Resolved a conflict

This commit is contained in:
Milutinke 2022-09-06 16:08:51 +02:00
parent 42de4378e1
commit dcf1442b4f

View file

@ -7,6 +7,9 @@ using System.Text.RegularExpressions;
using MinecraftClient.Protocol.Session; using MinecraftClient.Protocol.Session;
using MinecraftClient.Protocol; using MinecraftClient.Protocol;
using MinecraftClient.Mapping; using MinecraftClient.Mapping;
using System.Threading.Tasks;
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
namespace MinecraftClient namespace MinecraftClient
{ {
@ -256,31 +259,27 @@ namespace MinecraftClient
/// <param name="file">File to load</param> /// <param name="file">File to load</param>
public static void LoadFile(string file) public static void LoadFile(string file)
{ {
ConsoleIO.WriteLogLine("[Settings] Loading Settings from " + Path.GetFullPath(file)); Task.Factory.StartNew(() => ConsoleIO.WriteLogLine("[Settings] Loading Settings from " + Path.GetFullPath(file)));
if (File.Exists(file)) if (File.Exists(file))
{ {
try try
{ {
string[] Lines = File.ReadAllLines(file);
Section section = Section.Default; Section section = Section.Default;
foreach (string lineRAW in Lines) foreach (var lineRAW in File.ReadLines(file))
{ {
string line = section == Section.Main && lineRAW.ToLower().Trim().StartsWith("password") string line = lineRAW.Split('#')[0].Trim();
? lineRAW.Trim() //Do not strip # in passwords if (line.Length > 1)
: lineRAW.Split('#')[0].Trim();
if (line.Length > 0)
{ {
if (line[0] == '[' && line[line.Length - 1] == ']') if (line.Length > 2 && line[0] == '[' && line[^1] == ']')
{ section = GetSection(line[1..^1]);
section = GetSection(line.Substring(1, line.Length - 2).ToLower());
}
else else
{ {
string argName = line.Split('=')[0]; string argName = line.Split('=')[0];
if (section == Section.Main && argName == "password")
line = lineRAW.Trim(); //Do not strip # in passwords
if (line.Length > (argName.Length + 1)) if (line.Length > (argName.Length + 1))
{ {
string argValue = line.Substring(argName.Length + 1); string argValue = line[(argName.Length + 1)..];
LoadSingleSetting(section, argName, argValue); LoadSingleSetting(section, argName, argValue);
} }
} }
@ -352,7 +351,7 @@ namespace MinecraftClient
switch (section) switch (section)
{ {
case Section.Main: case Section.Main:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "login": Login = argValue; return true; case "login": Login = argValue; return true;
case "password": Password = argValue; return true; case "password": Password = argValue; return true;
@ -361,9 +360,8 @@ namespace MinecraftClient
? ProtocolHandler.AccountType.Mojang ? ProtocolHandler.AccountType.Mojang
: ProtocolHandler.AccountType.Microsoft; return true; : ProtocolHandler.AccountType.Microsoft; return true;
case "method": case "method":
LoginMethod = argValue.ToLower() == "browser" argValue = ToLowerIfNeed(argValue);
? "browser" LoginMethod = argValue == "browser" ? "browser" : "mcc"; return true;
: "mcc"; return true;
case "serverip": if (!SetServerIP(argValue)) ServerAliasTemp = argValue; return true; case "serverip": if (!SetServerIP(argValue)) ServerAliasTemp = argValue; return true;
case "singlecommand": SingleCommand = argValue; return true; case "singlecommand": SingleCommand = argValue; return true;
case "language": Language = argValue; return true; case "language": Language = argValue; return true;
@ -383,7 +381,7 @@ namespace MinecraftClient
case "entityhandling": EntityHandling = str2bool(argValue); return true; case "entityhandling": EntityHandling = str2bool(argValue); return true;
case "enableentityhandling": EntityHandling = str2bool(argValue); return true; case "enableentityhandling": EntityHandling = str2bool(argValue); return true;
case "inventoryhandling": InventoryHandling = str2bool(argValue); return true; case "inventoryhandling": InventoryHandling = str2bool(argValue); return true;
case "privatemsgscmdname": PrivateMsgsCmdName = argValue.ToLower().Trim(); return true; case "privatemsgscmdname": PrivateMsgsCmdName = ToLowerIfNeed(argValue).Trim(); return true;
case "autorespawn": AutoRespawn = str2bool(argValue); return true; case "autorespawn": AutoRespawn = str2bool(argValue); return true;
// Backward compatible so people can still enable debug with old config format // Backward compatible so people can still enable debug with old config format
case "debugmessages": DebugMessages = str2bool(argValue); return true; case "debugmessages": DebugMessages = str2bool(argValue); return true;
@ -393,8 +391,9 @@ namespace MinecraftClient
case "botowners": case "botowners":
Bots_Owners.Clear(); Bots_Owners.Clear();
string[] names = argValue.ToLower().Split(','); string lowerArgValue = ToLowerIfNeed(argValue);
if (!argValue.Contains(",") && argValue.ToLower().EndsWith(".txt") && File.Exists(argValue)) string[] names = lowerArgValue.Split(',');
if (!argValue.Contains(",") && lowerArgValue.EndsWith(".txt") && File.Exists(argValue))
names = File.ReadAllLines(argValue); names = File.ReadAllLines(argValue);
foreach (string name in names) foreach (string name in names)
if (!String.IsNullOrWhiteSpace(name)) if (!String.IsNullOrWhiteSpace(name))
@ -402,7 +401,8 @@ namespace MinecraftClient
return true; return true;
case "internalcmdchar": case "internalcmdchar":
switch (argValue.ToLower()) argValue = ToLowerIfNeed(argValue);
switch (argValue)
{ {
case "none": internalCmdChar = ' '; break; case "none": internalCmdChar = ' '; break;
case "slash": internalCmdChar = '/'; break; case "slash": internalCmdChar = '/'; break;
@ -430,7 +430,7 @@ namespace MinecraftClient
//Each line contains account data: 'Alias,Login,Password' //Each line contains account data: 'Alias,Login,Password'
string[] account_data = account_line.Split('#')[0].Trim().Split(','); string[] account_data = account_line.Split('#')[0].Trim().Split(',');
if (account_data.Length == 3) if (account_data.Length == 3)
Accounts[account_data[0].ToLower()] Accounts[ToLowerIfNeed(account_data[0])]
= new KeyValuePair<string, string>(account_data[1], account_data[2]); = new KeyValuePair<string, string>(account_data[1], account_data[2]);
} }
@ -450,7 +450,7 @@ namespace MinecraftClient
{ {
//Each line contains server data: 'Alias,Host:Port' //Each line contains server data: 'Alias,Host:Port'
string[] server_data = server_line.Split('#')[0].Trim().Split(','); string[] server_data = server_line.Split('#')[0].Trim().Split(',');
server_data[0] = server_data[0].ToLower(); server_data[0] = ToLowerIfNeed(server_data[0]);
if (server_data.Length == 2 if (server_data.Length == 2
&& server_data[0] != "localhost" && server_data[0] != "localhost"
&& !server_data[0].Contains('.') && !server_data[0].Contains('.')
@ -473,7 +473,7 @@ namespace MinecraftClient
return true; return true;
case "brandinfo": case "brandinfo":
switch (argValue.Trim().ToLower()) switch (ToLowerIfNeed(argValue.Trim()))
{ {
case "mcc": BrandInfo = MCCBrandInfo; break; case "mcc": BrandInfo = MCCBrandInfo; break;
case "vanilla": BrandInfo = "vanilla"; break; case "vanilla": BrandInfo = "vanilla"; break;
@ -482,7 +482,7 @@ namespace MinecraftClient
return true; return true;
case "resolvesrvrecords": case "resolvesrvrecords":
if (argValue.Trim().ToLower() == "fast") if (ToLowerIfNeed(argValue.Trim()) == "fast")
{ {
ResolveSrvRecords = true; ResolveSrvRecords = true;
ResolveSrvRecordsShortTimeout = true; ResolveSrvRecordsShortTimeout = true;
@ -495,7 +495,7 @@ namespace MinecraftClient
return true; return true;
case "mcforge": case "mcforge":
if (argValue.ToLower() == "auto") if (ToLowerIfNeed(argValue) == "auto")
{ {
ServerAutodetectForge = true; ServerAutodetectForge = true;
ServerForceForge = false; ServerForceForge = false;
@ -510,7 +510,7 @@ namespace MinecraftClient
break; break;
case Section.Signature: case Section.Signature:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "login_with_secure_profile": LoginWithSecureProfile = str2bool(argValue); return true; case "login_with_secure_profile": LoginWithSecureProfile = str2bool(argValue); return true;
case "sign_chat": SignChat = str2bool(argValue); return true; case "sign_chat": SignChat = str2bool(argValue); return true;
@ -525,7 +525,7 @@ namespace MinecraftClient
break; break;
case Section.Logging: case Section.Logging:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "debugmessages": DebugMessages = str2bool(argValue); return true; case "debugmessages": DebugMessages = str2bool(argValue); return true;
case "chatmessages": ChatMessages = str2bool(argValue); return true; case "chatmessages": ChatMessages = str2bool(argValue); return true;
@ -535,7 +535,7 @@ namespace MinecraftClient
case "chatfilter": ChatFilter = new Regex(argValue); return true; case "chatfilter": ChatFilter = new Regex(argValue); return true;
case "debugfilter": DebugFilter = new Regex(argValue); return true; case "debugfilter": DebugFilter = new Regex(argValue); return true;
case "filtermode": case "filtermode":
if (argValue.ToLower().StartsWith("white")) if (ToLowerIfNeed(argValue).StartsWith("white"))
FilterMode = FilterModeEnum.Whitelist; FilterMode = FilterModeEnum.Whitelist;
else else
FilterMode = FilterModeEnum.Blacklist; FilterMode = FilterModeEnum.Blacklist;
@ -548,7 +548,7 @@ namespace MinecraftClient
break; break;
case Section.Alerts: case Section.Alerts:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": Alerts_Enabled = str2bool(argValue); return true; case "enabled": Alerts_Enabled = str2bool(argValue); return true;
case "alertsfile": Alerts_MatchesFile = argValue; return true; case "alertsfile": Alerts_MatchesFile = argValue; return true;
@ -558,7 +558,7 @@ namespace MinecraftClient
break; break;
case Section.AntiAFK: case Section.AntiAFK:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": AntiAFK_Enabled = str2bool(argValue); return true; case "enabled": AntiAFK_Enabled = str2bool(argValue); return true;
case "delay": AntiAFK_Delay = str2int(argValue); return true; case "delay": AntiAFK_Delay = str2int(argValue); return true;
@ -567,7 +567,7 @@ namespace MinecraftClient
break; break;
case Section.AutoRelog: case Section.AutoRelog:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": AutoRelog_Enabled = str2bool(argValue); return true; case "enabled": AutoRelog_Enabled = str2bool(argValue); return true;
case "retries": AutoRelog_Retries = str2int(argValue); return true; case "retries": AutoRelog_Retries = str2int(argValue); return true;
@ -591,7 +591,7 @@ namespace MinecraftClient
break; break;
case Section.ChatLog: case Section.ChatLog:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": ChatLog_Enabled = str2bool(argValue); return true; case "enabled": ChatLog_Enabled = str2bool(argValue); return true;
case "timestamps": ChatLog_DateTime = str2bool(argValue); return true; case "timestamps": ChatLog_DateTime = str2bool(argValue); return true;
@ -601,7 +601,7 @@ namespace MinecraftClient
break; break;
case Section.Hangman: case Section.Hangman:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": Hangman_Enabled = str2bool(argValue); return true; case "enabled": Hangman_Enabled = str2bool(argValue); return true;
case "english": Hangman_English = str2bool(argValue); return true; case "english": Hangman_English = str2bool(argValue); return true;
@ -611,7 +611,7 @@ namespace MinecraftClient
break; break;
case Section.ScriptScheduler: case Section.ScriptScheduler:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": ScriptScheduler_Enabled = str2bool(argValue); return true; case "enabled": ScriptScheduler_Enabled = str2bool(argValue); return true;
case "tasksfile": ScriptScheduler_TasksFile = argValue; return true; case "tasksfile": ScriptScheduler_TasksFile = argValue; return true;
@ -619,7 +619,7 @@ namespace MinecraftClient
break; break;
case Section.RemoteControl: case Section.RemoteControl:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": RemoteCtrl_Enabled = str2bool(argValue); return true; case "enabled": RemoteCtrl_Enabled = str2bool(argValue); return true;
case "autotpaccept": RemoteCtrl_AutoTpaccept = str2bool(argValue); return true; case "autotpaccept": RemoteCtrl_AutoTpaccept = str2bool(argValue); return true;
@ -628,7 +628,7 @@ namespace MinecraftClient
break; break;
case Section.ChatFormat: case Section.ChatFormat:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "builtins": ChatFormat_Builtins = str2bool(argValue); return true; case "builtins": ChatFormat_Builtins = str2bool(argValue); return true;
case "public": ChatFormat_Public = new Regex(argValue); return true; case "public": ChatFormat_Public = new Regex(argValue); return true;
@ -638,15 +638,15 @@ namespace MinecraftClient
break; break;
case Section.Proxy: case Section.Proxy:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": case "enabled":
ProxyEnabledLogin = ProxyEnabledIngame = str2bool(argValue); ProxyEnabledLogin = ProxyEnabledIngame = str2bool(argValue);
if (argValue.Trim().ToLower() == "login") if (ToLowerIfNeed(argValue.Trim()) == "login")
ProxyEnabledLogin = true; ProxyEnabledLogin = true;
return true; return true;
case "type": case "type":
argValue = argValue.ToLower(); argValue = ToLowerIfNeed(argValue);
if (argValue == "http") { proxyType = Proxy.ProxyHandler.Type.HTTP; } if (argValue == "http") { proxyType = Proxy.ProxyHandler.Type.HTTP; }
else if (argValue == "socks4") { proxyType = Proxy.ProxyHandler.Type.SOCKS4; } else if (argValue == "socks4") { proxyType = Proxy.ProxyHandler.Type.SOCKS4; }
else if (argValue == "socks4a") { proxyType = Proxy.ProxyHandler.Type.SOCKS4a; } else if (argValue == "socks4a") { proxyType = Proxy.ProxyHandler.Type.SOCKS4a; }
@ -675,7 +675,7 @@ namespace MinecraftClient
return true; return true;
case Section.AutoRespond: case Section.AutoRespond:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": AutoRespond_Enabled = str2bool(argValue); return true; case "enabled": AutoRespond_Enabled = str2bool(argValue); return true;
case "matchesfile": AutoRespond_Matches = argValue; return true; case "matchesfile": AutoRespond_Matches = argValue; return true;
@ -683,13 +683,13 @@ namespace MinecraftClient
break; break;
case Section.AutoAttack: case Section.AutoAttack:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": AutoAttack_Enabled = str2bool(argValue); return true; case "enabled": AutoAttack_Enabled = str2bool(argValue); return true;
case "mode": AutoAttack_Mode = argValue.ToLower(); return true; case "mode": AutoAttack_Mode = ToLowerIfNeed(argValue); return true;
case "priority": AutoAttack_Priority = argValue.ToLower(); return true; case "priority": AutoAttack_Priority = ToLowerIfNeed(argValue); return true;
case "cooldownseconds": case "cooldownseconds":
if (argValue.ToLower() == "auto") if (ToLowerIfNeed(argValue) == "auto")
{ {
AutoAttack_OverrideAttackSpeed = false; AutoAttack_OverrideAttackSpeed = false;
} }
@ -705,7 +705,7 @@ namespace MinecraftClient
break; break;
case Section.AutoFishing: case Section.AutoFishing:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": AutoFishing_Enabled = str2bool(argValue); return true; case "enabled": AutoFishing_Enabled = str2bool(argValue); return true;
case "antidespawn": AutoFishing_Antidespawn = str2bool(argValue); return true; case "antidespawn": AutoFishing_Antidespawn = str2bool(argValue); return true;
@ -713,7 +713,7 @@ namespace MinecraftClient
break; break;
case Section.AutoEat: case Section.AutoEat:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": AutoEat_Enabled = str2bool(argValue); return true; case "enabled": AutoEat_Enabled = str2bool(argValue); return true;
case "threshold": AutoEat_hungerThreshold = str2int(argValue); return true; case "threshold": AutoEat_hungerThreshold = str2int(argValue); return true;
@ -721,7 +721,7 @@ namespace MinecraftClient
break; break;
case Section.AutoCraft: case Section.AutoCraft:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": AutoCraft_Enabled = str2bool(argValue); return true; case "enabled": AutoCraft_Enabled = str2bool(argValue); return true;
case "configfile": AutoCraft_configFile = argValue; return true; case "configfile": AutoCraft_configFile = argValue; return true;
@ -729,7 +729,7 @@ namespace MinecraftClient
break; break;
case Section.AutoDrop: case Section.AutoDrop:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": AutoDrop_Enabled = str2bool(argValue); return true; case "enabled": AutoDrop_Enabled = str2bool(argValue); return true;
case "mode": AutoDrop_Mode = argValue; return true; case "mode": AutoDrop_Mode = argValue; return true;
@ -738,12 +738,12 @@ namespace MinecraftClient
break; break;
case Section.MCSettings: case Section.MCSettings:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": MCSettings_Enabled = str2bool(argValue); return true; case "enabled": MCSettings_Enabled = str2bool(argValue); return true;
case "locale": MCSettings_Locale = argValue; return true; case "locale": MCSettings_Locale = argValue; return true;
case "difficulty": case "difficulty":
switch (argValue.ToLower()) switch (ToLowerIfNeed(argValue))
{ {
case "peaceful": MCSettings_Difficulty = 0; break; case "peaceful": MCSettings_Difficulty = 0; break;
case "easy": MCSettings_Difficulty = 1; break; case "easy": MCSettings_Difficulty = 1; break;
@ -759,7 +759,7 @@ namespace MinecraftClient
} }
else else
{ {
switch (argValue.ToLower()) switch (ToLowerIfNeed(argValue))
{ {
case "tiny": MCSettings_RenderDistance = 2; break; case "tiny": MCSettings_RenderDistance = 2; break;
case "short": MCSettings_RenderDistance = 4; break; case "short": MCSettings_RenderDistance = 4; break;
@ -769,7 +769,7 @@ namespace MinecraftClient
} }
return true; return true;
case "chatmode": case "chatmode":
switch (argValue.ToLower()) switch (ToLowerIfNeed(argValue))
{ {
case "enabled": MCSettings_ChatMode = 0; break; case "enabled": MCSettings_ChatMode = 0; break;
case "commands": MCSettings_ChatMode = 1; break; case "commands": MCSettings_ChatMode = 1; break;
@ -785,7 +785,7 @@ namespace MinecraftClient
case "skin_pants_right": MCSettings_Skin_Pants_Right = str2bool(argValue); return true; case "skin_pants_right": MCSettings_Skin_Pants_Right = str2bool(argValue); return true;
case "skin_hat": MCSettings_Skin_Hat = str2bool(argValue); return true; case "skin_hat": MCSettings_Skin_Hat = str2bool(argValue); return true;
case "main_hand": case "main_hand":
switch (argValue.ToLower()) switch (ToLowerIfNeed(argValue))
{ {
case "left": MCSettings_MainHand = 0; break; case "left": MCSettings_MainHand = 0; break;
case "right": MCSettings_MainHand = 1; break; case "right": MCSettings_MainHand = 1; break;
@ -795,7 +795,7 @@ namespace MinecraftClient
break; break;
case Section.Mailer: case Section.Mailer:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": Mailer_Enabled = str2bool(argValue); return true; case "enabled": Mailer_Enabled = str2bool(argValue); return true;
case "database": Mailer_DatabaseFile = argValue; return true; case "database": Mailer_DatabaseFile = argValue; return true;
@ -808,7 +808,7 @@ namespace MinecraftClient
break; break;
case Section.ReplayMod: case Section.ReplayMod:
switch (argName.ToLower()) switch (ToLowerIfNeed(argName))
{ {
case "enabled": ReplayMod_Enabled = str2bool(argValue); return true; case "enabled": ReplayMod_Enabled = str2bool(argValue); return true;
case "backupinterval": ReplayMod_BackupInterval = str2int(argValue); return true; case "backupinterval": ReplayMod_BackupInterval = str2int(argValue); return true;
@ -884,13 +884,43 @@ namespace MinecraftClient
return str == "true" || str == "1"; return str == "true" || str == "1";
} }
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
public static string ToLowerIfNeed(string str)
{
const string lookupStringL =
"---------------------------------!-#$%&-()*+,-./0123456789:;<=>?@abcdefghijklmnopqrstuvwxyz[-]^_`abcdefghijklmnopqrstuvwxyz{|}~-";
bool needLower = false;
foreach (Char c in str)
{
if (Char.IsUpper(c))
{
needLower = true;
break;
}
}
if (needLower)
{
StringBuilder sb = new(str);
for (int i = 0; i < str.Length; ++i)
if (char.IsUpper(sb[i]))
sb[i] = lookupStringL[sb[i]];
return sb.ToString();
}
else
{
return str;
}
}
/// <summary> /// <summary>
/// Load login/password using an account alias /// Load login/password using an account alias
/// </summary> /// </summary>
/// <returns>True if the account was found and loaded</returns> /// <returns>True if the account was found and loaded</returns>
public static bool SetAccount(string accountAlias) public static bool SetAccount(string accountAlias)
{ {
accountAlias = accountAlias.ToLower(); accountAlias = Settings.ToLowerIfNeed(accountAlias);
if (Accounts.ContainsKey(accountAlias)) if (Accounts.ContainsKey(accountAlias))
{ {
Settings.Login = Accounts[accountAlias].Key; Settings.Login = Accounts[accountAlias].Key;
@ -906,7 +936,7 @@ namespace MinecraftClient
/// <returns>True if the server IP was valid and loaded, false otherwise</returns> /// <returns>True if the server IP was valid and loaded, false otherwise</returns>
public static bool SetServerIP(string server) public static bool SetServerIP(string server)
{ {
server = server.ToLower(); server = ToLowerIfNeed(server);
string[] sip = server.Split(':'); string[] sip = server.Split(':');
string host = sip[0]; string host = sip[0];
ushort port = 25565; ushort port = 25565;
@ -951,7 +981,7 @@ namespace MinecraftClient
{ {
lock (AppVars) lock (AppVars)
{ {
varName = new string(varName.TakeWhile(char.IsLetterOrDigit).ToArray()).ToLower(); varName = Settings.ToLowerIfNeed(new string(varName.TakeWhile(char.IsLetterOrDigit).ToArray()));
if (varName.Length > 0) if (varName.Length > 0)
{ {
AppVars[varName] = varData; AppVars[varName] = varData;
@ -1003,7 +1033,7 @@ namespace MinecraftClient
if (varname_ok) if (varname_ok)
{ {
string varname = var_name.ToString(); string varname = var_name.ToString();
string varname_lower = varname.ToLower(); string varname_lower = Settings.ToLowerIfNeed(varname);
i = i + varname.Length + 1; i = i + varname.Length + 1;
switch (varname_lower) switch (varname_lower)