fix: accept semicolonless script using directives

Fixes #3195
This commit is contained in:
Anon 2026-07-31 19:12:51 +02:00
parent 503652a760
commit dbce402842
2 changed files with 21 additions and 1 deletions

View file

@ -0,0 +1,14 @@
using MinecraftClient.Scripting;
namespace MinecraftClient.Tests;
public sealed class CSharpRunnerTests
{
[Theory]
[InlineData("//using MinecraftClient.CommandHandler", "using MinecraftClient.CommandHandler;")]
[InlineData("//using MinecraftClient.CommandHandler;", "using MinecraftClient.CommandHandler;")]
public void NormalizeUsingDirectiveAddsMissingSemicolon(string directive, string expected)
{
Assert.Equal(expected, CSharpRunner.NormalizeUsingDirective(directive));
}
}