mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Configurable to start fishing automatically or not
This commit is contained in:
parent
99ea0d8997
commit
dac60200e0
3 changed files with 30 additions and 8 deletions
|
|
@ -58,12 +58,22 @@ namespace MinecraftClient.ChatBots
|
||||||
private void StartFishing()
|
private void StartFishing()
|
||||||
{
|
{
|
||||||
isFishing = false;
|
isFishing = false;
|
||||||
double delay = Settings.AutoFishing_FishingDelay;
|
if (Settings.AutoFishing_AutoStart)
|
||||||
LogToConsole(Translations.Get("bot.autoFish.start", delay));
|
|
||||||
lock (stateLock)
|
|
||||||
{
|
{
|
||||||
counter = (int)(delay * 10);
|
double delay = Settings.AutoFishing_FishingDelay;
|
||||||
state = FishingState.StartMove;
|
LogToConsole(Translations.Get("bot.autoFish.start", delay));
|
||||||
|
lock (stateLock)
|
||||||
|
{
|
||||||
|
counter = (int)(delay * 10);
|
||||||
|
state = FishingState.StartMove;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
lock (stateLock)
|
||||||
|
{
|
||||||
|
state = FishingState.WaitJoinGame;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -129,8 +139,16 @@ namespace MinecraftClient.ChatBots
|
||||||
double[,]? locationList = Settings.AutoFishing_Location;
|
double[,]? locationList = Settings.AutoFishing_Location;
|
||||||
if (locationList != null)
|
if (locationList != null)
|
||||||
{
|
{
|
||||||
UpdateLocation(locationList);
|
if (GetTerrainEnabled())
|
||||||
state = FishingState.WaitingMovement;
|
{
|
||||||
|
UpdateLocation(locationList);
|
||||||
|
state = FishingState.WaitingMovement;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
LogToConsole(Translations.Get("extra.terrainandmovement_required"));
|
||||||
|
state = FishingState.WaitJoinGame;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
@ -274,6 +292,7 @@ namespace MinecraftClient.ChatBots
|
||||||
state = FishingState.StartMove;
|
state = FishingState.StartMove;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void UpdateLocation(double[,] locationList)
|
private void UpdateLocation(double[,] locationList)
|
||||||
{
|
{
|
||||||
if (curLocationIdx >= locationList.GetLength(0))
|
if (curLocationIdx >= locationList.GetLength(0))
|
||||||
|
|
@ -336,7 +355,6 @@ namespace MinecraftClient.ChatBots
|
||||||
curLocationIdx += moveDir;
|
curLocationIdx += moveDir;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private bool DurabilityCheck()
|
private bool DurabilityCheck()
|
||||||
{
|
{
|
||||||
if (!inventoryEnabled)
|
if (!inventoryEnabled)
|
||||||
|
|
|
||||||
|
|
@ -208,6 +208,7 @@ interaction=Attack # Possible values: Interact, Attack (default)
|
||||||
enabled=false
|
enabled=false
|
||||||
antidespawn=false
|
antidespawn=false
|
||||||
main_hand=true # Use the main hand or the second hand to hold the rod.
|
main_hand=true # Use the main hand or the second hand to hold the rod.
|
||||||
|
auto_start=true # Whether to start fishing automatically after entering a world.
|
||||||
fishing_delay=3.0 # How long after entering the game to start fishing (seconds).
|
fishing_delay=3.0 # How long after entering the game to start fishing (seconds).
|
||||||
fishing_timeout=300.0 # Fishing timeout (seconds). Timeout will trigger a re-cast.
|
fishing_timeout=300.0 # Fishing timeout (seconds). Timeout will trigger a re-cast.
|
||||||
fishing_hook_threshold=0.2 # Fish hooks moving on the Y-axis above this threshold will be considered to have caught a fish.
|
fishing_hook_threshold=0.2 # Fish hooks moving on the Y-axis above this threshold will be considered to have caught a fish.
|
||||||
|
|
|
||||||
|
|
@ -204,6 +204,7 @@ namespace MinecraftClient
|
||||||
public static bool AutoFishing_Enabled = false;
|
public static bool AutoFishing_Enabled = false;
|
||||||
public static bool AutoFishing_Antidespawn = false;
|
public static bool AutoFishing_Antidespawn = false;
|
||||||
public static bool AutoFishing_Mainhand = true;
|
public static bool AutoFishing_Mainhand = true;
|
||||||
|
public static bool AutoFishing_AutoStart = true;
|
||||||
public static double AutoFishing_FishingDelay = 3.0;
|
public static double AutoFishing_FishingDelay = 3.0;
|
||||||
public static double AutoFishing_FishingTimeout = 600.0;
|
public static double AutoFishing_FishingTimeout = 600.0;
|
||||||
public static double AutoFishing_FishingHookThreshold = 0.2;
|
public static double AutoFishing_FishingHookThreshold = 0.2;
|
||||||
|
|
@ -719,6 +720,8 @@ namespace MinecraftClient
|
||||||
{
|
{
|
||||||
case "enabled": AutoFishing_Enabled = str2bool(argValue); return true;
|
case "enabled": AutoFishing_Enabled = str2bool(argValue); return true;
|
||||||
case "antidespawn": AutoFishing_Antidespawn = str2bool(argValue); return true;
|
case "antidespawn": AutoFishing_Antidespawn = str2bool(argValue); return true;
|
||||||
|
case "main_hand": AutoFishing_Mainhand = str2bool(argValue); return true;
|
||||||
|
case "auto_start": AutoFishing_AutoStart = str2bool(argValue); return true;
|
||||||
case "fishing_delay": AutoFishing_FishingDelay = str2double(argValue); return true;
|
case "fishing_delay": AutoFishing_FishingDelay = str2double(argValue); return true;
|
||||||
case "fishing_timeout": AutoFishing_FishingTimeout = str2double(argValue); return true;
|
case "fishing_timeout": AutoFishing_FishingTimeout = str2double(argValue); return true;
|
||||||
case "fishing_hook_threshold": AutoFishing_FishingHookThreshold = str2double(argValue); return true;
|
case "fishing_hook_threshold": AutoFishing_FishingHookThreshold = str2double(argValue); return true;
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue