230, 115,
|
|
||||||
150, 172, 116, 34, 231, 173, 53, 133,
|
|
||||||
226, 249, 55, 232, 28, 117, 223, 110,
|
|
||||||
71, 241, 26, 113, 29, 41, 197, 137,
|
|
||||||
111, 183, 98, 14, 170, 24, 190, 27,
|
|
||||||
252, 86, 62, 75, 198, 210, 121, 32,
|
|
||||||
154, 219, 192, 254, 120, 205, 90, 244,
|
|
||||||
31, 221, 168, 51, 136, 7, 199, 49,
|
|
||||||
177, 18, 16, 89, 39, 128, 236, 95,
|
|
||||||
96, 81, 127, 169, 25, 181, 74, 13,
|
|
||||||
45, 229, 122, 159, 147, 201, 156, 239,
|
|
||||||
160, 224, 59, 77, 174, 42, 245, 176,
|
|
||||||
200, 235, 187, 60, 131, 83, 153, 97,
|
|
||||||
23, 43, 4, 126, 186, 119, 214, 38,
|
|
||||||
225, 105, 20, 99, 85, 33, 12, 125,
|
|
||||||
};
|
|
||||||
|
|
||||||
// vector used in calculating key schedule (powers of x in GF(256))
|
|
||||||
private static readonly byte[] rcon =
|
|
||||||
{
|
|
||||||
0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8, 0xab, 0x4d, 0x9a,
|
|
||||||
0x2f, 0x5e, 0xbc, 0x63, 0xc6, 0x97, 0x35, 0x6a, 0xd4, 0xb3, 0x7d, 0xfa, 0xef, 0xc5, 0x91
|
|
||||||
};
|
|
||||||
|
|
||||||
// precomputation tables of calculations for rounds
|
|
||||||
private static readonly uint[] T0 =
|
|
||||||
{
|
|
||||||
0xa56363c6, 0x847c7cf8, 0x997777ee, 0x8d7b7bf6, 0x0df2f2ff,
|
|
||||||
0xbd6b6bd6, 0xb16f6fde, 0x54c5c591, 0x50303060, 0x03010102,
|
|
||||||
0xa96767ce, 0x7d2b2b56, 0x19fefee7, 0x62d7d7b5, 0xe6abab4d,
|
|
||||||
0x9a7676ec, 0x45caca8f, 0x9d82821f, 0x40c9c989, 0x877d7dfa,
|
|
||||||
0x15fafaef, 0xeb5959b2, 0xc947478e, 0x0bf0f0fb, 0xecadad41,
|
|
||||||
0x67d4d4b3, 0xfda2a25f, 0xeaafaf45, 0xbf9c9c23, 0xf7a4a453,
|
|
||||||
0x967272e4, 0x5bc0c09b, 0xc2b7b775, 0x1cfdfde1, 0xae93933d,
|
|
||||||
0x6a26264c, 0x5a36366c, 0x413f3f7e, 0x02f7f7f5, 0x4fcccc83,
|
|
||||||
0x5c343468, 0xf4a5a551, 0x34e5e5d1, 0x08f1f1f9, 0x937171e2,
|
|
||||||
0x73d8d8ab, 0x53313162, 0x3f15152a, 0x0c040408, 0x52c7c795,
|
|
||||||
0x65232346, 0x5ec3c39d, 0x28181830, 0xa1969637, 0x0f05050a,
|
|
||||||
0xb59a9a2f, 0x0907070e, 0x36121224, 0x9b80801b, 0x3de2e2df,
|
|
||||||
0x26ebebcd, 0x6927274e, 0xcdb2b27f, 0x9f7575ea, 0x1b090912,
|
|
||||||
0x9e83831d, 0x742c2c58, 0x2e1a1a34, 0x2d1b1b36, 0xb26e6edc,
|
|
||||||
0xee5a5ab4, 0xfba0a05b, 0xf65252a4, 0x4d3b3b76, 0x61d6d6b7,
|
|
||||||
0xceb3b37d, 0x7b292952, 0x3ee3e3dd, 0x712f2f5e, 0x97848413,
|
|
||||||
0xf55353a6, 0x68d1d1b9, 0x00000000, 0x2cededc1, 0x60202040,
|
|
||||||
0x1ffcfce3, 0xc8b1b179, 0xed5b5bb6, 0xbe6a6ad4, 0x46cbcb8d,
|
|
||||||
0xd9bebe67, 0x4b393972, 0xde4a4a94, 0xd44c4c98, 0xe85858b0,
|
|
||||||
0x4acfcf85, 0x6bd0d0bb, 0x2aefefc5, 0xe5aaaa4f, 0x16fbfbed,
|
|
||||||
0xc5434386, 0xd74d4d9a, 0x55333366, 0x94858511, 0xcf45458a,
|
|
||||||
0x10f9f9e9, 0x06020204, 0x817f7ffe, 0xf05050a0, 0x443c3c78,
|
|
||||||
0xba9f9f25, 0xe3a8a84b, 0xf35151a2, 0xfea3a35d, 0xc0404080,
|
|
||||||
0x8a8f8f05, 0xad92923f, 0xbc9d9d21, 0x48383870, 0x04f5f5f1,
|
|
||||||
0xdfbcbc63, 0xc1b6b677, 0x75dadaaf, 0x63212142, 0x30101020,
|
|
||||||
0x1affffe5, 0x0ef3f3fd, 0x6dd2d2bf, 0x4ccdcd81, 0x140c0c18,
|
|
||||||
0x35131326, 0x2fececc3, 0xe15f5fbe, 0xa2979735, 0xcc444488,
|
|
||||||
0x3917172e, 0x57c4c493, 0xf2a7a755, 0x827e7efc, 0x473d3d7a,
|
|
||||||
0xac6464c8, 0xe75d5dba, 0x2b191932, 0x957373e6, 0xa06060c0,
|
|
||||||
0x98818119, 0xd14f4f9e, 0x7fdcdca3, 0x66222244, 0x7e2a2a54,
|
|
||||||
0xab90903b, 0x8388880b, 0xca46468c, 0x29eeeec7, 0xd3b8b86b,
|
|
||||||
0x3c141428, 0x79dedea7, 0xe25e5ebc, 0x1d0b0b16, 0x76dbdbad,
|
|
||||||
0x3be0e0db, 0x56323264, 0x4e3a3a74, 0x1e0a0a14, 0xdb494992,
|
|
||||||
0x0a06060c, 0x6c242448, 0xe45c5cb8, 0x5dc2c29f, 0x6ed3d3bd,
|
|
||||||
0xefacac43, 0xa66262c4, 0xa8919139, 0xa4959531, 0x37e4e4d3,
|
|
||||||
0x8b7979f2, 0x32e7e7d5, 0x43c8c88b, 0x5937376e, 0xb76d6dda,
|
|
||||||
0x8c8d8d01, 0x64d5d5b1, 0xd24e4e9c, 0xe0a9a949, 0xb46c6cd8,
|
|
||||||
0xfa5656ac, 0x07f4f4f3, 0x25eaeacf, 0xaf6565ca, 0x8e7a7af4,
|
|
||||||
0xe9aeae47, 0x18080810, 0xd5baba6f, 0x887878f0, 0x6f25254a,
|
|
||||||
0x722e2e5c, 0x241c1c38, 0xf1a6a657, 0xc7b4b473, 0x51c6c697,
|
|
||||||
0x23e8e8cb, 0x7cdddda1, 0x9c7474e8, 0x211f1f3e, 0xdd4b4b96,
|
|
||||||
0xdcbdbd61, 0x868b8b0d, 0x858a8a0f, 0x907070e0, 0x423e3e7c,
|
|
||||||
0xc4b5b571, 0xaa6666cc, 0xd8484890, 0x05030306, 0x01f6f6f7,
|
|
||||||
0x120e0e1c, 0xa36161c2, 0x5f35356a, 0xf95757ae, 0xd0b9b969,
|
|
||||||
0x91868617, 0x58c1c199, 0x271d1d3a, 0xb99e9e27, 0x38e1e1d9,
|
|
||||||
0x13f8f8eb, 0xb398982b, 0x33111122, 0xbb6969d2, 0x70d9d9a9,
|
|
||||||
0x898e8e07, 0xa7949433, 0xb69b9b2d, 0x221e1e3c, 0x92878715,
|
|
||||||
0x20e9e9c9, 0x49cece87, 0xff5555aa, 0x78282850, 0x7adfdfa5,
|
|
||||||
0x8f8c8c03, 0xf8a1a159, 0x80898909, 0x170d0d1a, 0xdabfbf65,
|
|
||||||
0x31e6e6d7, 0xc6424284, 0xb86868d0, 0xc3414182, 0xb0999929,
|
|
||||||
0x772d2d5a, 0x110f0f1e, 0xcbb0b07b, 0xfc5454a8, 0xd6bbbb6d,
|
|
||||||
0x3a16162c
|
|
||||||
};
|
|
||||||
|
|
||||||
private static readonly uint[] T1 =
|
|
||||||
{
|
|
||||||
0x6363c6a5, 0x7c7cf884, 0x7777ee99, 0x7b7bf68d, 0xf2f2ff0d,
|
|
||||||
0x6b6bd6bd, 0x6f6fdeb1, 0xc5c59154, 0x30306050, 0x01010203,
|
|
||||||
0x6767cea9, 0x2b2b567d, 0xfefee719, 0xd7d7b562, 0xabab4de6,
|
|
||||||
0x7676ec9a, 0xcaca8f45, 0x82821f9d, 0xc9c98940, 0x7d7dfa87,
|
|
||||||
0xfafaef15, 0x5959b2eb, 0x47478ec9, 0xf0f0fb0b, 0xadad41ec,
|
|
||||||
0xd4d4b367, 0xa2a25ffd, 0xafaf45ea, 0x9c9c23bf, 0xa4a453f7,
|
|
||||||
0x7272e496, 0xc0c09b5b, 0xb7b775c2, 0xfdfde11c, 0x93933dae,
|
|
||||||
0x26264c6a, 0x36366c5a, 0x3f3f7e41, 0xf7f7f502, 0xcccc834f,
|
|
||||||
0x3434685c, 0xa5a551f4, 0xe5e5d134, 0xf1f1f908, 0x7171e293,
|
|
||||||
0xd8d8ab73, 0x31316253, 0x15152a3f, 0x0404080c, 0xc7c79552,
|
|
||||||
0x23234665, 0xc3c39d5e, 0x18183028, 0x969637a1, 0x05050a0f,
|
|
||||||
0x9a9a2fb5, 0x07070e09, 0x12122436, 0x80801b9b, 0xe2e2df3d,
|
|
||||||
0xebebcd26, 0x27274e69, 0xb2b27fcd, 0x7575ea9f, 0x0909121b,
|
|
||||||
0x83831d9e, 0x2c2c5874, 0x1a1a342e, 0x1b1b362d, 0x6e6edcb2,
|
|
||||||
0x5a5ab4ee, 0xa0a05bfb, 0x5252a4f6, 0x3b3b764d, 0xd6d6b761,
|
|
||||||
0xb3b37dce, 0x2929527b, 0xe3e3dd3e, 0x2f2f5e71, 0x84841397,
|
|
||||||
0x5353a6f5, 0xd1d1b968, 0x00000000, 0xededc12c, 0x20204060,
|
|
||||||
0xfcfce31f, 0xb1b179c8, 0x5b5bb6ed, 0x6a6ad4be, 0xcbcb8d46,
|
|
||||||
0xbebe67d9, 0x3939724b, 0x4a4a94de, 0x4c4c98d4, 0x5858b0e8,
|
|
||||||
0xcfcf854a, 0xd0d0bb6b, 0xefefc52a, 0xaaaa4fe5, 0xfbfbed16,
|
|
||||||
0x434386c5, 0x4d4d9ad7, 0x33336655, 0x85851194, 0x45458acf,
|
|
||||||
0xf9f9e910, 0x02020406, 0x7f7ffe81, 0x5050a0f0, 0x3c3c7844,
|
|
||||||
0x9f9f25ba, 0xa8a84be3, 0x5151a2f3, 0xa3a35dfe, 0x404080c0,
|
|
||||||
0x8f8f058a, 0x92923fad, 0x9d9d21bc, 0x38387048, 0xf5f5f104,
|
|
||||||
0xbcbc63df, 0xb6b677c1, 0xdadaaf75, 0x21214263, 0x10102030,
|
|
||||||
0xffffe51a, 0xf3f3fd0e, 0xd2d2bf6d, 0xcdcd814c, 0x0c0c1814,
|
|
||||||
0x13132635, 0xececc32f, 0x5f5fbee1, 0x979735a2, 0x444488cc,
|
|
||||||
0x17172e39, 0xc4c49357, 0xa7a755f2, 0x7e7efc82, 0x3d3d7a47,
|
|
||||||
0x6464c8ac, 0x5d5dbae7, 0x1919322b, 0x7373e695, 0x6060c0a0,
|
|
||||||
0x81811998, 0x4f4f9ed1, 0xdcdca37f, 0x22224466, 0x2a2a547e,
|
|
||||||
0x90903bab, 0x88880b83, 0x46468cca, 0xeeeec729, 0xb8b86bd3,
|
|
||||||
0x1414283c, 0xdedea779, 0x5e5ebce2, 0x0b0b161d, 0xdbdbad76,
|
|
||||||
0xe0e0db3b, 0x32326456, 0x3a3a744e, 0x0a0a141e, 0x494992db,
|
|
||||||
0x06060c0a, 0x2424486c, 0x5c5cb8e4, 0xc2c29f5d, 0xd3d3bd6e,
|
|
||||||
0xacac43ef, 0x6262c4a6, 0x919139a8, 0x959531a4, 0xe4e4d337,
|
|
||||||
0x7979f28b, 0xe7e7d532, 0xc8c88b43, 0x37376e59, 0x6d6ddab7,
|
|
||||||
0x8d8d018c, 0xd5d5b164, 0x4e4e9cd2, 0xa9a949e0, 0x6c6cd8b4,
|
|
||||||
0x5656acfa, 0xf4f4f307, 0xeaeacf25, 0x6565caaf, 0x7a7af48e,
|
|
||||||
0xaeae47e9, 0x08081018, 0xbaba6fd5, 0x7878f088, 0x25254a6f,
|
|
||||||
0x2e2e5c72, 0x1c1c3824, 0xa6a657f1, 0xb4b473c7, 0xc6c69751,
|
|
||||||
0xe8e8cb23, 0xdddda17c, 0x7474e89c, 0x1f1f3e21, 0x4b4b96dd,
|
|
||||||
0xbdbd61dc, 0x8b8b0d86, 0x8a8a0f85, 0x7070e090, 0x3e3e7c42,
|
|
||||||
0xb5b571c4, 0x6666ccaa, 0x484890d8, 0x03030605, 0xf6f6f701,
|
|
||||||
0x0e0e1c12, 0x6161c2a3, 0x35356a5f, 0x5757aef9, 0xb9b969d0,
|
|
||||||
0x86861791, 0xc1c19958, 0x1d1d3a27, 0x9e9e27b9, 0xe1e1d938,
|
|
||||||
0xf8f8eb13, 0x98982bb3, 0x11112233, 0x6969d2bb, 0xd9d9a970,
|
|
||||||
0x8e8e0789, 0x949433a7, 0x9b9b2db6, 0x1e1e3c22, 0x87871592,
|
|
||||||
0xe9e9c920, 0xcece8749, 0x5555aaff, 0x28285078, 0xdfdfa57a,
|
|
||||||
0x8c8c038f, 0xa1a159f8, 0x89890980, 0x0d0d1a17, 0xbfbf65da,
|
|
||||||
0xe6e6d731, 0x424284c6, 0x6868d0b8, 0x414182c3, 0x999929b0,
|
|
||||||
0x2d2d5a77, 0x0f0f1e11, 0xb0b07bcb, 0x5454a8fc, 0xbbbb6dd6,
|
|
||||||
0x16162c3a
|
|
||||||
};
|
|
||||||
|
|
||||||
private static readonly uint[] T2 =
|
|
||||||
{
|
|
||||||
0x63c6a563, 0x7cf8847c, 0x77ee9977, 0x7bf68d7b, 0xf2ff0df2,
|
|
||||||
0x6bd6bd6b, 0x6fdeb16f, 0xc59154c5, 0x30605030, 0x01020301,
|
|
||||||
0x67cea967, 0x2b567d2b, 0xfee719fe, 0xd7b562d7, 0xab4de6ab,
|
|
||||||
0x76ec9a76, 0xca8f45ca, 0x821f9d82, 0xc98940c9, 0x7dfa877d,
|
|
||||||
0xfaef15fa, 0x59b2eb59, 0x478ec947, 0xf0fb0bf0, 0xad41ecad,
|
|
||||||
0xd4b367d4, 0xa25ffda2, 0xaf45eaaf, 0x9c23bf9c, 0xa453f7a4,
|
|
||||||
0x72e49672, 0xc09b5bc0, 0xb775c2b7, 0xfde11cfd, 0x933dae93,
|
|
||||||
0x264c6a26, 0x366c5a36, 0x3f7e413f, 0xf7f502f7, 0xcc834fcc,
|
|
||||||
0x34685c34, 0xa551f4a5, 0xe5d134e5, 0xf1f908f1, 0x71e29371,
|
|
||||||
0xd8ab73d8, 0x31625331, 0x152a3f15, 0x04080c04, 0xc79552c7,
|
|
||||||
0x23466523, 0xc39d5ec3, 0x18302818, 0x9637a196, 0x050a0f05,
|
|
||||||
0x9a2fb59a, 0x070e0907, 0x12243612, 0x801b9b80, 0xe2df3de2,
|
|
||||||
0xebcd26eb, 0x274e6927, 0xb27fcdb2, 0x75ea9f75, 0x09121b09,
|
|
||||||
0x831d9e83, 0x2c58742c, 0x1a342e1a, 0x1b362d1b, 0x6edcb26e,
|
|
||||||
0x5ab4ee5a, 0xa05bfba0, 0x52a4f652, 0x3b764d3b, 0xd6b761d6,
|
|
||||||
0xb37dceb3, 0x29527b29, 0xe3dd3ee3, 0x2f5e712f, 0x84139784,
|
|
||||||
0x53a6f553, 0xd1b968d1, 0x00000000, 0xedc12ced, 0x20406020,
|
|
||||||
0xfce31ffc, 0xb179c8b1, 0x5bb6ed5b, 0x6ad4be6a, 0xcb8d46cb,
|
|
||||||
0xbe67d9be, 0x39724b39, 0x4a94de4a, 0x4c98d44c, 0x58b0e858,
|
|
||||||
0xcf854acf, 0xd0bb6bd0, 0xefc52aef, 0xaa4fe5aa, 0xfbed16fb,
|
|
||||||
0x4386c543, 0x4d9ad74d, 0x33665533, 0x85119485, 0x458acf45,
|
|
||||||
0xf9e910f9, 0x02040602, 0x7ffe817f, 0x50a0f050, 0x3c78443c,
|
|
||||||
0x9f25ba9f, 0xa84be3a8, 0x51a2f351, 0xa35dfea3, 0x4080c040,
|
|
||||||
0x8f058a8f, 0x923fad92, 0x9d21bc9d, 0x38704838, 0xf5f104f5,
|
|
||||||
0xbc63dfbc, 0xb677c1b6, 0xdaaf75da, 0x21426321, 0x10203010,
|
|
||||||
0xffe51aff, 0xf3fd0ef3, 0xd2bf6dd2, 0xcd814ccd, 0x0c18140c,
|
|
||||||
0x13263513, 0xecc32fec, 0x5fbee15f, 0x9735a297, 0x4488cc44,
|
|
||||||
0x172e3917, 0xc49357c4, 0xa755f2a7, 0x7efc827e, 0x3d7a473d,
|
|
||||||
0x64c8ac64, 0x5dbae75d, 0x19322b19, 0x73e69573, 0x60c0a060,
|
|
||||||
0x81199881, 0x4f9ed14f, 0xdca37fdc, 0x22446622, 0x2a547e2a,
|
|
||||||
0x903bab90, 0x880b8388, 0x468cca46, 0xeec729ee, 0xb86bd3b8,
|
|
||||||
0x14283c14, 0xdea779de, 0x5ebce25e, 0x0b161d0b, 0xdbad76db,
|
|
||||||
0xe0db3be0, 0x32645632, 0x3a744e3a, 0x0a141e0a, 0x4992db49,
|
|
||||||
0x060c0a06, 0x24486c24, 0x5cb8e45c, 0xc29f5dc2, 0xd3bd6ed3,
|
|
||||||
0xac43efac, 0x62c4a662, 0x9139a891, 0x9531a495, 0xe4d337e4,
|
|
||||||
0x79f28b79, 0xe7d532e7, 0xc88b43c8, 0x376e5937, 0x6ddab76d,
|
|
||||||
0x8d018c8d, 0xd5b164d5, 0x4e9cd24e, 0xa949e0a9, 0x6cd8b46c,
|
|
||||||
0x56acfa56, 0xf4f307f4, 0xeacf25ea, 0x65caaf65, 0x7af48e7a,
|
|
||||||
0xae47e9ae, 0x08101808, 0xba6fd5ba, 0x78f08878, 0x254a6f25,
|
|
||||||
0x2e5c722e, 0x1c38241c, 0xa657f1a6, 0xb473c7b4, 0xc69751c6,
|
|
||||||
0xe8cb23e8, 0xdda17cdd, 0x74e89c74, 0x1f3e211f, 0x4b96dd4b,
|
|
||||||
0xbd61dcbd, 0x8b0d868b, 0x8a0f858a, 0x70e09070, 0x3e7c423e,
|
|
||||||
0xb571c4b5, 0x66ccaa66, 0x4890d848, 0x03060503, 0xf6f701f6,
|
|
||||||
0x0e1c120e, 0x61c2a361, 0x356a5f35, 0x57aef957, 0xb969d0b9,
|
|
||||||
0x86179186, 0xc19958c1, 0x1d3a271d, 0x9e27b99e, 0xe1d938e1,
|
|
||||||
0xf8eb13f8, 0x982bb398, 0x11223311, 0x69d2bb69, 0xd9a970d9,
|
|
||||||
0x8e07898e, 0x9433a794, 0x9b2db69b, 0x1e3c221e, 0x87159287,
|
|
||||||
0xe9c920e9, 0xce8749ce, 0x55aaff55, 0x28507828, 0xdfa57adf,
|
|
||||||
0x8c038f8c, 0xa159f8a1, 0x89098089, 0x0d1a170d, 0xbf65dabf,
|
|
||||||
0xe6d731e6, 0x4284c642, 0x68d0b868, 0x4182c341, 0x9929b099,
|
|
||||||
0x2d5a772d, 0x0f1e110f, 0xb07bcbb0, 0x54a8fc54, 0xbb6dd6bb,
|
|
||||||
0x162c3a16
|
|
||||||
};
|
|
||||||
|
|
||||||
private static readonly uint[] T3 =
|
|
||||||
{
|
|
||||||
0xc6a56363, 0xf8847c7c, 0xee997777, 0xf68d7b7b, 0xff0df2f2,
|
|
||||||
0xd6bd6b6b, 0xdeb16f6f, 0x9154c5c5, 0x60503030, 0x02030101,
|
|
||||||
0xcea96767, 0x567d2b2b, 0xe719fefe, 0xb562d7d7, 0x4de6abab,
|
|
||||||
0xec9a7676, 0x8f45caca, 0x1f9d8282, 0x8940c9c9, 0xfa877d7d,
|
|
||||||
0xef15fafa, 0xb2eb5959, 0x8ec94747, 0xfb0bf0f0, 0x41ecadad,
|
|
||||||
0xb367d4d4, 0x5ffda2a2, 0x45eaafaf, 0x23bf9c9c, 0x53f7a4a4,
|
|
||||||
0xe4967272, 0x9b5bc0c0, 0x75c2b7b7, 0xe11cfdfd, 0x3dae9393,
|
|
||||||
0x4c6a2626, 0x6c5a3636, 0x7e413f3f, 0xf502f7f7, 0x834fcccc,
|
|
||||||
0x685c3434, 0x51f4a5a5, 0xd134e5e5, 0xf908f1f1, 0xe2937171,
|
|
||||||
0xab73d8d8, 0x62533131, 0x2a3f1515, 0x080c0404, 0x9552c7c7,
|
|
||||||
0x46652323, 0x9d5ec3c3, 0x30281818, 0x37a19696, 0x0a0f0505,
|
|
||||||
0x2fb59a9a, 0x0e090707, 0x24361212, 0x1b9b8080, 0xdf3de2e2,
|
|
||||||
0xcd26ebeb, 0x4e692727, 0x7fcdb2b2, 0xea9f7575, 0x121b0909,
|
|
||||||
0x1d9e8383, 0x58742c2c, 0x342e1a1a, 0x362d1b1b, 0xdcb26e6e,
|
|
||||||
0xb4ee5a5a, 0x5bfba0a0, 0xa4f65252, 0x764d3b3b, 0xb761d6d6,
|
|
||||||
0x7dceb3b3, 0x527b2929, 0xdd3ee3e3, 0x5e712f2f, 0x13978484,
|
|
||||||
0xa6f55353, 0xb968d1d1, 0x00000000, 0xc12ceded, 0x40602020,
|
|
||||||
0xe31ffcfc, 0x79c8b1b1, 0xb6ed5b5b, 0xd4be6a6a, 0x8d46cbcb,
|
|
||||||
0x67d9bebe, 0x724b3939, 0x94de4a4a, 0x98d44c4c, 0xb0e85858,
|
|
||||||
0x854acfcf, 0xbb6bd0d0, 0xc52aefef, 0x4fe5aaaa, 0xed16fbfb,
|
|
||||||
0x86c54343, 0x9ad74d4d, 0x66553333, 0x11948585, 0x8acf4545,
|
|
||||||
0xe910f9f9, 0x04060202, 0xfe817f7f, 0xa0f05050, 0x78443c3c,
|
|
||||||
0x25ba9f9f, 0x4be3a8a8, 0xa2f35151, 0x5dfea3a3, 0x80c04040,
|
|
||||||
0x058a8f8f, 0x3fad9292, 0x21bc9d9d, 0x70483838, 0xf104f5f5,
|
|
||||||
0x63dfbcbc, 0x77c1b6b6, 0xaf75dada, 0x42632121, 0x20301010,
|
|
||||||
0xe51affff, 0xfd0ef3f3, 0xbf6dd2d2, 0x814ccdcd, 0x18140c0c,
|
|
||||||
0x26351313, 0xc32fecec, 0xbee15f5f, 0x35a29797, 0x88cc4444,
|
|
||||||
0x2e391717, 0x9357c4c4, 0x55f2a7a7, 0xfc827e7e, 0x7a473d3d,
|
|
||||||
0xc8ac6464, 0xbae75d5d, 0x322b1919, 0xe6957373, 0xc0a06060,
|
|
||||||
0x19988181, 0x9ed14f4f, 0xa37fdcdc, 0x44662222, 0x547e2a2a,
|
|
||||||
0x3bab9090, 0x0b838888, 0x8cca4646, 0xc729eeee, 0x6bd3b8b8,
|
|
||||||
0x283c1414, 0xa779dede, 0xbce25e5e, 0x161d0b0b, 0xad76dbdb,
|
|
||||||
0xdb3be0e0, 0x64563232, 0x744e3a3a, 0x141e0a0a, 0x92db4949,
|
|
||||||
0x0c0a0606, 0x486c2424, 0xb8e45c5c, 0x9f5dc2c2, 0xbd6ed3d3,
|
|
||||||
0x43efacac, 0xc4a66262, 0x39a89191, 0x31a49595, 0xd337e4e4,
|
|
||||||
0xf28b7979, 0xd532e7e7, 0x8b43c8c8, 0x6e593737, 0xdab76d6d,
|
|
||||||
0x018c8d8d, 0xb164d5d5, 0x9cd24e4e, 0x49e0a9a9, 0xd8b46c6c,
|
|
||||||
0xacfa5656, 0xf307f4f4, 0xcf25eaea, 0xcaaf6565, 0xf48e7a7a,
|
|
||||||
0x47e9aeae, 0x10180808, 0x6fd5baba, 0xf0887878, 0x4a6f2525,
|
|
||||||
0x5c722e2e, 0x38241c1c, 0x57f1a6a6, 0x73c7b4b4, 0x9751c6c6,
|
|
||||||
0xcb23e8e8, 0xa17cdddd, 0xe89c7474, 0x3e211f1f, 0x96dd4b4b,
|
|
||||||
0x61dcbdbd, 0x0d868b8b, 0x0f858a8a, 0xe0907070, 0x7c423e3e,
|
|
||||||
0x71c4b5b5, 0xccaa6666, 0x90d84848, 0x06050303, 0xf701f6f6,
|
|
||||||
0x1c120e0e, 0xc2a36161, 0x6a5f3535, 0xaef95757, 0x69d0b9b9,
|
|
||||||
0x17918686, 0x9958c1c1, 0x3a271d1d, 0x27b99e9e, 0xd938e1e1,
|
|
||||||
0xeb13f8f8, 0x2bb39898, 0x22331111, 0xd2bb6969, 0xa970d9d9,
|
|
||||||
0x07898e8e, 0x33a79494, 0x2db69b9b, 0x3c221e1e, 0x15928787,
|
|
||||||
0xc920e9e9, 0x8749cece, 0xaaff5555, 0x50782828, 0xa57adfdf,
|
|
||||||
0x038f8c8c, 0x59f8a1a1, 0x09808989, 0x1a170d0d, 0x65dabfbf,
|
|
||||||
0xd731e6e6, 0x84c64242, 0xd0b86868, 0x82c34141, 0x29b09999,
|
|
||||||
0x5a772d2d, 0x1e110f0f, 0x7bcbb0b0, 0xa8fc5454, 0x6dd6bbbb,
|
|
||||||
0x2c3a1616
|
|
||||||
};
|
|
||||||
|
|
||||||
private static readonly uint[] Tinv0 =
|
|
||||||
{
|
|
||||||
0x50a7f451, 0x5365417e, 0xc3a4171a, 0x965e273a, 0xcb6bab3b,
|
|
||||||
0xf1459d1f, 0xab58faac, 0x9303e34b, 0x55fa3020, 0xf66d76ad,
|
|
||||||
0x9176cc88, 0x254c02f5, 0xfcd7e54f, 0xd7cb2ac5, 0x80443526,
|
|
||||||
0x8fa362b5, 0x495ab1de, 0x671bba25, 0x980eea45, 0xe1c0fe5d,
|
|
||||||
0x02752fc3, 0x12f04c81, 0xa397468d, 0xc6f9d36b, 0xe75f8f03,
|
|
||||||
0x959c9215, 0xeb7a6dbf, 0xda595295, 0x2d83bed4, 0xd3217458,
|
|
||||||
0x2969e049, 0x44c8c98e, 0x6a89c275, 0x78798ef4, 0x6b3e5899,
|
|
||||||
0xdd71b927, 0xb64fe1be, 0x17ad88f0, 0x66ac20c9, 0xb43ace7d,
|
|
||||||
0x184adf63, 0x82311ae5, 0x60335197, 0x457f5362, 0xe07764b1,
|
|
||||||
0x84ae6bbb, 0x1ca081fe, 0x942b08f9, 0x58684870, 0x19fd458f,
|
|
||||||
0x876cde94, 0xb7f87b52, 0x23d373ab, 0xe2024b72, 0x578f1fe3,
|
|
||||||
0x2aab5566, 0x0728ebb2, 0x03c2b52f, 0x9a7bc586, 0xa50837d3,
|
|
||||||
0xf2872830, 0xb2a5bf23, 0xba6a0302, 0x5c8216ed, 0x2b1ccf8a,
|
|
||||||
0x92b479a7, 0xf0f207f3, 0xa1e2694e, 0xcdf4da65, 0xd5be0506,
|
|
||||||
0x1f6234d1, 0x8afea6c4, 0x9d532e34, 0xa055f3a2, 0x32e18a05,
|
|
||||||
0x75ebf6a4, 0x39ec830b, 0xaaef6040, 0x069f715e, 0x51106ebd,
|
|
||||||
0xf98a213e, 0x3d06dd96, 0xae053edd, 0x46bde64d, 0xb58d5491,
|
|
||||||
0x055dc471, 0x6fd40604, 0xff155060, 0x24fb9819, 0x97e9bdd6,
|
|
||||||
0xcc434089, 0x779ed967, 0xbd42e8b0, 0x888b8907, 0x385b19e7,
|
|
||||||
0xdbeec879, 0x470a7ca1, 0xe90f427c, 0xc91e84f8, 0x00000000,
|
|
||||||
0x83868009, 0x48ed2b32, 0xac70111e, 0x4e725a6c, 0xfbff0efd,
|
|
||||||
0x5638850f, 0x1ed5ae3d, 0x27392d36, 0x64d90f0a, 0x21a65c68,
|
|
||||||
0xd1545b9b, 0x3a2e3624, 0xb1670a0c, 0x0fe75793, 0xd296eeb4,
|
|
||||||
0x9e919b1b, 0x4fc5c080, 0xa220dc61, 0x694b775a, 0x161a121c,
|
|
||||||
0x0aba93e2, 0xe52aa0c0, 0x43e0223c, 0x1d171b12, 0x0b0d090e,
|
|
||||||
0xadc78bf2, 0xb9a8b62d, 0xc8a91e14, 0x8519f157, 0x4c0775af,
|
|
||||||
0xbbdd99ee, 0xfd607fa3, 0x9f2601f7, 0xbcf5725c, 0xc53b6644,
|
|
||||||
0x347efb5b, 0x7629438b, 0xdcc623cb, 0x68fcedb6, 0x63f1e4b8,
|
|
||||||
0xcadc31d7, 0x10856342, 0x40229713, 0x2011c684, 0x7d244a85,
|
|
||||||
0xf83dbbd2, 0x1132f9ae, 0x6da129c7, 0x4b2f9e1d, 0xf330b2dc,
|
|
||||||
0xec52860d, 0xd0e3c177, 0x6c16b32b, 0x99b970a9, 0xfa489411,
|
|
||||||
0x2264e947, 0xc48cfca8, 0x1a3ff0a0, 0xd82c7d56, 0xef903322,
|
|
||||||
0xc74e4987, 0xc1d138d9, 0xfea2ca8c, 0x360bd498, 0xcf81f5a6,
|
|
||||||
0x28de7aa5, 0x268eb7da, 0xa4bfad3f, 0xe49d3a2c, 0x0d927850,
|
|
||||||
0x9bcc5f6a, 0x62467e54, 0xc2138df6, 0xe8b8d890, 0x5ef7392e,
|
|
||||||
0xf5afc382, 0xbe805d9f, 0x7c93d069, 0xa92dd56f, 0xb31225cf,
|
|
||||||
0x3b99acc8, 0xa77d1810, 0x6e639ce8, 0x7bbb3bdb, 0x097826cd,
|
|
||||||
0xf418596e, 0x01b79aec, 0xa89a4f83, 0x656e95e6, 0x7ee6ffaa,
|
|
||||||
0x08cfbc21, 0xe6e815ef, 0xd99be7ba, 0xce366f4a, 0xd4099fea,
|
|
||||||
0xd67cb029, 0xafb2a431, 0x31233f2a, 0x3094a5c6, 0xc066a235,
|
|
||||||
0x37bc4e74, 0xa6ca82fc, 0xb0d090e0, 0x15d8a733, 0x4a9804f1,
|
|
||||||
0xf7daec41, 0x0e50cd7f, 0x2ff69117, 0x8dd64d76, 0x4db0ef43,
|
|
||||||
0x544daacc, 0xdf0496e4, 0xe3b5d19e, 0x1b886a4c, 0xb81f2cc1,
|
|
||||||
0x7f516546, 0x04ea5e9d, 0x5d358c01, 0x737487fa, 0x2e410bfb,
|
|
||||||
0x5a1d67b3, 0x52d2db92, 0x335610e9, 0x1347d66d, 0x8c61d79a,
|
|
||||||
0x7a0ca137, 0x8e14f859, 0x893c13eb, 0xee27a9ce, 0x35c961b7,
|
|
||||||
0xede51ce1, 0x3cb1477a, 0x59dfd29c, 0x3f73f255, 0x79ce1418,
|
|
||||||
0xbf37c773, 0xeacdf753, 0x5baafd5f, 0x146f3ddf, 0x86db4478,
|
|
||||||
0x81f3afca, 0x3ec468b9, 0x2c342438, 0x5f40a3c2, 0x72c31d16,
|
|
||||||
0x0c25e2bc, 0x8b493c28, 0x41950dff, 0x7101a839, 0xdeb30c08,
|
|
||||||
0x9ce4b4d8, 0x90c15664, 0x6184cb7b, 0x70b632d5, 0x745c6c48,
|
|
||||||
0x4257b8d0
|
|
||||||
};
|
|
||||||
|
|
||||||
private static readonly uint[] Tinv1 =
|
|
||||||
{
|
|
||||||
0xa7f45150, 0x65417e53, 0xa4171ac3, 0x5e273a96, 0x6bab3bcb,
|
|
||||||
0x459d1ff1, 0x58faacab, 0x03e34b93, 0xfa302055, 0x6d76adf6,
|
|
||||||
0x76cc8891, 0x4c02f525, 0xd7e54ffc, 0xcb2ac5d7, 0x44352680,
|
|
||||||
0xa362b58f, 0x5ab1de49, 0x1bba2567, 0x0eea4598, 0xc0fe5de1,
|
|
||||||
0x752fc302, 0xf04c8112, 0x97468da3, 0xf9d36bc6, 0x5f8f03e7,
|
|
||||||
0x9c921595, 0x7a6dbfeb, 0x595295da, 0x83bed42d, 0x217458d3,
|
|
||||||
0x69e04929, 0xc8c98e44, 0x89c2756a, 0x798ef478, 0x3e58996b,
|
|
||||||
0x71b927dd, 0x4fe1beb6, 0xad88f017, 0xac20c966, 0x3ace7db4,
|
|
||||||
0x4adf6318, 0x311ae582, 0x33519760, 0x7f536245, 0x7764b1e0,
|
|
||||||
0xae6bbb84, 0xa081fe1c, 0x2b08f994, 0x68487058, 0xfd458f19,
|
|
||||||
0x6cde9487, 0xf87b52b7, 0xd373ab23, 0x024b72e2, 0x8f1fe357,
|
|
||||||
0xab55662a, 0x28ebb207, 0xc2b52f03, 0x7bc5869a, 0x0837d3a5,
|
|
||||||
0x872830f2, 0xa5bf23b2, 0x6a0302ba, 0x8216ed5c, 0x1ccf8a2b,
|
|
||||||
0xb479a792, 0xf207f3f0, 0xe2694ea1, 0xf4da65cd, 0xbe0506d5,
|
|
||||||
0x6234d11f, 0xfea6c48a, 0x532e349d, 0x55f3a2a0, 0xe18a0532,
|
|
||||||
0xebf6a475, 0xec830b39, 0xef6040aa, 0x9f715e06, 0x106ebd51,
|
|
||||||
0x8a213ef9, 0x06dd963d, 0x053eddae, 0xbde64d46, 0x8d5491b5,
|
|
||||||
0x5dc47105, 0xd406046f, 0x155060ff, 0xfb981924, 0xe9bdd697,
|
|
||||||
0x434089cc, 0x9ed96777, 0x42e8b0bd, 0x8b890788, 0x5b19e738,
|
|
||||||
0xeec879db, 0x0a7ca147, 0x0f427ce9, 0x1e84f8c9, 0x00000000,
|
|
||||||
0x86800983, 0xed2b3248, 0x70111eac, 0x725a6c4e, 0xff0efdfb,
|
|
||||||
0x38850f56, 0xd5ae3d1e, 0x392d3627, 0xd90f0a64, 0xa65c6821,
|
|
||||||
0x545b9bd1, 0x2e36243a, 0x670a0cb1, 0xe757930f, 0x96eeb4d2,
|
|
||||||
0x919b1b9e, 0xc5c0804f, 0x20dc61a2, 0x4b775a69, 0x1a121c16,
|
|
||||||
0xba93e20a, 0x2aa0c0e5, 0xe0223c43, 0x171b121d, 0x0d090e0b,
|
|
||||||
0xc78bf2ad, 0xa8b62db9, 0xa91e14c8, 0x19f15785, 0x0775af4c,
|
|
||||||
0xdd99eebb, 0x607fa3fd, 0x2601f79f, 0xf5725cbc, 0x3b6644c5,
|
|
||||||
0x7efb5b34, 0x29438b76, 0xc623cbdc, 0xfcedb668, 0xf1e4b863,
|
|
||||||
0xdc31d7ca, 0x85634210, 0x22971340, 0x11c68420, 0x244a857d,
|
|
||||||
0x3dbbd2f8, 0x32f9ae11, 0xa129c76d, 0x2f9e1d4b, 0x30b2dcf3,
|
|
||||||
0x52860dec, 0xe3c177d0, 0x16b32b6c, 0xb970a999, 0x489411fa,
|
|
||||||
0x64e94722, 0x8cfca8c4, 0x3ff0a01a, 0x2c7d56d8, 0x903322ef,
|
|
||||||
0x4e4987c7, 0xd138d9c1, 0xa2ca8cfe, 0x0bd49836, 0x81f5a6cf,
|
|
||||||
0xde7aa528, 0x8eb7da26, 0xbfad3fa4, 0x9d3a2ce4, 0x9278500d,
|
|
||||||
0xcc5f6a9b, 0x467e5462, 0x138df6c2, 0xb8d890e8, 0xf7392e5e,
|
|
||||||
0xafc382f5, 0x805d9fbe, 0x93d0697c, 0x2dd56fa9, 0x1225cfb3,
|
|
||||||
0x99acc83b, 0x7d1810a7, 0x639ce86e, 0xbb3bdb7b, 0x7826cd09,
|
|
||||||
0x18596ef4, 0xb79aec01, 0x9a4f83a8, 0x6e95e665, 0xe6ffaa7e,
|
|
||||||
0xcfbc2108, 0xe815efe6, 0x9be7bad9, 0x366f4ace, 0x099fead4,
|
|
||||||
0x7cb029d6, 0xb2a431af, 0x233f2a31, 0x94a5c630, 0x66a235c0,
|
|
||||||
0xbc4e7437, 0xca82fca6, 0xd090e0b0, 0xd8a73315, 0x9804f14a,
|
|
||||||
0xdaec41f7, 0x50cd7f0e, 0xf691172f, 0xd64d768d, 0xb0ef434d,
|
|
||||||
0x4daacc54, 0x0496e4df, 0xb5d19ee3, 0x886a4c1b, 0x1f2cc1b8,
|
|
||||||
0x5165467f, 0xea5e9d04, 0x358c015d, 0x7487fa73, 0x410bfb2e,
|
|
||||||
0x1d67b35a, 0xd2db9252, 0x5610e933, 0x47d66d13, 0x61d79a8c,
|
|
||||||
0x0ca1377a, 0x14f8598e, 0x3c13eb89, 0x27a9ceee, 0xc961b735,
|
|
||||||
0xe51ce1ed, 0xb1477a3c, 0xdfd29c59, 0x73f2553f, 0xce141879,
|
|
||||||
0x37c773bf, 0xcdf753ea, 0xaafd5f5b, 0x6f3ddf14, 0xdb447886,
|
|
||||||
0xf3afca81, 0xc468b93e, 0x3424382c, 0x40a3c25f, 0xc31d1672,
|
|
||||||
0x25e2bc0c, 0x493c288b, 0x950dff41, 0x01a83971, 0xb30c08de,
|
|
||||||
0xe4b4d89c, 0xc1566490, 0x84cb7b61, 0xb632d570, 0x5c6c4874,
|
|
||||||
0x57b8d042
|
|
||||||
};
|
|
||||||
|
|
||||||
private static readonly uint[] Tinv2 =
|
|
||||||
{
|
|
||||||
0xf45150a7, 0x417e5365, 0x171ac3a4, 0x273a965e, 0xab3bcb6b,
|
|
||||||
0x9d1ff145, 0xfaacab58, 0xe34b9303, 0x302055fa, 0x76adf66d,
|
|
||||||
0xcc889176, 0x02f5254c, 0xe54ffcd7, 0x2ac5d7cb, 0x35268044,
|
|
||||||
0x62b58fa3, 0xb1de495a, 0xba25671b, 0xea45980e, 0xfe5de1c0,
|
|
||||||
0x2fc30275, 0x4c8112f0, 0x468da397, 0xd36bc6f9, 0x8f03e75f,
|
|
||||||
0x9215959c, 0x6dbfeb7a, 0x5295da59, 0xbed42d83, 0x7458d321,
|
|
||||||
0xe0492969, 0xc98e44c8, 0xc2756a89, 0x8ef47879, 0x58996b3e,
|
|
||||||
0xb927dd71, 0xe1beb64f, 0x88f017ad, 0x20c966ac, 0xce7db43a,
|
|
||||||
0xdf63184a, 0x1ae58231, 0x51976033, 0x5362457f, 0x64b1e077,
|
|
||||||
0x6bbb84ae, 0x81fe1ca0, 0x08f9942b, 0x48705868, 0x458f19fd,
|
|
||||||
0xde94876c, 0x7b52b7f8, 0x73ab23d3, 0x4b72e202, 0x1fe3578f,
|
|
||||||
0x55662aab, 0xebb20728, 0xb52f03c2, 0xc5869a7b, 0x37d3a508,
|
|
||||||
0x2830f287, 0xbf23b2a5, 0x0302ba6a, 0x16ed5c82, 0xcf8a2b1c,
|
|
||||||
0x79a792b4, 0x07f3f0f2, 0x694ea1e2, 0xda65cdf4, 0x0506d5be,
|
|
||||||
0x34d11f62, 0xa6c48afe, 0x2e349d53, 0xf3a2a055, 0x8a0532e1,
|
|
||||||
0xf6a475eb, 0x830b39ec, 0x6040aaef, 0x715e069f, 0x6ebd5110,
|
|
||||||
0x213ef98a, 0xdd963d06, 0x3eddae05, 0xe64d46bd, 0x5491b58d,
|
|
||||||
0xc471055d, 0x06046fd4, 0x5060ff15, 0x981924fb, 0xbdd697e9,
|
|
||||||
0x4089cc43, 0xd967779e, 0xe8b0bd42, 0x8907888b, 0x19e7385b,
|
|
||||||
0xc879dbee, 0x7ca1470a, 0x427ce90f, 0x84f8c91e, 0x00000000,
|
|
||||||
0x80098386, 0x2b3248ed, 0x111eac70, 0x5a6c4e72, 0x0efdfbff,
|
|
||||||
0x850f5638, 0xae3d1ed5, 0x2d362739, 0x0f0a64d9, 0x5c6821a6,
|
|
||||||
0x5b9bd154, 0x36243a2e, 0x0a0cb167, 0x57930fe7, 0xeeb4d296,
|
|
||||||
0x9b1b9e91, 0xc0804fc5, 0xdc61a220, 0x775a694b, 0x121c161a,
|
|
||||||
0x93e20aba, 0xa0c0e52a, 0x223c43e0, 0x1b121d17, 0x090e0b0d,
|
|
||||||
0x8bf2adc7, 0xb62db9a8, 0x1e14c8a9, 0xf1578519, 0x75af4c07,
|
|
||||||
0x99eebbdd, 0x7fa3fd60, 0x01f79f26, 0x725cbcf5, 0x6644c53b,
|
|
||||||
0xfb5b347e, 0x438b7629, 0x23cbdcc6, 0xedb668fc, 0xe4b863f1,
|
|
||||||
0x31d7cadc, 0x63421085, 0x97134022, 0xc6842011, 0x4a857d24,
|
|
||||||
0xbbd2f83d, 0xf9ae1132, 0x29c76da1, 0x9e1d4b2f, 0xb2dcf330,
|
|
||||||
0x860dec52, 0xc177d0e3, 0xb32b6c16, 0x70a999b9, 0x9411fa48,
|
|
||||||
0xe9472264, 0xfca8c48c, 0xf0a01a3f, 0x7d56d82c, 0x3322ef90,
|
|
||||||
0x4987c74e, 0x38d9c1d1, 0xca8cfea2, 0xd498360b, 0xf5a6cf81,
|
|
||||||
0x7aa528de, 0xb7da268e, 0xad3fa4bf, 0x3a2ce49d, 0x78500d92,
|
|
||||||
0x5f6a9bcc, 0x7e546246, 0x8df6c213, 0xd890e8b8, 0x392e5ef7,
|
|
||||||
0xc382f5af, 0x5d9fbe80, 0xd0697c93, 0xd56fa92d, 0x25cfb312,
|
|
||||||
0xacc83b99, 0x1810a77d, 0x9ce86e63, 0x3bdb7bbb, 0x26cd0978,
|
|
||||||
0x596ef418, 0x9aec01b7, 0x4f83a89a, 0x95e6656e, 0xffaa7ee6,
|
|
||||||
0xbc2108cf, 0x15efe6e8, 0xe7bad99b, 0x6f4ace36, 0x9fead409,
|
|
||||||
0xb029d67c, 0xa431afb2, 0x3f2a3123, 0xa5c63094, 0xa235c066,
|
|
||||||
0x4e7437bc, 0x82fca6ca, 0x90e0b0d0, 0xa73315d8, 0x04f14a98,
|
|
||||||
0xec41f7da, 0xcd7f0e50, 0x91172ff6, 0x4d768dd6, 0xef434db0,
|
|
||||||
0xaacc544d, 0x96e4df04, 0xd19ee3b5, 0x6a4c1b88, 0x2cc1b81f,
|
|
||||||
0x65467f51, 0x5e9d04ea, 0x8c015d35, 0x87fa7374, 0x0bfb2e41,
|
|
||||||
0x67b35a1d, 0xdb9252d2, 0x10e93356, 0xd66d1347, 0xd79a8c61,
|
|
||||||
0xa1377a0c, 0xf8598e14, 0x13eb893c, 0xa9ceee27, 0x61b735c9,
|
|
||||||
0x1ce1ede5, 0x477a3cb1, 0xd29c59df, 0xf2553f73, 0x141879ce,
|
|
||||||
0xc773bf37, 0xf753eacd, 0xfd5f5baa, 0x3ddf146f, 0x447886db,
|
|
||||||
0xafca81f3, 0x68b93ec4, 0x24382c34, 0xa3c25f40, 0x1d1672c3,
|
|
||||||
0xe2bc0c25, 0x3c288b49, 0x0dff4195, 0xa8397101, 0x0c08deb3,
|
|
||||||
0xb4d89ce4, 0x566490c1, 0xcb7b6184, 0x32d570b6, 0x6c48745c,
|
|
||||||
0xb8d04257
|
|
||||||
};
|
|
||||||
|
|
||||||
private static readonly uint[] Tinv3 =
|
|
||||||
{
|
|
||||||
0x5150a7f4, 0x7e536541, 0x1ac3a417, 0x3a965e27, 0x3bcb6bab,
|
|
||||||
0x1ff1459d, 0xacab58fa, 0x4b9303e3, 0x2055fa30, 0xadf66d76,
|
|
||||||
0x889176cc, 0xf5254c02, 0x4ffcd7e5, 0xc5d7cb2a, 0x26804435,
|
|
||||||
0xb58fa362, 0xde495ab1, 0x25671bba, 0x45980eea, 0x5de1c0fe,
|
|
||||||
0xc302752f, 0x8112f04c, 0x8da39746, 0x6bc6f9d3, 0x03e75f8f,
|
|
||||||
0x15959c92, 0xbfeb7a6d, 0x95da5952, 0xd42d83be, 0x58d32174,
|
|
||||||
0x492969e0, 0x8e44c8c9, 0x756a89c2, 0xf478798e, 0x996b3e58,
|
|
||||||
0x27dd71b9, 0xbeb64fe1, 0xf017ad88, 0xc966ac20, 0x7db43ace,
|
|
||||||
0x63184adf, 0xe582311a, 0x97603351, 0x62457f53, 0xb1e07764,
|
|
||||||
0xbb84ae6b, 0xfe1ca081, 0xf9942b08, 0x70586848, 0x8f19fd45,
|
|
||||||
0x94876cde, 0x52b7f87b, 0xab23d373, 0x72e2024b, 0xe3578f1f,
|
|
||||||
0x662aab55, 0xb20728eb, 0x2f03c2b5, 0x869a7bc5, 0xd3a50837,
|
|
||||||
0x30f28728, 0x23b2a5bf, 0x02ba6a03, 0xed5c8216, 0x8a2b1ccf,
|
|
||||||
0xa792b479, 0xf3f0f207, 0x4ea1e269, 0x65cdf4da, 0x06d5be05,
|
|
||||||
0xd11f6234, 0xc48afea6, 0x349d532e, 0xa2a055f3, 0x0532e18a,
|
|
||||||
0xa475ebf6, 0x0b39ec83, 0x40aaef60, 0x5e069f71, 0xbd51106e,
|
|
||||||
0x3ef98a21, 0x963d06dd, 0xddae053e, 0x4d46bde6, 0x91b58d54,
|
|
||||||
0x71055dc4, 0x046fd406, 0x60ff1550, 0x1924fb98, 0xd697e9bd,
|
|
||||||
0x89cc4340, 0x67779ed9, 0xb0bd42e8, 0x07888b89, 0xe7385b19,
|
|
||||||
0x79dbeec8, 0xa1470a7c, 0x7ce90f42, 0xf8c91e84, 0x00000000,
|
|
||||||
0x09838680, 0x3248ed2b, 0x1eac7011, 0x6c4e725a, 0xfdfbff0e,
|
|
||||||
0x0f563885, 0x3d1ed5ae, 0x3627392d, 0x0a64d90f, 0x6821a65c,
|
|
||||||
0x9bd1545b, 0x243a2e36, 0x0cb1670a, 0x930fe757, 0xb4d296ee,
|
|
||||||
0x1b9e919b, 0x804fc5c0, 0x61a220dc, 0x5a694b77, 0x1c161a12,
|
|
||||||
0xe20aba93, 0xc0e52aa0, 0x3c43e022, 0x121d171b, 0x0e0b0d09,
|
|
||||||
0xf2adc78b, 0x2db9a8b6, 0x14c8a91e, 0x578519f1, 0xaf4c0775,
|
|
||||||
0xeebbdd99, 0xa3fd607f, 0xf79f2601, 0x5cbcf572, 0x44c53b66,
|
|
||||||
0x5b347efb, 0x8b762943, 0xcbdcc623, 0xb668fced, 0xb863f1e4,
|
|
||||||
0xd7cadc31, 0x42108563, 0x13402297, 0x842011c6, 0x857d244a,
|
|
||||||
0xd2f83dbb, 0xae1132f9, 0xc76da129, 0x1d4b2f9e, 0xdcf330b2,
|
|
||||||
0x0dec5286, 0x77d0e3c1, 0x2b6c16b3, 0xa999b970, 0x11fa4894,
|
|
||||||
0x472264e9, 0xa8c48cfc, 0xa01a3ff0, 0x56d82c7d, 0x22ef9033,
|
|
||||||
0x87c74e49, 0xd9c1d138, 0x8cfea2ca, 0x98360bd4, 0xa6cf81f5,
|
|
||||||
0xa528de7a, 0xda268eb7, 0x3fa4bfad, 0x2ce49d3a, 0x500d9278,
|
|
||||||
0x6a9bcc5f, 0x5462467e, 0xf6c2138d, 0x90e8b8d8, 0x2e5ef739,
|
|
||||||
0x82f5afc3, 0x9fbe805d, 0x697c93d0, 0x6fa92dd5, 0xcfb31225,
|
|
||||||
0xc83b99ac, 0x10a77d18, 0xe86e639c, 0xdb7bbb3b, 0xcd097826,
|
|
||||||
0x6ef41859, 0xec01b79a, 0x83a89a4f, 0xe6656e95, 0xaa7ee6ff,
|
|
||||||
0x2108cfbc, 0xefe6e815, 0xbad99be7, 0x4ace366f, 0xead4099f,
|
|
||||||
0x29d67cb0, 0x31afb2a4, 0x2a31233f, 0xc63094a5, 0x35c066a2,
|
|
||||||
0x7437bc4e, 0xfca6ca82, 0xe0b0d090, 0x3315d8a7, 0xf14a9804,
|
|
||||||
0x41f7daec, 0x7f0e50cd, 0x172ff691, 0x768dd64d, 0x434db0ef,
|
|
||||||
0xcc544daa, 0xe4df0496, 0x9ee3b5d1, 0x4c1b886a, 0xc1b81f2c,
|
|
||||||
0x467f5165, 0x9d04ea5e, 0x015d358c, 0xfa737487, 0xfb2e410b,
|
|
||||||
0xb35a1d67, 0x9252d2db, 0xe9335610, 0x6d1347d6, 0x9a8c61d7,
|
|
||||||
0x377a0ca1, 0x598e14f8, 0xeb893c13, 0xceee27a9, 0xb735c961,
|
|
||||||
0xe1ede51c, 0x7a3cb147, 0x9c59dfd2, 0x553f73f2, 0x1879ce14,
|
|
||||||
0x73bf37c7, 0x53eacdf7, 0x5f5baafd, 0xdf146f3d, 0x7886db44,
|
|
||||||
0xca81f3af, 0xb93ec468, 0x382c3424, 0xc25f40a3, 0x1672c31d,
|
|
||||||
0xbc0c25e2, 0x288b493c, 0xff41950d, 0x397101a8, 0x08deb30c,
|
|
||||||
0xd89ce4b4, 0x6490c156, 0x7b6184cb, 0xd570b632, 0x48745c6c,
|
|
||||||
0xd04257b8
|
|
||||||
};
|
|
||||||
|
|
||||||
private static uint Shift(uint r, int shift)
|
|
||||||
{
|
|
||||||
return (r >> shift) | (r << (32 - shift));
|
|
||||||
}
|
|
||||||
|
|
||||||
/* multiply four bytes in GF(2^8) by 'x' {02} in parallel */
|
|
||||||
|
|
||||||
private const uint m1 = 0x80808080;
|
|
||||||
private const uint m2 = 0x7f7f7f7f;
|
|
||||||
private const uint m3 = 0x0000001b;
|
|
||||||
|
|
||||||
private static uint FFmulX(uint x)
|
|
||||||
{
|
|
||||||
return ((x & m2) << 1) ^ (((x & m1) >> 7) * m3);
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
The following defines provide alternative definitions of FFmulX that might
|
|
||||||
give improved performance if a fast 32-bit multiply is not available.
|
|
||||||
|
|
||||||
private int FFmulX(int x) { int u = x & m1; u |= (u >> 1); return ((x & m2) << 1) ^ ((u >>> 3) | (u >>> 6)); }
|
|
||||||
private static final int m4 = 0x1b1b1b1b;
|
|
||||||
private int FFmulX(int x) { int u = x & m1; return ((x & m2) << 1) ^ ((u - (u >>> 7)) & m4); }
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
private static uint Inv_Mcol(uint x)
|
|
||||||
{
|
|
||||||
uint f2 = FFmulX(x);
|
|
||||||
uint f4 = FFmulX(f2);
|
|
||||||
uint f8 = FFmulX(f4);
|
|
||||||
uint f9 = x ^ f8;
|
|
||||||
|
|
||||||
return f2 ^ f4 ^ f8 ^ Shift(f2 ^ f9, 8) ^ Shift(f4 ^ f9, 16) ^ Shift(f9, 24);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static uint SubWord(uint x)
|
|
||||||
{
|
|
||||||
return (uint)S[x&255]
|
|
||||||
| (((uint)S[(x>>8)&255]) << 8)
|
|
||||||
| (((uint)S[(x>>16)&255]) << 16)
|
|
||||||
| (((uint)S[(x>>24)&255]) << 24);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Calculate the necessary round keys
|
|
||||||
* The number of calculations depends on key size and block size
|
|
||||||
* AES specified a fixed block size of 128 bits and key sizes 128/192/256 bits
|
|
||||||
* This code is written assuming those are the only possible values
|
|
||||||
*/
|
|
||||||
private uint[][] GenerateWorkingKey(
|
|
||||||
byte[] key,
|
|
||||||
bool forEncryption)
|
|
||||||
{
|
|
||||||
int KC = key.Length / 4; // key length in words
|
|
||||||
|
|
||||||
if (((KC != 4) && (KC != 6) && (KC != 8)) || ((KC * 4) != key.Length))
|
|
||||||
throw new ArgumentException("Key length not 128/192/256 bits.");
|
|
||||||
|
|
||||||
ROUNDS = KC + 6; // This is not always true for the generalized Rijndael that allows larger block sizes
|
|
||||||
|
|
||||||
uint[][] W = new uint[ROUNDS + 1][]; // 4 words in a block
|
|
||||||
for (int i = 0; i <= ROUNDS; ++i)
|
|
||||||
{
|
|
||||||
W[i] = new uint[4];
|
|
||||||
}
|
|
||||||
|
|
||||||
//
|
|
||||||
// copy the key into the round key array
|
|
||||||
//
|
|
||||||
|
|
||||||
int t = 0;
|
|
||||||
for (int i = 0; i < key.Length; t++)
|
|
||||||
{
|
|
||||||
W[t >> 2][t & 3] = Pack.LE_To_UInt32(key, i);
|
|
||||||
i+=4;
|
|
||||||
}
|
|
||||||
|
|
||||||
//
|
|
||||||
// while not enough round key material calculated
|
|
||||||
// calculate new values
|
|
||||||
//
|
|
||||||
int k = (ROUNDS + 1) << 2;
|
|
||||||
for (int i = KC; (i < k); i++)
|
|
||||||
{
|
|
||||||
uint temp = W[(i-1)>>2][(i-1)&3];
|
|
||||||
if ((i % KC) == 0) {
|
|
||||||
temp = SubWord(Shift(temp, 8)) ^ rcon[(i / KC)-1];
|
|
||||||
} else if ((KC > 6) && ((i % KC) == 4)) {
|
|
||||||
temp = SubWord(temp);
|
|
||||||
}
|
|
||||||
|
|
||||||
W[i>>2][i&3] = W[(i - KC)>>2][(i-KC)&3] ^ temp;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!forEncryption)
|
|
||||||
{
|
|
||||||
for (int j = 1; j < ROUNDS; j++)
|
|
||||||
{
|
|
||||||
uint[] w = W[j];
|
|
||||||
for (int i = 0; i < 4; i++)
|
|
||||||
{
|
|
||||||
w[i] = Inv_Mcol(w[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return W;
|
|
||||||
}
|
|
||||||
|
|
||||||
private int ROUNDS;
|
|
||||||
private uint[][] WorkingKey;
|
|
||||||
private uint C0, C1, C2, C3;
|
|
||||||
private bool forEncryption;
|
|
||||||
|
|
||||||
private const int BLOCK_SIZE = 16;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* default constructor - 128 bit block size.
|
|
||||||
*/
|
|
||||||
public AesFastEngine()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* initialise an AES cipher.
|
|
||||||
*
|
|
||||||
* @param forEncryption whether or not we are for encryption.
|
|
||||||
* @param parameters the parameters required to set up the cipher.
|
|
||||||
* @exception ArgumentException if the parameters argument is
|
|
||||||
* inappropriate.
|
|
||||||
*/
|
|
||||||
public virtual void Init(
|
|
||||||
bool forEncryption,
|
|
||||||
ICipherParameters parameters)
|
|
||||||
{
|
|
||||||
KeyParameter keyParameter = parameters as KeyParameter;
|
|
||||||
|
|
||||||
if (keyParameter == null)
|
|
||||||
throw new ArgumentException("invalid parameter passed to AES init - " + parameters.GetType().Name);
|
|
||||||
|
|
||||||
WorkingKey = GenerateWorkingKey(keyParameter.GetKey(), forEncryption);
|
|
||||||
|
|
||||||
this.forEncryption = forEncryption;
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual string AlgorithmName
|
|
||||||
{
|
|
||||||
get { return "AES"; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual bool IsPartialBlockOkay
|
|
||||||
{
|
|
||||||
get { return false; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual int GetBlockSize()
|
|
||||||
{
|
|
||||||
return BLOCK_SIZE;
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual int ProcessBlock(
|
|
||||||
byte[] input,
|
|
||||||
int inOff,
|
|
||||||
byte[] output,
|
|
||||||
int outOff)
|
|
||||||
{
|
|
||||||
if (WorkingKey == null)
|
|
||||||
throw new InvalidOperationException("AES engine not initialised");
|
|
||||||
|
|
||||||
Check.DataLength(input, inOff, 16, "input buffer too short");
|
|
||||||
Check.OutputLength(output, outOff, 16, "output buffer too short");
|
|
||||||
|
|
||||||
UnPackBlock(input, inOff);
|
|
||||||
|
|
||||||
if (forEncryption)
|
|
||||||
{
|
|
||||||
EncryptBlock(WorkingKey);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
DecryptBlock(WorkingKey);
|
|
||||||
}
|
|
||||||
|
|
||||||
PackBlock(output, outOff);
|
|
||||||
|
|
||||||
return BLOCK_SIZE;
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual void Reset()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
private void UnPackBlock(
|
|
||||||
byte[] bytes,
|
|
||||||
int off)
|
|
||||||
{
|
|
||||||
C0 = Pack.LE_To_UInt32(bytes, off);
|
|
||||||
C1 = Pack.LE_To_UInt32(bytes, off + 4);
|
|
||||||
C2 = Pack.LE_To_UInt32(bytes, off + 8);
|
|
||||||
C3 = Pack.LE_To_UInt32(bytes, off + 12);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void PackBlock(
|
|
||||||
byte[] bytes,
|
|
||||||
int off)
|
|
||||||
{
|
|
||||||
Pack.UInt32_To_LE(C0, bytes, off);
|
|
||||||
Pack.UInt32_To_LE(C1, bytes, off + 4);
|
|
||||||
Pack.UInt32_To_LE(C2, bytes, off + 8);
|
|
||||||
Pack.UInt32_To_LE(C3, bytes, off + 12);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void EncryptBlock(uint[][] KW)
|
|
||||||
{
|
|
||||||
uint[] kw = KW[0];
|
|
||||||
uint t0 = this.C0 ^ kw[0];
|
|
||||||
uint t1 = this.C1 ^ kw[1];
|
|
||||||
uint t2 = this.C2 ^ kw[2];
|
|
||||||
|
|
||||||
uint r0, r1, r2, r3 = this.C3 ^ kw[3];
|
|
||||||
int r = 1;
|
|
||||||
while (r < ROUNDS - 1)
|
|
||||||
{
|
|
||||||
kw = KW[r++];
|
|
||||||
r0 = T0[t0 & 255] ^ T1[(t1 >> 8) & 255] ^ T2[(t2 >> 16) & 255] ^ T3[r3 >> 24] ^ kw[0];
|
|
||||||
r1 = T0[t1 & 255] ^ T1[(t2 >> 8) & 255] ^ T2[(r3 >> 16) & 255] ^ T3[t0 >> 24] ^ kw[1];
|
|
||||||
r2 = T0[t2 & 255] ^ T1[(r3 >> 8) & 255] ^ T2[(t0 >> 16) & 255] ^ T3[t1 >> 24] ^ kw[2];
|
|
||||||
r3 = T0[r3 & 255] ^ T1[(t0 >> 8) & 255] ^ T2[(t1 >> 16) & 255] ^ T3[t2 >> 24] ^ kw[3];
|
|
||||||
kw = KW[r++];
|
|
||||||
t0 = T0[r0 & 255] ^ T1[(r1 >> 8) & 255] ^ T2[(r2 >> 16) & 255] ^ T3[r3 >> 24] ^ kw[0];
|
|
||||||
t1 = T0[r1 & 255] ^ T1[(r2 >> 8) & 255] ^ T2[(r3 >> 16) & 255] ^ T3[r0 >> 24] ^ kw[1];
|
|
||||||
t2 = T0[r2 & 255] ^ T1[(r3 >> 8) & 255] ^ T2[(r0 >> 16) & 255] ^ T3[r1 >> 24] ^ kw[2];
|
|
||||||
r3 = T0[r3 & 255] ^ T1[(r0 >> 8) & 255] ^ T2[(r1 >> 16) & 255] ^ T3[r2 >> 24] ^ kw[3];
|
|
||||||
}
|
|
||||||
|
|
||||||
kw = KW[r++];
|
|
||||||
r0 = T0[t0 & 255] ^ T1[(t1 >> 8) & 255] ^ T2[(t2 >> 16) & 255] ^ T3[r3 >> 24] ^ kw[0];
|
|
||||||
r1 = T0[t1 & 255] ^ T1[(t2 >> 8) & 255] ^ T2[(r3 >> 16) & 255] ^ T3[t0 >> 24] ^ kw[1];
|
|
||||||
r2 = T0[t2 & 255] ^ T1[(r3 >> 8) & 255] ^ T2[(t0 >> 16) & 255] ^ T3[t1 >> 24] ^ kw[2];
|
|
||||||
r3 = T0[r3 & 255] ^ T1[(t0 >> 8) & 255] ^ T2[(t1 >> 16) & 255] ^ T3[t2 >> 24] ^ kw[3];
|
|
||||||
|
|
||||||
// the final round's table is a simple function of S so we don't use a whole other four tables for it
|
|
||||||
|
|
||||||
kw = KW[r];
|
|
||||||
this.C0 = (uint)S[r0 & 255] ^ (((uint)S[(r1 >> 8) & 255]) << 8) ^ (((uint)S[(r2 >> 16) & 255]) << 16) ^ (((uint)S[r3 >> 24]) << 24) ^ kw[0];
|
|
||||||
this.C1 = (uint)S[r1 & 255] ^ (((uint)S[(r2 >> 8) & 255]) << 8) ^ (((uint)S[(r3 >> 16) & 255]) << 16) ^ (((uint)S[r0 >> 24]) << 24) ^ kw[1];
|
|
||||||
this.C2 = (uint)S[r2 & 255] ^ (((uint)S[(r3 >> 8) & 255]) << 8) ^ (((uint)S[(r0 >> 16) & 255]) << 16) ^ (((uint)S[r1 >> 24]) << 24) ^ kw[2];
|
|
||||||
this.C3 = (uint)S[r3 & 255] ^ (((uint)S[(r0 >> 8) & 255]) << 8) ^ (((uint)S[(r1 >> 16) & 255]) << 16) ^ (((uint)S[r2 >> 24]) << 24) ^ kw[3];
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DecryptBlock(uint[][] KW)
|
|
||||||
{
|
|
||||||
uint[] kw = KW[ROUNDS];
|
|
||||||
uint t0 = this.C0 ^ kw[0];
|
|
||||||
uint t1 = this.C1 ^ kw[1];
|
|
||||||
uint t2 = this.C2 ^ kw[2];
|
|
||||||
|
|
||||||
uint r0, r1, r2, r3 = this.C3 ^ kw[3];
|
|
||||||
int r = ROUNDS - 1;
|
|
||||||
while (r > 1)
|
|
||||||
{
|
|
||||||
kw = KW[r--];
|
|
||||||
r0 = Tinv0[t0 & 255] ^ Tinv1[(r3 >> 8) & 255] ^ Tinv2[(t2 >> 16) & 255] ^ Tinv3[t1 >> 24] ^ kw[0];
|
|
||||||
r1 = Tinv0[t1 & 255] ^ Tinv1[(t0 >> 8) & 255] ^ Tinv2[(r3 >> 16) & 255] ^ Tinv3[t2 >> 24] ^ kw[1];
|
|
||||||
r2 = Tinv0[t2 & 255] ^ Tinv1[(t1 >> 8) & 255] ^ Tinv2[(t0 >> 16) & 255] ^ Tinv3[r3 >> 24] ^ kw[2];
|
|
||||||
r3 = Tinv0[r3 & 255] ^ Tinv1[(t2 >> 8) & 255] ^ Tinv2[(t1 >> 16) & 255] ^ Tinv3[t0 >> 24] ^ kw[3];
|
|
||||||
kw = KW[r--];
|
|
||||||
t0 = Tinv0[r0 & 255] ^ Tinv1[(r3 >> 8) & 255] ^ Tinv2[(r2 >> 16) & 255] ^ Tinv3[r1 >> 24] ^ kw[0];
|
|
||||||
t1 = Tinv0[r1 & 255] ^ Tinv1[(r0 >> 8) & 255] ^ Tinv2[(r3 >> 16) & 255] ^ Tinv3[r2 >> 24] ^ kw[1];
|
|
||||||
t2 = Tinv0[r2 & 255] ^ Tinv1[(r1 >> 8) & 255] ^ Tinv2[(r0 >> 16) & 255] ^ Tinv3[r3 >> 24] ^ kw[2];
|
|
||||||
r3 = Tinv0[r3 & 255] ^ Tinv1[(r2 >> 8) & 255] ^ Tinv2[(r1 >> 16) & 255] ^ Tinv3[r0 >> 24] ^ kw[3];
|
|
||||||
}
|
|
||||||
|
|
||||||
kw = KW[1];
|
|
||||||
r0 = Tinv0[t0 & 255] ^ Tinv1[(r3 >> 8) & 255] ^ Tinv2[(t2 >> 16) & 255] ^ Tinv3[t1 >> 24] ^ kw[0];
|
|
||||||
r1 = Tinv0[t1 & 255] ^ Tinv1[(t0 >> 8) & 255] ^ Tinv2[(r3 >> 16) & 255] ^ Tinv3[t2 >> 24] ^ kw[1];
|
|
||||||
r2 = Tinv0[t2 & 255] ^ Tinv1[(t1 >> 8) & 255] ^ Tinv2[(t0 >> 16) & 255] ^ Tinv3[r3 >> 24] ^ kw[2];
|
|
||||||
r3 = Tinv0[r3 & 255] ^ Tinv1[(t2 >> 8) & 255] ^ Tinv2[(t1 >> 16) & 255] ^ Tinv3[t0 >> 24] ^ kw[3];
|
|
||||||
|
|
||||||
// the final round's table is a simple function of Si so we don't use a whole other four tables for it
|
|
||||||
|
|
||||||
kw = KW[0];
|
|
||||||
this.C0 = (uint)Si[r0 & 255] ^ (((uint)Si[(r3 >> 8) & 255]) << 8) ^ (((uint)Si[(r2 >> 16) & 255]) << 16) ^ (((uint)Si[r1 >> 24]) << 24) ^ kw[0];
|
|
||||||
this.C1 = (uint)Si[r1 & 255] ^ (((uint)Si[(r0 >> 8) & 255]) << 8) ^ (((uint)Si[(r3 >> 16) & 255]) << 16) ^ (((uint)Si[r2 >> 24]) << 24) ^ kw[1];
|
|
||||||
this.C2 = (uint)Si[r2 & 255] ^ (((uint)Si[(r1 >> 8) & 255]) << 8) ^ (((uint)Si[(r0 >> 16) & 255]) << 16) ^ (((uint)Si[r3 >> 24]) << 24) ^ kw[2];
|
|
||||||
this.C3 = (uint)Si[r3 & 255] ^ (((uint)Si[(r2 >> 8) & 255]) << 8) ^ (((uint)Si[(r1 >> 16) & 255]) << 16) ^ (((uint)Si[r0 >> 24]) << 24) ^ kw[3];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,367 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Diagnostics;
|
|
||||||
|
|
||||||
using Org.BouncyCastle.Crypto.Parameters;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* A wrapper class that allows block ciphers to be used to process data in
|
|
||||||
* a piecemeal fashion. The BufferedBlockCipher outputs a block only when the
|
|
||||||
* buffer is full and more data is being added, or on a doFinal.
|
|
||||||
* <p>
|
|
||||||
* Note: in the case where the underlying cipher is either a CFB cipher or an
|
|
||||||
* OFB one the last block may not be a multiple of the block size.
|
|
||||||
* </p>
|
|
||||||
*/
|
|
||||||
public class BufferedBlockCipher
|
|
||||||
: BufferedCipherBase
|
|
||||||
{
|
|
||||||
internal byte[] buf;
|
|
||||||
internal int bufOff;
|
|
||||||
internal bool forEncryption;
|
|
||||||
internal IBlockCipher cipher;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* constructor for subclasses
|
|
||||||
*/
|
|
||||||
protected BufferedBlockCipher()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Create a buffered block cipher without padding.
|
|
||||||
*
|
|
||||||
* @param cipher the underlying block cipher this buffering object wraps.
|
|
||||||
* false otherwise.
|
|
||||||
*/
|
|
||||||
public BufferedBlockCipher(
|
|
||||||
IBlockCipher cipher)
|
|
||||||
{
|
|
||||||
if (cipher == null)
|
|
||||||
throw new ArgumentNullException("cipher");
|
|
||||||
|
|
||||||
this.cipher = cipher;
|
|
||||||
buf = new byte[cipher.GetBlockSize()];
|
|
||||||
bufOff = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override string AlgorithmName
|
|
||||||
{
|
|
||||||
get { return cipher.AlgorithmName; }
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* initialise the cipher.
|
|
||||||
*
|
|
||||||
* @param forEncryption if true the cipher is initialised for
|
|
||||||
* encryption, if false for decryption.
|
|
||||||
* @param param the key and other data required by the cipher.
|
|
||||||
* @exception ArgumentException if the parameters argument is
|
|
||||||
* inappropriate.
|
|
||||||
*/
|
|
||||||
// Note: This doubles as the Init in the event that this cipher is being used as an IWrapper
|
|
||||||
public override void Init(
|
|
||||||
bool forEncryption,
|
|
||||||
ICipherParameters parameters)
|
|
||||||
{
|
|
||||||
this.forEncryption = forEncryption;
|
|
||||||
|
|
||||||
//ParametersWithRandom pwr = parameters as ParametersWithRandom;
|
|
||||||
//if (pwr != null)
|
|
||||||
// parameters = pwr.Parameters;
|
|
||||||
|
|
||||||
Reset();
|
|
||||||
|
|
||||||
cipher.Init(forEncryption, parameters);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* return the blocksize for the underlying cipher.
|
|
||||||
*
|
|
||||||
* @return the blocksize for the underlying cipher.
|
|
||||||
*/
|
|
||||||
public override int GetBlockSize()
|
|
||||||
{
|
|
||||||
return cipher.GetBlockSize();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* return the size of the output buffer required for an update
|
|
||||||
* an input of len bytes.
|
|
||||||
*
|
|
||||||
* @param len the length of the input.
|
|
||||||
* @return the space required to accommodate a call to update
|
|
||||||
* with len bytes of input.
|
|
||||||
*/
|
|
||||||
public override int GetUpdateOutputSize(
|
|
||||||
int length)
|
|
||||||
{
|
|
||||||
int total = length + bufOff;
|
|
||||||
int leftOver = total % buf.Length;
|
|
||||||
return total - leftOver;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* return the size of the output buffer required for an update plus a
|
|
||||||
* doFinal with an input of len bytes.
|
|
||||||
*
|
|
||||||
* @param len the length of the input.
|
|
||||||
* @return the space required to accommodate a call to update and doFinal
|
|
||||||
* with len bytes of input.
|
|
||||||
*/
|
|
||||||
public override int GetOutputSize(
|
|
||||||
int length)
|
|
||||||
{
|
|
||||||
// Note: Can assume IsPartialBlockOkay is true for purposes of this calculation
|
|
||||||
return length + bufOff;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* process a single byte, producing an output block if necessary.
|
|
||||||
*
|
|
||||||
* @param in the input byte.
|
|
||||||
* @param out the space for any output that might be produced.
|
|
||||||
* @param outOff the offset from which the output will be copied.
|
|
||||||
* @return the number of output bytes copied to out.
|
|
||||||
* @exception DataLengthException if there isn't enough space in out.
|
|
||||||
* @exception InvalidOperationException if the cipher isn't initialised.
|
|
||||||
*/
|
|
||||||
public override int ProcessByte(
|
|
||||||
byte input,
|
|
||||||
byte[] output,
|
|
||||||
int outOff)
|
|
||||||
{
|
|
||||||
buf[bufOff++] = input;
|
|
||||||
|
|
||||||
if (bufOff == buf.Length)
|
|
||||||
{
|
|
||||||
if ((outOff + buf.Length) > output.Length)
|
|
||||||
throw new DataLengthException("output buffer too short");
|
|
||||||
|
|
||||||
bufOff = 0;
|
|
||||||
return cipher.ProcessBlock(buf, 0, output, outOff);
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override byte[] ProcessByte(
|
|
||||||
byte input)
|
|
||||||
{
|
|
||||||
int outLength = GetUpdateOutputSize(1);
|
|
||||||
|
|
||||||
byte[] outBytes = outLength > 0 ? new byte[outLength] : null;
|
|
||||||
|
|
||||||
int pos = ProcessByte(input, outBytes, 0);
|
|
||||||
|
|
||||||
if (outLength > 0 && pos < outLength)
|
|
||||||
{
|
|
||||||
byte[] tmp = new byte[pos];
|
|
||||||
Array.Copy(outBytes, 0, tmp, 0, pos);
|
|
||||||
outBytes = tmp;
|
|
||||||
}
|
|
||||||
|
|
||||||
return outBytes;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override byte[] ProcessBytes(
|
|
||||||
byte[] input,
|
|
||||||
int inOff,
|
|
||||||
int length)
|
|
||||||
{
|
|
||||||
if (input == null)
|
|
||||||
throw new ArgumentNullException("input");
|
|
||||||
if (length < 1)
|
|
||||||
return null;
|
|
||||||
|
|
||||||
int outLength = GetUpdateOutputSize(length);
|
|
||||||
|
|
||||||
byte[] outBytes = outLength > 0 ? new byte[outLength] : null;
|
|
||||||
|
|
||||||
int pos = ProcessBytes(input, inOff, length, outBytes, 0);
|
|
||||||
|
|
||||||
if (outLength > 0 && pos < outLength)
|
|
||||||
{
|
|
||||||
byte[] tmp = new byte[pos];
|
|
||||||
Array.Copy(outBytes, 0, tmp, 0, pos);
|
|
||||||
outBytes = tmp;
|
|
||||||
}
|
|
||||||
|
|
||||||
return outBytes;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* process an array of bytes, producing output if necessary.
|
|
||||||
*
|
|
||||||
* @param in the input byte array.
|
|
||||||
* @param inOff the offset at which the input data starts.
|
|
||||||
* @param len the number of bytes to be copied out of the input array.
|
|
||||||
* @param out the space for any output that might be produced.
|
|
||||||
* @param outOff the offset from which the output will be copied.
|
|
||||||
* @return the number of output bytes copied to out.
|
|
||||||
* @exception DataLengthException if there isn't enough space in out.
|
|
||||||
* @exception InvalidOperationException if the cipher isn't initialised.
|
|
||||||
*/
|
|
||||||
public override int ProcessBytes(
|
|
||||||
byte[] input,
|
|
||||||
int inOff,
|
|
||||||
int length,
|
|
||||||
byte[] output,
|
|
||||||
int outOff)
|
|
||||||
{
|
|
||||||
if (length < 1)
|
|
||||||
{
|
|
||||||
if (length < 0)
|
|
||||||
throw new ArgumentException("Can't have a negative input length!");
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
int blockSize = GetBlockSize();
|
|
||||||
int outLength = GetUpdateOutputSize(length);
|
|
||||||
|
|
||||||
if (outLength > 0)
|
|
||||||
{
|
|
||||||
Check.OutputLength(output, outOff, outLength, "output buffer too short");
|
|
||||||
}
|
|
||||||
|
|
||||||
int resultLen = 0;
|
|
||||||
int gapLen = buf.Length - bufOff;
|
|
||||||
if (length > gapLen)
|
|
||||||
{
|
|
||||||
Array.Copy(input, inOff, buf, bufOff, gapLen);
|
|
||||||
resultLen += cipher.ProcessBlock(buf, 0, output, outOff);
|
|
||||||
bufOff = 0;
|
|
||||||
length -= gapLen;
|
|
||||||
inOff += gapLen;
|
|
||||||
while (length > buf.Length)
|
|
||||||
{
|
|
||||||
resultLen += cipher.ProcessBlock(input, inOff, output, outOff + resultLen);
|
|
||||||
length -= blockSize;
|
|
||||||
inOff += blockSize;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Array.Copy(input, inOff, buf, bufOff, length);
|
|
||||||
bufOff += length;
|
|
||||||
if (bufOff == buf.Length)
|
|
||||||
{
|
|
||||||
resultLen += cipher.ProcessBlock(buf, 0, output, outOff + resultLen);
|
|
||||||
bufOff = 0;
|
|
||||||
}
|
|
||||||
return resultLen;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override byte[] DoFinal()
|
|
||||||
{
|
|
||||||
byte[] outBytes = EmptyBuffer;
|
|
||||||
|
|
||||||
int length = GetOutputSize(0);
|
|
||||||
if (length > 0)
|
|
||||||
{
|
|
||||||
outBytes = new byte[length];
|
|
||||||
|
|
||||||
int pos = DoFinal(outBytes, 0);
|
|
||||||
if (pos < outBytes.Length)
|
|
||||||
{
|
|
||||||
byte[] tmp = new byte[pos];
|
|
||||||
Array.Copy(outBytes, 0, tmp, 0, pos);
|
|
||||||
outBytes = tmp;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Reset();
|
|
||||||
}
|
|
||||||
|
|
||||||
return outBytes;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override byte[] DoFinal(
|
|
||||||
byte[] input,
|
|
||||||
int inOff,
|
|
||||||
int inLen)
|
|
||||||
{
|
|
||||||
if (input == null)
|
|
||||||
throw new ArgumentNullException("input");
|
|
||||||
|
|
||||||
int length = GetOutputSize(inLen);
|
|
||||||
|
|
||||||
byte[] outBytes = EmptyBuffer;
|
|
||||||
|
|
||||||
if (length > 0)
|
|
||||||
{
|
|
||||||
outBytes = new byte[length];
|
|
||||||
|
|
||||||
int pos = (inLen > 0)
|
|
||||||
? ProcessBytes(input, inOff, inLen, outBytes, 0)
|
|
||||||
: 0;
|
|
||||||
|
|
||||||
pos += DoFinal(outBytes, pos);
|
|
||||||
|
|
||||||
if (pos < outBytes.Length)
|
|
||||||
{
|
|
||||||
byte[] tmp = new byte[pos];
|
|
||||||
Array.Copy(outBytes, 0, tmp, 0, pos);
|
|
||||||
outBytes = tmp;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Reset();
|
|
||||||
}
|
|
||||||
|
|
||||||
return outBytes;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Process the last block in the buffer.
|
|
||||||
*
|
|
||||||
* @param out the array the block currently being held is copied into.
|
|
||||||
* @param outOff the offset at which the copying starts.
|
|
||||||
* @return the number of output bytes copied to out.
|
|
||||||
* @exception DataLengthException if there is insufficient space in out for
|
|
||||||
* the output, or the input is not block size aligned and should be.
|
|
||||||
* @exception InvalidOperationException if the underlying cipher is not
|
|
||||||
* initialised.
|
|
||||||
* @exception InvalidCipherTextException if padding is expected and not found.
|
|
||||||
* @exception DataLengthException if the input is not block size
|
|
||||||
* aligned.
|
|
||||||
*/
|
|
||||||
public override int DoFinal(
|
|
||||||
byte[] output,
|
|
||||||
int outOff)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (bufOff != 0)
|
|
||||||
{
|
|
||||||
Check.DataLength(!cipher.IsPartialBlockOkay, "data not block size aligned");
|
|
||||||
Check.OutputLength(output, outOff, bufOff, "output buffer too short for DoFinal()");
|
|
||||||
|
|
||||||
// NB: Can't copy directly, or we may write too much output
|
|
||||||
cipher.ProcessBlock(buf, 0, buf, 0);
|
|
||||||
Array.Copy(buf, 0, output, outOff, bufOff);
|
|
||||||
}
|
|
||||||
|
|
||||||
return bufOff;
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
Reset();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Reset the buffer and cipher. After resetting the object is in the same
|
|
||||||
* state as it was after the last init (if there was one).
|
|
||||||
*/
|
|
||||||
public override void Reset()
|
|
||||||
{
|
|
||||||
Array.Clear(buf, 0, buf.Length);
|
|
||||||
bufOff = 0;
|
|
||||||
|
|
||||||
cipher.Reset();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,113 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto
|
|
||||||
{
|
|
||||||
public abstract class BufferedCipherBase
|
|
||||||
: IBufferedCipher
|
|
||||||
{
|
|
||||||
protected static readonly byte[] EmptyBuffer = new byte[0];
|
|
||||||
|
|
||||||
public abstract string AlgorithmName { get; }
|
|
||||||
|
|
||||||
public abstract void Init(bool forEncryption, ICipherParameters parameters);
|
|
||||||
|
|
||||||
public abstract int GetBlockSize();
|
|
||||||
|
|
||||||
public abstract int GetOutputSize(int inputLen);
|
|
||||||
public abstract int GetUpdateOutputSize(int inputLen);
|
|
||||||
|
|
||||||
public abstract byte[] ProcessByte(byte input);
|
|
||||||
|
|
||||||
public virtual int ProcessByte(
|
|
||||||
byte input,
|
|
||||||
byte[] output,
|
|
||||||
int outOff)
|
|
||||||
{
|
|
||||||
byte[] outBytes = ProcessByte(input);
|
|
||||||
if (outBytes == null)
|
|
||||||
return 0;
|
|
||||||
if (outOff + outBytes.Length > output.Length)
|
|
||||||
throw new DataLengthException("output buffer too short");
|
|
||||||
outBytes.CopyTo(output, outOff);
|
|
||||||
return outBytes.Length;
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual byte[] ProcessBytes(
|
|
||||||
byte[] input)
|
|
||||||
{
|
|
||||||
return ProcessBytes(input, 0, input.Length);
|
|
||||||
}
|
|
||||||
|
|
||||||
public abstract byte[] ProcessBytes(byte[] input, int inOff, int length);
|
|
||||||
|
|
||||||
public virtual int ProcessBytes(
|
|
||||||
byte[] input,
|
|
||||||
byte[] output,
|
|
||||||
int outOff)
|
|
||||||
{
|
|
||||||
return ProcessBytes(input, 0, input.Length, output, outOff);
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual int ProcessBytes(
|
|
||||||
byte[] input,
|
|
||||||
int inOff,
|
|
||||||
int length,
|
|
||||||
byte[] output,
|
|
||||||
int outOff)
|
|
||||||
{
|
|
||||||
byte[] outBytes = ProcessBytes(input, inOff, length);
|
|
||||||
if (outBytes == null)
|
|
||||||
return 0;
|
|
||||||
if (outOff + outBytes.Length > output.Length)
|
|
||||||
throw new DataLengthException("output buffer too short");
|
|
||||||
outBytes.CopyTo(output, outOff);
|
|
||||||
return outBytes.Length;
|
|
||||||
}
|
|
||||||
|
|
||||||
public abstract byte[] DoFinal();
|
|
||||||
|
|
||||||
public virtual byte[] DoFinal(
|
|
||||||
byte[] input)
|
|
||||||
{
|
|
||||||
return DoFinal(input, 0, input.Length);
|
|
||||||
}
|
|
||||||
|
|
||||||
public abstract byte[] DoFinal(
|
|
||||||
byte[] input,
|
|
||||||
int inOff,
|
|
||||||
int length);
|
|
||||||
|
|
||||||
public virtual int DoFinal(
|
|
||||||
byte[] output,
|
|
||||||
int outOff)
|
|
||||||
{
|
|
||||||
byte[] outBytes = DoFinal();
|
|
||||||
if (outOff + outBytes.Length > output.Length)
|
|
||||||
throw new DataLengthException("output buffer too short");
|
|
||||||
outBytes.CopyTo(output, outOff);
|
|
||||||
return outBytes.Length;
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual int DoFinal(
|
|
||||||
byte[] input,
|
|
||||||
byte[] output,
|
|
||||||
int outOff)
|
|
||||||
{
|
|
||||||
return DoFinal(input, 0, input.Length, output, outOff);
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual int DoFinal(
|
|
||||||
byte[] input,
|
|
||||||
int inOff,
|
|
||||||
int length,
|
|
||||||
byte[] output,
|
|
||||||
int outOff)
|
|
||||||
{
|
|
||||||
int len = ProcessBytes(input, inOff, length, output, outOff);
|
|
||||||
len += DoFinal(output, outOff + len);
|
|
||||||
return len;
|
|
||||||
}
|
|
||||||
|
|
||||||
public abstract void Reset();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,224 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
using Org.BouncyCastle.Crypto.Parameters;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto.Modes
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* implements a Cipher-FeedBack (CFB) mode on top of a simple cipher.
|
|
||||||
*/
|
|
||||||
public class CfbBlockCipher
|
|
||||||
: IBlockCipher
|
|
||||||
{
|
|
||||||
private byte[] IV;
|
|
||||||
private byte[] cfbV;
|
|
||||||
private byte[] cfbOutV;
|
|
||||||
private bool encrypting;
|
|
||||||
|
|
||||||
private readonly int blockSize;
|
|
||||||
private readonly IBlockCipher cipher;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Basic constructor.
|
|
||||||
*
|
|
||||||
* @param cipher the block cipher to be used as the basis of the
|
|
||||||
* feedback mode.
|
|
||||||
* @param blockSize the block size in bits (note: a multiple of 8)
|
|
||||||
*/
|
|
||||||
public CfbBlockCipher(
|
|
||||||
IBlockCipher cipher,
|
|
||||||
int bitBlockSize)
|
|
||||||
{
|
|
||||||
this.cipher = cipher;
|
|
||||||
this.blockSize = bitBlockSize / 8;
|
|
||||||
this.IV = new byte[cipher.GetBlockSize()];
|
|
||||||
this.cfbV = new byte[cipher.GetBlockSize()];
|
|
||||||
this.cfbOutV = new byte[cipher.GetBlockSize()];
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* return the underlying block cipher that we are wrapping.
|
|
||||||
*
|
|
||||||
* @return the underlying block cipher that we are wrapping.
|
|
||||||
*/
|
|
||||||
public IBlockCipher GetUnderlyingCipher()
|
|
||||||
{
|
|
||||||
return cipher;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Initialise the cipher and, possibly, the initialisation vector (IV).
|
|
||||||
* If an IV isn't passed as part of the parameter, the IV will be all zeros.
|
|
||||||
* An IV which is too short is handled in FIPS compliant fashion.
|
|
||||||
*
|
|
||||||
* @param forEncryption if true the cipher is initialised for
|
|
||||||
* encryption, if false for decryption.
|
|
||||||
* @param param the key and other data required by the cipher.
|
|
||||||
* @exception ArgumentException if the parameters argument is
|
|
||||||
* inappropriate.
|
|
||||||
*/
|
|
||||||
public void Init(
|
|
||||||
bool forEncryption,
|
|
||||||
ICipherParameters parameters)
|
|
||||||
{
|
|
||||||
this.encrypting = forEncryption;
|
|
||||||
if (parameters is ParametersWithIV)
|
|
||||||
{
|
|
||||||
ParametersWithIV ivParam = (ParametersWithIV) parameters;
|
|
||||||
byte[] iv = ivParam.GetIV();
|
|
||||||
int diff = IV.Length - iv.Length;
|
|
||||||
Array.Copy(iv, 0, IV, diff, iv.Length);
|
|
||||||
Array.Clear(IV, 0, diff);
|
|
||||||
|
|
||||||
parameters = ivParam.Parameters;
|
|
||||||
}
|
|
||||||
Reset();
|
|
||||||
|
|
||||||
// if it's null, key is to be reused.
|
|
||||||
if (parameters != null)
|
|
||||||
{
|
|
||||||
cipher.Init(true, parameters);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* return the algorithm name and mode.
|
|
||||||
*
|
|
||||||
* @return the name of the underlying algorithm followed by "/CFB"
|
|
||||||
* and the block size in bits.
|
|
||||||
*/
|
|
||||||
public string AlgorithmName
|
|
||||||
{
|
|
||||||
get { return cipher.AlgorithmName + "/CFB" + (blockSize * 8); }
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool IsPartialBlockOkay
|
|
||||||
{
|
|
||||||
get { return true; }
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* return the block size we are operating at.
|
|
||||||
*
|
|
||||||
* @return the block size we are operating at (in bytes).
|
|
||||||
*/
|
|
||||||
public int GetBlockSize()
|
|
||||||
{
|
|
||||||
return blockSize;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Process one block of input from the array in and write it to
|
|
||||||
* the out array.
|
|
||||||
*
|
|
||||||
* @param in the array containing the input data.
|
|
||||||
* @param inOff offset into the in array the data starts at.
|
|
||||||
* @param out the array the output data will be copied into.
|
|
||||||
* @param outOff the offset into the out array the output will start at.
|
|
||||||
* @exception DataLengthException if there isn't enough data in in, or
|
|
||||||
* space in out.
|
|
||||||
* @exception InvalidOperationException if the cipher isn't initialised.
|
|
||||||
* @return the number of bytes processed and produced.
|
|
||||||
*/
|
|
||||||
public int ProcessBlock(
|
|
||||||
byte[] input,
|
|
||||||
int inOff,
|
|
||||||
byte[] output,
|
|
||||||
int outOff)
|
|
||||||
{
|
|
||||||
return (encrypting)
|
|
||||||
? EncryptBlock(input, inOff, output, outOff)
|
|
||||||
: DecryptBlock(input, inOff, output, outOff);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Do the appropriate processing for CFB mode encryption.
|
|
||||||
*
|
|
||||||
* @param in the array containing the data to be encrypted.
|
|
||||||
* @param inOff offset into the in array the data starts at.
|
|
||||||
* @param out the array the encrypted data will be copied into.
|
|
||||||
* @param outOff the offset into the out array the output will start at.
|
|
||||||
* @exception DataLengthException if there isn't enough data in in, or
|
|
||||||
* space in out.
|
|
||||||
* @exception InvalidOperationException if the cipher isn't initialised.
|
|
||||||
* @return the number of bytes processed and produced.
|
|
||||||
*/
|
|
||||||
public int EncryptBlock(
|
|
||||||
byte[] input,
|
|
||||||
int inOff,
|
|
||||||
byte[] outBytes,
|
|
||||||
int outOff)
|
|
||||||
{
|
|
||||||
if ((inOff + blockSize) > input.Length)
|
|
||||||
{
|
|
||||||
throw new DataLengthException("input buffer too short");
|
|
||||||
}
|
|
||||||
if ((outOff + blockSize) > outBytes.Length)
|
|
||||||
{
|
|
||||||
throw new DataLengthException("output buffer too short");
|
|
||||||
}
|
|
||||||
cipher.ProcessBlock(cfbV, 0, cfbOutV, 0);
|
|
||||||
//
|
|
||||||
// XOR the cfbV with the plaintext producing the ciphertext
|
|
||||||
//
|
|
||||||
for (int i = 0; i < blockSize; i++)
|
|
||||||
{
|
|
||||||
outBytes[outOff + i] = (byte)(cfbOutV[i] ^ input[inOff + i]);
|
|
||||||
}
|
|
||||||
//
|
|
||||||
// change over the input block.
|
|
||||||
//
|
|
||||||
Array.Copy(cfbV, blockSize, cfbV, 0, cfbV.Length - blockSize);
|
|
||||||
Array.Copy(outBytes, outOff, cfbV, cfbV.Length - blockSize, blockSize);
|
|
||||||
return blockSize;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Do the appropriate processing for CFB mode decryption.
|
|
||||||
*
|
|
||||||
* @param in the array containing the data to be decrypted.
|
|
||||||
* @param inOff offset into the in array the data starts at.
|
|
||||||
* @param out the array the encrypted data will be copied into.
|
|
||||||
* @param outOff the offset into the out array the output will start at.
|
|
||||||
* @exception DataLengthException if there isn't enough data in in, or
|
|
||||||
* space in out.
|
|
||||||
* @exception InvalidOperationException if the cipher isn't initialised.
|
|
||||||
* @return the number of bytes processed and produced.
|
|
||||||
*/
|
|
||||||
public int DecryptBlock(
|
|
||||||
byte[] input,
|
|
||||||
int inOff,
|
|
||||||
byte[] outBytes,
|
|
||||||
int outOff)
|
|
||||||
{
|
|
||||||
if ((inOff + blockSize) > input.Length)
|
|
||||||
{
|
|
||||||
throw new DataLengthException("input buffer too short");
|
|
||||||
}
|
|
||||||
if ((outOff + blockSize) > outBytes.Length)
|
|
||||||
{
|
|
||||||
throw new DataLengthException("output buffer too short");
|
|
||||||
}
|
|
||||||
cipher.ProcessBlock(cfbV, 0, cfbOutV, 0);
|
|
||||||
//
|
|
||||||
// change over the input block.
|
|
||||||
//
|
|
||||||
Array.Copy(cfbV, blockSize, cfbV, 0, cfbV.Length - blockSize);
|
|
||||||
Array.Copy(input, inOff, cfbV, cfbV.Length - blockSize, blockSize);
|
|
||||||
//
|
|
||||||
// XOR the cfbV with the ciphertext producing the plaintext
|
|
||||||
//
|
|
||||||
for (int i = 0; i < blockSize; i++)
|
|
||||||
{
|
|
||||||
outBytes[outOff + i] = (byte)(cfbOutV[i] ^ input[inOff + i]);
|
|
||||||
}
|
|
||||||
return blockSize;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* reset the chaining vector back to the IV and reset the underlying
|
|
||||||
* cipher.
|
|
||||||
*/
|
|
||||||
public void Reset()
|
|
||||||
{
|
|
||||||
Array.Copy(IV, 0, cfbV, 0, IV.Length);
|
|
||||||
cipher.Reset();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,25 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto
|
|
||||||
{
|
|
||||||
internal class Check
|
|
||||||
{
|
|
||||||
internal static void DataLength(bool condition, string msg)
|
|
||||||
{
|
|
||||||
if (condition)
|
|
||||||
throw new DataLengthException(msg);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void DataLength(byte[] buf, int off, int len, string msg)
|
|
||||||
{
|
|
||||||
if (off + len > buf.Length)
|
|
||||||
throw new DataLengthException(msg);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void OutputLength(byte[] buf, int off, int len, string msg)
|
|
||||||
{
|
|
||||||
if (off + len > buf.Length)
|
|
||||||
throw new OutputLengthException(msg);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,234 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.IO;
|
|
||||||
|
|
||||||
using Org.BouncyCastle.Crypto;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto.IO
|
|
||||||
{
|
|
||||||
public class CipherStream
|
|
||||||
: Stream
|
|
||||||
{
|
|
||||||
internal Stream stream;
|
|
||||||
internal IBufferedCipher inCipher, outCipher;
|
|
||||||
private byte[] mInBuf;
|
|
||||||
private int mInPos;
|
|
||||||
private bool inStreamEnded;
|
|
||||||
|
|
||||||
public CipherStream(
|
|
||||||
Stream stream,
|
|
||||||
IBufferedCipher readCipher,
|
|
||||||
IBufferedCipher writeCipher)
|
|
||||||
{
|
|
||||||
this.stream = stream;
|
|
||||||
|
|
||||||
if (readCipher != null)
|
|
||||||
{
|
|
||||||
this.inCipher = readCipher;
|
|
||||||
mInBuf = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (writeCipher != null)
|
|
||||||
{
|
|
||||||
this.outCipher = writeCipher;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public IBufferedCipher ReadCipher
|
|
||||||
{
|
|
||||||
get { return inCipher; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public IBufferedCipher WriteCipher
|
|
||||||
{
|
|
||||||
get { return outCipher; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override int ReadByte()
|
|
||||||
{
|
|
||||||
if (inCipher == null)
|
|
||||||
return stream.ReadByte();
|
|
||||||
|
|
||||||
if (mInBuf == null || mInPos >= mInBuf.Length)
|
|
||||||
{
|
|
||||||
if (!FillInBuf())
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
return mInBuf[mInPos++];
|
|
||||||
}
|
|
||||||
|
|
||||||
public override int Read(
|
|
||||||
byte[] buffer,
|
|
||||||
int offset,
|
|
||||||
int count)
|
|
||||||
{
|
|
||||||
if (inCipher == null)
|
|
||||||
return stream.Read(buffer, offset, count);
|
|
||||||
|
|
||||||
int num = 0;
|
|
||||||
while (num < count)
|
|
||||||
{
|
|
||||||
if (mInBuf == null || mInPos >= mInBuf.Length)
|
|
||||||
{
|
|
||||||
if (!FillInBuf())
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
int numToCopy = System.Math.Min(count - num, mInBuf.Length - mInPos);
|
|
||||||
Array.Copy(mInBuf, mInPos, buffer, offset + num, numToCopy);
|
|
||||||
mInPos += numToCopy;
|
|
||||||
num += numToCopy;
|
|
||||||
}
|
|
||||||
|
|
||||||
return num;
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool FillInBuf()
|
|
||||||
{
|
|
||||||
if (inStreamEnded)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
mInPos = 0;
|
|
||||||
|
|
||||||
do
|
|
||||||
{
|
|
||||||
mInBuf = ReadAndProcessBlock();
|
|
||||||
}
|
|
||||||
while (!inStreamEnded && mInBuf == null);
|
|
||||||
|
|
||||||
return mInBuf != null;
|
|
||||||
}
|
|
||||||
|
|
||||||
private byte[] ReadAndProcessBlock()
|
|
||||||
{
|
|
||||||
int blockSize = inCipher.GetBlockSize();
|
|
||||||
int readSize = (blockSize == 0) ? 256 : blockSize;
|
|
||||||
|
|
||||||
byte[] block = new byte[readSize];
|
|
||||||
int numRead = 0;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
int count = stream.Read(block, numRead, block.Length - numRead);
|
|
||||||
if (count < 1)
|
|
||||||
{
|
|
||||||
inStreamEnded = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
numRead += count;
|
|
||||||
}
|
|
||||||
while (numRead < block.Length);
|
|
||||||
|
|
||||||
Debug.Assert(inStreamEnded || numRead == block.Length);
|
|
||||||
|
|
||||||
byte[] bytes = inStreamEnded
|
|
||||||
? inCipher.DoFinal(block, 0, numRead)
|
|
||||||
: inCipher.ProcessBytes(block);
|
|
||||||
|
|
||||||
if (bytes != null && bytes.Length == 0)
|
|
||||||
{
|
|
||||||
bytes = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
return bytes;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Write(
|
|
||||||
byte[] buffer,
|
|
||||||
int offset,
|
|
||||||
int count)
|
|
||||||
{
|
|
||||||
Debug.Assert(buffer != null);
|
|
||||||
Debug.Assert(0 <= offset && offset <= buffer.Length);
|
|
||||||
Debug.Assert(count >= 0);
|
|
||||||
|
|
||||||
int end = offset + count;
|
|
||||||
|
|
||||||
Debug.Assert(0 <= end && end <= buffer.Length);
|
|
||||||
|
|
||||||
if (outCipher == null)
|
|
||||||
{
|
|
||||||
stream.Write(buffer, offset, count);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
byte[] data = outCipher.ProcessBytes(buffer, offset, count);
|
|
||||||
if (data != null)
|
|
||||||
{
|
|
||||||
stream.Write(data, 0, data.Length);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void WriteByte(
|
|
||||||
byte b)
|
|
||||||
{
|
|
||||||
if (outCipher == null)
|
|
||||||
{
|
|
||||||
stream.WriteByte(b);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
byte[] data = outCipher.ProcessByte(b);
|
|
||||||
if (data != null)
|
|
||||||
{
|
|
||||||
stream.Write(data, 0, data.Length);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool CanRead
|
|
||||||
{
|
|
||||||
get { return stream.CanRead && (inCipher != null); }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool CanWrite
|
|
||||||
{
|
|
||||||
get { return stream.CanWrite && (outCipher != null); }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool CanSeek
|
|
||||||
{
|
|
||||||
get { return false; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed override long Length
|
|
||||||
{
|
|
||||||
get { throw new NotSupportedException(); }
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed override long Position
|
|
||||||
{
|
|
||||||
get { throw new NotSupportedException(); }
|
|
||||||
set { throw new NotSupportedException(); }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Close()
|
|
||||||
{
|
|
||||||
if (outCipher != null)
|
|
||||||
{
|
|
||||||
byte[] data = outCipher.DoFinal();
|
|
||||||
stream.Write(data, 0, data.Length);
|
|
||||||
stream.Flush();
|
|
||||||
}
|
|
||||||
stream.Close();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Flush()
|
|
||||||
{
|
|
||||||
// Note: outCipher.DoFinal is only called during Close()
|
|
||||||
stream.Flush();
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed override long Seek(
|
|
||||||
long offset,
|
|
||||||
SeekOrigin origin)
|
|
||||||
{
|
|
||||||
throw new NotSupportedException();
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed override void SetLength(
|
|
||||||
long length)
|
|
||||||
{
|
|
||||||
throw new NotSupportedException();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,28 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto
|
|
||||||
{
|
|
||||||
#if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT)
|
|
||||||
[Serializable]
|
|
||||||
#endif
|
|
||||||
public class CryptoException
|
|
||||||
: Exception
|
|
||||||
{
|
|
||||||
public CryptoException()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public CryptoException(
|
|
||||||
string message)
|
|
||||||
: base(message)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public CryptoException(
|
|
||||||
string message,
|
|
||||||
Exception exception)
|
|
||||||
: base(message, exception)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,42 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* this exception is thrown if a buffer that is meant to have output
|
|
||||||
* copied into it turns out to be too short, or if we've been given
|
|
||||||
* insufficient input. In general this exception will Get thrown rather
|
|
||||||
* than an ArrayOutOfBounds exception.
|
|
||||||
*/
|
|
||||||
#if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT)
|
|
||||||
[Serializable]
|
|
||||||
#endif
|
|
||||||
public class DataLengthException
|
|
||||||
: CryptoException
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* base constructor.
|
|
||||||
*/
|
|
||||||
public DataLengthException()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* create a DataLengthException with the given message.
|
|
||||||
*
|
|
||||||
* @param message the message to be carried with the exception.
|
|
||||||
*/
|
|
||||||
public DataLengthException(
|
|
||||||
string message)
|
|
||||||
: base(message)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public DataLengthException(
|
|
||||||
string message,
|
|
||||||
Exception exception)
|
|
||||||
: base(message, exception)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,36 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto
|
|
||||||
{
|
|
||||||
/// <remarks>Base interface for a symmetric key block cipher.</remarks>
|
|
||||||
public interface IBlockCipher
|
|
||||||
{
|
|
||||||
/// <summary>The name of the algorithm this cipher implements.</summary>
|
|
||||||
string AlgorithmName { get; }
|
|
||||||
|
|
||||||
/// <summary>Initialise the cipher.</summary>
|
|
||||||
/// <param name="forEncryption">Initialise for encryption if true, for decryption if false.</param>
|
|
||||||
/// <param name="parameters">The key or other data required by the cipher.</param>
|
|
||||||
void Init(bool forEncryption, ICipherParameters parameters);
|
|
||||||
|
|
||||||
/// <returns>The block size for this cipher, in bytes.</returns>
|
|
||||||
int GetBlockSize();
|
|
||||||
|
|
||||||
/// <summary>Indicates whether this cipher can handle partial blocks.</summary>
|
|
||||||
bool IsPartialBlockOkay { get; }
|
|
||||||
|
|
||||||
/// <summary>Process a block.</summary>
|
|
||||||
/// <param name="inBuf">The input buffer.</param>
|
|
||||||
/// <param name="inOff">The offset into <paramref>inBuf</paramref> that the input block begins.</param>
|
|
||||||
/// <param name="outBuf">The output buffer.</param>
|
|
||||||
/// <param name="outOff">The offset into <paramref>outBuf</paramref> to write the output block.</param>
|
|
||||||
/// <exception cref="DataLengthException">If input block is wrong size, or outBuf too small.</exception>
|
|
||||||
/// <returns>The number of bytes processed and produced.</returns>
|
|
||||||
int ProcessBlock(byte[] inBuf, int inOff, byte[] outBuf, int outOff);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Reset the cipher to the same state as it was after the last init (if there was one).
|
|
||||||
/// </summary>
|
|
||||||
void Reset();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,44 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto
|
|
||||||
{
|
|
||||||
/// <remarks>Block cipher engines are expected to conform to this interface.</remarks>
|
|
||||||
public interface IBufferedCipher
|
|
||||||
{
|
|
||||||
/// <summary>The name of the algorithm this cipher implements.</summary>
|
|
||||||
string AlgorithmName { get; }
|
|
||||||
|
|
||||||
/// <summary>Initialise the cipher.</summary>
|
|
||||||
/// <param name="forEncryption">If true the cipher is initialised for encryption,
|
|
||||||
/// if false for decryption.</param>
|
|
||||||
/// <param name="parameters">The key and other data required by the cipher.</param>
|
|
||||||
void Init(bool forEncryption, ICipherParameters parameters);
|
|
||||||
|
|
||||||
int GetBlockSize();
|
|
||||||
|
|
||||||
int GetOutputSize(int inputLen);
|
|
||||||
|
|
||||||
int GetUpdateOutputSize(int inputLen);
|
|
||||||
|
|
||||||
byte[] ProcessByte(byte input);
|
|
||||||
int ProcessByte(byte input, byte[] output, int outOff);
|
|
||||||
|
|
||||||
byte[] ProcessBytes(byte[] input);
|
|
||||||
byte[] ProcessBytes(byte[] input, int inOff, int length);
|
|
||||||
int ProcessBytes(byte[] input, byte[] output, int outOff);
|
|
||||||
int ProcessBytes(byte[] input, int inOff, int length, byte[] output, int outOff);
|
|
||||||
|
|
||||||
byte[] DoFinal();
|
|
||||||
byte[] DoFinal(byte[] input);
|
|
||||||
byte[] DoFinal(byte[] input, int inOff, int length);
|
|
||||||
int DoFinal(byte[] output, int outOff);
|
|
||||||
int DoFinal(byte[] input, byte[] output, int outOff);
|
|
||||||
int DoFinal(byte[] input, int inOff, int length, byte[] output, int outOff);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Reset the cipher. After resetting the cipher is in the same state
|
|
||||||
/// as it was after the last init (if there was one).
|
|
||||||
/// </summary>
|
|
||||||
void Reset();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,11 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* all parameter classes implement this.
|
|
||||||
*/
|
|
||||||
public interface ICipherParameters
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,43 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
using Org.BouncyCastle.Crypto;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto.Parameters
|
|
||||||
{
|
|
||||||
public class KeyParameter
|
|
||||||
: ICipherParameters
|
|
||||||
{
|
|
||||||
private readonly byte[] key;
|
|
||||||
|
|
||||||
public KeyParameter(
|
|
||||||
byte[] key)
|
|
||||||
{
|
|
||||||
if (key == null)
|
|
||||||
throw new ArgumentNullException("key");
|
|
||||||
|
|
||||||
this.key = (byte[]) key.Clone();
|
|
||||||
}
|
|
||||||
|
|
||||||
public KeyParameter(
|
|
||||||
byte[] key,
|
|
||||||
int keyOff,
|
|
||||||
int keyLen)
|
|
||||||
{
|
|
||||||
if (key == null)
|
|
||||||
throw new ArgumentNullException("key");
|
|
||||||
if (keyOff < 0 || keyOff > key.Length)
|
|
||||||
throw new ArgumentOutOfRangeException("keyOff");
|
|
||||||
if (keyLen < 0 || (keyOff + keyLen) > key.Length)
|
|
||||||
throw new ArgumentOutOfRangeException("keyLen");
|
|
||||||
|
|
||||||
this.key = new byte[keyLen];
|
|
||||||
Array.Copy(key, keyOff, this.key, 0, keyLen);
|
|
||||||
}
|
|
||||||
|
|
||||||
public byte[] GetKey()
|
|
||||||
{
|
|
||||||
return (byte[]) key.Clone();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -1,28 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto
|
|
||||||
{
|
|
||||||
#if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT)
|
|
||||||
[Serializable]
|
|
||||||
#endif
|
|
||||||
public class OutputLengthException
|
|
||||||
: DataLengthException
|
|
||||||
{
|
|
||||||
public OutputLengthException()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public OutputLengthException(
|
|
||||||
string message)
|
|
||||||
: base(message)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public OutputLengthException(
|
|
||||||
string message,
|
|
||||||
Exception exception)
|
|
||||||
: base(message, exception)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,266 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto.Utilities
|
|
||||||
{
|
|
||||||
internal sealed class Pack
|
|
||||||
{
|
|
||||||
private Pack()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void UInt16_To_BE(ushort n, byte[] bs)
|
|
||||||
{
|
|
||||||
bs[0] = (byte)(n >> 8);
|
|
||||||
bs[1] = (byte)(n);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void UInt16_To_BE(ushort n, byte[] bs, int off)
|
|
||||||
{
|
|
||||||
bs[off] = (byte)(n >> 8);
|
|
||||||
bs[off + 1] = (byte)(n);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static ushort BE_To_UInt16(byte[] bs)
|
|
||||||
{
|
|
||||||
uint n = (uint)bs[0] << 8
|
|
||||||
| (uint)bs[1];
|
|
||||||
return (ushort)n;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static ushort BE_To_UInt16(byte[] bs, int off)
|
|
||||||
{
|
|
||||||
uint n = (uint)bs[off] << 8
|
|
||||||
| (uint)bs[off + 1];
|
|
||||||
return (ushort)n;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static byte[] UInt32_To_BE(uint n)
|
|
||||||
{
|
|
||||||
byte[] bs = new byte[4];
|
|
||||||
UInt32_To_BE(n, bs, 0);
|
|
||||||
return bs;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void UInt32_To_BE(uint n, byte[] bs)
|
|
||||||
{
|
|
||||||
bs[0] = (byte)(n >> 24);
|
|
||||||
bs[1] = (byte)(n >> 16);
|
|
||||||
bs[2] = (byte)(n >> 8);
|
|
||||||
bs[3] = (byte)(n);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void UInt32_To_BE(uint n, byte[] bs, int off)
|
|
||||||
{
|
|
||||||
bs[off] = (byte)(n >> 24);
|
|
||||||
bs[off + 1] = (byte)(n >> 16);
|
|
||||||
bs[off + 2] = (byte)(n >> 8);
|
|
||||||
bs[off + 3] = (byte)(n);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static byte[] UInt32_To_BE(uint[] ns)
|
|
||||||
{
|
|
||||||
byte[] bs = new byte[4 * ns.Length];
|
|
||||||
UInt32_To_BE(ns, bs, 0);
|
|
||||||
return bs;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void UInt32_To_BE(uint[] ns, byte[] bs, int off)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < ns.Length; ++i)
|
|
||||||
{
|
|
||||||
UInt32_To_BE(ns[i], bs, off);
|
|
||||||
off += 4;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static uint BE_To_UInt32(byte[] bs)
|
|
||||||
{
|
|
||||||
return (uint)bs[0] << 24
|
|
||||||
| (uint)bs[1] << 16
|
|
||||||
| (uint)bs[2] << 8
|
|
||||||
| (uint)bs[3];
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static uint BE_To_UInt32(byte[] bs, int off)
|
|
||||||
{
|
|
||||||
return (uint)bs[off] << 24
|
|
||||||
| (uint)bs[off + 1] << 16
|
|
||||||
| (uint)bs[off + 2] << 8
|
|
||||||
| (uint)bs[off + 3];
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void BE_To_UInt32(byte[] bs, int off, uint[] ns)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < ns.Length; ++i)
|
|
||||||
{
|
|
||||||
ns[i] = BE_To_UInt32(bs, off);
|
|
||||||
off += 4;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static byte[] UInt64_To_BE(ulong n)
|
|
||||||
{
|
|
||||||
byte[] bs = new byte[8];
|
|
||||||
UInt64_To_BE(n, bs, 0);
|
|
||||||
return bs;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void UInt64_To_BE(ulong n, byte[] bs)
|
|
||||||
{
|
|
||||||
UInt32_To_BE((uint)(n >> 32), bs);
|
|
||||||
UInt32_To_BE((uint)(n), bs, 4);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void UInt64_To_BE(ulong n, byte[] bs, int off)
|
|
||||||
{
|
|
||||||
UInt32_To_BE((uint)(n >> 32), bs, off);
|
|
||||||
UInt32_To_BE((uint)(n), bs, off + 4);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static ulong BE_To_UInt64(byte[] bs)
|
|
||||||
{
|
|
||||||
uint hi = BE_To_UInt32(bs);
|
|
||||||
uint lo = BE_To_UInt32(bs, 4);
|
|
||||||
return ((ulong)hi << 32) | (ulong)lo;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static ulong BE_To_UInt64(byte[] bs, int off)
|
|
||||||
{
|
|
||||||
uint hi = BE_To_UInt32(bs, off);
|
|
||||||
uint lo = BE_To_UInt32(bs, off + 4);
|
|
||||||
return ((ulong)hi << 32) | (ulong)lo;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void UInt16_To_LE(ushort n, byte[] bs)
|
|
||||||
{
|
|
||||||
bs[0] = (byte)(n);
|
|
||||||
bs[1] = (byte)(n >> 8);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void UInt16_To_LE(ushort n, byte[] bs, int off)
|
|
||||||
{
|
|
||||||
bs[off] = (byte)(n);
|
|
||||||
bs[off + 1] = (byte)(n >> 8);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static ushort LE_To_UInt16(byte[] bs)
|
|
||||||
{
|
|
||||||
uint n = (uint)bs[0]
|
|
||||||
| (uint)bs[1] << 8;
|
|
||||||
return (ushort)n;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static ushort LE_To_UInt16(byte[] bs, int off)
|
|
||||||
{
|
|
||||||
uint n = (uint)bs[off]
|
|
||||||
| (uint)bs[off + 1] << 8;
|
|
||||||
return (ushort)n;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static byte[] UInt32_To_LE(uint n)
|
|
||||||
{
|
|
||||||
byte[] bs = new byte[4];
|
|
||||||
UInt32_To_LE(n, bs, 0);
|
|
||||||
return bs;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void UInt32_To_LE(uint n, byte[] bs)
|
|
||||||
{
|
|
||||||
bs[0] = (byte)(n);
|
|
||||||
bs[1] = (byte)(n >> 8);
|
|
||||||
bs[2] = (byte)(n >> 16);
|
|
||||||
bs[3] = (byte)(n >> 24);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void UInt32_To_LE(uint n, byte[] bs, int off)
|
|
||||||
{
|
|
||||||
bs[off] = (byte)(n);
|
|
||||||
bs[off + 1] = (byte)(n >> 8);
|
|
||||||
bs[off + 2] = (byte)(n >> 16);
|
|
||||||
bs[off + 3] = (byte)(n >> 24);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static byte[] UInt32_To_LE(uint[] ns)
|
|
||||||
{
|
|
||||||
byte[] bs = new byte[4 * ns.Length];
|
|
||||||
UInt32_To_LE(ns, bs, 0);
|
|
||||||
return bs;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void UInt32_To_LE(uint[] ns, byte[] bs, int off)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < ns.Length; ++i)
|
|
||||||
{
|
|
||||||
UInt32_To_LE(ns[i], bs, off);
|
|
||||||
off += 4;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static uint LE_To_UInt32(byte[] bs)
|
|
||||||
{
|
|
||||||
return (uint)bs[0]
|
|
||||||
| (uint)bs[1] << 8
|
|
||||||
| (uint)bs[2] << 16
|
|
||||||
| (uint)bs[3] << 24;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static uint LE_To_UInt32(byte[] bs, int off)
|
|
||||||
{
|
|
||||||
return (uint)bs[off]
|
|
||||||
| (uint)bs[off + 1] << 8
|
|
||||||
| (uint)bs[off + 2] << 16
|
|
||||||
| (uint)bs[off + 3] << 24;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void LE_To_UInt32(byte[] bs, int off, uint[] ns)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < ns.Length; ++i)
|
|
||||||
{
|
|
||||||
ns[i] = LE_To_UInt32(bs, off);
|
|
||||||
off += 4;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void LE_To_UInt32(byte[] bs, int bOff, uint[] ns, int nOff, int count)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < count; ++i)
|
|
||||||
{
|
|
||||||
ns[nOff + i] = LE_To_UInt32(bs, bOff);
|
|
||||||
bOff += 4;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static byte[] UInt64_To_LE(ulong n)
|
|
||||||
{
|
|
||||||
byte[] bs = new byte[8];
|
|
||||||
UInt64_To_LE(n, bs, 0);
|
|
||||||
return bs;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void UInt64_To_LE(ulong n, byte[] bs)
|
|
||||||
{
|
|
||||||
UInt32_To_LE((uint)(n), bs);
|
|
||||||
UInt32_To_LE((uint)(n >> 32), bs, 4);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void UInt64_To_LE(ulong n, byte[] bs, int off)
|
|
||||||
{
|
|
||||||
UInt32_To_LE((uint)(n), bs, off);
|
|
||||||
UInt32_To_LE((uint)(n >> 32), bs, off + 4);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static ulong LE_To_UInt64(byte[] bs)
|
|
||||||
{
|
|
||||||
uint lo = LE_To_UInt32(bs);
|
|
||||||
uint hi = LE_To_UInt32(bs, 4);
|
|
||||||
return ((ulong)hi << 32) | (ulong)lo;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static ulong LE_To_UInt64(byte[] bs, int off)
|
|
||||||
{
|
|
||||||
uint lo = LE_To_UInt32(bs, off);
|
|
||||||
uint hi = LE_To_UInt32(bs, off + 4);
|
|
||||||
return ((ulong)hi << 32) | (ulong)lo;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,43 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace Org.BouncyCastle.Crypto.Parameters
|
|
||||||
{
|
|
||||||
public class ParametersWithIV
|
|
||||||
: ICipherParameters
|
|
||||||
{
|
|
||||||
private readonly ICipherParameters parameters;
|
|
||||||
private readonly byte[] iv;
|
|
||||||
|
|
||||||
public ParametersWithIV(
|
|
||||||
ICipherParameters parameters,
|
|
||||||
byte[] iv)
|
|
||||||
: this(parameters, iv, 0, iv.Length)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public ParametersWithIV(
|
|
||||||
ICipherParameters parameters,
|
|
||||||
byte[] iv,
|
|
||||||
int ivOff,
|
|
||||||
int ivLen)
|
|
||||||
{
|
|
||||||
// NOTE: 'parameters' may be null to imply key re-use
|
|
||||||
if (iv == null)
|
|
||||||
throw new ArgumentNullException("iv");
|
|
||||||
|
|
||||||
this.parameters = parameters;
|
|
||||||
this.iv = new byte[ivLen];
|
|
||||||
Array.Copy(iv, ivOff, this.iv, 0, ivLen);
|
|
||||||
}
|
|
||||||
|
|
||||||
public byte[] GetIV()
|
|
||||||
{
|
|
||||||
return (byte[]) iv.Clone();
|
|
||||||
}
|
|
||||||
|
|
||||||
public ICipherParameters Parameters
|
|
||||||
{
|
|
||||||
get { return parameters; }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,108 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Security.Cryptography;
|
|
||||||
using System.IO;
|
|
||||||
using Org.BouncyCastle.Crypto;
|
|
||||||
using Org.BouncyCastle.Crypto.Parameters;
|
|
||||||
using Org.BouncyCastle.Crypto.Engines;
|
|
||||||
using Org.BouncyCastle.Crypto.Modes;
|
|
||||||
using Org.BouncyCastle.Crypto.IO;
|
|
||||||
|
|
||||||
namespace MinecraftClient.Crypto.Streams
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// An encrypted stream using AES, used for encrypting network data on the fly using AES.
|
|
||||||
/// This is a mono-compatible adaptation which uses AES engine from the BouncyCastle project.
|
|
||||||
/// </summary>
|
|
||||||
|
|
||||||
public class MonoAesStream : Stream, IAesStream
|
|
||||||
{
|
|
||||||
CipherStream cstream;
|
|
||||||
public MonoAesStream(System.IO.Stream stream, byte[] key)
|
|
||||||
{
|
|
||||||
BaseStream = stream;
|
|
||||||
BufferedBlockCipher enc = GenerateAES(key, true);
|
|
||||||
BufferedBlockCipher dec = GenerateAES(key, false);
|
|
||||||
cstream = new CipherStream(stream, dec, enc);
|
|
||||||
}
|
|
||||||
public System.IO.Stream BaseStream { get; set; }
|
|
||||||
|
|
||||||
public override bool CanRead
|
|
||||||
{
|
|
||||||
get { return true; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool CanSeek
|
|
||||||
{
|
|
||||||
get { return false; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool CanWrite
|
|
||||||
{
|
|
||||||
get { return true; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Flush()
|
|
||||||
{
|
|
||||||
BaseStream.Flush();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override long Length
|
|
||||||
{
|
|
||||||
get { throw new NotSupportedException(); }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override long Position
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
throw new NotSupportedException();
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
throw new NotSupportedException();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override int ReadByte()
|
|
||||||
{
|
|
||||||
byte[] temp = new byte[1];
|
|
||||||
Read(temp, 0, 1);
|
|
||||||
return temp[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
public override int Read(byte[] buffer, int offset, int count)
|
|
||||||
{
|
|
||||||
return cstream.Read(buffer, offset, count);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override long Seek(long offset, System.IO.SeekOrigin origin)
|
|
||||||
{
|
|
||||||
throw new NotSupportedException();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void SetLength(long value)
|
|
||||||
{
|
|
||||||
throw new NotSupportedException();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void WriteByte(byte b)
|
|
||||||
{
|
|
||||||
Write(new byte[] { b }, 0, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Write(byte[] buffer, int offset, int count)
|
|
||||||
{
|
|
||||||
cstream.Write(buffer, offset, count);
|
|
||||||
}
|
|
||||||
|
|
||||||
private BufferedBlockCipher GenerateAES(byte[] key, bool forEncryption)
|
|
||||||
{
|
|
||||||
BufferedBlockCipher cipher = new BufferedBlockCipher(new CfbBlockCipher(new AesFastEngine(), 8));
|
|
||||||
cipher.Init(forEncryption, new ParametersWithIV(new KeyParameter(key), key));
|
|
||||||
return cipher;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,106 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Security.Cryptography;
|
|
||||||
using System.IO;
|
|
||||||
|
|
||||||
namespace MinecraftClient.Crypto.Streams
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// An encrypted stream using AES, used for encrypting network data on the fly using AES.
|
|
||||||
/// This is the regular AesStream class used with the regular .NET framework from Microsoft.
|
|
||||||
/// </summary>
|
|
||||||
|
|
||||||
public class RegularAesStream : Stream, IAesStream
|
|
||||||
{
|
|
||||||
CryptoStream enc;
|
|
||||||
CryptoStream dec;
|
|
||||||
public RegularAesStream(Stream stream, byte[] key)
|
|
||||||
{
|
|
||||||
BaseStream = stream;
|
|
||||||
enc = new CryptoStream(stream, GenerateAES(key).CreateEncryptor(), CryptoStreamMode.Write);
|
|
||||||
dec = new CryptoStream(stream, GenerateAES(key).CreateDecryptor(), CryptoStreamMode.Read);
|
|
||||||
}
|
|
||||||
public System.IO.Stream BaseStream { get; set; }
|
|
||||||
|
|
||||||
public override bool CanRead
|
|
||||||
{
|
|
||||||
get { return true; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool CanSeek
|
|
||||||
{
|
|
||||||
get { return false; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool CanWrite
|
|
||||||
{
|
|
||||||
get { return true; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Flush()
|
|
||||||
{
|
|
||||||
BaseStream.Flush();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override long Length
|
|
||||||
{
|
|
||||||
get { throw new NotSupportedException(); }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override long Position
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
throw new NotSupportedException();
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
throw new NotSupportedException();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override int ReadByte()
|
|
||||||
{
|
|
||||||
return dec.ReadByte();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override int Read(byte[] buffer, int offset, int count)
|
|
||||||
{
|
|
||||||
return dec.Read(buffer, offset, count);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override long Seek(long offset, System.IO.SeekOrigin origin)
|
|
||||||
{
|
|
||||||
throw new NotSupportedException();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void SetLength(long value)
|
|
||||||
{
|
|
||||||
throw new NotSupportedException();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void WriteByte(byte b)
|
|
||||||
{
|
|
||||||
enc.WriteByte(b);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Write(byte[] buffer, int offset, int count)
|
|
||||||
{
|
|
||||||
enc.Write(buffer, offset, count);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static Aes GenerateAES(byte[] key)
|
|
||||||
{
|
|
||||||
Aes aes = Aes.Create();
|
|
||||||
aes.Mode = CipherMode.CFB;
|
|
||||||
aes.Padding = PaddingMode.None;
|
|
||||||
aes.KeySize = 128;
|
|
||||||
aes.FeedbackSize = 8;
|
|
||||||
aes.Key = key;
|
|
||||||
aes.IV = key;
|
|
||||||
return aes;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,6 +1,7 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using MinecraftClient.Mapping.BlockPalettes;
|
using MinecraftClient.Mapping.BlockPalettes;
|
||||||
|
|
||||||
|
|
@ -106,6 +107,7 @@ namespace MinecraftClient.Mapping
|
||||||
/// Get a block of the specified type and metadata OR block state
|
/// Get a block of the specified type and metadata OR block state
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="typeAndMeta">Type and metadata packed in the same value OR block state</param>
|
/// <param name="typeAndMeta">Type and metadata packed in the same value OR block state</param>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public Block(ushort typeAndMeta)
|
public Block(ushort typeAndMeta)
|
||||||
{
|
{
|
||||||
this.blockIdAndMeta = typeAndMeta;
|
this.blockIdAndMeta = typeAndMeta;
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,7 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
|
||||||
|
|
@ -18,12 +19,8 @@ namespace MinecraftClient.Mapping
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Blocks contained into the chunk
|
/// Blocks contained into the chunk
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private readonly Block[,,] blocks = new Block[SizeX, SizeY, SizeZ];
|
private readonly Block[] blocks = new Block[SizeY * SizeZ * SizeX];
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Lock for thread safety
|
|
||||||
/// </summary>
|
|
||||||
private readonly ReaderWriterLockSlim blockLock = new ReaderWriterLockSlim();
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Read, or set the specified block
|
/// Read, or set the specified block
|
||||||
|
|
@ -37,41 +34,38 @@ namespace MinecraftClient.Mapping
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
if (blockX < 0 || blockX >= SizeX)
|
if (blockX < 0 || blockX >= SizeX)
|
||||||
throw new ArgumentOutOfRangeException("blockX", "Must be between 0 and " + (SizeX - 1) + " (inclusive)");
|
throw new ArgumentOutOfRangeException(nameof(blockX), "Must be between 0 and " + (SizeX - 1) + " (inclusive)");
|
||||||
if (blockY < 0 || blockY >= SizeY)
|
if (blockY < 0 || blockY >= SizeY)
|
||||||
throw new ArgumentOutOfRangeException("blockY", "Must be between 0 and " + (SizeY - 1) + " (inclusive)");
|
throw new ArgumentOutOfRangeException(nameof(blockY), "Must be between 0 and " + (SizeY - 1) + " (inclusive)");
|
||||||
if (blockZ < 0 || blockZ >= SizeZ)
|
if (blockZ < 0 || blockZ >= SizeZ)
|
||||||
throw new ArgumentOutOfRangeException("blockZ", "Must be between 0 and " + (SizeZ - 1) + " (inclusive)");
|
throw new ArgumentOutOfRangeException(nameof(blockZ), "Must be between 0 and " + (SizeZ - 1) + " (inclusive)");
|
||||||
|
|
||||||
blockLock.EnterReadLock();
|
return blocks[(blockY << 8) | (blockZ << 4) | blockX];
|
||||||
try
|
|
||||||
{
|
|
||||||
return blocks[blockX, blockY, blockZ];
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
blockLock.ExitReadLock();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
if (blockX < 0 || blockX >= SizeX)
|
if (blockX < 0 || blockX >= SizeX)
|
||||||
throw new ArgumentOutOfRangeException("blockX", "Must be between 0 and " + (SizeX - 1) + " (inclusive)");
|
throw new ArgumentOutOfRangeException(nameof(blockX), "Must be between 0 and " + (SizeX - 1) + " (inclusive)");
|
||||||
if (blockY < 0 || blockY >= SizeY)
|
if (blockY < 0 || blockY >= SizeY)
|
||||||
throw new ArgumentOutOfRangeException("blockY", "Must be between 0 and " + (SizeY - 1) + " (inclusive)");
|
throw new ArgumentOutOfRangeException(nameof(blockY), "Must be between 0 and " + (SizeY - 1) + " (inclusive)");
|
||||||
if (blockZ < 0 || blockZ >= SizeZ)
|
if (blockZ < 0 || blockZ >= SizeZ)
|
||||||
throw new ArgumentOutOfRangeException("blockZ", "Must be between 0 and " + (SizeZ - 1) + " (inclusive)");
|
throw new ArgumentOutOfRangeException(nameof(blockZ), "Must be between 0 and " + (SizeZ - 1) + " (inclusive)");
|
||||||
|
|
||||||
blockLock.EnterWriteLock();
|
blocks[(blockY << 8) | (blockZ << 4) | blockX] = value;
|
||||||
try
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Used when parsing chunks
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="blockX">Block X</param>
|
||||||
|
/// <param name="blockY">Block Y</param>
|
||||||
|
/// <param name="blockZ">Block Z</param>
|
||||||
|
/// <param name="block">Block</param>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
|
public void SetWithoutCheck(int blockX, int blockY, int blockZ, Block block)
|
||||||
{
|
{
|
||||||
blocks[blockX, blockY, blockZ] = value;
|
blocks[(blockY << 8) | (blockZ << 4) | blockX] = block;
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
blockLock.ExitWriteLock();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
||||||
|
|
@ -18,12 +18,7 @@ namespace MinecraftClient.Mapping
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Blocks contained into the chunk
|
/// Blocks contained into the chunk
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private readonly Chunk[] chunks;
|
private readonly Chunk?[] chunks;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Lock for thread safety
|
|
||||||
/// </summary>
|
|
||||||
private readonly ReaderWriterLockSlim chunkLock = new ReaderWriterLockSlim();
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Create a new ChunkColumn
|
/// Create a new ChunkColumn
|
||||||
|
|
@ -31,7 +26,7 @@ namespace MinecraftClient.Mapping
|
||||||
public ChunkColumn(int size = 16)
|
public ChunkColumn(int size = 16)
|
||||||
{
|
{
|
||||||
ColumnSize = size;
|
ColumnSize = size;
|
||||||
chunks = new Chunk[size];
|
chunks = new Chunk?[size];
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
@ -40,32 +35,16 @@ namespace MinecraftClient.Mapping
|
||||||
/// <param name="chunkX">ChunkColumn X</param>
|
/// <param name="chunkX">ChunkColumn X</param>
|
||||||
/// <param name="chunkY">ChunkColumn Y</param>
|
/// <param name="chunkY">ChunkColumn Y</param>
|
||||||
/// <returns>chunk at the given location</returns>
|
/// <returns>chunk at the given location</returns>
|
||||||
public Chunk this[int chunkY]
|
public Chunk? this[int chunkY]
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
|
||||||
chunkLock.EnterReadLock();
|
|
||||||
try
|
|
||||||
{
|
{
|
||||||
return chunks[chunkY];
|
return chunks[chunkY];
|
||||||
}
|
}
|
||||||
finally
|
|
||||||
{
|
|
||||||
chunkLock.ExitReadLock();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
set
|
set
|
||||||
{
|
|
||||||
chunkLock.EnterWriteLock();
|
|
||||||
try
|
|
||||||
{
|
{
|
||||||
chunks[chunkY] = value;
|
chunks[chunkY] = value;
|
||||||
}
|
}
|
||||||
finally
|
|
||||||
{
|
|
||||||
chunkLock.ExitWriteLock();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
@ -73,7 +52,7 @@ namespace MinecraftClient.Mapping
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="location">Location, a modulo will be applied</param>
|
/// <param name="location">Location, a modulo will be applied</param>
|
||||||
/// <returns>The chunk, or null if not loaded</returns>
|
/// <returns>The chunk, or null if not loaded</returns>
|
||||||
public Chunk GetChunk(Location location)
|
public Chunk? GetChunk(Location location)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,7 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace MinecraftClient.Mapping
|
namespace MinecraftClient.Mapping
|
||||||
|
|
@ -54,6 +55,7 @@ namespace MinecraftClient.Mapping
|
||||||
/// <param name="blockX">Location of the block into the chunk</param>
|
/// <param name="blockX">Location of the block into the chunk</param>
|
||||||
/// <param name="blockY">Location of the block into the world</param>
|
/// <param name="blockY">Location of the block into the world</param>
|
||||||
/// <param name="blockZ">Location of the block into the chunk</param>
|
/// <param name="blockZ">Location of the block into the chunk</param>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public Location(int chunkX, int chunkZ, int blockX, int blockY, int blockZ)
|
public Location(int chunkX, int chunkZ, int blockX, int blockY, int blockZ)
|
||||||
{
|
{
|
||||||
X = chunkX * Chunk.SizeX + blockX;
|
X = chunkX * Chunk.SizeX + blockX;
|
||||||
|
|
@ -61,6 +63,29 @@ namespace MinecraftClient.Mapping
|
||||||
Z = chunkZ * Chunk.SizeZ + blockZ;
|
Z = chunkZ * Chunk.SizeZ + blockZ;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Round coordinates
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>itself</returns>
|
||||||
|
public Location ToFloor()
|
||||||
|
{
|
||||||
|
this.X = Math.Floor(this.X);
|
||||||
|
this.Y = Math.Floor(this.Y);
|
||||||
|
this.Z = Math.Floor(this.Z);
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Get the center coordinates
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>itself</returns>
|
||||||
|
public Location ToCenter()
|
||||||
|
{
|
||||||
|
this.X = Math.Floor(this.X) + 0.5;
|
||||||
|
this.Z = Math.Floor(this.Z) + 0.5;
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The X index of the corresponding chunk in the world
|
/// The X index of the corresponding chunk in the world
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
||||||
|
|
@ -134,10 +134,10 @@ namespace MinecraftClient.Mapping
|
||||||
/// <param name="timeout">How long to wait before stopping computation</param>
|
/// <param name="timeout">How long to wait before stopping computation</param>
|
||||||
/// <remarks>When location is unreachable, computation will reach timeout, then optionally fallback to a close location within maxOffset</remarks>
|
/// <remarks>When location is unreachable, computation will reach timeout, then optionally fallback to a close location within maxOffset</remarks>
|
||||||
/// <returns>A list of locations, or null if calculation failed</returns>
|
/// <returns>A list of locations, or null if calculation failed</returns>
|
||||||
public static Queue<Location> CalculatePath(World world, Location start, Location goal, bool allowUnsafe, int maxOffset, int minOffset, TimeSpan timeout)
|
public static Queue<Location>? CalculatePath(World world, Location start, Location goal, bool allowUnsafe, int maxOffset, int minOffset, TimeSpan timeout)
|
||||||
{
|
{
|
||||||
CancellationTokenSource cts = new CancellationTokenSource();
|
CancellationTokenSource cts = new CancellationTokenSource();
|
||||||
Task<Queue<Location>> pathfindingTask = Task.Factory.StartNew(() => Movement.CalculatePath(world, start, goal, allowUnsafe, maxOffset, minOffset, cts.Token));
|
Task<Queue<Location>?> pathfindingTask = Task.Factory.StartNew(() => Movement.CalculatePath(world, start, goal, allowUnsafe, maxOffset, minOffset, cts.Token));
|
||||||
pathfindingTask.Wait(timeout);
|
pathfindingTask.Wait(timeout);
|
||||||
if (!pathfindingTask.IsCompleted)
|
if (!pathfindingTask.IsCompleted)
|
||||||
{
|
{
|
||||||
|
|
@ -161,14 +161,15 @@ namespace MinecraftClient.Mapping
|
||||||
/// <param name="minOffset">Do not get closer of destination than specified distance</param>
|
/// <param name="minOffset">Do not get closer of destination than specified distance</param>
|
||||||
/// <param name="ct">Token for stopping computation after a certain time</param>
|
/// <param name="ct">Token for stopping computation after a certain time</param>
|
||||||
/// <returns>A list of locations, or null if calculation failed</returns>
|
/// <returns>A list of locations, or null if calculation failed</returns>
|
||||||
public static Queue<Location> CalculatePath(World world, Location start, Location goal, bool allowUnsafe, int maxOffset, int minOffset, CancellationToken ct)
|
public static Queue<Location>? CalculatePath(World world, Location start, Location goal, bool allowUnsafe, int maxOffset, int minOffset, CancellationToken ct)
|
||||||
{
|
{
|
||||||
// This is a bad configuration
|
// This is a bad configuration
|
||||||
if (minOffset > maxOffset)
|
if (minOffset > maxOffset)
|
||||||
throw new ArgumentException("minOffset must be lower or equal to maxOffset", "minOffset");
|
throw new ArgumentException("minOffset must be lower or equal to maxOffset", "minOffset");
|
||||||
|
|
||||||
// Round start coordinates for easier calculation
|
// Round start coordinates for easier calculation
|
||||||
start = new Location(Math.Floor(start.X), Math.Floor(start.Y), Math.Floor(start.Z));
|
start.ToFloor();
|
||||||
|
goal.ToFloor();
|
||||||
|
|
||||||
// We always use distance squared so our limits must also be squared.
|
// We always use distance squared so our limits must also be squared.
|
||||||
minOffset *= minOffset;
|
minOffset *= minOffset;
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,5 @@
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Concurrent;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
@ -13,8 +14,9 @@ namespace MinecraftClient.Mapping
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The chunks contained into the Minecraft world
|
/// The chunks contained into the Minecraft world
|
||||||
|
/// Tuple<int, int>: Tuple<chunkX, chunkZ>
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private Dictionary<int, Dictionary<int, ChunkColumn>> chunks = new Dictionary<int, Dictionary<int, ChunkColumn>>();
|
private ConcurrentDictionary<Tuple<int, int>, ChunkColumn> chunks = new();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The dimension info of the world
|
/// The dimension info of the world
|
||||||
|
|
@ -23,11 +25,6 @@ namespace MinecraftClient.Mapping
|
||||||
|
|
||||||
private static Dictionary<string, Dimension>? dimensionList = null;
|
private static Dictionary<string, Dimension>? dimensionList = null;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Lock for thread safety
|
|
||||||
/// </summary>
|
|
||||||
private readonly ReaderWriterLockSlim chunksLock = new ReaderWriterLockSlim();
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Chunk data parsing progress
|
/// Chunk data parsing progress
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -38,56 +35,22 @@ namespace MinecraftClient.Mapping
|
||||||
/// Read, set or unload the specified chunk column
|
/// Read, set or unload the specified chunk column
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="chunkX">ChunkColumn X</param>
|
/// <param name="chunkX">ChunkColumn X</param>
|
||||||
/// <param name="chunkY">ChunkColumn Y</param>
|
/// <param name="chunkZ">ChunkColumn Z</param>
|
||||||
/// <returns>chunk at the given location</returns>
|
/// <returns>chunk at the given location</returns>
|
||||||
public ChunkColumn this[int chunkX, int chunkZ]
|
public ChunkColumn? this[int chunkX, int chunkZ]
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
chunksLock.EnterReadLock();
|
chunks.TryGetValue(new(chunkX, chunkZ), out ChunkColumn? chunkColumn);
|
||||||
try
|
return chunkColumn;
|
||||||
{
|
|
||||||
//Read a chunk
|
|
||||||
if (chunks.ContainsKey(chunkX))
|
|
||||||
if (chunks[chunkX].ContainsKey(chunkZ))
|
|
||||||
return chunks[chunkX][chunkZ];
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
chunksLock.ExitReadLock();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
chunksLock.EnterWriteLock();
|
Tuple<int, int> chunkCoord = new(chunkX, chunkZ);
|
||||||
try
|
if (value == null)
|
||||||
{
|
chunks.TryRemove(chunkCoord, out _);
|
||||||
if (value != null)
|
|
||||||
{
|
|
||||||
//Update a chunk column
|
|
||||||
if (!chunks.ContainsKey(chunkX))
|
|
||||||
chunks[chunkX] = new Dictionary<int, ChunkColumn>();
|
|
||||||
chunks[chunkX][chunkZ] = value;
|
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
chunks.AddOrUpdate(chunkCoord, value, (_, _) => value);
|
||||||
//Unload a chunk column
|
|
||||||
if (chunks.ContainsKey(chunkX))
|
|
||||||
{
|
|
||||||
if (chunks[chunkX].ContainsKey(chunkZ))
|
|
||||||
{
|
|
||||||
chunks[chunkX].Remove(chunkZ);
|
|
||||||
if (chunks[chunkX].Count == 0)
|
|
||||||
chunks.Remove(chunkX);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
chunksLock.ExitWriteLock();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -129,12 +92,29 @@ namespace MinecraftClient.Mapping
|
||||||
return curDimension;
|
return curDimension;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Set chunk column at the specified location
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="chunkX">ChunkColumn X</param>
|
||||||
|
/// <param name="chunkY">ChunkColumn Y</param>
|
||||||
|
/// <param name="chunkZ">ChunkColumn Z</param>
|
||||||
|
/// <param name="chunkColumnSize">ChunkColumn size</param>
|
||||||
|
/// <param name="chunk">Chunk data</param>
|
||||||
|
/// <param name="loadCompleted">Whether the ChunkColumn has been fully loaded</param>
|
||||||
|
public void StoreChunk(int chunkX, int chunkY, int chunkZ, int chunkColumnSize, Chunk? chunk, bool loadCompleted)
|
||||||
|
{
|
||||||
|
ChunkColumn chunkColumn = chunks.GetOrAdd(new(chunkX, chunkZ), (_) => new(chunkColumnSize));
|
||||||
|
chunkColumn[chunkY] = chunk;
|
||||||
|
if (loadCompleted)
|
||||||
|
chunkColumn.FullyLoaded = true;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Get chunk column at the specified location
|
/// Get chunk column at the specified location
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="location">Location to retrieve chunk column</param>
|
/// <param name="location">Location to retrieve chunk column</param>
|
||||||
/// <returns>The chunk column</returns>
|
/// <returns>The chunk column</returns>
|
||||||
public ChunkColumn GetChunkColumn(Location location)
|
public ChunkColumn? GetChunkColumn(Location location)
|
||||||
{
|
{
|
||||||
return this[location.ChunkX, location.ChunkZ];
|
return this[location.ChunkX, location.ChunkZ];
|
||||||
}
|
}
|
||||||
|
|
@ -146,10 +126,10 @@ namespace MinecraftClient.Mapping
|
||||||
/// <returns>Block at specified location or Air if the location is not loaded</returns>
|
/// <returns>Block at specified location or Air if the location is not loaded</returns>
|
||||||
public Block GetBlock(Location location)
|
public Block GetBlock(Location location)
|
||||||
{
|
{
|
||||||
ChunkColumn column = GetChunkColumn(location);
|
ChunkColumn? column = GetChunkColumn(location);
|
||||||
if (column != null)
|
if (column != null)
|
||||||
{
|
{
|
||||||
Chunk chunk = column.GetChunk(location);
|
Chunk? chunk = column.GetChunk(location);
|
||||||
if (chunk != null)
|
if (chunk != null)
|
||||||
return chunk.GetBlock(location);
|
return chunk.GetBlock(location);
|
||||||
}
|
}
|
||||||
|
|
@ -208,10 +188,10 @@ namespace MinecraftClient.Mapping
|
||||||
/// <param name="block">Block to set</param>
|
/// <param name="block">Block to set</param>
|
||||||
public void SetBlock(Location location, Block block)
|
public void SetBlock(Location location, Block block)
|
||||||
{
|
{
|
||||||
ChunkColumn column = this[location.ChunkX, location.ChunkZ];
|
ChunkColumn? column = this[location.ChunkX, location.ChunkZ];
|
||||||
if (column != null)
|
if (column != null && column.ColumnSize >= location.ChunkY)
|
||||||
{
|
{
|
||||||
Chunk chunk = column[location.ChunkY];
|
Chunk? chunk = column.GetChunk(location);
|
||||||
if (chunk == null)
|
if (chunk == null)
|
||||||
column[location.ChunkY] = chunk = new Chunk();
|
column[location.ChunkY] = chunk = new Chunk();
|
||||||
chunk[location.ChunkBlockX, location.ChunkBlockY, location.ChunkBlockZ] = block;
|
chunk[location.ChunkBlockX, location.ChunkBlockY, location.ChunkBlockZ] = block;
|
||||||
|
|
@ -223,15 +203,9 @@ namespace MinecraftClient.Mapping
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void Clear()
|
public void Clear()
|
||||||
{
|
{
|
||||||
chunksLock.EnterWriteLock();
|
chunks = new();
|
||||||
try
|
chunkCnt = 0;
|
||||||
{
|
chunkLoadNotCompleted = 0;
|
||||||
chunks = new Dictionary<int, Dictionary<int, ChunkColumn>>();
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
chunksLock.ExitWriteLock();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
||||||
|
|
@ -14,6 +14,7 @@ using MinecraftClient.Mapping;
|
||||||
using MinecraftClient.Inventory;
|
using MinecraftClient.Inventory;
|
||||||
using MinecraftClient.Logger;
|
using MinecraftClient.Logger;
|
||||||
using MinecraftClient.Protocol.Keys;
|
using MinecraftClient.Protocol.Keys;
|
||||||
|
using MinecraftClient.Protocol.Session;
|
||||||
using MinecraftClient.Protocol.Message;
|
using MinecraftClient.Protocol.Message;
|
||||||
|
|
||||||
namespace MinecraftClient
|
namespace MinecraftClient
|
||||||
|
|
@ -54,7 +55,7 @@ namespace MinecraftClient
|
||||||
private bool locationReceived = false;
|
private bool locationReceived = false;
|
||||||
private World world = new();
|
private World world = new();
|
||||||
private Queue<Location> steps;
|
private Queue<Location> steps;
|
||||||
private Queue<Location> path;
|
private Queue<Location>? path;
|
||||||
private Location location;
|
private Location location;
|
||||||
private float? _yaw; // Used for calculation ONLY!!! Doesn't reflect the client yaw
|
private float? _yaw; // Used for calculation ONLY!!! Doesn't reflect the client yaw
|
||||||
private float? _pitch; // Used for calculation ONLY!!! Doesn't reflect the client pitch
|
private float? _pitch; // Used for calculation ONLY!!! Doesn't reflect the client pitch
|
||||||
|
|
@ -114,7 +115,7 @@ namespace MinecraftClient
|
||||||
public int GetSequenceId() { return sequenceId; }
|
public int GetSequenceId() { return sequenceId; }
|
||||||
public float GetPitch() { return playerPitch; }
|
public float GetPitch() { return playerPitch; }
|
||||||
public World GetWorld() { return world; }
|
public World GetWorld() { return world; }
|
||||||
public Double GetServerTPS() { return averageTPS; }
|
public double GetServerTPS() { return averageTPS; }
|
||||||
public bool GetIsSupportPreviewsChat() { return isSupportPreviewsChat; }
|
public bool GetIsSupportPreviewsChat() { return isSupportPreviewsChat; }
|
||||||
public float GetHealth() { return playerHealth; }
|
public float GetHealth() { return playerHealth; }
|
||||||
public int GetSaturation() { return playerFoodSaturation; }
|
public int GetSaturation() { return playerFoodSaturation; }
|
||||||
|
|
@ -135,58 +136,28 @@ namespace MinecraftClient
|
||||||
|
|
||||||
public ILogger Log;
|
public ILogger Log;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Starts the main chat client
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="username">The chosen username of a premium Minecraft Account</param>
|
|
||||||
/// <param name="uuid">The player's UUID for online-mode authentication</param>
|
|
||||||
/// <param name="sessionID">A valid sessionID obtained after logging in</param>
|
|
||||||
/// <param name="server_ip">The server IP</param>
|
|
||||||
/// <param name="port">The server port to use</param>
|
|
||||||
/// <param name="protocolversion">Minecraft protocol version to use</param>
|
|
||||||
public McClient(string username, string uuid, string sessionID, PlayerKeyPair? playerKeyPair, int protocolversion, ForgeInfo forgeInfo, string server_ip, ushort port)
|
|
||||||
{
|
|
||||||
StartClient(username, uuid, sessionID, playerKeyPair, server_ip, port, protocolversion, forgeInfo, false, "");
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Starts the main chat client in single command sending mode
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="username">The chosen username of a premium Minecraft Account</param>
|
|
||||||
/// <param name="uuid">The player's UUID for online-mode authentication</param>
|
|
||||||
/// <param name="sessionID">A valid sessionID obtained after logging in</param>
|
|
||||||
/// <param name="server_ip">The server IP</param>
|
|
||||||
/// <param name="port">The server port to use</param>
|
|
||||||
/// <param name="protocolversion">Minecraft protocol version to use</param>
|
|
||||||
/// <param name="command">The text or command to send.</param>
|
|
||||||
public McClient(string username, string uuid, string sessionID, PlayerKeyPair? playerKeyPair, string server_ip, ushort port, int protocolversion, ForgeInfo forgeInfo, string command)
|
|
||||||
{
|
|
||||||
StartClient(username, uuid, sessionID, playerKeyPair, server_ip, port, protocolversion, forgeInfo, true, command);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Starts the main chat client, wich will login to the server using the MinecraftCom class.
|
/// Starts the main chat client, wich will login to the server using the MinecraftCom class.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="user">The chosen username of a premium Minecraft Account</param>
|
/// <param name="session">A valid session obtained with MinecraftCom.GetLogin()</param>
|
||||||
/// <param name="sessionID">A valid sessionID obtained with MinecraftCom.GetLogin()</param>
|
/// <param name="playerKeyPair">Key for message signing</param>
|
||||||
/// <param name="server_ip">The server IP</param>
|
/// <param name="server_ip">The server IP</param>
|
||||||
/// <param name="port">The server port to use</param>
|
/// <param name="port">The server port to use</param>
|
||||||
/// <param name="protocolversion">Minecraft protocol version to use</param>
|
/// <param name="protocolversion">Minecraft protocol version to use</param>
|
||||||
/// <param name="uuid">The player's UUID for online-mode authentication</param>
|
/// <param name="forgeInfo">ForgeInfo item stating that Forge is enabled</param>
|
||||||
/// <param name="singlecommand">If set to true, the client will send a single command and then disconnect from the server</param>
|
|
||||||
/// <param name="command">The text or command to send. Will only be sent if singlecommand is set to true.</param>
|
/// <param name="command">The text or command to send. Will only be sent if singlecommand is set to true.</param>
|
||||||
private void StartClient(string user, string uuid, string sessionID, PlayerKeyPair? playerKeyPair, string server_ip, ushort port, int protocolversion, ForgeInfo forgeInfo, bool singlecommand, string command)
|
public McClient(SessionToken session, PlayerKeyPair? playerKeyPair, string server_ip, ushort port, int protocolversion, ForgeInfo? forgeInfo, string? command)
|
||||||
{
|
{
|
||||||
terrainAndMovementsEnabled = Settings.TerrainAndMovements;
|
terrainAndMovementsEnabled = Settings.TerrainAndMovements;
|
||||||
inventoryHandlingEnabled = Settings.InventoryHandling;
|
inventoryHandlingEnabled = Settings.InventoryHandling;
|
||||||
entityHandlingEnabled = Settings.EntityHandling;
|
entityHandlingEnabled = Settings.EntityHandling;
|
||||||
|
|
||||||
bool retry = false;
|
bool retry = false;
|
||||||
this.sessionid = sessionID;
|
this.sessionid = session.ID;
|
||||||
if (!Guid.TryParse(uuid, out this.uuid))
|
if (!Guid.TryParse(session.PlayerID, out this.uuid))
|
||||||
this.uuid = Guid.Empty;
|
this.uuid = Guid.Empty;
|
||||||
this.uuidStr = uuid;
|
this.uuidStr = session.PlayerID;
|
||||||
this.username = user;
|
this.username = session.PlayerName;
|
||||||
this.host = server_ip;
|
this.host = server_ip;
|
||||||
this.port = port;
|
this.port = port;
|
||||||
this.protocolversion = protocolversion;
|
this.protocolversion = protocolversion;
|
||||||
|
|
@ -201,7 +172,7 @@ namespace MinecraftClient
|
||||||
Log.WarnEnabled = Settings.WarningMessages;
|
Log.WarnEnabled = Settings.WarningMessages;
|
||||||
Log.ErrorEnabled = Settings.ErrorMessages;
|
Log.ErrorEnabled = Settings.ErrorMessages;
|
||||||
|
|
||||||
if (!singlecommand)
|
if (command == null)
|
||||||
{
|
{
|
||||||
/* Load commands from Commands namespace */
|
/* Load commands from Commands namespace */
|
||||||
LoadCommands();
|
LoadCommands();
|
||||||
|
|
@ -238,7 +209,7 @@ namespace MinecraftClient
|
||||||
handler = Protocol.ProtocolHandler.GetProtocolHandler(client, protocolversion, forgeInfo, this);
|
handler = Protocol.ProtocolHandler.GetProtocolHandler(client, protocolversion, forgeInfo, this);
|
||||||
Log.Info(Translations.Get("mcc.version_supported"));
|
Log.Info(Translations.Get("mcc.version_supported"));
|
||||||
|
|
||||||
if (!singlecommand)
|
if (command == null)
|
||||||
{
|
{
|
||||||
timeoutdetector = new(new Thread(new ParameterizedThreadStart(TimeoutDetector)), new CancellationTokenSource());
|
timeoutdetector = new(new Thread(new ParameterizedThreadStart(TimeoutDetector)), new CancellationTokenSource());
|
||||||
timeoutdetector.Item1.Name = "MCC Connection timeout detector";
|
timeoutdetector.Item1.Name = "MCC Connection timeout detector";
|
||||||
|
|
@ -247,9 +218,9 @@ namespace MinecraftClient
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
if (handler.Login(this.playerKeyPair))
|
if (handler.Login(this.playerKeyPair, session))
|
||||||
{
|
{
|
||||||
if (singlecommand)
|
if (command != null)
|
||||||
{
|
{
|
||||||
handler.SendChatMessage(command, playerKeyPair);
|
handler.SendChatMessage(command, playerKeyPair);
|
||||||
Log.Info(Translations.Get("mcc.single_cmd", command));
|
Log.Info(Translations.Get("mcc.single_cmd", command));
|
||||||
|
|
@ -305,7 +276,7 @@ namespace MinecraftClient
|
||||||
ReconnectionAttemptsLeft--;
|
ReconnectionAttemptsLeft--;
|
||||||
Program.Restart();
|
Program.Restart();
|
||||||
}
|
}
|
||||||
else if (!singlecommand && Settings.interactiveMode)
|
else if (command == null && Settings.interactiveMode)
|
||||||
{
|
{
|
||||||
ConsoleInteractive.ConsoleReader.StopReadThread();
|
ConsoleInteractive.ConsoleReader.StopReadThread();
|
||||||
ConsoleInteractive.ConsoleReader.MessageReceived -= ConsoleReaderOnMessageReceived;
|
ConsoleInteractive.ConsoleReader.MessageReceived -= ConsoleReaderOnMessageReceived;
|
||||||
|
|
@ -315,6 +286,20 @@ namespace MinecraftClient
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Retrieve messages from the queue and send.
|
||||||
|
/// Note: requires external locking.
|
||||||
|
/// </summary>
|
||||||
|
private void TrySendMessageToServer()
|
||||||
|
{
|
||||||
|
while (chatQueue.Count > 0 && nextMessageSendTime < DateTime.Now)
|
||||||
|
{
|
||||||
|
string text = chatQueue.Dequeue();
|
||||||
|
handler.SendChatMessage(text, playerKeyPair);
|
||||||
|
nextMessageSendTime = DateTime.Now + Settings.messageCooldown;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Called ~10 times per second by the protocol handler
|
/// Called ~10 times per second by the protocol handler
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -329,22 +314,16 @@ namespace MinecraftClient
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
if (!(e is ThreadAbortException))
|
if (e is not ThreadAbortException)
|
||||||
{
|
|
||||||
Log.Warn("Update: Got error from " + bot.ToString() + ": " + e.ToString());
|
Log.Warn("Update: Got error from " + bot.ToString() + ": " + e.ToString());
|
||||||
}
|
else
|
||||||
else throw; //ThreadAbortException should not be caught
|
throw; //ThreadAbortException should not be caught
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
lock (chatQueue)
|
lock (chatQueue)
|
||||||
{
|
{
|
||||||
if (chatQueue.Count > 0 && nextMessageSendTime < DateTime.Now)
|
TrySendMessageToServer();
|
||||||
{
|
|
||||||
string text = chatQueue.Dequeue();
|
|
||||||
handler.SendChatMessage(text, playerKeyPair);
|
|
||||||
nextMessageSendTime = DateTime.Now + Settings.messageCooldown;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (terrainAndMovementsEnabled && locationReceived)
|
if (terrainAndMovementsEnabled && locationReceived)
|
||||||
|
|
@ -480,6 +459,8 @@ namespace MinecraftClient
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void OnConnectionLost(ChatBot.DisconnectReason reason, string message)
|
public void OnConnectionLost(ChatBot.DisconnectReason reason, string message)
|
||||||
{
|
{
|
||||||
|
handler.Dispose();
|
||||||
|
|
||||||
world.Clear();
|
world.Clear();
|
||||||
|
|
||||||
if (timeoutdetector != null)
|
if (timeoutdetector != null)
|
||||||
|
|
@ -571,7 +552,7 @@ namespace MinecraftClient
|
||||||
if (ConsoleIO.BasicIO && text.Length > 0 && text[0] == (char)0x00)
|
if (ConsoleIO.BasicIO && text.Length > 0 && text[0] == (char)0x00)
|
||||||
{
|
{
|
||||||
//Process a request from the GUI
|
//Process a request from the GUI
|
||||||
string[] command = text.Substring(1).Split((char)0x00);
|
string[] command = text[1..].Split((char)0x00);
|
||||||
switch (command[0].ToLower())
|
switch (command[0].ToLower())
|
||||||
{
|
{
|
||||||
case "autocomplete":
|
case "autocomplete":
|
||||||
|
|
@ -716,10 +697,10 @@ namespace MinecraftClient
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Command cmd = (Command)Activator.CreateInstance(type);
|
Command cmd = (Command)Activator.CreateInstance(type);
|
||||||
cmds[cmd.CmdName.ToLower()] = cmd;
|
cmds[Settings.ToLowerIfNeed(cmd.CmdName)] = cmd;
|
||||||
cmd_names.Add(cmd.CmdName.ToLower());
|
cmd_names.Add(Settings.ToLowerIfNeed(cmd.CmdName));
|
||||||
foreach (string alias in cmd.getCMDAliases())
|
foreach (string alias in cmd.getCMDAliases())
|
||||||
cmds[alias.ToLower()] = cmd;
|
cmds[Settings.ToLowerIfNeed(alias)] = cmd;
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
|
@ -773,6 +754,17 @@ namespace MinecraftClient
|
||||||
InvokeOnMainThread(() => { task(); return true; });
|
InvokeOnMainThread(() => { task(); return true; });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clear all tasks
|
||||||
|
/// </summary>
|
||||||
|
public void ClearTasks()
|
||||||
|
{
|
||||||
|
lock (threadTasksLock)
|
||||||
|
{
|
||||||
|
threadTasks.Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Check if running on a different thread and InvokeOnMainThread is required
|
/// Check if running on a different thread and InvokeOnMainThread is required
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -784,7 +776,7 @@ namespace MinecraftClient
|
||||||
int callingThreadId = Thread.CurrentThread.ManagedThreadId;
|
int callingThreadId = Thread.CurrentThread.ManagedThreadId;
|
||||||
if (handler != null)
|
if (handler != null)
|
||||||
{
|
{
|
||||||
return handler.GetNetReadThreadId() != callingThreadId;
|
return handler.GetNetMainThreadId() != callingThreadId;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
@ -1143,18 +1135,20 @@ namespace MinecraftClient
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="text">Text to send to the server</param>
|
/// <param name="text">Text to send to the server</param>
|
||||||
public void SendText(string text)
|
public void SendText(string text)
|
||||||
{
|
|
||||||
lock (chatQueue)
|
|
||||||
{
|
{
|
||||||
if (String.IsNullOrEmpty(text))
|
if (String.IsNullOrEmpty(text))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
int maxLength = handler.GetMaxChatMessageLength();
|
int maxLength = handler.GetMaxChatMessageLength();
|
||||||
|
|
||||||
|
lock (chatQueue)
|
||||||
|
{
|
||||||
if (text.Length > maxLength) //Message is too long?
|
if (text.Length > maxLength) //Message is too long?
|
||||||
{
|
{
|
||||||
if (text[0] == '/')
|
if (text[0] == '/')
|
||||||
{
|
{
|
||||||
//Send the first 100/256 chars of the command
|
//Send the first 100/256 chars of the command
|
||||||
text = text.Substring(0, maxLength);
|
text = text[..maxLength];
|
||||||
chatQueue.Enqueue(text);
|
chatQueue.Enqueue(text);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
@ -1162,13 +1156,16 @@ namespace MinecraftClient
|
||||||
//Split the message into several messages
|
//Split the message into several messages
|
||||||
while (text.Length > maxLength)
|
while (text.Length > maxLength)
|
||||||
{
|
{
|
||||||
chatQueue.Enqueue(text.Substring(0, maxLength));
|
chatQueue.Enqueue(text[..maxLength]);
|
||||||
text = text.Substring(maxLength, text.Length - maxLength);
|
text = text[maxLength..];
|
||||||
}
|
}
|
||||||
chatQueue.Enqueue(text);
|
chatQueue.Enqueue(text);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else chatQueue.Enqueue(text);
|
else
|
||||||
|
chatQueue.Enqueue(text);
|
||||||
|
|
||||||
|
TrySendMessageToServer();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -1927,6 +1924,8 @@ namespace MinecraftClient
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void OnRespawn()
|
public void OnRespawn()
|
||||||
{
|
{
|
||||||
|
ClearTasks();
|
||||||
|
|
||||||
if (terrainAndMovementsRequested)
|
if (terrainAndMovementsRequested)
|
||||||
{
|
{
|
||||||
terrainAndMovementsEnabled = true;
|
terrainAndMovementsEnabled = true;
|
||||||
|
|
|
||||||
|
|
@ -36,6 +36,7 @@
|
||||||
</PackageReference>
|
</PackageReference>
|
||||||
<PackageReference Include="Microsoft.Windows.Compatibility" Version="5.0.2" />
|
<PackageReference Include="Microsoft.Windows.Compatibility" Version="5.0.2" />
|
||||||
<PackageReference Include="SingleFileExtractor.Core" Version="1.0.1" />
|
<PackageReference Include="SingleFileExtractor.Core" Version="1.0.1" />
|
||||||
|
<PackageReference Include="System.Text.Encoding.CodePages" Version="6.0.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Remove="config\ChatBots\AutoLook.cs" />
|
<Compile Remove="config\ChatBots\AutoLook.cs" />
|
||||||
|
|
|
||||||
|
|
@ -16,6 +16,7 @@ using MinecraftClient.WinAPI;
|
||||||
using MinecraftClient.Protocol.Keys;
|
using MinecraftClient.Protocol.Keys;
|
||||||
using System.Security.Cryptography;
|
using System.Security.Cryptography;
|
||||||
using System.Xml.Linq;
|
using System.Xml.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace MinecraftClient
|
namespace MinecraftClient
|
||||||
{
|
{
|
||||||
|
|
@ -51,6 +52,28 @@ namespace MinecraftClient
|
||||||
/// </summary>
|
/// </summary>
|
||||||
static void Main(string[] args)
|
static void Main(string[] args)
|
||||||
{
|
{
|
||||||
|
new Thread(() =>
|
||||||
|
{
|
||||||
|
//Take advantage of Windows 10 / Mac / Linux UTF-8 console
|
||||||
|
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
||||||
|
{
|
||||||
|
// If we're on windows, check if our version is Win10 or greater.
|
||||||
|
if (WindowsVersion.WinMajorVersion >= 10)
|
||||||
|
Console.OutputEncoding = Console.InputEncoding = Encoding.UTF8;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Apply to all other operating systems.
|
||||||
|
Console.OutputEncoding = Console.InputEncoding = Encoding.UTF8;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fix issue #2119
|
||||||
|
Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
|
||||||
|
|
||||||
|
// "ToLower" require "CultureInfo" to be initialized on first run, which can take a lot of time.
|
||||||
|
_ = "a".ToLower();
|
||||||
|
}).Start();
|
||||||
|
|
||||||
//Setup ConsoleIO
|
//Setup ConsoleIO
|
||||||
ConsoleIO.LogPrefix = "§8[MCC] ";
|
ConsoleIO.LogPrefix = "§8[MCC] ";
|
||||||
if (args.Length >= 1 && args[args.Length - 1] == "BasicIO" || args.Length >= 1 && args[args.Length - 1] == "BasicIO-NoColor")
|
if (args.Length >= 1 && args[args.Length - 1] == "BasicIO" || args.Length >= 1 && args[args.Length - 1] == "BasicIO-NoColor")
|
||||||
|
|
@ -81,21 +104,8 @@ namespace MinecraftClient
|
||||||
ConsoleIO.DebugReadInput();
|
ConsoleIO.DebugReadInput();
|
||||||
}
|
}
|
||||||
|
|
||||||
//Take advantage of Windows 10 / Mac / Linux UTF-8 console
|
|
||||||
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
|
||||||
{
|
|
||||||
// If we're on windows, check if our version is Win10 or greater.
|
|
||||||
if (WindowsVersion.WinMajorVersion >= 10)
|
|
||||||
Console.OutputEncoding = Console.InputEncoding = Encoding.UTF8;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Apply to all other operating systems.
|
|
||||||
Console.OutputEncoding = Console.InputEncoding = Encoding.UTF8;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Process ini configuration file
|
//Process ini configuration file
|
||||||
if (args.Length >= 1 && System.IO.File.Exists(args[0]) && System.IO.Path.GetExtension(args[0]).ToLower() == ".ini")
|
if (args.Length >= 1 && System.IO.File.Exists(args[0]) && Settings.ToLowerIfNeed(Path.GetExtension(args[0])) == ".ini")
|
||||||
{
|
{
|
||||||
Settings.LoadFile(args[0]);
|
Settings.LoadFile(args[0]);
|
||||||
|
|
||||||
|
|
@ -156,7 +166,7 @@ namespace MinecraftClient
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(dataGenerator) || !(dataGenerator.ToLower().Equals("entity") || dataGenerator.ToLower().Equals("item") || dataGenerator.ToLower().Equals("block")))
|
if (string.IsNullOrEmpty(dataGenerator) || !(Settings.ToLowerIfNeed(dataGenerator).Equals("entity") || Settings.ToLowerIfNeed(dataGenerator).Equals("item") || Settings.ToLowerIfNeed(dataGenerator).Equals("block")))
|
||||||
{
|
{
|
||||||
Console.WriteLine(Translations.Get("error.generator.invalid"));
|
Console.WriteLine(Translations.Get("error.generator.invalid"));
|
||||||
Console.WriteLine(Translations.Get("error.usage") + " MinecraftClient.exe --data-generator=<entity|item|block> --data-path=\"<path to resources.json>\"");
|
Console.WriteLine(Translations.Get("error.usage") + " MinecraftClient.exe --data-generator=<entity|item|block> --data-path=\"<path to resources.json>\"");
|
||||||
|
|
@ -243,7 +253,7 @@ namespace MinecraftClient
|
||||||
Settings.Login = ConsoleIO.ReadLine();
|
Settings.Login = ConsoleIO.ReadLine();
|
||||||
}
|
}
|
||||||
if (Settings.Password == ""
|
if (Settings.Password == ""
|
||||||
&& (Settings.SessionCaching == CacheType.None || !SessionCache.Contains(Settings.Login.ToLower()))
|
&& (Settings.SessionCaching == CacheType.None || !SessionCache.Contains(Settings.ToLowerIfNeed(Settings.Login)))
|
||||||
&& !useBrowser)
|
&& !useBrowser)
|
||||||
{
|
{
|
||||||
RequestPassword();
|
RequestPassword();
|
||||||
|
|
@ -284,6 +294,7 @@ namespace MinecraftClient
|
||||||
|
|
||||||
ProtocolHandler.LoginResult result = ProtocolHandler.LoginResult.LoginRequired;
|
ProtocolHandler.LoginResult result = ProtocolHandler.LoginResult.LoginRequired;
|
||||||
|
|
||||||
|
string loginLower = Settings.ToLowerIfNeed(Settings.Login);
|
||||||
if (Settings.Password == "-")
|
if (Settings.Password == "-")
|
||||||
{
|
{
|
||||||
Translations.WriteLineFormatted("mcc.offline");
|
Translations.WriteLineFormatted("mcc.offline");
|
||||||
|
|
@ -294,18 +305,27 @@ namespace MinecraftClient
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// Validate cached session or login new session.
|
// Validate cached session or login new session.
|
||||||
if (Settings.SessionCaching != CacheType.None && SessionCache.Contains(Settings.Login.ToLower()))
|
if (Settings.SessionCaching != CacheType.None && SessionCache.Contains(loginLower))
|
||||||
{
|
{
|
||||||
session = SessionCache.Get(Settings.Login.ToLower());
|
session = SessionCache.Get(loginLower);
|
||||||
result = ProtocolHandler.GetTokenValidation(session);
|
result = ProtocolHandler.GetTokenValidation(session);
|
||||||
if (result != ProtocolHandler.LoginResult.Success)
|
if (result != ProtocolHandler.LoginResult.Success)
|
||||||
{
|
{
|
||||||
Translations.WriteLineFormatted("mcc.session_invalid");
|
Translations.WriteLineFormatted("mcc.session_invalid");
|
||||||
// Try to refresh access token
|
// Try to refresh access token
|
||||||
if (!string.IsNullOrWhiteSpace(session.RefreshToken))
|
if (!string.IsNullOrWhiteSpace(session.RefreshToken))
|
||||||
|
{
|
||||||
|
try
|
||||||
{
|
{
|
||||||
result = ProtocolHandler.MicrosoftLoginRefresh(session.RefreshToken, out session);
|
result = ProtocolHandler.MicrosoftLoginRefresh(session.RefreshToken, out session);
|
||||||
}
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
ConsoleIO.WriteLine("Refresh access token fail: " + ex.Message);
|
||||||
|
result = ProtocolHandler.LoginResult.InvalidResponse;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (result != ProtocolHandler.LoginResult.Success
|
if (result != ProtocolHandler.LoginResult.Success
|
||||||
&& Settings.Password == ""
|
&& Settings.Password == ""
|
||||||
&& Settings.AccountType == ProtocolHandler.AccountType.Mojang)
|
&& Settings.AccountType == ProtocolHandler.AccountType.Mojang)
|
||||||
|
|
@ -322,9 +342,10 @@ namespace MinecraftClient
|
||||||
}
|
}
|
||||||
|
|
||||||
if (result == ProtocolHandler.LoginResult.Success && Settings.SessionCaching != CacheType.None)
|
if (result == ProtocolHandler.LoginResult.Success && Settings.SessionCaching != CacheType.None)
|
||||||
{
|
SessionCache.Store(loginLower, session);
|
||||||
SessionCache.Store(Settings.Login.ToLower(), session);
|
|
||||||
}
|
if (result == ProtocolHandler.LoginResult.Success)
|
||||||
|
session.SessionPreCheckTask = Task.Factory.StartNew(() => session.SessionPreCheck());
|
||||||
|
|
||||||
if (result == ProtocolHandler.LoginResult.Success)
|
if (result == ProtocolHandler.LoginResult.Success)
|
||||||
{
|
{
|
||||||
|
|
@ -338,9 +359,9 @@ namespace MinecraftClient
|
||||||
Translations.WriteLineFormatted(cacheKeyLoaded ? "debug.keys_cache_ok" : "debug.keys_cache_fail");
|
Translations.WriteLineFormatted(cacheKeyLoaded ? "debug.keys_cache_ok" : "debug.keys_cache_fail");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Settings.ProfileKeyCaching != CacheType.None && KeysCache.Contains(Settings.Login.ToLower()))
|
if (Settings.ProfileKeyCaching != CacheType.None && KeysCache.Contains(loginLower))
|
||||||
{
|
{
|
||||||
playerKeyPair = KeysCache.Get(Settings.Login.ToLower());
|
playerKeyPair = KeysCache.Get(loginLower);
|
||||||
if (playerKeyPair.NeedRefresh())
|
if (playerKeyPair.NeedRefresh())
|
||||||
Translations.WriteLineFormatted("mcc.profile_key_invalid");
|
Translations.WriteLineFormatted("mcc.profile_key_invalid");
|
||||||
else
|
else
|
||||||
|
|
@ -350,10 +371,10 @@ namespace MinecraftClient
|
||||||
if (playerKeyPair == null || playerKeyPair.NeedRefresh())
|
if (playerKeyPair == null || playerKeyPair.NeedRefresh())
|
||||||
{
|
{
|
||||||
Translations.WriteLineFormatted("mcc.fetching_key");
|
Translations.WriteLineFormatted("mcc.fetching_key");
|
||||||
playerKeyPair = KeyUtils.GetKeys(session.ID);
|
playerKeyPair = KeyUtils.GetNewProfileKeys(session.ID);
|
||||||
if (Settings.ProfileKeyCaching != CacheType.None && playerKeyPair != null)
|
if (Settings.ProfileKeyCaching != CacheType.None && playerKeyPair != null)
|
||||||
{
|
{
|
||||||
KeysCache.Store(Settings.Login.ToLower(), playerKeyPair);
|
KeysCache.Store(loginLower, playerKeyPair);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -425,7 +446,7 @@ namespace MinecraftClient
|
||||||
int protocolversion = 0;
|
int protocolversion = 0;
|
||||||
ForgeInfo? forgeInfo = null;
|
ForgeInfo? forgeInfo = null;
|
||||||
|
|
||||||
if (Settings.ServerVersion != "" && Settings.ServerVersion.ToLower() != "auto")
|
if (Settings.ServerVersion != "" && Settings.ToLowerIfNeed(Settings.ServerVersion) != "auto")
|
||||||
{
|
{
|
||||||
protocolversion = Protocol.ProtocolHandler.MCVer2ProtocolVersion(Settings.ServerVersion);
|
protocolversion = Protocol.ProtocolHandler.MCVer2ProtocolVersion(Settings.ServerVersion);
|
||||||
|
|
||||||
|
|
@ -476,11 +497,8 @@ namespace MinecraftClient
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
//Start the main TCP client
|
//Start the main TCP client
|
||||||
if (Settings.SingleCommand != "")
|
string? command = String.IsNullOrEmpty(Settings.SingleCommand) ? null : Settings.SingleCommand;
|
||||||
{
|
client = new McClient(session, playerKeyPair, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, command);
|
||||||
client = new McClient(session.PlayerName, session.PlayerID, session.ID, playerKeyPair, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, Settings.SingleCommand);
|
|
||||||
}
|
|
||||||
else client = new McClient(session.PlayerName, session.PlayerID, session.ID, playerKeyPair, protocolversion, forgeInfo, Settings.ServerIP, Settings.ServerPort);
|
|
||||||
|
|
||||||
//Update console title
|
//Update console title
|
||||||
if (Settings.ConsoleTitle != "")
|
if (Settings.ConsoleTitle != "")
|
||||||
|
|
|
||||||
|
|
@ -63,6 +63,8 @@
|
||||||
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
namespace Ionic.Zlib
|
namespace Ionic.Zlib
|
||||||
{
|
{
|
||||||
sealed class InflateBlocks
|
sealed class InflateBlocks
|
||||||
|
|
@ -139,7 +141,6 @@ namespace Ionic.Zlib
|
||||||
return oldCheck;
|
return oldCheck;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
internal int Process(int r)
|
internal int Process(int r)
|
||||||
{
|
{
|
||||||
int t; // temporary storage
|
int t; // temporary storage
|
||||||
|
|
@ -799,6 +800,7 @@ namespace Ionic.Zlib
|
||||||
tree = null;
|
tree = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
internal int Process(InflateBlocks blocks, int r)
|
internal int Process(InflateBlocks blocks, int r)
|
||||||
{
|
{
|
||||||
int j; // temporary storage
|
int j; // temporary storage
|
||||||
|
|
@ -1160,7 +1162,7 @@ namespace Ionic.Zlib
|
||||||
// (the maximum string length) and number of input bytes available
|
// (the maximum string length) and number of input bytes available
|
||||||
// at least ten. The ten bytes are six bytes for the longest length/
|
// at least ten. The ten bytes are six bytes for the longest length/
|
||||||
// distance pair plus four bytes for overloading the bit buffer.
|
// distance pair plus four bytes for overloading the bit buffer.
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
|
||||||
internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
|
internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
|
||||||
{
|
{
|
||||||
int t; // temporary pointer
|
int t; // temporary pointer
|
||||||
|
|
|
||||||
|
|
@ -89,6 +89,7 @@
|
||||||
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using Interop=System.Runtime.InteropServices;
|
using Interop=System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ionic.Zlib
|
namespace Ionic.Zlib
|
||||||
|
|
@ -491,6 +492,7 @@ namespace Ionic.Zlib
|
||||||
/// adler = Adler.Adler32(adler, buffer, index, length);
|
/// adler = Adler.Adler32(adler, buffer, index, length);
|
||||||
/// </code>
|
/// </code>
|
||||||
/// </example>
|
/// </example>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public static uint Adler32(uint adler, byte[] buf, int index, int len)
|
public static uint Adler32(uint adler, byte[] buf, int index, int len)
|
||||||
{
|
{
|
||||||
if (buf == null)
|
if (buf == null)
|
||||||
|
|
|
||||||
|
|
@ -26,6 +26,7 @@
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
namespace Ionic.Zlib
|
namespace Ionic.Zlib
|
||||||
{
|
{
|
||||||
|
|
@ -413,7 +414,6 @@ namespace Ionic.Zlib
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public override System.Int32 Read(System.Byte[] buffer, System.Int32 offset, System.Int32 count)
|
public override System.Int32 Read(System.Byte[] buffer, System.Int32 offset, System.Int32 count)
|
||||||
{
|
{
|
||||||
// According to MS documentation, any implementation of the IO.Stream.Read function must:
|
// According to MS documentation, any implementation of the IO.Stream.Read function must:
|
||||||
|
|
|
||||||
|
|
@ -65,6 +65,7 @@
|
||||||
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using Interop=System.Runtime.InteropServices;
|
using Interop=System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ionic.Zlib
|
namespace Ionic.Zlib
|
||||||
|
|
|
||||||
|
|
@ -27,6 +27,7 @@
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
namespace Ionic.Zlib
|
namespace Ionic.Zlib
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -8,6 +8,7 @@ using MinecraftClient.Crypto;
|
||||||
using MinecraftClient.Inventory;
|
using MinecraftClient.Inventory;
|
||||||
using MinecraftClient.Mapping.EntityPalettes;
|
using MinecraftClient.Mapping.EntityPalettes;
|
||||||
using MinecraftClient.Inventory.ItemPalettes;
|
using MinecraftClient.Inventory.ItemPalettes;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
namespace MinecraftClient.Protocol.Handlers
|
namespace MinecraftClient.Protocol.Handlers
|
||||||
{
|
{
|
||||||
|
|
@ -36,6 +37,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// <param name="offset">Amount of bytes to read</param>
|
/// <param name="offset">Amount of bytes to read</param>
|
||||||
/// <param name="cache">Cache of bytes to read from</param>
|
/// <param name="cache">Cache of bytes to read from</param>
|
||||||
/// <returns>The data read from the cache as an array</returns>
|
/// <returns>The data read from the cache as an array</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public byte[] ReadData(int offset, Queue<byte> cache)
|
public byte[] ReadData(int offset, Queue<byte> cache)
|
||||||
{
|
{
|
||||||
byte[] result = new byte[offset];
|
byte[] result = new byte[offset];
|
||||||
|
|
@ -44,11 +46,36 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Read some data from a cache of bytes and remove it from the cache
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="cache">Cache of bytes to read from</param>
|
||||||
|
/// <param name="dest">Storage results</param>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
|
public void ReadDataReverse(Queue<byte> cache, Span<byte> dest)
|
||||||
|
{
|
||||||
|
for (int i = (dest.Length - 1); i >= 0; --i)
|
||||||
|
dest[i] = cache.Dequeue();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Remove some data from the cache
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="offset">Amount of bytes to drop</param>
|
||||||
|
/// <param name="cache">Cache of bytes to drop</param>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
|
public void DropData(int offset, Queue<byte> cache)
|
||||||
|
{
|
||||||
|
while (offset-- > 0)
|
||||||
|
cache.Dequeue();
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Read a string from a cache of bytes and remove it from the cache
|
/// Read a string from a cache of bytes and remove it from the cache
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="cache">Cache of bytes to read from</param>
|
/// <param name="cache">Cache of bytes to read from</param>
|
||||||
/// <returns>The string</returns>
|
/// <returns>The string</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public string ReadNextString(Queue<byte> cache)
|
public string ReadNextString(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
int length = ReadNextVarInt(cache);
|
int length = ReadNextVarInt(cache);
|
||||||
|
|
@ -59,10 +86,21 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
else return "";
|
else return "";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Skip a string from a cache of bytes and remove it from the cache
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="cache">Cache of bytes to read from</param>
|
||||||
|
public void SkipNextString(Queue<byte> cache)
|
||||||
|
{
|
||||||
|
int length = ReadNextVarInt(cache);
|
||||||
|
DropData(length, cache);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Read a boolean from a cache of bytes and remove it from the cache
|
/// Read a boolean from a cache of bytes and remove it from the cache
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>The boolean value</returns>
|
/// <returns>The boolean value</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public bool ReadNextBool(Queue<byte> cache)
|
public bool ReadNextBool(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
return ReadNextByte(cache) != 0x00;
|
return ReadNextByte(cache) != 0x00;
|
||||||
|
|
@ -72,55 +110,65 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// Read a short integer from a cache of bytes and remove it from the cache
|
/// Read a short integer from a cache of bytes and remove it from the cache
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>The short integer value</returns>
|
/// <returns>The short integer value</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public short ReadNextShort(Queue<byte> cache)
|
public short ReadNextShort(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
byte[] rawValue = ReadData(2, cache);
|
Span<byte> rawValue = stackalloc byte[2];
|
||||||
Array.Reverse(rawValue); //Endianness
|
for (int i = (2 - 1); i >= 0; --i) //Endianness
|
||||||
return BitConverter.ToInt16(rawValue, 0);
|
rawValue[i] = cache.Dequeue();
|
||||||
|
return BitConverter.ToInt16(rawValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Read an integer from a cache of bytes and remove it from the cache
|
/// Read an integer from a cache of bytes and remove it from the cache
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>The integer value</returns>
|
/// <returns>The integer value</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public int ReadNextInt(Queue<byte> cache)
|
public int ReadNextInt(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
byte[] rawValue = ReadData(4, cache);
|
Span<byte> rawValue = stackalloc byte[4];
|
||||||
Array.Reverse(rawValue); //Endianness
|
for (int i = (4 - 1); i >= 0; --i) //Endianness
|
||||||
return BitConverter.ToInt32(rawValue, 0);
|
rawValue[i] = cache.Dequeue();
|
||||||
|
return BitConverter.ToInt32(rawValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Read a long integer from a cache of bytes and remove it from the cache
|
/// Read a long integer from a cache of bytes and remove it from the cache
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>The unsigned long integer value</returns>
|
/// <returns>The unsigned long integer value</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public long ReadNextLong(Queue<byte> cache)
|
public long ReadNextLong(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
byte[] rawValue = ReadData(8, cache);
|
Span<byte> rawValue = stackalloc byte[8];
|
||||||
Array.Reverse(rawValue); //Endianness
|
for (int i = (8 - 1); i >= 0; --i) //Endianness
|
||||||
return BitConverter.ToInt64(rawValue, 0);
|
rawValue[i] = cache.Dequeue();
|
||||||
|
return BitConverter.ToInt64(rawValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Read an unsigned short integer from a cache of bytes and remove it from the cache
|
/// Read an unsigned short integer from a cache of bytes and remove it from the cache
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>The unsigned short integer value</returns>
|
/// <returns>The unsigned short integer value</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public ushort ReadNextUShort(Queue<byte> cache)
|
public ushort ReadNextUShort(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
byte[] rawValue = ReadData(2, cache);
|
Span<byte> rawValue = stackalloc byte[2];
|
||||||
Array.Reverse(rawValue); //Endianness
|
for (int i = (2 - 1); i >= 0; --i) //Endianness
|
||||||
return BitConverter.ToUInt16(rawValue, 0);
|
rawValue[i] = cache.Dequeue();
|
||||||
|
return BitConverter.ToUInt16(rawValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Read an unsigned long integer from a cache of bytes and remove it from the cache
|
/// Read an unsigned long integer from a cache of bytes and remove it from the cache
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>The unsigned long integer value</returns>
|
/// <returns>The unsigned long integer value</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public ulong ReadNextULong(Queue<byte> cache)
|
public ulong ReadNextULong(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
byte[] rawValue = ReadData(8, cache);
|
Span<byte> rawValue = stackalloc byte[8];
|
||||||
Array.Reverse(rawValue); //Endianness
|
for (int i = (8 - 1); i >= 0; --i) //Endianness
|
||||||
return BitConverter.ToUInt64(rawValue, 0);
|
rawValue[i] = cache.Dequeue();
|
||||||
|
return BitConverter.ToUInt64(rawValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
@ -143,12 +191,12 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
y = (int)((locEncoded >> 26) & 0xFFF);
|
y = (int)((locEncoded >> 26) & 0xFFF);
|
||||||
z = (int)(locEncoded << 38 >> 38);
|
z = (int)(locEncoded << 38 >> 38);
|
||||||
}
|
}
|
||||||
if (x >= 33554432)
|
if (x >= 0x02000000) // 33,554,432
|
||||||
x -= 67108864;
|
x -= 0x04000000; // 67,108,864
|
||||||
if (y >= 2048)
|
if (y >= 0x00000800) // 2,048
|
||||||
y -= 4096;
|
y -= 0x00001000; // 4,096
|
||||||
if (z >= 33554432)
|
if (z >= 0x02000000) // 33,554,432
|
||||||
z -= 67108864;
|
z -= 0x04000000; // 67,108,864
|
||||||
return new Location(x, y, z);
|
return new Location(x, y, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -172,7 +220,9 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// <returns>The uuid</returns>
|
/// <returns>The uuid</returns>
|
||||||
public Guid ReadNextUUID(Queue<byte> cache)
|
public Guid ReadNextUUID(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
byte[] javaUUID = ReadData(16, cache);
|
Span<byte> javaUUID = stackalloc byte[16];
|
||||||
|
for (int i = 0; i < 16; ++i)
|
||||||
|
javaUUID[i] = cache.Dequeue();
|
||||||
Guid guid = new Guid(javaUUID);
|
Guid guid = new Guid(javaUUID);
|
||||||
if (BitConverter.IsLittleEndian)
|
if (BitConverter.IsLittleEndian)
|
||||||
guid = guid.ToLittleEndian();
|
guid = guid.ToLittleEndian();
|
||||||
|
|
@ -184,6 +234,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="cache">Cache of bytes to read from</param>
|
/// <param name="cache">Cache of bytes to read from</param>
|
||||||
/// <returns>The byte array</returns>
|
/// <returns>The byte array</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public byte[] ReadNextByteArray(Queue<byte> cache)
|
public byte[] ReadNextByteArray(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
int len = protocolversion >= Protocol18Handler.MC_1_8_Version
|
int len = protocolversion >= Protocol18Handler.MC_1_8_Version
|
||||||
|
|
@ -196,6 +247,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// Reads a length-prefixed array of unsigned long integers and removes it from the cache
|
/// Reads a length-prefixed array of unsigned long integers and removes it from the cache
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>The unsigned long integer values</returns>
|
/// <returns>The unsigned long integer values</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public ulong[] ReadNextULongArray(Queue<byte> cache)
|
public ulong[] ReadNextULongArray(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
int len = ReadNextVarInt(cache);
|
int len = ReadNextVarInt(cache);
|
||||||
|
|
@ -209,39 +261,44 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// Read a double from a cache of bytes and remove it from the cache
|
/// Read a double from a cache of bytes and remove it from the cache
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>The double value</returns>
|
/// <returns>The double value</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public double ReadNextDouble(Queue<byte> cache)
|
public double ReadNextDouble(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
byte[] rawValue = ReadData(8, cache);
|
Span<byte> rawValue = stackalloc byte[8];
|
||||||
Array.Reverse(rawValue); //Endianness
|
for (int i = (8 - 1); i >= 0; --i) //Endianness
|
||||||
return BitConverter.ToDouble(rawValue, 0);
|
rawValue[i] = cache.Dequeue();
|
||||||
|
return BitConverter.ToDouble(rawValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Read a float from a cache of bytes and remove it from the cache
|
/// Read a float from a cache of bytes and remove it from the cache
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>The float value</returns>
|
/// <returns>The float value</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public float ReadNextFloat(Queue<byte> cache)
|
public float ReadNextFloat(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
byte[] rawValue = ReadData(4, cache);
|
Span<byte> rawValue = stackalloc byte[4];
|
||||||
Array.Reverse(rawValue); //Endianness
|
for (int i = (4 - 1); i >= 0; --i) //Endianness
|
||||||
return BitConverter.ToSingle(rawValue, 0);
|
rawValue[i] = cache.Dequeue();
|
||||||
|
return BitConverter.ToSingle(rawValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Read an integer from the network
|
/// Read an integer from the network
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>The integer</returns>
|
/// <returns>The integer</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public int ReadNextVarIntRAW(SocketWrapper socket)
|
public int ReadNextVarIntRAW(SocketWrapper socket)
|
||||||
{
|
{
|
||||||
int i = 0;
|
int i = 0;
|
||||||
int j = 0;
|
int j = 0;
|
||||||
int k = 0;
|
byte b;
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
k = socket.ReadDataRAW(1)[0];
|
b = socket.ReadDataRAW(1)[0];
|
||||||
i |= (k & 0x7F) << j++ * 7;
|
i |= (b & 0x7F) << j++ * 7;
|
||||||
if (j > 5) throw new OverflowException("VarInt too big");
|
if (j > 5) throw new OverflowException("VarInt too big");
|
||||||
if ((k & 0x80) != 128) break;
|
if ((b & 0x80) != 128) break;
|
||||||
}
|
}
|
||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
|
|
@ -251,19 +308,18 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="cache">Cache of bytes to read from</param>
|
/// <param name="cache">Cache of bytes to read from</param>
|
||||||
/// <returns>The integer</returns>
|
/// <returns>The integer</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public int ReadNextVarInt(Queue<byte> cache)
|
public int ReadNextVarInt(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
string rawData = BitConverter.ToString(cache.ToArray());
|
|
||||||
int i = 0;
|
int i = 0;
|
||||||
int j = 0;
|
int j = 0;
|
||||||
int k = 0;
|
byte b;
|
||||||
while (true)
|
do
|
||||||
{
|
{
|
||||||
k = ReadNextByte(cache);
|
b = cache.Dequeue();
|
||||||
i |= (k & 0x7F) << j++ * 7;
|
i |= (b & 0x7F) << j++ * 7;
|
||||||
if (j > 5) throw new OverflowException("VarInt too big " + rawData);
|
if (j > 5) throw new OverflowException("VarInt too big");
|
||||||
if ((k & 0x80) != 128) break;
|
} while ((b & 0x80) == 128);
|
||||||
}
|
|
||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -271,14 +327,13 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// Skip a VarInt from a cache of bytes with better performance
|
/// Skip a VarInt from a cache of bytes with better performance
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="cache">Cache of bytes to read from</param>
|
/// <param name="cache">Cache of bytes to read from</param>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public void SkipNextVarInt(Queue<byte> cache)
|
public void SkipNextVarInt(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
while (true)
|
while (true)
|
||||||
{
|
|
||||||
if ((ReadNextByte(cache) & 0x80) != 128)
|
if ((ReadNextByte(cache) & 0x80) != 128)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Read an "extended short", which is actually an int of some kind, from the cache of bytes.
|
/// Read an "extended short", which is actually an int of some kind, from the cache of bytes.
|
||||||
|
|
@ -328,6 +383,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// Read a single byte from a cache of bytes and remove it from the cache
|
/// Read a single byte from a cache of bytes and remove it from the cache
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>The byte that was read</returns>
|
/// <returns>The byte that was read</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public byte ReadNextByte(Queue<byte> cache)
|
public byte ReadNextByte(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
byte result = cache.Dequeue();
|
byte result = cache.Dequeue();
|
||||||
|
|
|
||||||
|
|
@ -10,6 +10,7 @@ using System.Security.Cryptography;
|
||||||
using MinecraftClient.Mapping;
|
using MinecraftClient.Mapping;
|
||||||
using MinecraftClient.Inventory;
|
using MinecraftClient.Inventory;
|
||||||
using MinecraftClient.Protocol.Keys;
|
using MinecraftClient.Protocol.Keys;
|
||||||
|
using MinecraftClient.Protocol.Session;
|
||||||
using MinecraftClient.Protocol.Message;
|
using MinecraftClient.Protocol.Message;
|
||||||
|
|
||||||
namespace MinecraftClient.Protocol.Handlers
|
namespace MinecraftClient.Protocol.Handlers
|
||||||
|
|
@ -26,7 +27,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
private bool encrypted = false;
|
private bool encrypted = false;
|
||||||
private int protocolversion;
|
private int protocolversion;
|
||||||
private Tuple<Thread, CancellationTokenSource>? netRead = null;
|
private Tuple<Thread, CancellationTokenSource>? netRead = null;
|
||||||
Crypto.IAesStream s;
|
Crypto.AesCfb8Stream s;
|
||||||
TcpClient c;
|
TcpClient c;
|
||||||
|
|
||||||
public Protocol16Handler(TcpClient Client, int ProtocolVersion, IMinecraftComHandler Handler)
|
public Protocol16Handler(TcpClient Client, int ProtocolVersion, IMinecraftComHandler Handler)
|
||||||
|
|
@ -218,7 +219,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// Get net read thread (main thread) ID
|
/// Get net read thread (main thread) ID
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>Net read thread ID</returns>
|
/// <returns>Net read thread ID</returns>
|
||||||
public int GetNetReadThreadId()
|
public int GetNetMainThreadId()
|
||||||
{
|
{
|
||||||
return netRead != null ? netRead.Item1.ManagedThreadId : -1;
|
return netRead != null ? netRead.Item1.ManagedThreadId : -1;
|
||||||
}
|
}
|
||||||
|
|
@ -440,7 +441,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
else c.Client.Send(buffer);
|
else c.Client.Send(buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool Handshake(string uuid, string username, string sessionID, string host, int port)
|
private bool Handshake(string uuid, string username, string sessionID, string host, int port, SessionToken session)
|
||||||
{
|
{
|
||||||
//array
|
//array
|
||||||
byte[] data = new byte[10 + (username.Length + host.Length) * 2];
|
byte[] data = new byte[10 + (username.Length + host.Length) * 2];
|
||||||
|
|
@ -494,7 +495,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
else if (Settings.DebugMessages)
|
else if (Settings.DebugMessages)
|
||||||
ConsoleIO.WriteLineFormatted(Translations.Get("mcc.handshake", serverID));
|
ConsoleIO.WriteLineFormatted(Translations.Get("mcc.handshake", serverID));
|
||||||
|
|
||||||
return StartEncryption(uuid, username, sessionID, token, serverID, PublicServerkey);
|
return StartEncryption(uuid, username, sessionID, token, serverID, PublicServerkey, session);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
@ -503,10 +504,10 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool StartEncryption(string uuid, string username, string sessionID, byte[] token, string serverIDhash, byte[] serverKey)
|
private bool StartEncryption(string uuid, string username, string sessionID, byte[] token, string serverIDhash, byte[] serverPublicKey, SessionToken session)
|
||||||
{
|
{
|
||||||
System.Security.Cryptography.RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverKey);
|
RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverPublicKey);
|
||||||
byte[] secretKey = CryptoHandler.GenerateAESPrivateKey();
|
byte[] secretKey = CryptoHandler.ClientAESPrivateKey ?? CryptoHandler.GenerateAESPrivateKey();
|
||||||
|
|
||||||
if (Settings.DebugMessages)
|
if (Settings.DebugMessages)
|
||||||
Translations.WriteLineFormatted("debug.crypto");
|
Translations.WriteLineFormatted("debug.crypto");
|
||||||
|
|
@ -514,12 +515,33 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
if (serverIDhash != "-")
|
if (serverIDhash != "-")
|
||||||
{
|
{
|
||||||
Translations.WriteLine("mcc.session");
|
Translations.WriteLine("mcc.session");
|
||||||
if (!ProtocolHandler.SessionCheck(uuid, sessionID, CryptoHandler.getServerHash(serverIDhash, serverKey, secretKey)))
|
string serverHash = CryptoHandler.getServerHash(serverIDhash, serverPublicKey, secretKey);
|
||||||
|
|
||||||
|
bool needCheckSession = true;
|
||||||
|
if (session.ServerPublicKey != null && session.SessionPreCheckTask != null
|
||||||
|
&& serverIDhash == session.ServerIDhash && Enumerable.SequenceEqual(serverPublicKey, session.ServerPublicKey))
|
||||||
|
{
|
||||||
|
session.SessionPreCheckTask.Wait();
|
||||||
|
if (session.SessionPreCheckTask.Result) // PreCheck Successed
|
||||||
|
needCheckSession = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (needCheckSession)
|
||||||
|
{
|
||||||
|
if (ProtocolHandler.SessionCheck(uuid, sessionID, serverHash))
|
||||||
|
{
|
||||||
|
session.ServerIDhash = serverIDhash;
|
||||||
|
session.ServerPublicKey = serverPublicKey;
|
||||||
|
SessionCache.Store(Settings.Login.ToLower(), session);
|
||||||
|
}
|
||||||
|
else
|
||||||
{
|
{
|
||||||
handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, Translations.Get("mcc.session_fail"));
|
handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, Translations.Get("mcc.session_fail"));
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//Encrypt the data
|
//Encrypt the data
|
||||||
byte[] key_enc = RSAService.Encrypt(secretKey, false);
|
byte[] key_enc = RSAService.Encrypt(secretKey, false);
|
||||||
|
|
@ -547,7 +569,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
if (pid[0] == 0xFC)
|
if (pid[0] == 0xFC)
|
||||||
{
|
{
|
||||||
readData(4);
|
readData(4);
|
||||||
s = CryptoHandler.getAesStream(c.GetStream(), secretKey);
|
s = new AesCfb8Stream(c.GetStream(), secretKey);
|
||||||
encrypted = true;
|
encrypted = true;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
@ -558,9 +580,9 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Login(PlayerKeyPair playerKeyPair)
|
public bool Login(PlayerKeyPair? playerKeyPair, SessionToken session)
|
||||||
{
|
{
|
||||||
if (Handshake(handler.GetUserUuidStr(), handler.GetUsername(), handler.GetSessionID(), handler.GetServerHost(), handler.GetServerPort()))
|
if (Handshake(handler.GetUserUuidStr(), handler.GetUsername(), handler.GetSessionID(), handler.GetServerHost(), handler.GetServerPort(), session))
|
||||||
{
|
{
|
||||||
Send(new byte[] { 0xCD, 0 });
|
Send(new byte[] { 0xCD, 0 });
|
||||||
try
|
try
|
||||||
|
|
|
||||||
|
|
@ -19,6 +19,8 @@ using MinecraftClient.Logger;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using MinecraftClient.Protocol.Keys;
|
using MinecraftClient.Protocol.Keys;
|
||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
|
using MinecraftClient.Protocol.Session;
|
||||||
|
using System.Collections.Concurrent;
|
||||||
using MinecraftClient.Protocol.Message;
|
using MinecraftClient.Protocol.Message;
|
||||||
|
|
||||||
namespace MinecraftClient.Protocol.Handlers
|
namespace MinecraftClient.Protocol.Handlers
|
||||||
|
|
@ -67,6 +69,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
private int protocolVersion;
|
private int protocolVersion;
|
||||||
private int currentDimension;
|
private int currentDimension;
|
||||||
private bool isOnlineMode = false;
|
private bool isOnlineMode = false;
|
||||||
|
private readonly BlockingCollection<Tuple<int, Queue<byte>>> packetQueue = new();
|
||||||
|
|
||||||
private int pendingAcknowledgments = 0;
|
private int pendingAcknowledgments = 0;
|
||||||
private LastSeenMessagesCollector lastSeenMessagesCollector = new(5);
|
private LastSeenMessagesCollector lastSeenMessagesCollector = new(5);
|
||||||
|
|
@ -80,7 +83,8 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
PacketTypePalette packetPalette;
|
PacketTypePalette packetPalette;
|
||||||
SocketWrapper socketWrapper;
|
SocketWrapper socketWrapper;
|
||||||
DataTypes dataTypes;
|
DataTypes dataTypes;
|
||||||
Tuple<Thread, CancellationTokenSource>? netRead = null; // main thread
|
Tuple<Thread, CancellationTokenSource>? netMain = null; // main thread
|
||||||
|
Tuple<Thread, CancellationTokenSource>? netReader = null; // reader thread
|
||||||
ILogger log;
|
ILogger log;
|
||||||
RandomNumberGenerator randomGen;
|
RandomNumberGenerator randomGen;
|
||||||
|
|
||||||
|
|
@ -204,64 +208,76 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void Updater(object? o)
|
private void Updater(object? o)
|
||||||
{
|
{
|
||||||
|
CancellationToken cancelToken = (CancellationToken)o!;
|
||||||
|
|
||||||
if (((CancellationToken)o!).IsCancellationRequested)
|
if (cancelToken.IsCancellationRequested)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
Stopwatch stopWatch = new();
|
||||||
bool keepUpdating = true;
|
while (!packetQueue.IsAddingCompleted)
|
||||||
Stopwatch stopWatch = new Stopwatch();
|
|
||||||
while (keepUpdating)
|
|
||||||
{
|
{
|
||||||
|
cancelToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
((CancellationToken)o!).ThrowIfCancellationRequested();
|
handler.OnUpdate();
|
||||||
|
stopWatch.Restart();
|
||||||
|
|
||||||
stopWatch.Start();
|
while (packetQueue.TryTake(out Tuple<int, Queue<byte>>? packetInfo))
|
||||||
keepUpdating = Update();
|
{
|
||||||
stopWatch.Stop();
|
(int packetID, Queue<byte> packetData) = packetInfo;
|
||||||
int elapsed = stopWatch.Elapsed.Milliseconds;
|
HandlePacket(packetID, packetData);
|
||||||
stopWatch.Reset();
|
|
||||||
if (elapsed < 100)
|
if (stopWatch.Elapsed.Milliseconds >= 100)
|
||||||
Thread.Sleep(100 - elapsed);
|
{
|
||||||
|
handler.OnUpdate();
|
||||||
|
stopWatch.Restart();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int sleepLength = 100 - stopWatch.Elapsed.Milliseconds;
|
||||||
|
if (sleepLength > 0)
|
||||||
|
Thread.Sleep(sleepLength);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (System.IO.IOException) { }
|
|
||||||
catch (SocketException) { }
|
|
||||||
catch (ObjectDisposedException) { }
|
catch (ObjectDisposedException) { }
|
||||||
catch (OperationCanceledException) { }
|
catch (OperationCanceledException) { }
|
||||||
|
|
||||||
if (((CancellationToken)o!).IsCancellationRequested)
|
if (cancelToken.IsCancellationRequested)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, "");
|
handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, "");
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Read data from the network. Should be called on a separate thread.
|
/// Read and decompress packets.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>FALSE if an error occured, TRUE otherwise.</returns>
|
internal void PacketReader(object? o)
|
||||||
private bool Update()
|
{
|
||||||
|
CancellationToken cancelToken = (CancellationToken)o!;
|
||||||
|
while (socketWrapper.IsConnected() && !cancelToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
handler.OnUpdate();
|
|
||||||
if (!socketWrapper.IsConnected())
|
|
||||||
return false;
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
while (socketWrapper.HasDataAvailable())
|
while (socketWrapper.HasDataAvailable())
|
||||||
{
|
{
|
||||||
int packetID = 0;
|
packetQueue.Add(ReadNextPacket());
|
||||||
Queue<byte> packetData = new Queue<byte>();
|
|
||||||
ReadNextPacket(ref packetID, packetData);
|
if (cancelToken.IsCancellationRequested)
|
||||||
HandlePacket(packetID, new Queue<byte>(packetData));
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (System.IO.IOException) { return false; }
|
catch (System.IO.IOException) { break; }
|
||||||
catch (SocketException) { return false; }
|
catch (SocketException) { break; }
|
||||||
catch (NullReferenceException) { return false; }
|
catch (NullReferenceException) { break; }
|
||||||
catch (Ionic.Zlib.ZlibException) { return false; }
|
catch (Ionic.Zlib.ZlibException) { break; }
|
||||||
return true;
|
|
||||||
|
if (cancelToken.IsCancellationRequested)
|
||||||
|
break;
|
||||||
|
|
||||||
|
Thread.Sleep(10);
|
||||||
|
}
|
||||||
|
packetQueue.CompleteAdding();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
@ -269,14 +285,10 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="packetID">will contain packet ID</param>
|
/// <param name="packetID">will contain packet ID</param>
|
||||||
/// <param name="packetData">will contain raw packet Data</param>
|
/// <param name="packetData">will contain raw packet Data</param>
|
||||||
internal void ReadNextPacket(ref int packetID, Queue<byte> packetData)
|
internal Tuple<int, Queue<byte>> ReadNextPacket()
|
||||||
{
|
{
|
||||||
packetData.Clear();
|
|
||||||
int size = dataTypes.ReadNextVarIntRAW(socketWrapper); //Packet size
|
int size = dataTypes.ReadNextVarIntRAW(socketWrapper); //Packet size
|
||||||
byte[] rawpacket = socketWrapper.ReadDataRAW(size); //Packet contents
|
Queue<byte> packetData = new(socketWrapper.ReadDataRAW(size)); //Packet contents
|
||||||
|
|
||||||
for (int i = 0; i < rawpacket.Length; i++)
|
|
||||||
packetData.Enqueue(rawpacket[i]);
|
|
||||||
|
|
||||||
//Handle packet decompression
|
//Handle packet decompression
|
||||||
if (protocolVersion >= MC_1_8_Version
|
if (protocolVersion >= MC_1_8_Version
|
||||||
|
|
@ -287,19 +299,19 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
{
|
{
|
||||||
byte[] toDecompress = packetData.ToArray();
|
byte[] toDecompress = packetData.ToArray();
|
||||||
byte[] uncompressed = ZlibUtils.Decompress(toDecompress, sizeUncompressed);
|
byte[] uncompressed = ZlibUtils.Decompress(toDecompress, sizeUncompressed);
|
||||||
packetData.Clear();
|
packetData = new(uncompressed);
|
||||||
for (int i = 0; i < uncompressed.Length; i++)
|
|
||||||
packetData.Enqueue(uncompressed[i]);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
packetID = dataTypes.ReadNextVarInt(packetData); //Packet ID
|
int packetID = dataTypes.ReadNextVarInt(packetData); //Packet ID
|
||||||
|
|
||||||
if (handler.GetNetworkPacketCaptureEnabled())
|
if (handler.GetNetworkPacketCaptureEnabled())
|
||||||
{
|
{
|
||||||
List<byte> clone = packetData.ToList();
|
List<byte> clone = packetData.ToList();
|
||||||
handler.OnNetworkPacket(packetID, clone, login_phase, true);
|
handler.OnNetworkPacket(packetID, clone, login_phase, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return new(packetID, packetData);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
@ -335,10 +347,13 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
else switch (packetPalette.GetIncommingTypeById(packetID))
|
else switch (packetPalette.GetIncommingTypeById(packetID))
|
||||||
{
|
{
|
||||||
case PacketTypesIn.KeepAlive:
|
case PacketTypesIn.KeepAlive:
|
||||||
//log.Info("KeepAlive");
|
|
||||||
SendPacket(PacketTypesOut.KeepAlive, packetData);
|
SendPacket(PacketTypesOut.KeepAlive, packetData);
|
||||||
handler.OnServerKeepAlive();
|
handler.OnServerKeepAlive();
|
||||||
break;
|
break;
|
||||||
|
case PacketTypesIn.Ping:
|
||||||
|
int ID = dataTypes.ReadNextInt(packetData);
|
||||||
|
SendPacket(PacketTypesOut.Pong, dataTypes.GetInt(ID));
|
||||||
|
break;
|
||||||
case PacketTypesIn.JoinGame:
|
case PacketTypesIn.JoinGame:
|
||||||
handler.OnGameJoined();
|
handler.OnGameJoined();
|
||||||
int playerEntityID = dataTypes.ReadNextInt(packetData);
|
int playerEntityID = dataTypes.ReadNextInt(packetData);
|
||||||
|
|
@ -396,7 +411,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
else
|
else
|
||||||
dataTypes.ReadNextByte(packetData); // Max Players - 1.16.1 and below
|
dataTypes.ReadNextByte(packetData); // Max Players - 1.16.1 and below
|
||||||
if (protocolVersion < MC_1_16_Version)
|
if (protocolVersion < MC_1_16_Version)
|
||||||
dataTypes.ReadNextString(packetData); // Level Type - 1.15 and below
|
dataTypes.SkipNextString(packetData); // Level Type - 1.15 and below
|
||||||
if (protocolVersion >= MC_1_14_Version)
|
if (protocolVersion >= MC_1_14_Version)
|
||||||
dataTypes.ReadNextVarInt(packetData); // View distance - 1.14 and above
|
dataTypes.ReadNextVarInt(packetData); // View distance - 1.14 and above
|
||||||
if (protocolVersion >= MC_1_18_1_Version)
|
if (protocolVersion >= MC_1_18_1_Version)
|
||||||
|
|
@ -415,7 +430,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
bool hasDeathLocation = dataTypes.ReadNextBool(packetData); // Has death location
|
bool hasDeathLocation = dataTypes.ReadNextBool(packetData); // Has death location
|
||||||
if (hasDeathLocation)
|
if (hasDeathLocation)
|
||||||
{
|
{
|
||||||
dataTypes.ReadNextString(packetData); // Death dimension name: Identifier
|
dataTypes.SkipNextString(packetData); // Death dimension name: Identifier
|
||||||
dataTypes.ReadNextLocation(packetData); // Death location
|
dataTypes.ReadNextLocation(packetData); // Death location
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -557,6 +572,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
byte[] bodyDigest = dataTypes.ReadNextByteArray(packetData);
|
byte[] bodyDigest = dataTypes.ReadNextByteArray(packetData);
|
||||||
|
|
||||||
bool verifyResult;
|
bool verifyResult;
|
||||||
|
|
||||||
if (!isOnlineMode)
|
if (!isOnlineMode)
|
||||||
verifyResult = false;
|
verifyResult = false;
|
||||||
else if (senderUUID == handler.GetUserUuid())
|
else if (senderUUID == handler.GetUserUuid())
|
||||||
|
|
@ -564,6 +580,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
PlayerInfo? player = handler.GetPlayerInfo(senderUUID);
|
PlayerInfo? player = handler.GetPlayerInfo(senderUUID);
|
||||||
|
|
||||||
if (player == null || !player.IsMessageChainLegal())
|
if (player == null || !player.IsMessageChainLegal())
|
||||||
verifyResult = false;
|
verifyResult = false;
|
||||||
else
|
else
|
||||||
|
|
@ -571,7 +588,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
bool lastVerifyResult = player.IsMessageChainLegal();
|
bool lastVerifyResult = player.IsMessageChainLegal();
|
||||||
verifyResult = player.VerifyMessageHead(ref precedingSignature, ref headerSignature, ref bodyDigest);
|
verifyResult = player.VerifyMessageHead(ref precedingSignature, ref headerSignature, ref bodyDigest);
|
||||||
if (lastVerifyResult && !verifyResult)
|
if (lastVerifyResult && !verifyResult)
|
||||||
log.Warn("Player " + player.DisplayName + "'s message chain is broken!");
|
log.Warn("Player " + player.Name + "'s message chain is broken!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -606,7 +623,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
if (protocolVersion >= MC_1_16_Version)
|
if (protocolVersion >= MC_1_16_Version)
|
||||||
dataTypes.ReadNextByte(packetData); // Previous Game mode - 1.16 and above
|
dataTypes.ReadNextByte(packetData); // Previous Game mode - 1.16 and above
|
||||||
if (protocolVersion < MC_1_16_Version)
|
if (protocolVersion < MC_1_16_Version)
|
||||||
dataTypes.ReadNextString(packetData); // Level Type - 1.15 and below
|
dataTypes.SkipNextString(packetData); // Level Type - 1.15 and below
|
||||||
if (protocolVersion >= MC_1_16_Version)
|
if (protocolVersion >= MC_1_16_Version)
|
||||||
{
|
{
|
||||||
dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and above
|
dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and above
|
||||||
|
|
@ -660,6 +677,9 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
case PacketTypesIn.ChunkData:
|
case PacketTypesIn.ChunkData:
|
||||||
if (handler.GetTerrainEnabled())
|
if (handler.GetTerrainEnabled())
|
||||||
{
|
{
|
||||||
|
Interlocked.Increment(ref handler.GetWorld().chunkCnt);
|
||||||
|
Interlocked.Increment(ref handler.GetWorld().chunkLoadNotCompleted);
|
||||||
|
|
||||||
int chunkX = dataTypes.ReadNextInt(packetData);
|
int chunkX = dataTypes.ReadNextInt(packetData);
|
||||||
int chunkZ = dataTypes.ReadNextInt(packetData);
|
int chunkZ = dataTypes.ReadNextInt(packetData);
|
||||||
if (protocolVersion >= MC_1_17_Version)
|
if (protocolVersion >= MC_1_17_Version)
|
||||||
|
|
@ -667,7 +687,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
ulong[]? verticalStripBitmask = null;
|
ulong[]? verticalStripBitmask = null;
|
||||||
|
|
||||||
if (protocolVersion == MC_1_17_Version || protocolVersion == MC_1_17_1_Version)
|
if (protocolVersion == MC_1_17_Version || protocolVersion == MC_1_17_1_Version)
|
||||||
verticalStripBitmask = dataTypes.ReadNextULongArray(packetData); // Bit Mask Le:ngth and Primary Bit Mask
|
verticalStripBitmask = dataTypes.ReadNextULongArray(packetData); // Bit Mask Length and Primary Bit Mask
|
||||||
|
|
||||||
dataTypes.ReadNextNbt(packetData); // Heightmaps
|
dataTypes.ReadNextNbt(packetData); // Heightmaps
|
||||||
|
|
||||||
|
|
@ -675,20 +695,16 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
{
|
{
|
||||||
int biomesLength = dataTypes.ReadNextVarInt(packetData); // Biomes length
|
int biomesLength = dataTypes.ReadNextVarInt(packetData); // Biomes length
|
||||||
for (int i = 0; i < biomesLength; i++)
|
for (int i = 0; i < biomesLength; i++)
|
||||||
{
|
|
||||||
dataTypes.SkipNextVarInt(packetData); // Biomes
|
dataTypes.SkipNextVarInt(packetData); // Biomes
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
int dataSize = dataTypes.ReadNextVarInt(packetData); // Size
|
int dataSize = dataTypes.ReadNextVarInt(packetData); // Size
|
||||||
|
|
||||||
Interlocked.Increment(ref handler.GetWorld().chunkCnt);
|
|
||||||
Interlocked.Increment(ref handler.GetWorld().chunkLoadNotCompleted);
|
|
||||||
new Task(() =>
|
|
||||||
{
|
|
||||||
pTerrain.ProcessChunkColumnData(chunkX, chunkZ, verticalStripBitmask, packetData);
|
pTerrain.ProcessChunkColumnData(chunkX, chunkZ, verticalStripBitmask, packetData);
|
||||||
Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
|
Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
|
||||||
}).Start();
|
|
||||||
|
// Block Entity data: ignored
|
||||||
|
// Light data: ignored
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
@ -704,10 +720,9 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
int compressedDataSize = dataTypes.ReadNextInt(packetData);
|
int compressedDataSize = dataTypes.ReadNextInt(packetData);
|
||||||
byte[] compressed = dataTypes.ReadData(compressedDataSize, packetData);
|
byte[] compressed = dataTypes.ReadData(compressedDataSize, packetData);
|
||||||
byte[] decompressed = ZlibUtils.Decompress(compressed);
|
byte[] decompressed = ZlibUtils.Decompress(compressed);
|
||||||
new Task(() =>
|
|
||||||
{
|
|
||||||
pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, addBitmap, currentDimension == 0, chunksContinuous, currentDimension, new Queue<byte>(decompressed));
|
pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, addBitmap, currentDimension == 0, chunksContinuous, currentDimension, new Queue<byte>(decompressed));
|
||||||
}).Start();
|
Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
@ -728,13 +743,12 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
dataTypes.SkipNextVarInt(packetData);
|
dataTypes.SkipNextVarInt(packetData);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else dataTypes.ReadData(1024 * 4, packetData); // Biomes - 1.15 and above
|
else dataTypes.DropData(1024 * 4, packetData); // Biomes - 1.15 and above
|
||||||
}
|
}
|
||||||
int dataSize = dataTypes.ReadNextVarInt(packetData);
|
int dataSize = dataTypes.ReadNextVarInt(packetData);
|
||||||
new Task(() =>
|
|
||||||
{
|
|
||||||
pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, 0, false, chunksContinuous, currentDimension, packetData);
|
pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, 0, false, chunksContinuous, currentDimension, packetData);
|
||||||
}).Start();
|
Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -991,7 +1005,11 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
|
|
||||||
//Process chunk records
|
//Process chunk records
|
||||||
for (int chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++)
|
for (int chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++)
|
||||||
|
{
|
||||||
pTerrain.ProcessChunkColumnData(chunkXs[chunkColumnNo], chunkZs[chunkColumnNo], chunkMasks[chunkColumnNo], addBitmaps[chunkColumnNo], hasSkyLight, true, currentDimension, chunkData);
|
pTerrain.ProcessChunkColumnData(chunkXs[chunkColumnNo], chunkZs[chunkColumnNo], chunkMasks[chunkColumnNo], addBitmaps[chunkColumnNo], hasSkyLight, true, currentDimension, chunkData);
|
||||||
|
Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case PacketTypesIn.UnloadChunk:
|
case PacketTypesIn.UnloadChunk:
|
||||||
|
|
@ -1080,7 +1098,13 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
break;
|
break;
|
||||||
case 0x03: //Update display name
|
case 0x03: //Update display name
|
||||||
if (dataTypes.ReadNextBool(packetData))
|
if (dataTypes.ReadNextBool(packetData))
|
||||||
dataTypes.ReadNextString(packetData);
|
{
|
||||||
|
PlayerInfo? player = handler.GetPlayerInfo(uuid);
|
||||||
|
if (player != null)
|
||||||
|
player.DisplayName = dataTypes.ReadNextString(packetData);
|
||||||
|
else
|
||||||
|
dataTypes.SkipNextString(packetData);
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case 0x04: //Player Leave
|
case 0x04: //Player Leave
|
||||||
handler.OnPlayerLeave(uuid);
|
handler.OnPlayerLeave(uuid);
|
||||||
|
|
@ -1120,7 +1144,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
{
|
{
|
||||||
// Skip optional tooltip for each tab-complete result
|
// Skip optional tooltip for each tab-complete result
|
||||||
if (dataTypes.ReadNextBool(packetData))
|
if (dataTypes.ReadNextBool(packetData))
|
||||||
dataTypes.ReadNextString(packetData);
|
dataTypes.SkipNextString(packetData);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -1238,8 +1262,9 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
{
|
{
|
||||||
forced = dataTypes.ReadNextBool(packetData);
|
forced = dataTypes.ReadNextBool(packetData);
|
||||||
string forcedMessage = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
|
string forcedMessage = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
|
||||||
dataTypes.ReadNextBool(packetData); // Has Prompt Message (Boolean) - 1.17 and above
|
bool hasPromptMessage = dataTypes.ReadNextBool(packetData); // Has Prompt Message (Boolean) - 1.17 and above
|
||||||
dataTypes.ReadNextString(packetData); // Prompt Message (Optional Chat) - 1.17 and above
|
if (hasPromptMessage)
|
||||||
|
dataTypes.SkipNextString(packetData); // Prompt Message (Optional Chat) - 1.17 and above
|
||||||
}
|
}
|
||||||
// Some server plugins may send invalid resource packs to probe the client and we need to ignore them (issue #1056)
|
// Some server plugins may send invalid resource packs to probe the client and we need to ignore them (issue #1056)
|
||||||
if (!url.StartsWith("http") && hash.Length != 40) // Some server may have null hash value
|
if (!url.StartsWith("http") && hash.Length != 40) // Some server may have null hash value
|
||||||
|
|
@ -1314,7 +1339,9 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
{
|
{
|
||||||
int entityid = dataTypes.ReadNextVarInt(packetData);
|
int entityid = dataTypes.ReadNextVarInt(packetData);
|
||||||
Inventory.Effects effect = Effects.Speed;
|
Inventory.Effects effect = Effects.Speed;
|
||||||
if (Enum.TryParse(dataTypes.ReadNextByte(packetData).ToString(), out effect))
|
int effectId = protocolVersion >= MC_1_18_2_Version ?
|
||||||
|
dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextByte(packetData);
|
||||||
|
if (Enum.TryParse(effectId.ToString(), out effect))
|
||||||
{
|
{
|
||||||
int amplifier = dataTypes.ReadNextByte(packetData);
|
int amplifier = dataTypes.ReadNextByte(packetData);
|
||||||
int duration = dataTypes.ReadNextVarInt(packetData);
|
int duration = dataTypes.ReadNextVarInt(packetData);
|
||||||
|
|
@ -1326,6 +1353,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
if (protocolVersion >= MC_1_19_Version)
|
if (protocolVersion >= MC_1_19_Version)
|
||||||
{
|
{
|
||||||
hasFactorData = dataTypes.ReadNextBool(packetData);
|
hasFactorData = dataTypes.ReadNextBool(packetData);
|
||||||
|
if (hasFactorData)
|
||||||
factorCodec = dataTypes.ReadNextNbt(packetData);
|
factorCodec = dataTypes.ReadNextNbt(packetData);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -1571,19 +1599,24 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void StartUpdating()
|
private void StartUpdating()
|
||||||
{
|
{
|
||||||
|
Thread threadUpdater = new Thread(new ParameterizedThreadStart(Updater));
|
||||||
|
threadUpdater.Name = "ProtocolPacketHandler";
|
||||||
|
netMain = new Tuple<Thread, CancellationTokenSource>(threadUpdater, new CancellationTokenSource());
|
||||||
|
threadUpdater.Start(netMain.Item2.Token);
|
||||||
|
|
||||||
netRead = new Tuple<Thread, CancellationTokenSource>(new Thread(new ParameterizedThreadStart(Updater)), new CancellationTokenSource());
|
Thread threadReader = new Thread(new ParameterizedThreadStart(PacketReader));
|
||||||
netRead.Item1.Name = "ProtocolPacketHandler";
|
threadReader.Name = "ProtocolPacketReader";
|
||||||
netRead.Item1.Start(netRead.Item2.Token);
|
netReader = new Tuple<Thread, CancellationTokenSource>(threadReader, new CancellationTokenSource());
|
||||||
|
threadReader.Start(netReader.Item2.Token);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Get net read thread (main thread) ID
|
/// Get net read thread (main thread) ID
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>Net read thread ID</returns>
|
/// <returns>Net read thread ID</returns>
|
||||||
public int GetNetReadThreadId()
|
public int GetNetMainThreadId()
|
||||||
{
|
{
|
||||||
return netRead != null ? netRead.Item1.ManagedThreadId : -1;
|
return netMain != null ? netMain.Item1.ManagedThreadId : -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
@ -1593,9 +1626,12 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
if (netRead != null)
|
if (netMain != null)
|
||||||
{
|
{
|
||||||
netRead.Item2.Cancel();
|
netMain.Item2.Cancel();
|
||||||
|
}
|
||||||
|
if (netReader != null){
|
||||||
|
netReader.Item2.Cancel();
|
||||||
socketWrapper.Disconnect();
|
socketWrapper.Disconnect();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -1651,7 +1687,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// Do the Minecraft login.
|
/// Do the Minecraft login.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>True if login successful</returns>
|
/// <returns>True if login successful</returns>
|
||||||
public bool Login(PlayerKeyPair? playerKeyPair)
|
public bool Login(PlayerKeyPair? playerKeyPair, SessionToken session)
|
||||||
{
|
{
|
||||||
byte[] protocol_version = dataTypes.GetVarInt(protocolVersion);
|
byte[] protocol_version = dataTypes.GetVarInt(protocolVersion);
|
||||||
string server_address = pForge.GetServerAddress(handler.GetServerHost());
|
string server_address = pForge.GetServerAddress(handler.GetServerHost());
|
||||||
|
|
@ -1690,11 +1726,9 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
}
|
}
|
||||||
SendPacket(0x00, fullLoginPacket);
|
SendPacket(0x00, fullLoginPacket);
|
||||||
|
|
||||||
int packetID = -1;
|
|
||||||
Queue<byte> packetData = new();
|
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
ReadNextPacket(ref packetID, packetData);
|
(int packetID, Queue<byte> packetData) = ReadNextPacket();
|
||||||
if (packetID == 0x00) //Login rejected
|
if (packetID == 0x00) //Login rejected
|
||||||
{
|
{
|
||||||
handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, ChatParser.ParseText(dataTypes.ReadNextString(packetData)));
|
handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, ChatParser.ParseText(dataTypes.ReadNextString(packetData)));
|
||||||
|
|
@ -1706,7 +1740,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
string serverID = dataTypes.ReadNextString(packetData);
|
string serverID = dataTypes.ReadNextString(packetData);
|
||||||
byte[] serverPublicKey = dataTypes.ReadNextByteArray(packetData);
|
byte[] serverPublicKey = dataTypes.ReadNextByteArray(packetData);
|
||||||
byte[] token = dataTypes.ReadNextByteArray(packetData);
|
byte[] token = dataTypes.ReadNextByteArray(packetData);
|
||||||
return StartEncryption(handler.GetUserUuidStr(), handler.GetSessionID(), token, serverID, serverPublicKey, playerKeyPair);
|
return StartEncryption(handler.GetUserUuidStr(), handler.GetSessionID(), token, serverID, serverPublicKey, playerKeyPair, session);
|
||||||
}
|
}
|
||||||
else if (packetID == 0x02) //Login successful
|
else if (packetID == 0x02) //Login successful
|
||||||
{
|
{
|
||||||
|
|
@ -1730,23 +1764,43 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// Start network encryption. Automatically called by Login() if the server requests encryption.
|
/// Start network encryption. Automatically called by Login() if the server requests encryption.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>True if encryption was successful</returns>
|
/// <returns>True if encryption was successful</returns>
|
||||||
private bool StartEncryption(string uuid, string sessionID, byte[] token, string serverIDhash, byte[] serverPublicKey, PlayerKeyPair? playerKeyPair)
|
private bool StartEncryption(string uuid, string sessionID, byte[] token, string serverIDhash, byte[] serverPublicKey, PlayerKeyPair? playerKeyPair, SessionToken session)
|
||||||
{
|
{
|
||||||
System.Security.Cryptography.RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverPublicKey);
|
RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverPublicKey);
|
||||||
byte[] secretKey = CryptoHandler.GenerateAESPrivateKey();
|
byte[] secretKey = CryptoHandler.ClientAESPrivateKey ?? CryptoHandler.GenerateAESPrivateKey();
|
||||||
|
|
||||||
log.Debug(Translations.Get("debug.crypto"));
|
log.Debug(Translations.Get("debug.crypto"));
|
||||||
|
|
||||||
if (serverIDhash != "-")
|
if (serverIDhash != "-")
|
||||||
{
|
{
|
||||||
log.Info(Translations.Get("mcc.session"));
|
log.Info(Translations.Get("mcc.session"));
|
||||||
if (!ProtocolHandler.SessionCheck(uuid, sessionID, CryptoHandler.getServerHash(serverIDhash, serverPublicKey, secretKey)))
|
|
||||||
|
bool needCheckSession = true;
|
||||||
|
if (session.ServerPublicKey != null && session.SessionPreCheckTask != null
|
||||||
|
&& serverIDhash == session.ServerIDhash && Enumerable.SequenceEqual(serverPublicKey, session.ServerPublicKey))
|
||||||
|
{
|
||||||
|
session.SessionPreCheckTask.Wait();
|
||||||
|
if (session.SessionPreCheckTask.Result) // PreCheck Successed
|
||||||
|
needCheckSession = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (needCheckSession)
|
||||||
|
{
|
||||||
|
string serverHash = CryptoHandler.getServerHash(serverIDhash, serverPublicKey, secretKey);
|
||||||
|
|
||||||
|
if (ProtocolHandler.SessionCheck(uuid, sessionID, serverHash))
|
||||||
|
{
|
||||||
|
session.ServerIDhash = serverIDhash;
|
||||||
|
session.ServerPublicKey = serverPublicKey;
|
||||||
|
SessionCache.Store(Settings.Login.ToLower(), session);
|
||||||
|
}
|
||||||
|
else
|
||||||
{
|
{
|
||||||
handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, Translations.Get("mcc.session_fail"));
|
handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, Translations.Get("mcc.session_fail"));
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Encryption Response packet
|
// Encryption Response packet
|
||||||
List<byte> encryptionResponse = new();
|
List<byte> encryptionResponse = new();
|
||||||
|
|
@ -1775,15 +1829,13 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
SendPacket(0x01, encryptionResponse);
|
SendPacket(0x01, encryptionResponse);
|
||||||
|
|
||||||
//Start client-side encryption
|
//Start client-side encryption
|
||||||
socketWrapper.SwitchToEncrypted(secretKey);
|
socketWrapper.SwitchToEncrypted(secretKey); // pre switch
|
||||||
|
|
||||||
//Process the next packet
|
//Process the next packet
|
||||||
int loopPrevention = UInt16.MaxValue;
|
int loopPrevention = UInt16.MaxValue;
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
int packetID = -1;
|
(int packetID, Queue<byte> packetData) = ReadNextPacket();
|
||||||
Queue<byte> packetData = new Queue<byte>();
|
|
||||||
ReadNextPacket(ref packetID, packetData);
|
|
||||||
if (packetID < 0 || loopPrevention-- < 0) // Failed to read packet or too many iterations (issue #1150)
|
if (packetID < 0 || loopPrevention-- < 0) // Failed to read packet or too many iterations (issue #1150)
|
||||||
{
|
{
|
||||||
handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, Translations.Get("error.invalid_encrypt"));
|
handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, Translations.Get("error.invalid_encrypt"));
|
||||||
|
|
@ -1796,7 +1848,11 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
}
|
}
|
||||||
else if (packetID == 0x02) //Login successful
|
else if (packetID == 0x02) //Login successful
|
||||||
{
|
{
|
||||||
Guid uuidReceived = dataTypes.ReadNextUUID(packetData);
|
Guid uuidReceived;
|
||||||
|
if (protocolVersion >= Protocol18Handler.MC_1_16_Version)
|
||||||
|
uuidReceived = dataTypes.ReadNextUUID(packetData);
|
||||||
|
else
|
||||||
|
uuidReceived = Guid.Parse(dataTypes.ReadNextString(packetData));
|
||||||
string userName = dataTypes.ReadNextString(packetData);
|
string userName = dataTypes.ReadNextString(packetData);
|
||||||
Tuple<string, string, string>[]? playerProperty = null;
|
Tuple<string, string, string>[]? playerProperty = null;
|
||||||
if (protocolVersion >= Protocol18Handler.MC_1_19_Version)
|
if (protocolVersion >= Protocol18Handler.MC_1_19_Version)
|
||||||
|
|
@ -1898,7 +1954,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// Ping a Minecraft server to get information about the server
|
/// Ping a Minecraft server to get information about the server
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>True if ping was successful</returns>
|
/// <returns>True if ping was successful</returns>
|
||||||
public static bool doPing(string host, int port, ref int protocolversion, ref ForgeInfo? forgeInfo)
|
public static bool doPing(string host, int port, ref int protocolVersion, ref ForgeInfo? forgeInfo)
|
||||||
{
|
{
|
||||||
string version = "";
|
string version = "";
|
||||||
TcpClient tcp = ProxyHandler.newTcpClient(host, port);
|
TcpClient tcp = ProxyHandler.newTcpClient(host, port);
|
||||||
|
|
@ -1950,12 +2006,12 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
|
|
||||||
//Retrieve protocol version number for handling this server
|
//Retrieve protocol version number for handling this server
|
||||||
if (versionData.Properties.ContainsKey("protocol"))
|
if (versionData.Properties.ContainsKey("protocol"))
|
||||||
protocolversion = int.Parse(versionData.Properties["protocol"].StringValue);
|
protocolVersion = int.Parse(versionData.Properties["protocol"].StringValue);
|
||||||
|
|
||||||
// Check for forge on the server.
|
// Check for forge on the server.
|
||||||
Protocol18Forge.ServerInfoCheckForge(jsonData, ref forgeInfo);
|
Protocol18Forge.ServerInfoCheckForge(jsonData, ref forgeInfo);
|
||||||
|
|
||||||
ConsoleIO.WriteLineFormatted(Translations.Get("mcc.server_protocol", version, protocolversion + (forgeInfo != null ? Translations.Get("mcc.with_forge") : "")));
|
ConsoleIO.WriteLineFormatted(Translations.Get("mcc.server_protocol", version, protocolVersion + (forgeInfo != null ? Translations.Get("mcc.with_forge") : "")));
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -56,12 +56,9 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
{
|
{
|
||||||
if (ForgeEnabled() && forgeInfo.Version == FMLVersion.FML)
|
if (ForgeEnabled() && forgeInfo.Version == FMLVersion.FML)
|
||||||
{
|
{
|
||||||
int packetID = -1;
|
|
||||||
Queue<byte> packetData = new Queue<byte>();
|
|
||||||
|
|
||||||
while (fmlHandshakeState != FMLHandshakeClientState.DONE)
|
while (fmlHandshakeState != FMLHandshakeClientState.DONE)
|
||||||
{
|
{
|
||||||
protocol18.ReadNextPacket(ref packetID, packetData);
|
(int packetID, Queue<byte> packetData) = protocol18.ReadNextPacket();
|
||||||
|
|
||||||
if (packetID == 0x40) // Disconnect
|
if (packetID == 0x40) // Disconnect
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,10 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Numerics;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Threading.Tasks;
|
||||||
//using System.Linq;
|
//using System.Linq;
|
||||||
//using System.Text;
|
//using System.Text;
|
||||||
using MinecraftClient.Mapping;
|
using MinecraftClient.Mapping;
|
||||||
|
|
@ -30,9 +35,9 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Reading the "Block states" field: consists of 4096 entries, representing all the blocks in the chunk section.
|
/// Reading the "Block states" field: consists of 4096 entries, representing all the blocks in the chunk section.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="chunk">Blocks will store in this chunk</param>
|
|
||||||
/// <param name="cache">Cache for reading data</param>
|
/// <param name="cache">Cache for reading data</param>
|
||||||
private Chunk ReadBlockStatesField(ref Chunk chunk, Queue<byte> cache)
|
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
|
||||||
|
private Chunk? ReadBlockStatesField(Queue<byte> cache)
|
||||||
{
|
{
|
||||||
// read Block states (Type: Paletted Container)
|
// read Block states (Type: Paletted Container)
|
||||||
byte bitsPerEntry = dataTypes.ReadNextByte(cache);
|
byte bitsPerEntry = dataTypes.ReadNextByte(cache);
|
||||||
|
|
@ -41,24 +46,22 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
if (bitsPerEntry == 0 && protocolversion >= Protocol18Handler.MC_1_18_1_Version)
|
if (bitsPerEntry == 0 && protocolversion >= Protocol18Handler.MC_1_18_1_Version)
|
||||||
{
|
{
|
||||||
// Palettes: Single valued - 1.18(1.18.1) and above
|
// Palettes: Single valued - 1.18(1.18.1) and above
|
||||||
ushort value = (ushort)dataTypes.ReadNextVarInt(cache);
|
ushort blockId = (ushort)dataTypes.ReadNextVarInt(cache);
|
||||||
|
Block block = new(blockId);
|
||||||
|
|
||||||
dataTypes.SkipNextVarInt(cache); // Data Array Length will be zero
|
dataTypes.SkipNextVarInt(cache); // Data Array Length will be zero
|
||||||
|
|
||||||
// Empty chunks will not be stored
|
// Empty chunks will not be stored
|
||||||
if (new Block(value).Type == Material.Air)
|
if (block.Type == Material.Air)
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
|
// Warning: If you need to support modification of block data, you need to create 4096 objects here
|
||||||
|
Chunk chunk = new();
|
||||||
for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
|
for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
|
||||||
{
|
|
||||||
for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
|
for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
|
||||||
{
|
|
||||||
for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
|
for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
|
||||||
{
|
chunk.SetWithoutCheck(blockX, blockY, blockZ, block);
|
||||||
chunk[blockX, blockY, blockZ] = new Block(value);
|
return chunk;
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
@ -72,44 +75,38 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
// EG, if bitsPerEntry = 5, valueMask = 00011111 in binary
|
// EG, if bitsPerEntry = 5, valueMask = 00011111 in binary
|
||||||
uint valueMask = (uint)((1 << bitsPerEntry) - 1);
|
uint valueMask = (uint)((1 << bitsPerEntry) - 1);
|
||||||
|
|
||||||
int paletteLength = 0; // Assume zero when length is absent
|
int paletteLength = usePalette ? dataTypes.ReadNextVarInt(cache) : 0; // Assume zero when length is absent
|
||||||
if (usePalette) paletteLength = dataTypes.ReadNextVarInt(cache);
|
|
||||||
|
|
||||||
int[] palette = new int[paletteLength];
|
Span<uint> palette = paletteLength < 256 ? stackalloc uint[paletteLength] : new uint[paletteLength];
|
||||||
for (int i = 0; i < paletteLength; i++)
|
for (int i = 0; i < paletteLength; i++)
|
||||||
palette[i] = dataTypes.ReadNextVarInt(cache);
|
palette[i] = (uint)dataTypes.ReadNextVarInt(cache);
|
||||||
|
|
||||||
// Block IDs are packed in the array of 64-bits integers
|
//// Block IDs are packed in the array of 64-bits integers
|
||||||
ulong[] dataArray = dataTypes.ReadNextULongArray(cache);
|
dataTypes.SkipNextVarInt(cache); // Entry length
|
||||||
|
Span<byte> entryDataByte = stackalloc byte[8];
|
||||||
|
Span<long> entryDataLong = MemoryMarshal.Cast<byte, long>(entryDataByte); // Faster than MemoryMarshal.Read<long>
|
||||||
|
|
||||||
int longIndex = 0;
|
Chunk chunk = new();
|
||||||
int startOffset = 0 - bitsPerEntry;
|
int startOffset = 64; // Read the first data immediately
|
||||||
for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
|
for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
|
||||||
{
|
{
|
||||||
for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
|
for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
|
||||||
{
|
{
|
||||||
for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
|
for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
|
||||||
{
|
{
|
||||||
// NOTICE: In the future a single ushort may not store the entire block id;
|
|
||||||
// the Block class may need to change if block state IDs go beyond 65535
|
|
||||||
ushort blockId;
|
|
||||||
|
|
||||||
// Calculate location of next block ID inside the array of Longs
|
// Calculate location of next block ID inside the array of Longs
|
||||||
startOffset += bitsPerEntry;
|
if ((startOffset += bitsPerEntry) > (64 - bitsPerEntry))
|
||||||
|
|
||||||
if ((startOffset + bitsPerEntry) > 64)
|
|
||||||
{
|
{
|
||||||
// In MC 1.16+, padding is applied to prevent overlapping between Longs:
|
// In MC 1.16+, padding is applied to prevent overlapping between Longs:
|
||||||
// [ LONG INTEGER ][ LONG INTEGER ]
|
// [ LONG INTEGER ][ LONG INTEGER ]
|
||||||
// [Block][Block][Block]XXXXX[Block][Block][Block]XXXXX
|
// [Block][Block][Block]XXX[Block][Block][Block]XXX
|
||||||
|
|
||||||
// When overlapping, move forward to the beginning of the next Long
|
// When overlapping, move forward to the beginning of the next Long
|
||||||
startOffset = 0;
|
startOffset = 0;
|
||||||
longIndex++;
|
dataTypes.ReadDataReverse(cache, entryDataByte); // read long
|
||||||
}
|
}
|
||||||
|
|
||||||
// Extract Block ID
|
uint blockId = (uint)(entryDataLong[0] >> startOffset) & valueMask;
|
||||||
blockId = (ushort)((dataArray[longIndex] >> startOffset) & valueMask);
|
|
||||||
|
|
||||||
// Map small IDs to actual larger block IDs
|
// Map small IDs to actual larger block IDs
|
||||||
if (usePalette)
|
if (usePalette)
|
||||||
|
|
@ -124,18 +121,21 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
blockNumber));
|
blockNumber));
|
||||||
}
|
}
|
||||||
|
|
||||||
blockId = (ushort)palette[blockId];
|
blockId = palette[(int)blockId];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// NOTICE: In the future a single ushort may not store the entire block id;
|
||||||
|
// the Block class may need to change if block state IDs go beyond 65535
|
||||||
|
Block block = new((ushort)blockId);
|
||||||
|
|
||||||
// We have our block, save the block into the chunk
|
// We have our block, save the block into the chunk
|
||||||
chunk[blockX, blockY, blockZ] = new Block(blockId);
|
chunk.SetWithoutCheck(blockX, blockY, blockZ, block);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
return chunk;
|
return chunk;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Process chunk column data from the server and (un)load the chunk from the Minecraft world - 1.17 and above
|
/// Process chunk column data from the server and (un)load the chunk from the Minecraft world - 1.17 and above
|
||||||
|
|
@ -144,9 +144,11 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// <param name="chunkZ">Chunk Z location</param>
|
/// <param name="chunkZ">Chunk Z location</param>
|
||||||
/// <param name="verticalStripBitmask">Chunk mask for reading data, store in bitset, used in 1.17 and 1.17.1</param>
|
/// <param name="verticalStripBitmask">Chunk mask for reading data, store in bitset, used in 1.17 and 1.17.1</param>
|
||||||
/// <param name="cache">Cache for reading chunk data</param>
|
/// <param name="cache">Cache for reading chunk data</param>
|
||||||
public void ProcessChunkColumnData(int chunkX, int chunkZ, ulong[] verticalStripBitmask, Queue<byte> cache)
|
/// <param name="cancellationToken">token to cancel the task</param>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
|
||||||
|
public void ProcessChunkColumnData(int chunkX, int chunkZ, ulong[]? verticalStripBitmask, Queue<byte> cache)
|
||||||
{
|
{
|
||||||
var world = handler.GetWorld();
|
World world = handler.GetWorld();
|
||||||
|
|
||||||
int chunkColumnSize = (World.GetDimension().height + 15) / 16; // Round up
|
int chunkColumnSize = (World.GetDimension().height + 15) / 16; // Round up
|
||||||
|
|
||||||
|
|
@ -154,29 +156,40 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
{
|
{
|
||||||
// 1.17 and above chunk format
|
// 1.17 and above chunk format
|
||||||
// Unloading chunks is handled by a separate packet
|
// Unloading chunks is handled by a separate packet
|
||||||
|
|
||||||
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
|
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
|
||||||
{
|
{
|
||||||
|
int lastChunkY;
|
||||||
|
if (protocolversion == Protocol18Handler.MC_1_17_Version || protocolversion == Protocol18Handler.MC_1_17_1_Version)
|
||||||
|
{
|
||||||
|
lastChunkY = 0;
|
||||||
|
for (int i = verticalStripBitmask!.Length - 1; i >= 0; --i)
|
||||||
|
{
|
||||||
|
if (verticalStripBitmask![i] != 0)
|
||||||
|
{
|
||||||
|
lastChunkY = (sizeof(ulong) * 8 * i) + (sizeof(ulong) * 8 - 1 - BitOperations.LeadingZeroCount(verticalStripBitmask![i]));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
lastChunkY = chunkColumnSize - 1;
|
||||||
|
}
|
||||||
|
|
||||||
// 1.18 and above always contains all chunk section in data
|
// 1.18 and above always contains all chunk section in data
|
||||||
// 1.17 and 1.17.1 need vertical strip bitmask to know if the chunk section is included
|
// 1.17 and 1.17.1 need vertical strip bitmask to know if the chunk section is included
|
||||||
if ((protocolversion >= Protocol18Handler.MC_1_18_1_Version) ||
|
if ((protocolversion >= Protocol18Handler.MC_1_18_1_Version) ||
|
||||||
(((protocolversion == Protocol18Handler.MC_1_17_Version) ||
|
((verticalStripBitmask![chunkY / 64] & (1UL << (chunkY % 64))) != 0))
|
||||||
(protocolversion == Protocol18Handler.MC_1_17_1_Version)) &&
|
|
||||||
((verticalStripBitmask[chunkY / 64] & (1UL << (chunkY % 64))) != 0)))
|
|
||||||
{
|
{
|
||||||
// Non-air block count inside chunk section, for lighting purposes
|
// Non-air block count inside chunk section, for lighting purposes
|
||||||
int blockCnt = dataTypes.ReadNextShort(cache);
|
int blockCnt = dataTypes.ReadNextShort(cache);
|
||||||
|
|
||||||
// Read Block states (Type: Paletted Container)
|
// Read Block states (Type: Paletted Container)
|
||||||
Chunk chunk = new Chunk();
|
Chunk? chunk = ReadBlockStatesField(cache);
|
||||||
ReadBlockStatesField(ref chunk, cache);
|
|
||||||
|
|
||||||
//We have our chunk, save the chunk into the world
|
//We have our chunk, save the chunk into the world
|
||||||
handler.InvokeOnMainThread(() =>
|
world.StoreChunk(chunkX, chunkY, chunkZ, chunkColumnSize, chunk, chunkY == lastChunkY);
|
||||||
{
|
|
||||||
if (handler.GetWorld()[chunkX, chunkZ] == null)
|
|
||||||
handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn(chunkColumnSize);
|
|
||||||
handler.GetWorld()[chunkX, chunkZ][chunkY] = chunk;
|
|
||||||
});
|
|
||||||
|
|
||||||
// Skip Read Biomes (Type: Paletted Container) - 1.18(1.18.1) and above
|
// Skip Read Biomes (Type: Paletted Container) - 1.18(1.18.1) and above
|
||||||
if (protocolversion >= Protocol18Handler.MC_1_18_1_Version)
|
if (protocolversion >= Protocol18Handler.MC_1_18_1_Version)
|
||||||
|
|
@ -197,7 +210,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
dataTypes.SkipNextVarInt(cache); // Palette
|
dataTypes.SkipNextVarInt(cache); // Palette
|
||||||
}
|
}
|
||||||
int dataArrayLength = dataTypes.ReadNextVarInt(cache); // Data Array Length
|
int dataArrayLength = dataTypes.ReadNextVarInt(cache); // Data Array Length
|
||||||
dataTypes.ReadData(dataArrayLength * 8, cache); // Data Array
|
dataTypes.DropData(dataArrayLength * 8, cache); // Data Array
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -205,7 +218,6 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
// Don't worry about skipping remaining data since there is no useful data afterwards in 1.9
|
// Don't worry about skipping remaining data since there is no useful data afterwards in 1.9
|
||||||
// (plus, it would require parsing the tile entity lists' NBT)
|
// (plus, it would require parsing the tile entity lists' NBT)
|
||||||
}
|
}
|
||||||
handler.GetWorld()[chunkX, chunkZ].FullyLoaded = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
@ -219,14 +231,19 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// <param name="chunksContinuous">Are the chunk continuous</param>
|
/// <param name="chunksContinuous">Are the chunk continuous</param>
|
||||||
/// <param name="currentDimension">Current dimension type (0 = overworld)</param>
|
/// <param name="currentDimension">Current dimension type (0 = overworld)</param>
|
||||||
/// <param name="cache">Cache for reading chunk data</param>
|
/// <param name="cache">Cache for reading chunk data</param>
|
||||||
|
/// <param name="cancellationToken">token to cancel the task</param>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
|
||||||
public void ProcessChunkColumnData(int chunkX, int chunkZ, ushort chunkMask, ushort chunkMask2, bool hasSkyLight, bool chunksContinuous, int currentDimension, Queue<byte> cache)
|
public void ProcessChunkColumnData(int chunkX, int chunkZ, ushort chunkMask, ushort chunkMask2, bool hasSkyLight, bool chunksContinuous, int currentDimension, Queue<byte> cache)
|
||||||
{
|
{
|
||||||
|
World world = handler.GetWorld();
|
||||||
|
|
||||||
const int chunkColumnSize = 16;
|
const int chunkColumnSize = 16;
|
||||||
if (protocolversion >= Protocol18Handler.MC_1_9_Version)
|
if (protocolversion >= Protocol18Handler.MC_1_9_Version)
|
||||||
{
|
{
|
||||||
// 1.9 and above chunk format
|
// 1.9 and above chunk format
|
||||||
// Unloading chunks is handled by a separate packet
|
// Unloading chunks is handled by a separate packet
|
||||||
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
|
int maxChunkY = sizeof(int) * 8 - 1 - BitOperations.LeadingZeroCount(chunkMask);
|
||||||
|
for (int chunkY = 0; chunkY <= maxChunkY; chunkY++)
|
||||||
{
|
{
|
||||||
if ((chunkMask & (1 << chunkY)) != 0)
|
if ((chunkMask & (1 << chunkY)) != 0)
|
||||||
{
|
{
|
||||||
|
|
@ -337,30 +354,25 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
}
|
}
|
||||||
|
|
||||||
// We have our block, save the block into the chunk
|
// We have our block, save the block into the chunk
|
||||||
chunk[blockX, blockY, blockZ] = new Block(blockId);
|
chunk.SetWithoutCheck(blockX, blockY, blockZ, new Block(blockId));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//We have our chunk, save the chunk into the world
|
//We have our chunk, save the chunk into the world
|
||||||
handler.InvokeOnMainThread(() =>
|
world.StoreChunk(chunkX, chunkY, chunkZ, chunkColumnSize, chunk, chunkY == maxChunkY);
|
||||||
{
|
|
||||||
if (handler.GetWorld()[chunkX, chunkZ] == null)
|
|
||||||
handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn();
|
|
||||||
handler.GetWorld()[chunkX, chunkZ][chunkY] = chunk;
|
|
||||||
});
|
|
||||||
|
|
||||||
//Pre-1.14 Lighting data
|
//Pre-1.14 Lighting data
|
||||||
if (protocolversion < Protocol18Handler.MC_1_14_Version)
|
if (protocolversion < Protocol18Handler.MC_1_14_Version)
|
||||||
{
|
{
|
||||||
//Skip block light
|
//Skip block light
|
||||||
dataTypes.ReadData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ) / 2, cache);
|
dataTypes.DropData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ) / 2, cache);
|
||||||
|
|
||||||
//Skip sky light
|
//Skip sky light
|
||||||
if (currentDimension == 0)
|
if (currentDimension == 0)
|
||||||
// Sky light is not sent in the nether or the end
|
// Sky light is not sent in the nether or the end
|
||||||
dataTypes.ReadData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ) / 2, cache);
|
dataTypes.DropData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ) / 2, cache);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -376,13 +388,14 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
//Unload the entire chunk column
|
//Unload the entire chunk column
|
||||||
handler.InvokeOnMainThread(() =>
|
handler.InvokeOnMainThread(() =>
|
||||||
{
|
{
|
||||||
handler.GetWorld()[chunkX, chunkZ] = null;
|
world[chunkX, chunkZ] = null;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//Load chunk data from the server
|
//Load chunk data from the server
|
||||||
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
|
int maxChunkY = sizeof(int) * 8 - 1 - BitOperations.LeadingZeroCount(chunkMask);
|
||||||
|
for (int chunkY = 0; chunkY <= maxChunkY; chunkY++)
|
||||||
{
|
{
|
||||||
if ((chunkMask & (1 << chunkY)) != 0)
|
if ((chunkMask & (1 << chunkY)) != 0)
|
||||||
{
|
{
|
||||||
|
|
@ -393,15 +406,10 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
|
for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
|
||||||
for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
|
for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
|
||||||
for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
|
for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
|
||||||
chunk[blockX, blockY, blockZ] = new Block(queue.Dequeue());
|
chunk.SetWithoutCheck(blockX, blockY, blockZ, new Block(queue.Dequeue()));
|
||||||
|
|
||||||
//We have our chunk, save the chunk into the world
|
//We have our chunk, save the chunk into the world
|
||||||
handler.InvokeOnMainThread(() =>
|
world.StoreChunk(chunkX, chunkY, chunkZ, chunkColumnSize, chunk, chunkY == maxChunkY);
|
||||||
{
|
|
||||||
if (handler.GetWorld()[chunkX, chunkZ] == null)
|
|
||||||
handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn();
|
|
||||||
handler.GetWorld()[chunkX, chunkZ][chunkY] = chunk;
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -411,17 +419,17 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
if ((chunkMask & (1 << chunkY)) != 0)
|
if ((chunkMask & (1 << chunkY)) != 0)
|
||||||
{
|
{
|
||||||
//Skip block light
|
//Skip block light
|
||||||
dataTypes.ReadData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ) / 2, cache);
|
dataTypes.DropData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ) / 2, cache);
|
||||||
|
|
||||||
//Skip sky light
|
//Skip sky light
|
||||||
if (hasSkyLight)
|
if (hasSkyLight)
|
||||||
dataTypes.ReadData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ) / 2, cache);
|
dataTypes.DropData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ) / 2, cache);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Skip biome metadata
|
//Skip biome metadata
|
||||||
if (chunksContinuous)
|
if (chunksContinuous)
|
||||||
dataTypes.ReadData(Chunk.SizeX * Chunk.SizeZ, cache);
|
dataTypes.DropData(Chunk.SizeX * Chunk.SizeZ, cache);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
@ -432,7 +440,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
//Unload the entire chunk column
|
//Unload the entire chunk column
|
||||||
handler.InvokeOnMainThread(() =>
|
handler.InvokeOnMainThread(() =>
|
||||||
{
|
{
|
||||||
handler.GetWorld()[chunkX, chunkZ] = null;
|
world[chunkX, chunkZ] = null;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
@ -460,15 +468,16 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
}
|
}
|
||||||
|
|
||||||
//Skip data we don't need
|
//Skip data we don't need
|
||||||
dataTypes.ReadData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ * sectionCount) / 2, cache); //Block light
|
dataTypes.DropData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ * sectionCount) / 2, cache); //Block light
|
||||||
if (hasSkyLight)
|
if (hasSkyLight)
|
||||||
dataTypes.ReadData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ * sectionCount) / 2, cache); //Sky light
|
dataTypes.DropData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ * sectionCount) / 2, cache); //Sky light
|
||||||
dataTypes.ReadData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ * addDataSectionCount) / 2, cache); //BlockAdd
|
dataTypes.DropData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ * addDataSectionCount) / 2, cache); //BlockAdd
|
||||||
if (chunksContinuous)
|
if (chunksContinuous)
|
||||||
dataTypes.ReadData(Chunk.SizeX * Chunk.SizeZ, cache); //Biomes
|
dataTypes.DropData(Chunk.SizeX * Chunk.SizeZ, cache); //Biomes
|
||||||
|
|
||||||
//Load chunk data
|
//Load chunk data
|
||||||
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
|
int maxChunkY = sizeof(int) * 8 - 1 - BitOperations.LeadingZeroCount(chunkMask);
|
||||||
|
for (int chunkY = 0; chunkY <= maxChunkY; chunkY++)
|
||||||
{
|
{
|
||||||
if ((chunkMask & (1 << chunkY)) != 0)
|
if ((chunkMask & (1 << chunkY)) != 0)
|
||||||
{
|
{
|
||||||
|
|
@ -477,19 +486,13 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
|
for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
|
||||||
for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
|
for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
|
||||||
for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
|
for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
|
||||||
chunk[blockX, blockY, blockZ] = new Block(blockTypes.Dequeue(), blockMeta.Dequeue());
|
chunk.SetWithoutCheck(blockX, blockY, blockZ, new Block(blockTypes.Dequeue(), blockMeta.Dequeue()));
|
||||||
|
|
||||||
handler.InvokeOnMainThread(() =>
|
world.StoreChunk(chunkX, chunkY, chunkZ, chunkColumnSize, chunk, chunkY == maxChunkY);
|
||||||
{
|
|
||||||
if (handler.GetWorld()[chunkX, chunkZ] == null)
|
|
||||||
handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn();
|
|
||||||
handler.GetWorld()[chunkX, chunkZ][chunkY] = chunk;
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
handler.GetWorld()[chunkX, chunkZ].FullyLoaded = true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -10,7 +10,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
class SocketWrapper
|
class SocketWrapper
|
||||||
{
|
{
|
||||||
TcpClient c;
|
TcpClient c;
|
||||||
IAesStream s;
|
AesCfb8Stream s;
|
||||||
bool encrypted = false;
|
bool encrypted = false;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
@ -49,7 +49,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
{
|
{
|
||||||
if (encrypted)
|
if (encrypted)
|
||||||
throw new InvalidOperationException("Stream is already encrypted!?");
|
throw new InvalidOperationException("Stream is already encrypted!?");
|
||||||
this.s = CryptoHandler.getAesStream(c.GetStream(), secretKey);
|
this.s = new AesCfb8Stream(c.GetStream(), secretKey);
|
||||||
this.encrypted = true;
|
this.encrypted = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,7 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using Ionic.Zlib;
|
using Ionic.Zlib;
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -22,7 +22,7 @@ namespace MinecraftClient.Protocol
|
||||||
/// Start the login procedure once connected to the server
|
/// Start the login procedure once connected to the server
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>True if login was successful</returns>
|
/// <returns>True if login was successful</returns>
|
||||||
bool Login(PlayerKeyPair? playerKeyPair);
|
bool Login(PlayerKeyPair? playerKeyPair, Session.SessionToken session);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Disconnect from the server
|
/// Disconnect from the server
|
||||||
|
|
@ -252,6 +252,6 @@ namespace MinecraftClient.Protocol
|
||||||
/// Get net read thread (main thread) ID
|
/// Get net read thread (main thread) ID
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>Net read thread ID</returns>
|
/// <returns>Net read thread ID</returns>
|
||||||
int GetNetReadThreadId();
|
int GetNetMainThreadId();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -240,8 +240,7 @@ namespace MinecraftClient.Protocol
|
||||||
//Load the external dictionnary of translation rules or display an error message
|
//Load the external dictionnary of translation rules or display an error message
|
||||||
if (File.Exists(Language_File))
|
if (File.Exists(Language_File))
|
||||||
{
|
{
|
||||||
string[] translations = File.ReadAllLines(Language_File);
|
foreach (var line in File.ReadLines(Language_File))
|
||||||
foreach (string line in translations)
|
|
||||||
{
|
{
|
||||||
if (line.Length > 0)
|
if (line.Length > 0)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -148,7 +148,7 @@ namespace MinecraftClient.Protocol
|
||||||
if (this.precedingSignature != null && !this.precedingSignature.SequenceEqual(precedingSignature!))
|
if (this.precedingSignature != null && !this.precedingSignature.SequenceEqual(precedingSignature!))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
bool res = PublicKey.VerifyHeader(ref bodyDigest, ref headerSignature);
|
bool res = PublicKey.VerifyHeader(Uuid, ref bodyDigest, ref headerSignature, ref precedingSignature);
|
||||||
|
|
||||||
this.lastMessageVerified = res;
|
this.lastMessageVerified = res;
|
||||||
this.precedingSignature = headerSignature;
|
this.precedingSignature = headerSignature;
|
||||||
|
|
|
||||||
|
|
@ -15,7 +15,7 @@ namespace MinecraftClient.Protocol.Keys
|
||||||
|
|
||||||
private static readonly string certificates = "https://api.minecraftservices.com/player/certificates";
|
private static readonly string certificates = "https://api.minecraftservices.com/player/certificates";
|
||||||
|
|
||||||
public static PlayerKeyPair? GetKeys(string accessToken)
|
public static PlayerKeyPair? GetNewProfileKeys(string accessToken)
|
||||||
{
|
{
|
||||||
ProxiedWebRequest.Response? response = null;
|
ProxiedWebRequest.Response? response = null;
|
||||||
try
|
try
|
||||||
|
|
|
||||||
|
|
@ -121,14 +121,14 @@ namespace MinecraftClient.Protocol.Keys
|
||||||
{
|
{
|
||||||
foreach (string line in FileMonitor.ReadAllLinesWithRetries(KeysCacheFilePlaintext))
|
foreach (string line in FileMonitor.ReadAllLinesWithRetries(KeysCacheFilePlaintext))
|
||||||
{
|
{
|
||||||
if (!line.Trim().StartsWith("#"))
|
if (!line.TrimStart().StartsWith("#"))
|
||||||
{
|
{
|
||||||
|
|
||||||
int separatorIdx = line.IndexOf('=');
|
int separatorIdx = line.IndexOf('=');
|
||||||
if (separatorIdx >= 1 && line.Length > separatorIdx + 1)
|
if (separatorIdx >= 1 && line.Length > separatorIdx + 1)
|
||||||
{
|
{
|
||||||
string login = line.Substring(0, separatorIdx);
|
string login = line[..separatorIdx];
|
||||||
string value = line.Substring(separatorIdx + 1);
|
string value = line[(separatorIdx + 1)..];
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
PlayerKeyPair playerKeyPair = PlayerKeyPair.FromString(value);
|
PlayerKeyPair playerKeyPair = PlayerKeyPair.FromString(value);
|
||||||
|
|
|
||||||
|
|
@ -14,15 +14,23 @@ namespace MinecraftClient.Protocol.Keys
|
||||||
|
|
||||||
public DateTime RefreshedAfter; // Todo: add a timer
|
public DateTime RefreshedAfter; // Todo: add a timer
|
||||||
|
|
||||||
private const string DataTimeFormat = "O";
|
private const string DataTimeFormat = "yyyy-MM-ddTHH:mm:ss.ffffffZ";
|
||||||
|
|
||||||
public PlayerKeyPair(PublicKey keyPublic, PrivateKey keyPrivate, string expiresAt, string refreshedAfter)
|
public PlayerKeyPair(PublicKey keyPublic, PrivateKey keyPrivate, string expiresAt, string refreshedAfter)
|
||||||
{
|
{
|
||||||
PublicKey = keyPublic;
|
PublicKey = keyPublic;
|
||||||
PrivateKey = keyPrivate;
|
PrivateKey = keyPrivate;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
ExpiresAt = DateTime.ParseExact(expiresAt, DataTimeFormat, System.Globalization.CultureInfo.InvariantCulture).ToUniversalTime();
|
||||||
|
RefreshedAfter = DateTime.ParseExact(refreshedAfter, DataTimeFormat, System.Globalization.CultureInfo.InvariantCulture).ToUniversalTime();
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
ExpiresAt = DateTime.Parse(expiresAt).ToUniversalTime();
|
ExpiresAt = DateTime.Parse(expiresAt).ToUniversalTime();
|
||||||
RefreshedAfter = DateTime.Parse(refreshedAfter).ToUniversalTime();
|
RefreshedAfter = DateTime.Parse(refreshedAfter).ToUniversalTime();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public bool NeedRefresh()
|
public bool NeedRefresh()
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -88,9 +88,12 @@ namespace MinecraftClient.Protocol.Keys
|
||||||
/// <param name="bodyDigest">Message body hash</param>
|
/// <param name="bodyDigest">Message body hash</param>
|
||||||
/// <param name="signature">Message signature</param>
|
/// <param name="signature">Message signature</param>
|
||||||
/// <returns>Is this message header vaild</returns>
|
/// <returns>Is this message header vaild</returns>
|
||||||
public bool VerifyHeader(ref byte[] bodyDigest, ref byte[] signature)
|
public bool VerifyHeader(Guid uuid, ref byte[] bodyDigest, ref byte[] signature, ref byte[]? precedingSignature)
|
||||||
{
|
{
|
||||||
return VerifyData(bodyDigest, signature);
|
|
||||||
|
byte[] msgSignData = KeyUtils.GetSignatureData(precedingSignature, uuid, bodyDigest);
|
||||||
|
|
||||||
|
return VerifyData(msgSignData, signature);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -148,7 +148,7 @@ namespace MinecraftClient.Protocol.Session
|
||||||
&& sessionItem.ContainsKey("username")
|
&& sessionItem.ContainsKey("username")
|
||||||
&& sessionItem.ContainsKey("uuid"))
|
&& sessionItem.ContainsKey("uuid"))
|
||||||
{
|
{
|
||||||
string login = sessionItem["username"].StringValue.ToLower();
|
string login = Settings.ToLowerIfNeed(sessionItem["username"].StringValue);
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
SessionToken session = SessionToken.FromString(String.Join(",",
|
SessionToken session = SessionToken.FromString(String.Join(",",
|
||||||
|
|
@ -214,7 +214,7 @@ namespace MinecraftClient.Protocol.Session
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
string login = keyValue[0].ToLower();
|
string login = Settings.ToLowerIfNeed(keyValue[0]);
|
||||||
SessionToken session = SessionToken.FromString(keyValue[1]);
|
SessionToken session = SessionToken.FromString(keyValue[1]);
|
||||||
if (Settings.DebugMessages)
|
if (Settings.DebugMessages)
|
||||||
ConsoleIO.WriteLineFormatted(Translations.Get("cache.loaded", login, session.ID));
|
ConsoleIO.WriteLineFormatted(Translations.Get("cache.loaded", login, session.ID));
|
||||||
|
|
@ -252,7 +252,7 @@ namespace MinecraftClient.Protocol.Session
|
||||||
|
|
||||||
List<string> sessionCacheLines = new List<string>();
|
List<string> sessionCacheLines = new List<string>();
|
||||||
sessionCacheLines.Add("# Generated by MCC v" + Program.Version + " - Keep it secret & Edit at own risk!");
|
sessionCacheLines.Add("# Generated by MCC v" + Program.Version + " - Keep it secret & Edit at own risk!");
|
||||||
sessionCacheLines.Add("# Login=SessionID,PlayerName,UUID,ClientID");
|
sessionCacheLines.Add("# Login=SessionID,PlayerName,UUID,ClientID,RefreshToken,ServerIDhash,ServerPublicKey");
|
||||||
foreach (KeyValuePair<string, SessionToken> entry in sessions)
|
foreach (KeyValuePair<string, SessionToken> entry in sessions)
|
||||||
sessionCacheLines.Add(entry.Key + '=' + entry.Value.ToString());
|
sessionCacheLines.Add(entry.Key + '=' + entry.Value.ToString());
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -2,6 +2,7 @@
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace MinecraftClient.Protocol.Session
|
namespace MinecraftClient.Protocol.Session
|
||||||
{
|
{
|
||||||
|
|
@ -15,6 +16,10 @@ namespace MinecraftClient.Protocol.Session
|
||||||
public string PlayerID { get; set; }
|
public string PlayerID { get; set; }
|
||||||
public string ClientID { get; set; }
|
public string ClientID { get; set; }
|
||||||
public string RefreshToken { get; set; }
|
public string RefreshToken { get; set; }
|
||||||
|
public string ServerIDhash { get; set; }
|
||||||
|
public byte[]? ServerPublicKey { get; set; }
|
||||||
|
|
||||||
|
public Task<bool>? SessionPreCheckTask = null;
|
||||||
|
|
||||||
public SessionToken()
|
public SessionToken()
|
||||||
{
|
{
|
||||||
|
|
@ -23,11 +28,26 @@ namespace MinecraftClient.Protocol.Session
|
||||||
PlayerID = String.Empty;
|
PlayerID = String.Empty;
|
||||||
ClientID = String.Empty;
|
ClientID = String.Empty;
|
||||||
RefreshToken = String.Empty;
|
RefreshToken = String.Empty;
|
||||||
|
ServerIDhash = String.Empty;
|
||||||
|
ServerPublicKey = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool SessionPreCheck()
|
||||||
|
{
|
||||||
|
if (this.ID == string.Empty || this.PlayerID == String.Empty || this.ServerPublicKey == null)
|
||||||
|
return false;
|
||||||
|
if (Crypto.CryptoHandler.ClientAESPrivateKey == null)
|
||||||
|
Crypto.CryptoHandler.ClientAESPrivateKey = Crypto.CryptoHandler.GenerateAESPrivateKey();
|
||||||
|
string serverHash = Crypto.CryptoHandler.getServerHash(ServerIDhash, ServerPublicKey, Crypto.CryptoHandler.ClientAESPrivateKey);
|
||||||
|
if (ProtocolHandler.SessionCheck(PlayerID, ID, serverHash))
|
||||||
|
return true;
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
return String.Join(",", ID, PlayerName, PlayerID, ClientID, RefreshToken);
|
return String.Join(",", ID, PlayerName, PlayerID, ClientID, RefreshToken, ServerIDhash,
|
||||||
|
(ServerPublicKey == null) ? String.Empty : Convert.ToBase64String(ServerPublicKey));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static SessionToken FromString(string tokenString)
|
public static SessionToken FromString(string tokenString)
|
||||||
|
|
@ -46,6 +66,23 @@ namespace MinecraftClient.Protocol.Session
|
||||||
session.RefreshToken = fields[4];
|
session.RefreshToken = fields[4];
|
||||||
else
|
else
|
||||||
session.RefreshToken = String.Empty;
|
session.RefreshToken = String.Empty;
|
||||||
|
if (fields.Length > 5)
|
||||||
|
session.ServerIDhash = fields[5];
|
||||||
|
else
|
||||||
|
session.ServerIDhash = String.Empty;
|
||||||
|
if (fields.Length > 6)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
session.ServerPublicKey = Convert.FromBase64String(fields[6]);
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
session.ServerPublicKey = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
session.ServerPublicKey = null;
|
||||||
|
|
||||||
Guid temp;
|
Guid temp;
|
||||||
if (!JwtRegex.IsMatch(session.ID))
|
if (!JwtRegex.IsMatch(session.ID))
|
||||||
|
|
|
||||||
|
|
@ -45,7 +45,7 @@ exitonfailure=false # Disable pauses on error, for using MCC in n
|
||||||
scriptcache=true # Cache compiled scripts for faster load on low-end devices
|
scriptcache=true # Cache compiled scripts for faster load on low-end devices
|
||||||
timestamps=false # Prepend timestamps to chat messages
|
timestamps=false # Prepend timestamps to chat messages
|
||||||
autorespawn=false # Toggle auto respawn if client player was dead (make sure your spawn point is safe)
|
autorespawn=false # Toggle auto respawn if client player was dead (make sure your spawn point is safe)
|
||||||
minecraftrealms=true # Enable support for joining Minecraft Realms worlds
|
minecraftrealms=false # Enable support for joining Minecraft Realms worlds
|
||||||
moveheadwhilewalking=true # Enable head movement while walking to avoid anti-cheat triggers
|
moveheadwhilewalking=true # Enable head movement while walking to avoid anti-cheat triggers
|
||||||
|
|
||||||
[Signature]
|
[Signature]
|
||||||
|
|
|
||||||
|
|
@ -7,6 +7,9 @@ using System.Text.RegularExpressions;
|
||||||
using MinecraftClient.Protocol.Session;
|
using MinecraftClient.Protocol.Session;
|
||||||
using MinecraftClient.Protocol;
|
using MinecraftClient.Protocol;
|
||||||
using MinecraftClient.Mapping;
|
using MinecraftClient.Mapping;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Collections.Concurrent;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
namespace MinecraftClient
|
namespace MinecraftClient
|
||||||
{
|
{
|
||||||
|
|
@ -255,31 +258,27 @@ namespace MinecraftClient
|
||||||
/// <param name="file">File to load</param>
|
/// <param name="file">File to load</param>
|
||||||
public static void LoadFile(string file)
|
public static void LoadFile(string file)
|
||||||
{
|
{
|
||||||
ConsoleIO.WriteLogLine("[Settings] Loading Settings from " + Path.GetFullPath(file));
|
Task.Factory.StartNew(() => ConsoleIO.WriteLogLine("[Settings] Loading Settings from " + Path.GetFullPath(file)));
|
||||||
if (File.Exists(file))
|
if (File.Exists(file))
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
string[] Lines = File.ReadAllLines(file);
|
|
||||||
Section section = Section.Default;
|
Section section = Section.Default;
|
||||||
foreach (string lineRAW in Lines)
|
foreach (var lineRAW in File.ReadLines(file))
|
||||||
{
|
{
|
||||||
string line = section == Section.Main && lineRAW.ToLower().Trim().StartsWith("password")
|
string line = lineRAW.Split('#')[0].Trim();
|
||||||
? lineRAW.Trim() //Do not strip # in passwords
|
if (line.Length > 1)
|
||||||
: lineRAW.Split('#')[0].Trim();
|
|
||||||
|
|
||||||
if (line.Length > 0)
|
|
||||||
{
|
{
|
||||||
if (line[0] == '[' && line[line.Length - 1] == ']')
|
if (line.Length > 2 && line[0] == '[' && line[^1] == ']')
|
||||||
{
|
section = GetSection(line[1..^1]);
|
||||||
section = GetSection(line.Substring(1, line.Length - 2).ToLower());
|
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
string argName = line.Split('=')[0];
|
string argName = line.Split('=')[0];
|
||||||
|
if (section == Section.Main && argName == "password")
|
||||||
|
line = lineRAW.Trim(); //Do not strip # in passwords
|
||||||
if (line.Length > (argName.Length + 1))
|
if (line.Length > (argName.Length + 1))
|
||||||
{
|
{
|
||||||
string argValue = line.Substring(argName.Length + 1);
|
string argValue = line[(argName.Length + 1)..];
|
||||||
LoadSingleSetting(section, argName, argValue);
|
LoadSingleSetting(section, argName, argValue);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -351,16 +350,16 @@ namespace MinecraftClient
|
||||||
switch (section)
|
switch (section)
|
||||||
{
|
{
|
||||||
case Section.Main:
|
case Section.Main:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "login": Login = argValue; return true;
|
case "login": Login = argValue; return true;
|
||||||
case "password": Password = argValue; return true;
|
case "password": Password = argValue; return true;
|
||||||
case "type": AccountType = argValue == "mojang"
|
case "type": AccountType = argValue == "mojang"
|
||||||
? ProtocolHandler.AccountType.Mojang
|
? ProtocolHandler.AccountType.Mojang
|
||||||
: ProtocolHandler.AccountType.Microsoft; return true;
|
: ProtocolHandler.AccountType.Microsoft; return true;
|
||||||
case "method": LoginMethod = argValue.ToLower() == "browser"
|
case "method":
|
||||||
? "browser"
|
argValue = ToLowerIfNeed(argValue);
|
||||||
: "mcc"; return true;
|
LoginMethod = argValue == "browser" ? "browser" : "mcc"; return true;
|
||||||
case "serverip": if (!SetServerIP(argValue)) ServerAliasTemp = argValue; return true;
|
case "serverip": if (!SetServerIP(argValue)) ServerAliasTemp = argValue; return true;
|
||||||
case "singlecommand": SingleCommand = argValue; return true;
|
case "singlecommand": SingleCommand = argValue; return true;
|
||||||
case "language": Language = argValue; return true;
|
case "language": Language = argValue; return true;
|
||||||
|
|
@ -380,7 +379,7 @@ namespace MinecraftClient
|
||||||
case "entityhandling": EntityHandling = str2bool(argValue); return true;
|
case "entityhandling": EntityHandling = str2bool(argValue); return true;
|
||||||
case "enableentityhandling": EntityHandling = str2bool(argValue); return true;
|
case "enableentityhandling": EntityHandling = str2bool(argValue); return true;
|
||||||
case "inventoryhandling": InventoryHandling = str2bool(argValue); return true;
|
case "inventoryhandling": InventoryHandling = str2bool(argValue); return true;
|
||||||
case "privatemsgscmdname": PrivateMsgsCmdName = argValue.ToLower().Trim(); return true;
|
case "privatemsgscmdname": PrivateMsgsCmdName = ToLowerIfNeed(argValue).Trim(); return true;
|
||||||
case "autorespawn": AutoRespawn = str2bool(argValue); return true;
|
case "autorespawn": AutoRespawn = str2bool(argValue); return true;
|
||||||
// Backward compatible so people can still enable debug with old config format
|
// Backward compatible so people can still enable debug with old config format
|
||||||
case "debugmessages": DebugMessages = str2bool(argValue); return true;
|
case "debugmessages": DebugMessages = str2bool(argValue); return true;
|
||||||
|
|
@ -389,8 +388,9 @@ namespace MinecraftClient
|
||||||
|
|
||||||
case "botowners":
|
case "botowners":
|
||||||
Bots_Owners.Clear();
|
Bots_Owners.Clear();
|
||||||
string[] names = argValue.ToLower().Split(',');
|
string lowerArgValue = ToLowerIfNeed(argValue);
|
||||||
if (!argValue.Contains(",") && argValue.ToLower().EndsWith(".txt") && File.Exists(argValue))
|
string[] names = lowerArgValue.Split(',');
|
||||||
|
if (!argValue.Contains(",") && lowerArgValue.EndsWith(".txt") && File.Exists(argValue))
|
||||||
names = File.ReadAllLines(argValue);
|
names = File.ReadAllLines(argValue);
|
||||||
foreach (string name in names)
|
foreach (string name in names)
|
||||||
if (!String.IsNullOrWhiteSpace(name))
|
if (!String.IsNullOrWhiteSpace(name))
|
||||||
|
|
@ -398,7 +398,8 @@ namespace MinecraftClient
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case "internalcmdchar":
|
case "internalcmdchar":
|
||||||
switch (argValue.ToLower())
|
argValue = ToLowerIfNeed(argValue);
|
||||||
|
switch (argValue)
|
||||||
{
|
{
|
||||||
case "none": internalCmdChar = ' '; break;
|
case "none": internalCmdChar = ' '; break;
|
||||||
case "slash": internalCmdChar = '/'; break;
|
case "slash": internalCmdChar = '/'; break;
|
||||||
|
|
@ -426,7 +427,7 @@ namespace MinecraftClient
|
||||||
//Each line contains account data: 'Alias,Login,Password'
|
//Each line contains account data: 'Alias,Login,Password'
|
||||||
string[] account_data = account_line.Split('#')[0].Trim().Split(',');
|
string[] account_data = account_line.Split('#')[0].Trim().Split(',');
|
||||||
if (account_data.Length == 3)
|
if (account_data.Length == 3)
|
||||||
Accounts[account_data[0].ToLower()]
|
Accounts[ToLowerIfNeed(account_data[0])]
|
||||||
= new KeyValuePair<string, string>(account_data[1], account_data[2]);
|
= new KeyValuePair<string, string>(account_data[1], account_data[2]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -446,7 +447,7 @@ namespace MinecraftClient
|
||||||
{
|
{
|
||||||
//Each line contains server data: 'Alias,Host:Port'
|
//Each line contains server data: 'Alias,Host:Port'
|
||||||
string[] server_data = server_line.Split('#')[0].Trim().Split(',');
|
string[] server_data = server_line.Split('#')[0].Trim().Split(',');
|
||||||
server_data[0] = server_data[0].ToLower();
|
server_data[0] = ToLowerIfNeed(server_data[0]);
|
||||||
if (server_data.Length == 2
|
if (server_data.Length == 2
|
||||||
&& server_data[0] != "localhost"
|
&& server_data[0] != "localhost"
|
||||||
&& !server_data[0].Contains('.')
|
&& !server_data[0].Contains('.')
|
||||||
|
|
@ -469,7 +470,7 @@ namespace MinecraftClient
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case "brandinfo":
|
case "brandinfo":
|
||||||
switch (argValue.Trim().ToLower())
|
switch (ToLowerIfNeed(argValue.Trim()))
|
||||||
{
|
{
|
||||||
case "mcc": BrandInfo = MCCBrandInfo; break;
|
case "mcc": BrandInfo = MCCBrandInfo; break;
|
||||||
case "vanilla": BrandInfo = "vanilla"; break;
|
case "vanilla": BrandInfo = "vanilla"; break;
|
||||||
|
|
@ -478,7 +479,7 @@ namespace MinecraftClient
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case "resolvesrvrecords":
|
case "resolvesrvrecords":
|
||||||
if (argValue.Trim().ToLower() == "fast")
|
if (ToLowerIfNeed(argValue.Trim()) == "fast")
|
||||||
{
|
{
|
||||||
ResolveSrvRecords = true;
|
ResolveSrvRecords = true;
|
||||||
ResolveSrvRecordsShortTimeout = true;
|
ResolveSrvRecordsShortTimeout = true;
|
||||||
|
|
@ -491,7 +492,7 @@ namespace MinecraftClient
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case "mcforge":
|
case "mcforge":
|
||||||
if (argValue.ToLower() == "auto")
|
if (ToLowerIfNeed(argValue) == "auto")
|
||||||
{
|
{
|
||||||
ServerAutodetectForge = true;
|
ServerAutodetectForge = true;
|
||||||
ServerForceForge = false;
|
ServerForceForge = false;
|
||||||
|
|
@ -506,7 +507,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.Signature:
|
case Section.Signature:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "login_with_secure_profile": LoginWithSecureProfile = str2bool(argValue); return true;
|
case "login_with_secure_profile": LoginWithSecureProfile = str2bool(argValue); return true;
|
||||||
case "sign_chat": SignChat = str2bool(argValue); return true;
|
case "sign_chat": SignChat = str2bool(argValue); return true;
|
||||||
|
|
@ -521,7 +522,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.Logging:
|
case Section.Logging:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "debugmessages": DebugMessages = str2bool(argValue); return true;
|
case "debugmessages": DebugMessages = str2bool(argValue); return true;
|
||||||
case "chatmessages": ChatMessages = str2bool(argValue); return true;
|
case "chatmessages": ChatMessages = str2bool(argValue); return true;
|
||||||
|
|
@ -531,7 +532,7 @@ namespace MinecraftClient
|
||||||
case "chatfilter": ChatFilter = new Regex(argValue); return true;
|
case "chatfilter": ChatFilter = new Regex(argValue); return true;
|
||||||
case "debugfilter": DebugFilter = new Regex(argValue); return true;
|
case "debugfilter": DebugFilter = new Regex(argValue); return true;
|
||||||
case "filtermode":
|
case "filtermode":
|
||||||
if (argValue.ToLower().StartsWith("white"))
|
if (ToLowerIfNeed(argValue).StartsWith("white"))
|
||||||
FilterMode = FilterModeEnum.Whitelist;
|
FilterMode = FilterModeEnum.Whitelist;
|
||||||
else
|
else
|
||||||
FilterMode = FilterModeEnum.Blacklist;
|
FilterMode = FilterModeEnum.Blacklist;
|
||||||
|
|
@ -544,7 +545,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.Alerts:
|
case Section.Alerts:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": Alerts_Enabled = str2bool(argValue); return true;
|
case "enabled": Alerts_Enabled = str2bool(argValue); return true;
|
||||||
case "alertsfile": Alerts_MatchesFile = argValue; return true;
|
case "alertsfile": Alerts_MatchesFile = argValue; return true;
|
||||||
|
|
@ -554,7 +555,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.AntiAFK:
|
case Section.AntiAFK:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": AntiAFK_Enabled = str2bool(argValue); return true;
|
case "enabled": AntiAFK_Enabled = str2bool(argValue); return true;
|
||||||
case "delay": AntiAFK_Delay = str2int(argValue); return true;
|
case "delay": AntiAFK_Delay = str2int(argValue); return true;
|
||||||
|
|
@ -563,7 +564,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.AutoRelog:
|
case Section.AutoRelog:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": AutoRelog_Enabled = str2bool(argValue); return true;
|
case "enabled": AutoRelog_Enabled = str2bool(argValue); return true;
|
||||||
case "retries": AutoRelog_Retries = str2int(argValue); return true;
|
case "retries": AutoRelog_Retries = str2int(argValue); return true;
|
||||||
|
|
@ -587,7 +588,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.ChatLog:
|
case Section.ChatLog:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": ChatLog_Enabled = str2bool(argValue); return true;
|
case "enabled": ChatLog_Enabled = str2bool(argValue); return true;
|
||||||
case "timestamps": ChatLog_DateTime = str2bool(argValue); return true;
|
case "timestamps": ChatLog_DateTime = str2bool(argValue); return true;
|
||||||
|
|
@ -597,7 +598,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.Hangman:
|
case Section.Hangman:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": Hangman_Enabled = str2bool(argValue); return true;
|
case "enabled": Hangman_Enabled = str2bool(argValue); return true;
|
||||||
case "english": Hangman_English = str2bool(argValue); return true;
|
case "english": Hangman_English = str2bool(argValue); return true;
|
||||||
|
|
@ -607,7 +608,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.ScriptScheduler:
|
case Section.ScriptScheduler:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": ScriptScheduler_Enabled = str2bool(argValue); return true;
|
case "enabled": ScriptScheduler_Enabled = str2bool(argValue); return true;
|
||||||
case "tasksfile": ScriptScheduler_TasksFile = argValue; return true;
|
case "tasksfile": ScriptScheduler_TasksFile = argValue; return true;
|
||||||
|
|
@ -615,7 +616,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.RemoteControl:
|
case Section.RemoteControl:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": RemoteCtrl_Enabled = str2bool(argValue); return true;
|
case "enabled": RemoteCtrl_Enabled = str2bool(argValue); return true;
|
||||||
case "autotpaccept": RemoteCtrl_AutoTpaccept = str2bool(argValue); return true;
|
case "autotpaccept": RemoteCtrl_AutoTpaccept = str2bool(argValue); return true;
|
||||||
|
|
@ -624,7 +625,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.ChatFormat:
|
case Section.ChatFormat:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "builtins": ChatFormat_Builtins = str2bool(argValue); return true;
|
case "builtins": ChatFormat_Builtins = str2bool(argValue); return true;
|
||||||
case "public": ChatFormat_Public = new Regex(argValue); return true;
|
case "public": ChatFormat_Public = new Regex(argValue); return true;
|
||||||
|
|
@ -634,15 +635,15 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.Proxy:
|
case Section.Proxy:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled":
|
case "enabled":
|
||||||
ProxyEnabledLogin = ProxyEnabledIngame = str2bool(argValue);
|
ProxyEnabledLogin = ProxyEnabledIngame = str2bool(argValue);
|
||||||
if (argValue.Trim().ToLower() == "login")
|
if (ToLowerIfNeed(argValue.Trim()) == "login")
|
||||||
ProxyEnabledLogin = true;
|
ProxyEnabledLogin = true;
|
||||||
return true;
|
return true;
|
||||||
case "type":
|
case "type":
|
||||||
argValue = argValue.ToLower();
|
argValue = ToLowerIfNeed(argValue);
|
||||||
if (argValue == "http") { proxyType = Proxy.ProxyHandler.Type.HTTP; }
|
if (argValue == "http") { proxyType = Proxy.ProxyHandler.Type.HTTP; }
|
||||||
else if (argValue == "socks4") { proxyType = Proxy.ProxyHandler.Type.SOCKS4; }
|
else if (argValue == "socks4") { proxyType = Proxy.ProxyHandler.Type.SOCKS4; }
|
||||||
else if (argValue == "socks4a") { proxyType = Proxy.ProxyHandler.Type.SOCKS4a; }
|
else if (argValue == "socks4a") { proxyType = Proxy.ProxyHandler.Type.SOCKS4a; }
|
||||||
|
|
@ -671,7 +672,7 @@ namespace MinecraftClient
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case Section.AutoRespond:
|
case Section.AutoRespond:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": AutoRespond_Enabled = str2bool(argValue); return true;
|
case "enabled": AutoRespond_Enabled = str2bool(argValue); return true;
|
||||||
case "matchesfile": AutoRespond_Matches = argValue; return true;
|
case "matchesfile": AutoRespond_Matches = argValue; return true;
|
||||||
|
|
@ -679,13 +680,13 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.AutoAttack:
|
case Section.AutoAttack:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": AutoAttack_Enabled = str2bool(argValue); return true;
|
case "enabled": AutoAttack_Enabled = str2bool(argValue); return true;
|
||||||
case "mode": AutoAttack_Mode = argValue.ToLower(); return true;
|
case "mode": AutoAttack_Mode = ToLowerIfNeed(argValue); return true;
|
||||||
case "priority": AutoAttack_Priority = argValue.ToLower(); return true;
|
case "priority": AutoAttack_Priority = ToLowerIfNeed(argValue); return true;
|
||||||
case "cooldownseconds":
|
case "cooldownseconds":
|
||||||
if (argValue.ToLower() == "auto")
|
if (ToLowerIfNeed(argValue) == "auto")
|
||||||
{
|
{
|
||||||
AutoAttack_OverrideAttackSpeed = false;
|
AutoAttack_OverrideAttackSpeed = false;
|
||||||
}
|
}
|
||||||
|
|
@ -701,7 +702,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.AutoFishing:
|
case Section.AutoFishing:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": AutoFishing_Enabled = str2bool(argValue); return true;
|
case "enabled": AutoFishing_Enabled = str2bool(argValue); return true;
|
||||||
case "antidespawn": AutoFishing_Antidespawn = str2bool(argValue); return true;
|
case "antidespawn": AutoFishing_Antidespawn = str2bool(argValue); return true;
|
||||||
|
|
@ -709,7 +710,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.AutoEat:
|
case Section.AutoEat:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": AutoEat_Enabled = str2bool(argValue); return true;
|
case "enabled": AutoEat_Enabled = str2bool(argValue); return true;
|
||||||
case "threshold": AutoEat_hungerThreshold = str2int(argValue); return true;
|
case "threshold": AutoEat_hungerThreshold = str2int(argValue); return true;
|
||||||
|
|
@ -717,7 +718,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.AutoCraft:
|
case Section.AutoCraft:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": AutoCraft_Enabled = str2bool(argValue); return true;
|
case "enabled": AutoCraft_Enabled = str2bool(argValue); return true;
|
||||||
case "configfile": AutoCraft_configFile = argValue; return true;
|
case "configfile": AutoCraft_configFile = argValue; return true;
|
||||||
|
|
@ -725,7 +726,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.AutoDrop:
|
case Section.AutoDrop:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": AutoDrop_Enabled = str2bool(argValue); return true;
|
case "enabled": AutoDrop_Enabled = str2bool(argValue); return true;
|
||||||
case "mode": AutoDrop_Mode = argValue; return true;
|
case "mode": AutoDrop_Mode = argValue; return true;
|
||||||
|
|
@ -734,12 +735,12 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.MCSettings:
|
case Section.MCSettings:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": MCSettings_Enabled = str2bool(argValue); return true;
|
case "enabled": MCSettings_Enabled = str2bool(argValue); return true;
|
||||||
case "locale": MCSettings_Locale = argValue; return true;
|
case "locale": MCSettings_Locale = argValue; return true;
|
||||||
case "difficulty":
|
case "difficulty":
|
||||||
switch (argValue.ToLower())
|
switch (ToLowerIfNeed(argValue))
|
||||||
{
|
{
|
||||||
case "peaceful": MCSettings_Difficulty = 0; break;
|
case "peaceful": MCSettings_Difficulty = 0; break;
|
||||||
case "easy": MCSettings_Difficulty = 1; break;
|
case "easy": MCSettings_Difficulty = 1; break;
|
||||||
|
|
@ -755,7 +756,7 @@ namespace MinecraftClient
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
switch (argValue.ToLower())
|
switch (ToLowerIfNeed(argValue))
|
||||||
{
|
{
|
||||||
case "tiny": MCSettings_RenderDistance = 2; break;
|
case "tiny": MCSettings_RenderDistance = 2; break;
|
||||||
case "short": MCSettings_RenderDistance = 4; break;
|
case "short": MCSettings_RenderDistance = 4; break;
|
||||||
|
|
@ -765,7 +766,7 @@ namespace MinecraftClient
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
case "chatmode":
|
case "chatmode":
|
||||||
switch (argValue.ToLower())
|
switch (ToLowerIfNeed(argValue))
|
||||||
{
|
{
|
||||||
case "enabled": MCSettings_ChatMode = 0; break;
|
case "enabled": MCSettings_ChatMode = 0; break;
|
||||||
case "commands": MCSettings_ChatMode = 1; break;
|
case "commands": MCSettings_ChatMode = 1; break;
|
||||||
|
|
@ -781,7 +782,7 @@ namespace MinecraftClient
|
||||||
case "skin_pants_right": MCSettings_Skin_Pants_Right = str2bool(argValue); return true;
|
case "skin_pants_right": MCSettings_Skin_Pants_Right = str2bool(argValue); return true;
|
||||||
case "skin_hat": MCSettings_Skin_Hat = str2bool(argValue); return true;
|
case "skin_hat": MCSettings_Skin_Hat = str2bool(argValue); return true;
|
||||||
case "main_hand":
|
case "main_hand":
|
||||||
switch (argValue.ToLower())
|
switch (ToLowerIfNeed(argValue))
|
||||||
{
|
{
|
||||||
case "left": MCSettings_MainHand = 0; break;
|
case "left": MCSettings_MainHand = 0; break;
|
||||||
case "right": MCSettings_MainHand = 1; break;
|
case "right": MCSettings_MainHand = 1; break;
|
||||||
|
|
@ -791,7 +792,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.Mailer:
|
case Section.Mailer:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": Mailer_Enabled = str2bool(argValue); return true;
|
case "enabled": Mailer_Enabled = str2bool(argValue); return true;
|
||||||
case "database": Mailer_DatabaseFile = argValue; return true;
|
case "database": Mailer_DatabaseFile = argValue; return true;
|
||||||
|
|
@ -804,7 +805,7 @@ namespace MinecraftClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Section.ReplayMod:
|
case Section.ReplayMod:
|
||||||
switch (argName.ToLower())
|
switch (ToLowerIfNeed(argName))
|
||||||
{
|
{
|
||||||
case "enabled": ReplayMod_Enabled = str2bool(argValue); return true;
|
case "enabled": ReplayMod_Enabled = str2bool(argValue); return true;
|
||||||
case "backupinterval": ReplayMod_BackupInterval = str2int(argValue); return true;
|
case "backupinterval": ReplayMod_BackupInterval = str2int(argValue); return true;
|
||||||
|
|
@ -879,13 +880,43 @@ namespace MinecraftClient
|
||||||
return str == "true" || str == "1";
|
return str == "true" || str == "1";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
|
public static string ToLowerIfNeed(string str)
|
||||||
|
{
|
||||||
|
const string lookupStringL =
|
||||||
|
"---------------------------------!-#$%&-()*+,-./0123456789:;<=>?@abcdefghijklmnopqrstuvwxyz[-]^_`abcdefghijklmnopqrstuvwxyz{|}~-";
|
||||||
|
|
||||||
|
bool needLower = false;
|
||||||
|
foreach (Char c in str)
|
||||||
|
{
|
||||||
|
if (Char.IsUpper(c))
|
||||||
|
{
|
||||||
|
needLower = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (needLower)
|
||||||
|
{
|
||||||
|
StringBuilder sb = new(str);
|
||||||
|
for (int i = 0; i < str.Length; ++i)
|
||||||
|
if (char.IsUpper(sb[i]))
|
||||||
|
sb[i] = lookupStringL[sb[i]];
|
||||||
|
return sb.ToString();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return str;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Load login/password using an account alias
|
/// Load login/password using an account alias
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>True if the account was found and loaded</returns>
|
/// <returns>True if the account was found and loaded</returns>
|
||||||
public static bool SetAccount(string accountAlias)
|
public static bool SetAccount(string accountAlias)
|
||||||
{
|
{
|
||||||
accountAlias = accountAlias.ToLower();
|
accountAlias = Settings.ToLowerIfNeed(accountAlias);
|
||||||
if (Accounts.ContainsKey(accountAlias))
|
if (Accounts.ContainsKey(accountAlias))
|
||||||
{
|
{
|
||||||
Settings.Login = Accounts[accountAlias].Key;
|
Settings.Login = Accounts[accountAlias].Key;
|
||||||
|
|
@ -901,7 +932,7 @@ namespace MinecraftClient
|
||||||
/// <returns>True if the server IP was valid and loaded, false otherwise</returns>
|
/// <returns>True if the server IP was valid and loaded, false otherwise</returns>
|
||||||
public static bool SetServerIP(string server)
|
public static bool SetServerIP(string server)
|
||||||
{
|
{
|
||||||
server = server.ToLower();
|
server = ToLowerIfNeed(server);
|
||||||
string[] sip = server.Split(':');
|
string[] sip = server.Split(':');
|
||||||
string host = sip[0];
|
string host = sip[0];
|
||||||
ushort port = 25565;
|
ushort port = 25565;
|
||||||
|
|
@ -946,7 +977,7 @@ namespace MinecraftClient
|
||||||
{
|
{
|
||||||
lock (AppVars)
|
lock (AppVars)
|
||||||
{
|
{
|
||||||
varName = new string(varName.TakeWhile(char.IsLetterOrDigit).ToArray()).ToLower();
|
varName = Settings.ToLowerIfNeed(new string(varName.TakeWhile(char.IsLetterOrDigit).ToArray()));
|
||||||
if (varName.Length > 0)
|
if (varName.Length > 0)
|
||||||
{
|
{
|
||||||
AppVars[varName] = varData;
|
AppVars[varName] = varData;
|
||||||
|
|
@ -998,7 +1029,7 @@ namespace MinecraftClient
|
||||||
if (varname_ok)
|
if (varname_ok)
|
||||||
{
|
{
|
||||||
string varname = var_name.ToString();
|
string varname = var_name.ToString();
|
||||||
string varname_lower = varname.ToLower();
|
string varname_lower = Settings.ToLowerIfNeed(varname);
|
||||||
i = i + varname.Length + 1;
|
i = i + varname.Length + 1;
|
||||||
|
|
||||||
switch (varname_lower)
|
switch (varname_lower)
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue