mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Added Configuration Packets mapping
This commit is contained in:
parent
7aabe8ba28
commit
e13ba93f47
22 changed files with 252 additions and 214 deletions
|
|
@ -294,7 +294,7 @@ namespace MinecraftClient.Protocol
|
|||
private void HandleInBoundPacket(int packetID, IEnumerable<byte> packetData, bool isLogin)
|
||||
{
|
||||
Queue<byte> p = new(packetData);
|
||||
PacketTypesIn pType = packetType.GetIncommingTypeById(packetID);
|
||||
PacketTypesIn pType = packetType.GetIncomingTypeById(packetID);
|
||||
// Login success. Get player UUID
|
||||
if (isLogin && packetID == 0x02)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue