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https://github.com/MCCTeam/Minecraft-Console-Client
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Configurable to start fishing automatically or not
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parent
99ea0d8997
commit
dac60200e0
3 changed files with 30 additions and 8 deletions
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@ -58,12 +58,22 @@ namespace MinecraftClient.ChatBots
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private void StartFishing()
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{
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isFishing = false;
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double delay = Settings.AutoFishing_FishingDelay;
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LogToConsole(Translations.Get("bot.autoFish.start", delay));
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lock (stateLock)
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if (Settings.AutoFishing_AutoStart)
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{
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counter = (int)(delay * 10);
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state = FishingState.StartMove;
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double delay = Settings.AutoFishing_FishingDelay;
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LogToConsole(Translations.Get("bot.autoFish.start", delay));
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lock (stateLock)
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{
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counter = (int)(delay * 10);
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state = FishingState.StartMove;
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}
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}
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else
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{
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lock (stateLock)
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{
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state = FishingState.WaitJoinGame;
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}
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}
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}
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@ -129,8 +139,16 @@ namespace MinecraftClient.ChatBots
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double[,]? locationList = Settings.AutoFishing_Location;
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if (locationList != null)
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{
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UpdateLocation(locationList);
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state = FishingState.WaitingMovement;
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if (GetTerrainEnabled())
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{
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UpdateLocation(locationList);
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state = FishingState.WaitingMovement;
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}
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else
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{
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LogToConsole(Translations.Get("extra.terrainandmovement_required"));
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state = FishingState.WaitJoinGame;
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}
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}
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else
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{
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@ -274,6 +292,7 @@ namespace MinecraftClient.ChatBots
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state = FishingState.StartMove;
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}
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}
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private void UpdateLocation(double[,] locationList)
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{
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if (curLocationIdx >= locationList.GetLength(0))
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@ -336,7 +355,6 @@ namespace MinecraftClient.ChatBots
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curLocationIdx += moveDir;
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}
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private bool DurabilityCheck()
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{
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if (!inventoryEnabled)
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@ -208,6 +208,7 @@ interaction=Attack # Possible values: Interact, Attack (default)
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enabled=false
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antidespawn=false
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main_hand=true # Use the main hand or the second hand to hold the rod.
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auto_start=true # Whether to start fishing automatically after entering a world.
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fishing_delay=3.0 # How long after entering the game to start fishing (seconds).
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fishing_timeout=300.0 # Fishing timeout (seconds). Timeout will trigger a re-cast.
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fishing_hook_threshold=0.2 # Fish hooks moving on the Y-axis above this threshold will be considered to have caught a fish.
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@ -204,6 +204,7 @@ namespace MinecraftClient
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public static bool AutoFishing_Enabled = false;
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public static bool AutoFishing_Antidespawn = false;
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public static bool AutoFishing_Mainhand = true;
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public static bool AutoFishing_AutoStart = true;
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public static double AutoFishing_FishingDelay = 3.0;
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public static double AutoFishing_FishingTimeout = 600.0;
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public static double AutoFishing_FishingHookThreshold = 0.2;
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@ -719,6 +720,8 @@ namespace MinecraftClient
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{
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case "enabled": AutoFishing_Enabled = str2bool(argValue); return true;
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case "antidespawn": AutoFishing_Antidespawn = str2bool(argValue); return true;
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case "main_hand": AutoFishing_Mainhand = str2bool(argValue); return true;
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case "auto_start": AutoFishing_AutoStart = str2bool(argValue); return true;
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case "fishing_delay": AutoFishing_FishingDelay = str2double(argValue); return true;
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case "fishing_timeout": AutoFishing_FishingTimeout = str2double(argValue); return true;
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case "fishing_hook_threshold": AutoFishing_FishingHookThreshold = str2double(argValue); return true;
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