mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2026-08-15 13:04:36 +00:00
Update AutoAttack bot Cooldown_Time documentation to reflect new Min/Max/RandomMode options
This commit is contained in:
parent
6db8c817e0
commit
d835da76d2
1 changed files with 7 additions and 7 deletions
|
|
@ -354,19 +354,19 @@ redirectFrom:
|
|||
|
||||
- **Description:**
|
||||
|
||||
How long to wait between each attack in seconds.
|
||||
Controls the delay between attacks. By default, MCC calculates this based on server TPS. Set `Custom` to `true` to specify your own values:
|
||||
|
||||
To enable it, set `Custom` (boolean) to `true` and change `value` (double) to your preferred value (eg. `1.5`).
|
||||
- `Min` — minimum cooldown in seconds
|
||||
- `Max` — maximum cooldown in seconds
|
||||
- `RandomMode` — if enabled, picks a random cooldown between `Min` and `Max` for each attack
|
||||
|
||||
By default, this is disabled and MCC calculates it based on the server TPS.
|
||||
|
||||
- **Format:** `Cooldown_Time = { Custom = <is enabled (true|false)>, value = <seconds (double)> }`
|
||||
- **Format:** `Cooldown_Time = { Custom = <true|false>, RandomMode = <true|false>, Min = <seconds>, Max = <seconds> }`
|
||||
|
||||
- **Type:** `inline table`
|
||||
|
||||
- **Example:** `Cooldown_Time = { Custom = true, value = 1.5 }`
|
||||
- **Example:** `Cooldown_Time = { Custom = true, RandomMode = true, Min = 1.0, Max = 2.0 }`
|
||||
|
||||
- **Default:** `{ Custom = false, value = 1.0 }`
|
||||
- **Default:** `{ Custom = false, RandomMode = false, Min = 1.5, Max = 2.5 }`
|
||||
|
||||
#### `Interaction`
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue