chore: Update physics shapes, minimap data and version table for 26.2

- BlockShapeData.json: add the 28 new sulfur/cinnabar blocks by copying
  shape entries from analogous blocks (stone, stone_slab, stone_stairs,
  stone_brick_wall, pointed_dripstone); state counts verified against the
  26.2 server blocks.json. PrismarineJS minecraft-data has no 26.x data
  yet, so these should be regenerated once it does.
- MinimapBlockColors.json: add new blocks with MapColor values taken from
  the decompiled 26.2 Blocks.java (COLOR_YELLOW / GOLD / COLOR_RED).
  Merged by hand because gen_block_color_map.py cannot parse the new
  BlockItemIds-based registration format yet.
- MinimapEntityCategories.json: add SulfurCube as hostile
  (MobCategory.MONSTER in EntityTypes.java, which now holds entity
  registrations instead of EntityType.java).
- AGENTS.md: add the 26.2 row to the version support table.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Reed Pennock 2026-07-02 16:43:44 -05:00
parent e4161af158
commit d1df44aae5
4 changed files with 149 additions and 7 deletions

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@ -56,10 +56,11 @@ Feature columns mean:
| 1.21.5-1.21.8 | `Protocol18Handler` | Yes | Yes | Yes | 1.21.7/1.21.8 reuse 1.21.6 block/entity palettes in code |
| 1.21.9-1.21.10 | `Protocol18Handler` | Yes | Yes | Yes | Version tools prefer server data reports since 1.21.9 |
| 1.21.11 | `Protocol18Handler` | Yes | Yes | Yes | Own entity/item/metadata palettes; blocks reuse 1.21.9 palette |
| 26.1 | `Protocol18Handler` | Yes | Yes | Yes | Latest coded support; new Minecraft version naming scheme |
| 26.1 | `Protocol18Handler` | Yes | Yes | Yes | New Minecraft version naming scheme |
| 26.2 | `Protocol18Handler` | Yes | Yes | Yes | Latest coded support; own item/block/entity palettes, reuses 26.1 packet IDs and metadata serializers |
Notes:
- Declared code range is `1.4.6` to `26.1`.
- Declared code range is `1.4.6` to `26.2`.
- Human docs are stale in places and sometimes stop at older ranges; prefer code when docs and code disagree.
- Movement/pathing limits called out in docs still apply: no swimming, no knockback. The `Physics/` engine adds vanilla-accurate collision and movement but some edge cases remain.

File diff suppressed because one or more lines are too long

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@ -1,5 +1,5 @@
{
"version": "26.1-rc-2",
"version": "26.2",
"colors": {
"AcaciaDoor": [
216,
@ -696,6 +696,11 @@
119,
72
],
"ChiseledCinnabar": [
153,
51,
51
],
"ChiseledNetherBricks": [
112,
2,
@ -726,6 +731,11 @@
112,
112
],
"ChiseledSulfur": [
229,
229,
51
],
"ChorusFlower": [
127,
63,
@ -736,6 +746,46 @@
63,
178
],
"Cinnabar": [
153,
51,
51
],
"CinnabarBrickSlab": [
153,
51,
51
],
"CinnabarBrickStairs": [
153,
51,
51
],
"CinnabarBrickWall": [
153,
51,
51
],
"CinnabarBricks": [
153,
51,
51
],
"CinnabarSlab": [
153,
51,
51
],
"CinnabarStairs": [
153,
51,
51
],
"CinnabarWall": [
153,
51,
51
],
"Clay": [
164,
168,
@ -2526,6 +2576,26 @@
25,
25
],
"PolishedCinnabar": [
153,
51,
51
],
"PolishedCinnabarSlab": [
153,
51,
51
],
"PolishedCinnabarStairs": [
153,
51,
51
],
"PolishedCinnabarWall": [
153,
51,
51
],
"PolishedDiorite": [
255,
252,
@ -2536,6 +2606,26 @@
109,
77
],
"PolishedSulfur": [
229,
229,
51
],
"PolishedSulfurSlab": [
229,
229,
51
],
"PolishedSulfurStairs": [
229,
229,
51
],
"PolishedSulfurWall": [
229,
229,
51
],
"Poppy": [
0,
124,
@ -2546,6 +2636,11 @@
124,
0
],
"PotentSulfur": [
250,
238,
77
],
"PowderSnow": [
255,
255,
@ -3121,6 +3216,51 @@
124,
0
],
"Sulfur": [
229,
229,
51
],
"SulfurBrickSlab": [
229,
229,
51
],
"SulfurBrickStairs": [
229,
229,
51
],
"SulfurBrickWall": [
229,
229,
51
],
"SulfurBricks": [
229,
229,
51
],
"SulfurSlab": [
229,
229,
51
],
"SulfurSpike": [
229,
229,
51
],
"SulfurStairs": [
229,
229,
51
],
"SulfurWall": [
229,
229,
51
],
"Sunflower": [
0,
124,

View file

@ -1,5 +1,5 @@
{
"version": "26.1-rc-2",
"version": "26.2",
"hostile": [
"Blaze",
"Bogged",
@ -30,6 +30,7 @@
"Skeleton",
"Slime",
"Stray",
"SulfurCube",
"Vex",
"Vindicator",
"Warden",