Implemented block reporting as requested in #1762

This commit is contained in:
Milutinke 2022-10-16 13:33:04 +02:00
parent 10f21dc01c
commit d4129e04bb
2 changed files with 60 additions and 0 deletions

View file

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using System.Collections.Generic;
using System.Text;
using MinecraftClient.Mapping;
namespace MinecraftClient.Commands
{
public class BlockInfo : Command
{
public override string CmdName { get { return "blockinfo"; } }
public override string CmdUsage { get { return "blockinfo <x> <y> <z> [-s]"; } }
public override string CmdDesc { get { return "cmd.blockinfo.desc"; } }
public override string Run(McClient handler, string command, Dictionary<string, object> localVars)
{
string[] args = GetArgs(command);
if (args.Length < 3)
return CmdUsage;
bool reportSurrounding = args.Length >= 4 && args[3].Equals("-s", System.StringComparison.OrdinalIgnoreCase);
Location current = handler.GetCurrentLocation();
Location targetBlockLocation = Location.Parse(current, args[0], args[1], args[2]);
Block block = handler.GetWorld().GetBlock(targetBlockLocation);
handler.Log.Info("Block Type: " + block.Type);
if (reportSurrounding)
{
StringBuilder sb = new();
sb.AppendLine("Blocks around:");
Block blockXPositive = handler.GetWorld().GetBlock(new Location(targetBlockLocation.X + 1, targetBlockLocation.Y, targetBlockLocation.Z));
Block blockXNegative = handler.GetWorld().GetBlock(new Location(targetBlockLocation.X - 1, targetBlockLocation.Y, targetBlockLocation.Z));
Block blockYPositive = handler.GetWorld().GetBlock(new Location(targetBlockLocation.X, targetBlockLocation.Y + 1, targetBlockLocation.Z));
Block blockYNegative = handler.GetWorld().GetBlock(new Location(targetBlockLocation.X, targetBlockLocation.Y - 1, targetBlockLocation.Z));
Block blockZPositive = handler.GetWorld().GetBlock(new Location(targetBlockLocation.X, targetBlockLocation.Y, targetBlockLocation.Z + 1));
Block blockZNegative = handler.GetWorld().GetBlock(new Location(targetBlockLocation.X, targetBlockLocation.Y, targetBlockLocation.Z - 1));
sb.AppendLine("\t[X Positive] Block Type: " + blockXPositive.Type);
sb.AppendLine("\t[X Negative] Block Type: " + blockXNegative.Type);
sb.AppendLine(" ");
sb.AppendLine("\t[Y Positive] Block Type: " + blockYPositive.Type);
sb.AppendLine("\t[Y Negative] Block Type: " + blockYNegative.Type);
sb.AppendLine(" ");
sb.AppendLine("\t[Z Positive] Block Type: " + blockZPositive.Type);
sb.AppendLine("\t[Z Negative] Block Type: " + blockZNegative.Type);
handler.Log.Info(sb.ToString());
}
return "";
}
}
}