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https://github.com/MCCTeam/Minecraft-Console-Client
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Fix OverflowException for server port
Change short to int. Bug report by 1092CQ.
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parent
cd0fe0e85a
commit
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3 changed files with 8 additions and 8 deletions
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@ -20,7 +20,7 @@ namespace MinecraftClient
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public static string Username = "";
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public static string Password = "";
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public static string ServerIP = "";
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public static short ServerPort = 25565;
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public static int ServerPort = 25565;
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public static string ServerVersion = "";
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public static string SingleCommand = "";
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public static string ConsoleTitle = "";
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@ -90,7 +90,7 @@ namespace MinecraftClient
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//Custom app variables and Minecraft accounts
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private static Dictionary<string, string> AppVars = new Dictionary<string, string>();
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private static Dictionary<string, KeyValuePair<string, string>> Accounts = new Dictionary<string, KeyValuePair<string, string>>();
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private static Dictionary<string, KeyValuePair<string, short>> Servers = new Dictionary<string, KeyValuePair<string, short>>();
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private static Dictionary<string, KeyValuePair<string, int>> Servers = new Dictionary<string, KeyValuePair<string, int>>();
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private enum ParseMode { Default, Main, AppVars, Proxy, AntiAFK, Hangman, Alerts, ChatLog, AutoRelog, ScriptScheduler, RemoteControl };
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@ -186,7 +186,7 @@ namespace MinecraftClient
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{
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//Backup current server info
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string server_host_temp = ServerIP;
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short server_port_temp = ServerPort;
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int server_port_temp = ServerPort;
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foreach (string server_line in File.ReadAllLines(argValue))
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{
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@ -198,7 +198,7 @@ namespace MinecraftClient
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&& !server_data[0].Contains('.')
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&& setServerIP(server_data[1]))
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Servers[server_data[0]]
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= new KeyValuePair<string, short>(ServerIP, ServerPort);
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= new KeyValuePair<string, int>(ServerIP, ServerPort);
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}
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//Restore current server info
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