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https://github.com/MCCTeam/Minecraft-Console-Client
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Added Settings class & Settings file
- All settings are moved in a new Settings class - Settings can be loaded by parsing an INI file - A default INI file is generated with default settings - By default, loads MinecraftClient.ini if no command-line arguments are used - Another INI file can be loaded with MinecraftClient.exe MyFile.ini - All the config files can be renamed or moved, just edit the INI file - A title for the console window can be specified in the INI file - Regular command-line arguments still works but will probably be simplified in the future. - Smal code optimizations and adjustments
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6 changed files with 373 additions and 142 deletions
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@ -96,9 +96,9 @@ namespace MinecraftClient
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TranslationRules["commands.message.display.outgoing"] = "§7You whisper to %s: %s";
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//Load an external dictionnary of translation rules
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if (System.IO.File.Exists("translations.lang"))
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if (System.IO.File.Exists(Settings.TranslationsFile))
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{
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string[] translations = System.IO.File.ReadAllLines("translations.lang");
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string[] translations = System.IO.File.ReadAllLines(Settings.TranslationsFile);
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foreach (string line in translations)
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{
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if (line.Length > 0)
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@ -118,9 +118,9 @@ namespace MinecraftClient
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else //No external dictionnary found.
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{
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Console.ForegroundColor = ConsoleColor.DarkGray;
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ConsoleIO.WriteLine("MC 1.6+ warning: Translations file \"translations.lang\" not found."
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ConsoleIO.WriteLine("MC 1.6+ warning: Translations file \"" + Settings.TranslationsFile + "\" not found."
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+ "\nYou can pick a translation file from .minecraft\\assets\\lang\\"
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+ "\nCopy to the same folder as MinecraftClient & rename to \"translations.lang\""
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+ "\nCopy to the same folder as MinecraftClient & rename to \"" + Settings.TranslationsFile + "\""
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+ "\nSome messages won't be properly printed without this file.");
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Console.ForegroundColor = ConsoleColor.Gray;
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}
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