Fix Tab list item parsing for 1.8 & 1.9

Went unnoticed until, well, now.
This commit is contained in:
ORelio 2016-03-08 18:03:02 +01:00
parent 82e92f984b
commit d44a76e82c

View file

@ -346,8 +346,28 @@ namespace MinecraftClient.Protocol.Handlers
{
case 0x00: //Player Join
string name = readNextString(packetData);
int propNum = readNextVarInt(packetData);
for (int p = 0; p < propNum; p++)
{
readNextString(packetData);
readNextString(packetData);
if (readNextBool(packetData))
readNextString(packetData);
}
readNextVarInt(packetData);
readNextVarInt(packetData);
if (readNextBool(packetData))
readNextString(packetData);
handler.OnPlayerJoin(uuid, name);
break;
case 0x01: //Update gamemode
case 0x02: //Update latency
readNextVarInt(packetData);
break;
case 0x03: //Update display name
if (readNextBool(packetData))
readNextString(packetData);
break;
case 0x04: //Player Leave
handler.OnPlayerLeave(uuid);
break;