Moved Auto attack and auto fishing to ChatBots and added ChatBotAPI for entity handling

This commit is contained in:
ReinforceZwei 2020-03-23 19:59:00 +08:00 committed by ORelio
parent 8b8f3a719b
commit dbf5334758
16 changed files with 602 additions and 465 deletions

View file

@ -30,6 +30,7 @@ namespace MinecraftClient.Protocol
bool SetTerrainEnabled(bool enabled);
bool GetInventoryEnabled();
bool SetInventoryEnabled(bool enabled);
bool GetEntityHandlingEnabled();
/// <summary>
/// Called when a server was successfully joined
@ -132,8 +133,6 @@ namespace MinecraftClient.Protocol
void OnDestroyEntities(int[] EntityID);
void OnSetCooldown(int itemID, int tick);
void OnEntityPosition(int EntityID, Double Dx, Double Dy, Double Dz,bool onGround);
void OnEntityProperties(int EntityID, Dictionary<string, Double> prop);
@ -142,8 +141,6 @@ namespace MinecraftClient.Protocol
void OnEntityTeleport(int EntityID, Double X, Double Y, Double Z, bool onGround);
void OnEntityStatus(int EntityID, byte EntityStatus);
void OnWindowItems(int type, Dictionary<int, Item> itemList);
void SetPlayerEntityID(int EntityID);