diff --git a/MinecraftClient/ChatBots/Alerts.cs b/MinecraftClient/ChatBots/Alerts.cs
index 51a82a18..0682f6f6 100644
--- a/MinecraftClient/ChatBots/Alerts.cs
+++ b/MinecraftClient/ChatBots/Alerts.cs
@@ -45,6 +45,10 @@ namespace MinecraftClient.ChatBots
public void OnSettingUpdate()
{
+ Matches_File ??= string.Empty;
+ Excludes_File ??= string.Empty;
+ Log_File ??= string.Empty;
+
if (!Enabled) return;
bool checkSuccessed = true;
diff --git a/MinecraftClient/ChatBots/AntiAFK.cs b/MinecraftClient/ChatBots/AntiAFK.cs
index 9408cd5e..e166a432 100644
--- a/MinecraftClient/ChatBots/AntiAFK.cs
+++ b/MinecraftClient/ChatBots/AntiAFK.cs
@@ -48,6 +48,8 @@ namespace MinecraftClient.ChatBots
(Delay.min, Delay.max) = (Delay.max, Delay.min);
LogToConsole(BotName, Translations.TryGet("bot.antiafk.swapping"));
}
+
+ Command ??= string.Empty;
}
public struct Range
diff --git a/MinecraftClient/ChatBots/AutoCraft.cs b/MinecraftClient/ChatBots/AutoCraft.cs
index 74876699..0b3b93de 100644
--- a/MinecraftClient/ChatBots/AutoCraft.cs
+++ b/MinecraftClient/ChatBots/AutoCraft.cs
@@ -22,7 +22,10 @@ namespace MinecraftClient.ChatBots
public string configFile = @"autocraft\config.ini";
- public void OnSettingUpdate() { }
+ public void OnSettingUpdate()
+ {
+ configFile ??= string.Empty;
+ }
}
private bool waitingForMaterials = false;
diff --git a/MinecraftClient/ChatBots/AutoRelog.cs b/MinecraftClient/ChatBots/AutoRelog.cs
index 40b9c169..f48288a9 100644
--- a/MinecraftClient/ChatBots/AutoRelog.cs
+++ b/MinecraftClient/ChatBots/AutoRelog.cs
@@ -33,6 +33,8 @@ namespace MinecraftClient.ChatBots
public void OnSettingUpdate()
{
+ Kick_Messages_File ??= string.Empty;
+
if (Delay.min > Delay.max)
(Delay.min, Delay.max) = (Delay.max, Delay.min);
diff --git a/MinecraftClient/ChatBots/AutoRespond.cs b/MinecraftClient/ChatBots/AutoRespond.cs
index d05ba350..4ff83a6b 100644
--- a/MinecraftClient/ChatBots/AutoRespond.cs
+++ b/MinecraftClient/ChatBots/AutoRespond.cs
@@ -31,6 +31,8 @@ namespace MinecraftClient.ChatBots
public void OnSettingUpdate()
{
+ Matches_File ??= string.Empty;
+
if (!Enabled) return;
if (!File.Exists(Matches_File))
diff --git a/MinecraftClient/ChatBots/ChatLog.cs b/MinecraftClient/ChatBots/ChatLog.cs
index 7da2f887..7031255d 100644
--- a/MinecraftClient/ChatBots/ChatLog.cs
+++ b/MinecraftClient/ChatBots/ChatLog.cs
@@ -29,6 +29,8 @@ namespace MinecraftClient.ChatBots
public void OnSettingUpdate()
{
+ Log_File ??= string.Empty;
+
if (!Enabled) return;
string Log_File_Full = Settings.Config.AppVar.ExpandVars(Log_File);
diff --git a/MinecraftClient/ChatBots/HangmanGame.cs b/MinecraftClient/ChatBots/HangmanGame.cs
index 281ed68e..0eb923c9 100644
--- a/MinecraftClient/ChatBots/HangmanGame.cs
+++ b/MinecraftClient/ChatBots/HangmanGame.cs
@@ -26,7 +26,11 @@ namespace MinecraftClient.ChatBots
public string FileWords_FR = "hangman-fr.txt";
- public void OnSettingUpdate() { }
+ public void OnSettingUpdate()
+ {
+ FileWords_EN ??= string.Empty;
+ FileWords_FR ??= string.Empty;
+ }
}
private int vie = 0;
diff --git a/MinecraftClient/ChatBots/Mailer.cs b/MinecraftClient/ChatBots/Mailer.cs
index a596b9f4..51eada78 100644
--- a/MinecraftClient/ChatBots/Mailer.cs
+++ b/MinecraftClient/ChatBots/Mailer.cs
@@ -36,6 +36,9 @@ namespace MinecraftClient.ChatBots
public void OnSettingUpdate()
{
+ DatabaseFile ??= string.Empty;
+ IgnoreListFile ??= string.Empty;
+
if (!Enabled) return;
bool checkSuccessed = true;
diff --git a/MinecraftClient/ChatBots/PlayerListLogger.cs b/MinecraftClient/ChatBots/PlayerListLogger.cs
index a8c6e333..3ab8364d 100644
--- a/MinecraftClient/ChatBots/PlayerListLogger.cs
+++ b/MinecraftClient/ChatBots/PlayerListLogger.cs
@@ -28,6 +28,8 @@ namespace MinecraftClient.ChatBots
public void OnSettingUpdate()
{
+ File ??= string.Empty;
+
if (Delay < 10)
Delay = 10;
}
diff --git a/MinecraftClient/ChatBots/ScriptScheduler.cs b/MinecraftClient/ChatBots/ScriptScheduler.cs
index bd5296ad..ad95a76b 100644
--- a/MinecraftClient/ChatBots/ScriptScheduler.cs
+++ b/MinecraftClient/ChatBots/ScriptScheduler.cs
@@ -27,6 +27,8 @@ namespace MinecraftClient.ChatBots
public void OnSettingUpdate()
{
+ Tasks_File ??= string.Empty;
+
if (!Enabled) return;
string Tasks_File_Full = Settings.Config.AppVar.ExpandVars(Tasks_File);
diff --git a/MinecraftClient/DefaultConfigResource.Designer.cs b/MinecraftClient/DefaultConfigResource.Designer.cs
index 6fa58c16..39a2ddf8 100644
--- a/MinecraftClient/DefaultConfigResource.Designer.cs
+++ b/MinecraftClient/DefaultConfigResource.Designer.cs
@@ -22,7 +22,7 @@ namespace MinecraftClient {
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- public class DefaultConfigResource {
+ internal class DefaultConfigResource {
private static global::System.Resources.ResourceManager resourceMan;
@@ -36,7 +36,7 @@ namespace MinecraftClient {
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- public static global::System.Resources.ResourceManager ResourceManager {
+ internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MinecraftClient.DefaultConfigResource", typeof(DefaultConfigResource).Assembly);
@@ -51,7 +51,7 @@ namespace MinecraftClient {
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- public static global::System.Globalization.CultureInfo Culture {
+ internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
@@ -75,7 +75,7 @@ namespace MinecraftClient {
///║║ 5 ║ 6 ║ 7 ║ 8 ║ 9 ║10 ║11 ║12 ║13 ║║
///║╠═══╬═══╬═══╬═══╬══ [rest of string was truncated]";.
///
- public static string ContainerType_BrewingStand {
+ internal static string ContainerType_BrewingStand {
get {
return ResourceManager.GetString("ContainerType_BrewingStand", resourceCulture);
}
@@ -96,7 +96,7 @@ namespace MinecraftClient {
///║║10 ║11 ║12 ║13 ║14 ║15 ║16 ║17 ║18 ║║
///║╠═══╬═══╬═══╬═══╬══ [rest of string was truncated]";.
///
- public static string ContainerType_Crafting {
+ internal static string ContainerType_Crafting {
get {
return ResourceManager.GetString("ContainerType_Crafting", resourceCulture);
}
@@ -117,7 +117,7 @@ namespace MinecraftClient {
///║╔═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╗║
///║║ 3 ║ 4 ║ 5 ║ 6 ║ 7 [rest of string was truncated]";.
///
- public static string ContainerType_Furnace {
+ internal static string ContainerType_Furnace {
get {
return ResourceManager.GetString("ContainerType_Furnace", resourceCulture);
}
@@ -138,7 +138,7 @@ namespace MinecraftClient {
///║║ 9 ║10 ║11 ║12 ║13 ║14 ║15 ║16 ║17 ║║
///║╠═══╬═══╬═══╬═══╬══ [rest of string was truncated]";.
///
- public static string ContainerType_Generic_3x3 {
+ internal static string ContainerType_Generic_3x3 {
get {
return ResourceManager.GetString("ContainerType_Generic_3x3", resourceCulture);
}
@@ -159,7 +159,7 @@ namespace MinecraftClient {
///║║27 ║28 ║29 ║30 ║31 ║32 ║33 ║34 ║35 ║║
///║╠═══╬═══╬═══╬═══╬══ [rest of string was truncated]";.
///
- public static string ContainerType_Generic_9x3 {
+ internal static string ContainerType_Generic_9x3 {
get {
return ResourceManager.GetString("ContainerType_Generic_9x3", resourceCulture);
}
@@ -180,7 +180,7 @@ namespace MinecraftClient {
///║║36 ║37 ║38 ║39 ║40 ║41 ║42 ║43 ║44 ║║
///║╠═══╬═══╬═══╬═══╬══ [rest of string was truncated]";.
///
- public static string ContainerType_Generic_9x6 {
+ internal static string ContainerType_Generic_9x6 {
get {
return ResourceManager.GetString("ContainerType_Generic_9x6", resourceCulture);
}
@@ -201,7 +201,7 @@ namespace MinecraftClient {
///║ ╚══╝ ╚══╝ ║
///║ [rest of string was truncated]";.
///
- public static string ContainerType_Grindstone {
+ internal static string ContainerType_Grindstone {
get {
return ResourceManager.GetString("ContainerType_Grindstone", resourceCulture);
}
@@ -222,7 +222,7 @@ namespace MinecraftClient {
///║║23 ║24 ║25 ║26 ║27 ║28 ║29 ║30 ║31 ║║
///║╚═══╩═══╩═══╩═══╩══ [rest of string was truncated]";.
///
- public static string ContainerType_Hopper {
+ internal static string ContainerType_Hopper {
get {
return ResourceManager.GetString("ContainerType_Hopper", resourceCulture);
}
@@ -243,32 +243,12 @@ namespace MinecraftClient {
///║║ 9 ║10 ║11 ║12 ║13 ║14 ║15 ║16 ║17 ║║
///║╠═══╬═══╬═══╬═══╬══ [rest of string was truncated]";.
///
- public static string ContainerType_PlayerInventory {
+ internal static string ContainerType_PlayerInventory {
get {
return ResourceManager.GetString("ContainerType_PlayerInventory", resourceCulture);
}
}
- ///
- /// Looks up a localized string similar to # Startup Config File
- ///
- ///# New to Minecraft Console Client? See README and sample configuration files here:
- ///# https://github.com/MCCTeam/Minecraft-Console-Client/tree/master/MinecraftClient/config
- ///
- ///# Want to upgrade to a newer version? See https://github.com/MCCTeam/Minecraft-Console-Client/#download
- ///# Some settings missing here after an upgrade? Try to delete this file and relaunch MCC to generate a new one
- ///
- ///[Main]
- ///# General settings
- ///# Leave blank to prompt user on startup
- ///# Use "-" as password fo [rest of string was truncated]";.
- ///
- public static string MinecraftClient {
- get {
- return ResourceManager.GetString("MinecraftClient", resourceCulture);
- }
- }
-
///
/// Looks up a localized string similar to [mcc]
///# Messages from MCC itself
@@ -284,7 +264,7 @@ namespace MinecraftClient {
///mcc.ip=Server-IP :
///mcc.use_version=§8B [rest of string was truncated]";.
///
- public static string Translation_de {
+ internal static string Translation_de {
get {
return ResourceManager.GetString("Translation_de", resourceCulture);
}
@@ -303,7 +283,7 @@ namespace MinecraftClient {
///mcc.password_hidden=Password : {0}
///mcc.offline=§8You chose [rest of string was truncated]";.
///
- public static string Translation_en {
+ internal static string Translation_en {
get {
return ResourceManager.GetString("Translation_en", resourceCulture);
}
@@ -323,7 +303,7 @@ namespace MinecraftClient {
///mcc.connecting=Connexion à {0}...
/// [rest of string was truncated]";.
///
- public static string Translation_fr {
+ internal static string Translation_fr {
get {
return ResourceManager.GetString("Translation_fr", resourceCulture);
}
@@ -344,7 +324,7 @@ namespace MinecraftClient {
///mcc.ip=IP сервера:
///mc [rest of string was truncated]";.
///
- public static string Translation_ru {
+ internal static string Translation_ru {
get {
return ResourceManager.GetString("Translation_ru", resourceCulture);
}
@@ -365,7 +345,7 @@ namespace MinecraftClient {
///mcc.ip=Địa chỉ máy chủ:
///mcc.use_version=§8Sử dụng Minecraft phiên bản [rest of string was truncated]";.
///
- public static string Translation_vi {
+ internal static string Translation_vi {
get {
return ResourceManager.GetString("Translation_vi", resourceCulture);
}
@@ -388,7 +368,7 @@ namespace MinecraftClient {
///mcc.profile_key_invalid=§8缓存的聊天签名密钥需要刷新。
///mcc.profile_key_valid=§8{0}的聊天 [rest of string was truncated]";.
///
- public static string Translation_zh_Hans {
+ internal static string Translation_zh_Hans {
get {
return ResourceManager.GetString("Translation_zh_Hans", resourceCulture);
}
diff --git a/MinecraftClient/DefaultConfigResource.resx b/MinecraftClient/DefaultConfigResource.resx
index 0c6c67bd..112ddc61 100644
--- a/MinecraftClient/DefaultConfigResource.resx
+++ b/MinecraftClient/DefaultConfigResource.resx
@@ -145,9 +145,6 @@
Resources\containers\ContainerType.PlayerInventory.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8
-
- Resources\config\MinecraftClient.ini;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8
-
resources\lang\de.ini;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8
diff --git a/MinecraftClient/Resources/config/MinecraftClient.ini b/MinecraftClient/Resources/config/MinecraftClient.ini
deleted file mode 100644
index bf862aac..00000000
--- a/MinecraftClient/Resources/config/MinecraftClient.ini
+++ /dev/null
@@ -1,319 +0,0 @@
-# Startup Config File
-
-# New to Minecraft Console Client? See README and sample configuration files here:
-# https://github.com/MCCTeam/Minecraft-Console-Client/tree/master/MinecraftClient/config
-
-# Want to upgrade to a newer version? See https://github.com/MCCTeam/Minecraft-Console-Client/#download
-# Some settings missing here after an upgrade? Try to delete this file and relaunch MCC to generate a new one
-
-[Main]
-# General settings
-# Leave blank to prompt user on startup
-# Use "-" as password for offline mode
-login=
-password=
-serverip=
-type=microsoft # Account type. mojang or microsoft. Also affects interactive login in console.
-method=mcc # Microsoft Account sign-in method. mcc OR browser
-
-# Advanced settings
-# Make sure you understand what each setting does before changing anything!
-language=en_GB
-consoletitle=%username%@%serverip% - Minecraft Console Client
-internalcmdchar=slash # Use 'none', 'slash' or 'backslash'
-messagecooldown=1 # Minimum delay in seconds between messages to avoid being kicked for spam.
-botowners=Player1,Player2,Player3 # Name list or myfile.txt, one name per line. /!\ Server admins can impersonate owners!
-mcversion=auto # Use 'auto' or '1.X.X' values. Allows to skip server info retrieval.
-mcforge=auto # Use 'auto', 'false' or 'true'. Force-enabling only works for MC 1.13+.
-brandinfo=mcc # Use 'mcc', 'vanilla', or 'none'. This is how MCC identifies itself to the server.
-chatbotlogfile= # Leave empty for no logfile
-privatemsgscmdname=tell # Used by RemoteControl bot
-showsystemmessages=true # System messages for server ops
-showxpbarmessages=true # Messages displayed above xp bar, set this to false in case of xp bar spam
-showchatlinks=true # Decode links embedded in chat messages and show them in console
-showinventorylayout=true # Show inventory layout as ASCII art in inventory command
-terrainandmovements=false # Uses more ram, cpu, bandwidth but allows you to move around
-inventoryhandling=false # Toggle inventory handling (beta)
-entityhandling=false # Toggle entity handling (beta)
-sessioncache=disk # How to retain session tokens. Use 'none', 'memory' or 'disk'
-profilekeycache=disk # How to retain profile key. Use 'none', 'memory' or 'disk'
-resolvesrvrecords=fast # Use 'false', 'fast' (5s timeout), or 'true'. Required for joining some servers.
-accountlist=accounts.txt # See README > 'Servers and Accounts file' for more info about this file
-serverlist=servers.txt # See README > 'Servers and Accounts file' for more info about this file
-playerheadicon=true # Only works on Windows XP-8 or Windows 10 with old console
-exitonfailure=false # Disable pauses on error, for using MCC in non-interactive scripts
-scriptcache=true # Cache compiled scripts for faster load on low-end devices
-timestamps=false # Prepend timestamps to chat messages
-autorespawn=false # Toggle auto respawn if client player was dead (make sure your spawn point is safe)
-minecraftrealms=false # Enable support for joining Minecraft Realms worlds
-moveheadwhilewalking=true # Enable head movement while walking to avoid anti-cheat triggers
-timeout=30 # Set a custom timeout in seconds (Default: 30). Use only if you know what you're doing.
-enableemoji=true # If turned off, the emoji will be replaced with a simpler character (for /chunk status)
-movementspeed=2 # A movement speed higher than 2 may be considered cheating.
-
-[Signature]
-# Chat settings (affects minecraft 1.19+)
-login_with_secure_profile=true # Microsoft accounts only. If disabled, will not be able to sign chat and join servers configured with "enforce-secure-profile=true"
-sign_chat=true # Whether to sign the chat send from MCC
-sign_message_in_command=true # Whether to sign the messages contained in the commands sent by MCC. For example, the message in "/msg" and "/me"
-mark_legally_signed_msg=false # Use green color block to mark chat with legitimate signatures
-mark_modified_msg=true # Use yellow color block to mark chat that have been modified by the server.
-mark_illegally_signed_msg=true # Use red color block to mark chat without legitimate signature
-mark_system_message=false # Use gray color block to mark system message (always without signature)
-show_modified_chat=true # Set to true to display messages modified by the server, false to display the original signed messages
-show_illegal_signed_chat=true # Whether to display chat and messages in commands without legal signatures
-
-[Logging]
-# Only affect the messages on console.
-debugmessages=false # Please enable this before submitting bug reports. Thanks!
-chatmessages=true # Show server chat messages
-warningmessages=true # Show warning messages
-errormessages=true # Show error messages
-infomessages=true # Informative messages (i.e Most of the message from MCC)
-#chatfilter= # Regex for filtering chat message
-#debugfilter= # Regex for filtering debug message
-filtermode=blacklist # blacklist OR whitelist. Blacklist hide message match regex. Whitelist show message match regex
-logtofile=false # Write log messages to file
-logfile=console-log-%username%-%serverip%.txt # Log file name
-prependtimestamp=false # Prepend timestamp to messages in log file
-savecolorcodes=false # Keep color codes in the saved text (§b)
-
-[AppVars]
-# yourvar=yourvalue
-# can be used in some other fields as %yourvar%
-# %username% and %serverip% are reserved variables.
-
-[Proxy]
-# Connect to a server via a proxy instead of connecting directly
-# If Mojang session services are blocked on your network, set enabled=login to login using proxy but connect directly to the server
-# If connecting to port 25565 (Minecraft) is blocked on your network, set enabled=true to login & connect using the proxy
-# /!\ Make sure your server rules allow Proxies or VPNs before setting enabled=true, or you may face consequences!
-enabled=false # Use 'false', 'true', or 'login' for login only
-type=HTTP # Supported types: HTTP, SOCKS4, SOCKS4a, SOCKS5
-server=0.0.0.0:0000 # Proxy server must allow HTTPS for login, and non-443 ports for playing
-username= # Only required for password-protected proxies
-password= # Only required for password-protected proxies
-
-[ChatFormat]
-# MCC does it best to detect chat messages, but some server have unusual chat formats
-# When this happens, you'll need to configure chat format below, see README > 'Detecting chat messages'
-# Do not forget to uncomment (remove '#') these settings if modifying them
-builtins=true # MCC support for common message formats. Set "false" to avoid conflicts with custom formats.
-# public=^<([a-zA-Z0-9_]+)> (.+)$
-# private=^([a-zA-Z0-9_]+) whispers to you: (.+)$
-# tprequest=^([a-zA-Z0-9_]+) has requested (?:to|that you) teleport to (?:you|them)\.$
-
-[MCSettings]
-# Settings below are sent to the server and only affect server-side things like your skin
-enabled=true # If disabled, settings below are not sent to the server
-locale=en_US # Use any language implemented in Minecraft
-renderdistance=medium # Use tiny, short, medium, far, or chunk amount [0 - 255]
-difficulty=normal # MC 1.7- difficulty. peaceful, easy, normal, difficult
-chatmode=enabled # Use 'enabled', 'commands', or 'disabled'. Allows to mute yourself...
-chatcolors=true # Allows disabling chat colors server-side
-main_hand=left # MC 1.9+ main hand. left or right
-skin_cape=true
-skin_hat=true
-skin_jacket=false
-skin_sleeve_left=false
-skin_sleeve_right=false
-skin_pants_left=false
-skin_pants_right=false
-
-# =============================== #
-# Minecraft Console Client Bots #
-# =============================== #
-
-# Although Minecraft Console Client is only a Chat client by default, it can also do many more things
-# Below you will find configuration sections to enable Bots that can automatically perform tasks for you
-# BY ENABLING BOTS, YOU AGREE TO COMPLY WITH SERVER RULES, AND FACE CONSEQUENCES FROM SERVER STAFF IF YOU DON'T
-
-[Alerts]
-# Get alerted when specified words are detected in chat
-# Useful for moderating your server or detecting when someone is talking to you
-enabled=false
-trigger_by_words=false # Triggers an alert after receiving a specified keyword.
-trigger_by_rain=false # Trigger alerts when it rains and when it stops.
-trigger_by_thunderstorm=false # Triggers alerts at the beginning and end of thunderstorms.
-alertsfile=alerts.txt # List of words/strings to alert you on, e.g. "Yourname"
-excludesfile=alerts-exclude.txt # List of words/strings to NOT alert you on, e.g. ""
-beeponalert=true # Play a beep sound when a word is detected in addition to highlighting
-logtofile=false # Log alerts info a file
-logfile=alerts-log.txt # The name of a file where alers logs will be written
-
-[AntiAFK]
-# Send a command on a regular or random basis or make the bot walk around randomly to avoid automatic AFK disconnection
-# /!\ Make sure your server rules do not forbid anti-AFK mechanisms!
-# /!\ Make sure you keep the bot in an enclosure to prevent it wandering off if you're using terrain handling! (Recommended size 5x5x5)
-enabled=false
-delay=600 # 10 = 1s (Can also be a random number between 2 numbers, example: 50-600) (Default: 600)
-command=/ping # Command to send to the server
-use_terrain_handling=false # Use terrain handling to enable the bot to move around
-walk_range=5 # The range the bot can move around randomly (Note: the bigger the range, the slower the bot will be)
-walk_retries=20 # How many timec can the bot fail trying to move before using the command method
-
-[AutoRelog]
-# Automatically relog when disconnected by server, for example because the server is restating
-# Put keywords/strings such as "Server is restarting" in kick messages file to relog when the message is seen
-# /!\ Use ignorekickmessage=true at own risk! Server staff might not appreciate if you auto-relog on manual kicks
-enabled=false
-delay=10 # use 10 for 10 seconds, 10-60 for a random delay between 10 and 60 seconds
-retries=3 # retries when failing to relog to the server. use -1 for unlimited retries
-kickmessagesfile=kickmessages.txt # file with list of matches in kick messages that will trigger autorelog
-ignorekickmessage=false # when set to true, autorelog will reconnect regardless of kick messages
-
-[ChatLog]
-# Logs chat messages in a file on disk
-enabled=false
-timestamps=true
-filter=messages
-logfile=chatlog-%username%-%serverip%.txt
-
-[Hangman]
-# A small game to demonstrate chat interactions. Players can guess mystery words one letter at a time.
-# You need to have ChatFormat working correctly and add yourself in botowners to start the game with /tell start
-# /!\ This bot may get a bit spammy if many players are interacting with it
-enabled=false
-english=true
-wordsfile=hangman-en.txt
-fichiermots=hangman-fr.txt
-
-[ScriptScheduler]
-# Schedule commands and scripts to launch on various events such as server join, date/time or time interval
-# See README > 'Using the Script Scheduler' for more info
-enabled=false
-tasksfile=tasks.ini
-
-[RemoteControl]
-# Send MCC console commands to your bot through server PMs (/tell)
-# You need to have ChatFormat working correctly and add yourself in botowners to use the bot
-# /!\ Server admins can spoof PMs (/tellraw, /nick) so enable RemoteControl only if you trust server admins
-enabled=false
-autotpaccept=true
-tpaccepteveryone=false
-
-[AutoRespond]
-# Run commands or send messages automatically when a specified pattern is detected in chat
-# /!\ Server admins can spoof chat messages (/nick, /tellraw) so keep this in mind when implementing AutoRespond rules
-# /!\ This bot may get spammy depending on your rules, although the global messagecooldown setting can help you avoiding accidental spam
-enabled=false
-matchesfile=matches.ini
-matchcolors=false # Do not remove colors from text (Note: Your matches will have to include color codes (ones using the § character) in order to work)
-
-[AutoAttack]
-# Automatically attack hostile mobs around you
-# You need to enable Entity Handling to use this bot
-# /!\ Make sure server rules allow your planned use of AutoAttack
-# /!\ SERVER PLUGINS may consider AutoAttack to be a CHEAT MOD and TAKE ACTION AGAINST YOUR ACCOUNT so DOUBLE CHECK WITH SERVER RULES!
-enabled=false
-mode=single # single or multi. single target one mob per attack. multi target all mobs in range per attack
-priority=distance # health or distance. Only needed when using single mode
-cooldownseconds=auto # How long to wait between each attack. Use auto to let MCC calculate it
-interaction=Attack # Possible values: Interact, Attack (default), InteractAt (Interact and Attack)
-attackhostile=true # Allow attacking hostile mobs
-attackpassive=false # Allow attacking passive mobs
-listmode=blacklist # Wether to treat the list from the file bellow as a whitelist or as a blacklist
-# A path to the file which contains blacklisted or whitelisted entities, entity types are written on a new line
-# All entity types can be found here: https://bit.ly/3Rg68lp
-# The file is not created by default.
-listfile=autoattack-list.txt
-
-[AutoFishing]
-# Automatically catch fish using a fishing rod
-# Guide: https://mccteam.github.io/guide/chat-bots.html#auto-fishing
-# /!\ Make sure server rules allow automated farming before using this bot
-enabled=false
-antidespawn=false
-main_hand=true # Use the main hand or the off hand to hold the rod.
-auto_start=true # Whether to start fishing automatically after entering a world.
-cast_delay=0.4 # How soon to re-cast after successful fishing.
-fishing_delay=3.0 # How long after entering the game to start fishing (seconds).
-fishing_timeout=300.0 # Fishing timeout (seconds). Timeout will trigger a re-cast.
-durability_limit=2 # Will not use rods with less durability than this (full durability is 64). Set to zero to disable this feature.
-auto_rod_switch=true # Switch to a new rod from inventory after the current rod is unavailable.
-stationary_threshold=0.001 # Hooks moving in the X and Z axes below this threshold will be considered stationary.
-hook_threshold=0.2 # A stationary hook moving on the Y-axis above this threshold will be considered to have caught a fish.
-log_fishing_bobber=false # For debugging purposes, you can use this log to adjust the two thresholds mentioned above.
-location= # Some plugins do not allow the player to fish in one place. This allows the player to change position/angle after each fish caught.
- # Floating-point numbers can be used for both coordinates and angles. Leave blank to disable this function.
- # Change the angle only (recommended): location=yaw_1, pitch_1; yaw_2, pitch_2; ...; yaw_n, pitch_n
- # Change position only: location=x1, y1, z1; x2, y2, z2; ...; xn, yn, zn
- # Change both angle and position: location=x1, y1, z1, yaw_1, pitch_1; x2, y2, z2, yaw_2, pitch_2; ... ;xn, yn, zn, yaw_n, pitch_n
-
-[AutoEat]
-# Automatically eat food when your Hunger value is low
-# You need to enable Inventory Handling to use this bot
-enabled=false
-threshold=6
-
-[AutoCraft]
-# Automatically craft items in your inventory
-# See README > 'Using the AutoCraft bot' for how to use
-# You need to enable Inventory Handling to use this bot
-# You should also enable Terrain and Movements if you need to use a crafting table
-enabled=false
-configfile=autocraft\config.ini
-
-[Mailer]
-# Relay messages between players and servers, like a mail plugin
-# This bot can store messages when the recipients are offline, and send them when they join the server
-# /!\ Server admins can spoof PMs (/tellraw, /nick) so enable this bot only if you trust server admins
-enabled=false
-database=MailerDatabase.ini
-ignorelist=MailerIgnoreList.ini
-publicinteractions=false
-maxmailsperplayer=10
-maxdatabasesize=10000
-retentiondays=30
-
-[AutoDrop]
-# Automatically drop items in inventory
-# You need to enable Inventory Handling to use this bot
-enabled=false
-mode=include # include, exclude or everything. Include: drop item IN the list. Exclude: drop item NOT IN the list
-items= # separate each item name with a comma ',': ItemOne,ItemTwo
-# See this file for an up-to-date list of item types you can use with this bot:
-# https://github.com/MCCTeam/Minecraft-Console-Client/blob/master/MinecraftClient/Inventory/ItemType.cs
-
-[ReplayMod]
-# Enable recording of the game (/replay start) and replay it later using the Replay Mod (https://www.replaymod.com/)
-# Please note that due to technical limitations, the client player (you) will not be shown in the replay file
-# /!\ You SHOULD use /replay stop or exit the program gracefully with /quit OR THE REPLAY FILE MAY GET CORRUPT!
-enabled=false
-backupinterval=300 # How long should replay file be auto-saved, in seconds. Use -1 to disable
-
-[FollowPlayer]
-# Enabled you to make the bot follow you
-# NOTE: This is an experimental feature, the bot can be slow at times, you need to walk with a normal speed and to sometimes stop for it to be able to keep up with you
-# It's similar to making animals follow you when you're holding food in your hand.
-# This is due to a slow pathfinding algorithm, we're working on getting a better one
-# You can tweak the update limit and find what works best for you. (NOTE: Do not but a very low one, because you might achieve the opposite,
-# this might clog the thread for terain handling) and thus slow the bot even more.
-# /!\ Make sure server rules allow an option like this in the rules of the server before using this bot
-enabled=false
-update_limit=10 # The rate at which the bot does calculations (10 = 1s) (Default: 5) (You can tweak this if you feel the bot is too slow)
-stop_at_distance=3 # Do not follow the player if he is in the range of 3 blocks (prevents the bot from pushing a player in an infinite loop)
-
-[PlayerListLogger]
-# Log the list of players periodically into a textual file
-enabled=false
-log_file=playerlog.txt
-log_delay=600 # 10 = 1s
-
-[Map]
-# Allows you to render maps into .jpg images
-# This is useful for solving captchas which use maps
-# The maps are rendered into Rendered_Maps folder.
-# NOTE:
-# This feature is currently only useful for solving captchas which use maps.
-# If some servers have a very short time for solving captchas, enabe auto_render_on_update and prepare to open the file quickly.
-# On linux you can use FTP to access generated files.
-# In the future it might will be possible to display maps directly in the console with a separate command.
-# /!\ Make sure server rules allow bots to be used on the server, or you risk being punished.
-enabled=false
-resize_map=false # Should the map be resized? (Default one is small 128x128)
-resize_to=256 # The size to resize the map to (Note: the bigger it is, the lower the quallity is)
-auto_render_on_update=false # Automatically render the map once it's received or updated from/by the server
-delete_rendered_on_unload=true # Delete all rendered maps on unload/reload (Does not delete the images if you exit the client)
-notify_on_first_update=false # Get a notification when you have gotten a map from the server for the first time
- # Note: Will be printed for each map in vicinity, could cause spam if there are a lot of maps
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