mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Reduce output verbosity, default session cache
- Memory session cache will be used by default - Verbose messages are now hidden by default - Improve ping procedure's Forge handling - Fix 1.8.9 and 1.9.0 in mcversion setting - SessionCache.cs: fix LF into CRLF - Use 1.9 translations instead of 1.8
This commit is contained in:
parent
d44a76e82c
commit
d45f75f9f4
11 changed files with 119 additions and 105 deletions
|
|
@ -123,7 +123,8 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
}
|
||||
}
|
||||
|
||||
ConsoleIO.WriteLineFormatted("§8Translations file loaded.");
|
||||
if (Settings.DebugMessages)
|
||||
ConsoleIO.WriteLineFormatted("§8Translations file loaded.");
|
||||
}
|
||||
else //No external dictionnary found.
|
||||
{
|
||||
|
|
|
|||
|
|
@ -449,7 +449,7 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
|
||||
if (serverID == "-")
|
||||
ConsoleIO.WriteLineFormatted("§8Server is in offline mode.");
|
||||
else
|
||||
else if (Settings.DebugMessages)
|
||||
ConsoleIO.WriteLineFormatted("§8Handshake successful. (Server ID: " + serverID + ')');
|
||||
|
||||
return StartEncryption(uuid, username, sessionID, token, serverID, PublicServerkey);
|
||||
|
|
@ -462,7 +462,8 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
System.Security.Cryptography.RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverKey);
|
||||
byte[] secretKey = CryptoHandler.GenerateAESPrivateKey();
|
||||
|
||||
ConsoleIO.WriteLineFormatted("§8Crypto keys & hash generated.");
|
||||
if (Settings.DebugMessages)
|
||||
ConsoleIO.WriteLineFormatted("§8Crypto keys & hash generated.");
|
||||
|
||||
if (serverIDhash != "-")
|
||||
{
|
||||
|
|
|
|||
|
|
@ -451,13 +451,15 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
byte fmlProtocolVersion = readNextByte(packetData);
|
||||
// There's another value afterwards for the dimension, but we don't need it.
|
||||
|
||||
ConsoleIO.WriteLineFormatted("§8Forge protocol version : " + fmlProtocolVersion);
|
||||
if (Settings.DebugMessages)
|
||||
ConsoleIO.WriteLineFormatted("§8Forge protocol version : " + fmlProtocolVersion);
|
||||
|
||||
// Tell the server we're running the same version.
|
||||
SendForgeHandshakePacket(FMLHandshakeDiscriminator.ClientHello, new byte[] { fmlProtocolVersion });
|
||||
|
||||
// Then tell the server that we're running the same mods.
|
||||
ConsoleIO.WriteLineFormatted("§8Sending falsified mod list to server...");
|
||||
if (Settings.DebugMessages)
|
||||
ConsoleIO.WriteLineFormatted("§8Sending falsified mod list to server...");
|
||||
byte[][] mods = new byte[forgeInfo.Mods.Count][];
|
||||
for (int i = 0; i < forgeInfo.Mods.Count; i++)
|
||||
{
|
||||
|
|
@ -476,7 +478,8 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
|
||||
Thread.Sleep(2000);
|
||||
|
||||
ConsoleIO.WriteLineFormatted("§8Accepting server mod list...");
|
||||
if (Settings.DebugMessages)
|
||||
ConsoleIO.WriteLineFormatted("§8Accepting server mod list...");
|
||||
// Tell the server that yes, we are OK with the mods it has
|
||||
// even though we don't actually care what mods it has.
|
||||
|
||||
|
|
@ -497,8 +500,8 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
// with blocks and items.
|
||||
int registrySize = readNextVarInt(packetData);
|
||||
|
||||
ConsoleIO.WriteLineFormatted("§8Received registry " +
|
||||
"with " + registrySize + " entries");
|
||||
if (Settings.DebugMessages)
|
||||
ConsoleIO.WriteLineFormatted("§8Received registry with " + registrySize + " entries");
|
||||
|
||||
fmlHandshakeState = FMLHandshakeClientState.PENDINGCOMPLETE;
|
||||
}
|
||||
|
|
@ -509,14 +512,10 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
bool hasNextRegistry = readNextBool(packetData);
|
||||
string registryName = readNextString(packetData);
|
||||
int registrySize = readNextVarInt(packetData);
|
||||
|
||||
ConsoleIO.WriteLineFormatted("§8Received registry " + registryName +
|
||||
" with " + registrySize + " entries");
|
||||
|
||||
if (Settings.DebugMessages)
|
||||
ConsoleIO.WriteLineFormatted("§8Received registry " + registryName + " with " + registrySize + " entries");
|
||||
if (!hasNextRegistry)
|
||||
{
|
||||
fmlHandshakeState = FMLHandshakeClientState.PENDINGCOMPLETE;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
|
|
@ -525,9 +524,8 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
// Just say yes.
|
||||
if (discriminator != FMLHandshakeDiscriminator.HandshakeAck)
|
||||
return false;
|
||||
|
||||
ConsoleIO.WriteLineFormatted("§8Accepting server registries...");
|
||||
|
||||
if (Settings.DebugMessages)
|
||||
ConsoleIO.WriteLineFormatted("§8Accepting server registries...");
|
||||
SendForgeHandshakePacket(FMLHandshakeDiscriminator.HandshakeAck,
|
||||
new byte[] { (byte)FMLHandshakeClientState.PENDINGCOMPLETE });
|
||||
fmlHandshakeState = FMLHandshakeClientState.COMPLETE;
|
||||
|
|
@ -540,8 +538,8 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
|
||||
SendForgeHandshakePacket(FMLHandshakeDiscriminator.HandshakeAck,
|
||||
new byte[] { (byte)FMLHandshakeClientState.COMPLETE });
|
||||
ConsoleIO.WriteLine("Forge server connection complete!");
|
||||
|
||||
if (Settings.DebugMessages)
|
||||
ConsoleIO.WriteLine("Forge server connection complete!");
|
||||
fmlHandshakeState = FMLHandshakeClientState.DONE;
|
||||
return true;
|
||||
}
|
||||
|
|
@ -582,7 +580,7 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
|
||||
private void ProcessChunkColumnData(int chunkX, int chunkZ, ushort chunkMask, bool hasSkyLight, bool chunksContinuous, List<byte> cache)
|
||||
{
|
||||
if (protocolversion >= MC19Version && chunksContinuous && chunkMask == 0)
|
||||
if (protocolversion < MC19Version && chunksContinuous && chunkMask == 0)
|
||||
{
|
||||
//Unload the entire chunk column
|
||||
handler.GetWorld()[chunkX, chunkZ] = null;
|
||||
|
|
@ -1124,7 +1122,7 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
{
|
||||
readNextPacket(ref packetID, packetData);
|
||||
|
||||
if (packetID == 0x40) // Disconect
|
||||
if (packetID == 0x40) // Disconnect
|
||||
{
|
||||
handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, ChatParser.ParseText(readNextString(packetData)));
|
||||
return false;
|
||||
|
|
@ -1148,7 +1146,8 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
System.Security.Cryptography.RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverKey);
|
||||
byte[] secretKey = CryptoHandler.GenerateAESPrivateKey();
|
||||
|
||||
ConsoleIO.WriteLineFormatted("§8Crypto keys & hash generated.");
|
||||
if (Settings.DebugMessages)
|
||||
ConsoleIO.WriteLineFormatted("§8Crypto keys & hash generated.");
|
||||
|
||||
if (serverIDhash != "-")
|
||||
{
|
||||
|
|
@ -1408,8 +1407,6 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
if (protocolversion < 47 && version.Split(' ', '/').Contains("1.8"))
|
||||
protocolversion = ProtocolHandler.MCVer2ProtocolVersion("1.8.0");
|
||||
|
||||
ConsoleIO.WriteLineFormatted("§8Server version : " + version + " (protocol v" + protocolversion + ").");
|
||||
|
||||
// Check for forge on the server.
|
||||
if (jsonData.Properties.ContainsKey("modinfo") && jsonData.Properties["modinfo"].Type == Json.JSONData.DataType.Object)
|
||||
{
|
||||
|
|
@ -1418,13 +1415,24 @@ namespace MinecraftClient.Protocol.Handlers
|
|||
{
|
||||
forgeInfo = new ForgeInfo(modData);
|
||||
|
||||
ConsoleIO.WriteLineFormatted("§8Server is running forge. Mod list:");
|
||||
foreach (ForgeInfo.ForgeMod mod in forgeInfo.Mods)
|
||||
if (forgeInfo.Mods.Any())
|
||||
{
|
||||
ConsoleIO.WriteLineFormatted("§8 " + mod.ToString());
|
||||
if (Settings.DebugMessages)
|
||||
{
|
||||
ConsoleIO.WriteLineFormatted("§8Server is running Forge. Mod list:");
|
||||
foreach (ForgeInfo.ForgeMod mod in forgeInfo.Mods)
|
||||
{
|
||||
ConsoleIO.WriteLineFormatted("§8 " + mod.ToString());
|
||||
}
|
||||
}
|
||||
else ConsoleIO.WriteLineFormatted("§8Server is running Forge.");
|
||||
}
|
||||
else forgeInfo = null;
|
||||
}
|
||||
}
|
||||
|
||||
ConsoleIO.WriteLineFormatted("§8Server version : " + version + " (protocol v" + protocolversion + (forgeInfo != null ? ", with Forge)." : ")."));
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -90,8 +90,8 @@ namespace MinecraftClient.Protocol
|
|||
void UnregisterPluginChannel(string channel, ChatBot bot);
|
||||
|
||||
/// <summary>
|
||||
/// Sends a plugin channel packet to the server. See http://wiki.vg/Plugin_channel for more information
|
||||
/// about plugin channels.
|
||||
/// Sends a plugin channel packet to the server.
|
||||
/// See http://wiki.vg/Plugin_channel for more information about plugin channels.
|
||||
/// </summary>
|
||||
/// <param name="channel">The channel to send the packet on.</param>
|
||||
/// <param name="data">The payload for the packet.</param>
|
||||
|
|
|
|||
|
|
@ -123,8 +123,9 @@ namespace MinecraftClient.Protocol
|
|||
case "1.8.6":
|
||||
case "1.8.7":
|
||||
case "1.8.8":
|
||||
return 47;
|
||||
case "1.8.9":
|
||||
return 47;
|
||||
case "1.9.0":
|
||||
return 107;
|
||||
default:
|
||||
return 0;
|
||||
|
|
|
|||
4
MinecraftClient/Protocol/SessionCache/CacheType.cs
Normal file
4
MinecraftClient/Protocol/SessionCache/CacheType.cs
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
namespace MinecraftClient.Protocol.SessionCache
|
||||
{
|
||||
public enum CacheType { None, Memory, Disk };
|
||||
}
|
||||
177
MinecraftClient/Protocol/SessionCache/SessionCache.cs
Normal file
177
MinecraftClient/Protocol/SessionCache/SessionCache.cs
Normal file
|
|
@ -0,0 +1,177 @@
|
|||
using MinecraftClient.Protocol;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Runtime.Serialization;
|
||||
using System.Runtime.Serialization.Formatters.Binary;
|
||||
using System.Timers;
|
||||
|
||||
namespace MinecraftClient.Protocol.SessionCache
|
||||
{
|
||||
/// <summary>
|
||||
/// Handle sessions caching and storage.
|
||||
/// </summary>
|
||||
|
||||
public static class SessionCache
|
||||
{
|
||||
private const string SessionCacheFile = "SessionCache.db";
|
||||
|
||||
private static Dictionary<string, SessionToken> sessions = new Dictionary<string, SessionToken>();
|
||||
private static FileSystemWatcher cachemonitor = new FileSystemWatcher();
|
||||
private static Timer updatetimer = new Timer(100);
|
||||
private static List<KeyValuePair<string, SessionToken>> pendingadds = new List<KeyValuePair<string, SessionToken>>();
|
||||
|
||||
private static BinaryFormatter formatter = new BinaryFormatter();
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve whether SessionCache contains a session for the given login.
|
||||
/// </summary>
|
||||
/// <param name="login">User login used with Minecraft.net</param>
|
||||
/// <returns>TRUE if session is available</returns>
|
||||
|
||||
public static bool Contains(string login)
|
||||
{
|
||||
return sessions.ContainsKey(login);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Store a session and save it to disk if required.
|
||||
/// </summary>
|
||||
/// <param name="login">User login used with Minecraft.net</param>
|
||||
/// <param name="session">User session token used with Minecraft.net</param>
|
||||
|
||||
public static void Store(string login, SessionToken session)
|
||||
{
|
||||
if (Contains(login))
|
||||
{
|
||||
sessions[login] = session;
|
||||
}
|
||||
else
|
||||
{
|
||||
sessions.Add(login, session);
|
||||
}
|
||||
|
||||
if (Settings.SessionCaching == CacheType.Disk && updatetimer.Enabled == true)
|
||||
{
|
||||
pendingadds.Add(new KeyValuePair<string, SessionToken>(login, session));
|
||||
}
|
||||
else if (Settings.SessionCaching == CacheType.Disk)
|
||||
{
|
||||
SaveToDisk();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a session token for the given login.
|
||||
/// </summary>
|
||||
/// <param name="login">User login used with Minecraft.net</param>
|
||||
/// <returns>SessionToken for given login</returns>
|
||||
|
||||
public static SessionToken Get(string login)
|
||||
{
|
||||
return sessions[login];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialize cache monitoring to keep cache updated with external changes.
|
||||
/// </summary>
|
||||
/// <returns>TRUE if session tokens are seeded from file</returns>
|
||||
|
||||
public static bool InitializeDiskCache()
|
||||
{
|
||||
cachemonitor.Path = AppDomain.CurrentDomain.BaseDirectory;
|
||||
cachemonitor.IncludeSubdirectories = false;
|
||||
cachemonitor.Filter = SessionCacheFile;
|
||||
cachemonitor.NotifyFilter = NotifyFilters.LastWrite;
|
||||
cachemonitor.Changed += new FileSystemEventHandler(OnChanged);
|
||||
cachemonitor.EnableRaisingEvents = true;
|
||||
|
||||
updatetimer.Elapsed += HandlePending;
|
||||
|
||||
return LoadFromDisk();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reloads cache on external cache file change.
|
||||
/// </summary>
|
||||
/// <param name="sender">Sender</param>
|
||||
/// <param name="e">Event data</param>
|
||||
|
||||
private static void OnChanged(object sender, FileSystemEventArgs e)
|
||||
{
|
||||
updatetimer.Stop();
|
||||
updatetimer.Start();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called after timer elapsed. Reads disk cache and adds new/modified sessions back.
|
||||
/// </summary>
|
||||
/// <param name="sender">Sender</param>
|
||||
/// <param name="e">Event data</param>
|
||||
|
||||
private static void HandlePending(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
LoadFromDisk();
|
||||
|
||||
foreach(KeyValuePair<string, SessionToken> pending in pendingadds.ToArray())
|
||||
{
|
||||
Store(pending.Key, pending.Value);
|
||||
pendingadds.Remove(pending);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads cache file and loads SessionTokens into SessionCache.
|
||||
/// </summary>
|
||||
/// <returns>True if data is successfully loaded</returns>
|
||||
|
||||
private static bool LoadFromDisk()
|
||||
{
|
||||
if (File.Exists(SessionCacheFile))
|
||||
{
|
||||
try
|
||||
{
|
||||
using (FileStream fs = new FileStream(SessionCacheFile, FileMode.Open, FileAccess.Read, FileShare.Read))
|
||||
{
|
||||
sessions = (Dictionary<string, SessionToken>)formatter.Deserialize(fs);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch (IOException ex)
|
||||
{
|
||||
Console.WriteLine("Error reading cached sessions from disk: " + ex.Message);
|
||||
}
|
||||
catch (SerializationException)
|
||||
{
|
||||
Console.WriteLine("Malformed sessions from cache file ");
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves SessionToken's from SessionCache into cache file.
|
||||
/// </summary>
|
||||
|
||||
private static void SaveToDisk()
|
||||
{
|
||||
bool fileexists = File.Exists(SessionCacheFile);
|
||||
|
||||
using (FileStream fs = new FileStream(SessionCacheFile, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.None))
|
||||
{
|
||||
cachemonitor.EnableRaisingEvents = false;
|
||||
|
||||
// delete existing file contents
|
||||
if (fileexists)
|
||||
{
|
||||
fs.SetLength(0);
|
||||
fs.Flush();
|
||||
}
|
||||
|
||||
formatter.Serialize(fs, sessions);
|
||||
cachemonitor.EnableRaisingEvents = true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue