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chore: Update physics shapes, minimap data and version table for 26.2
- BlockShapeData.json: add the 28 new sulfur/cinnabar blocks by copying shape entries from analogous blocks (stone, stone_slab, stone_stairs, stone_brick_wall, pointed_dripstone); state counts verified against the 26.2 server blocks.json. PrismarineJS minecraft-data has no 26.x data yet, so these should be regenerated once it does. - MinimapBlockColors.json: add new blocks with MapColor values taken from the decompiled 26.2 Blocks.java (COLOR_YELLOW / GOLD / COLOR_RED). Merged by hand because gen_block_color_map.py cannot parse the new BlockItemIds-based registration format yet. - MinimapEntityCategories.json: add SulfurCube as hostile (MobCategory.MONSTER in EntityTypes.java, which now holds entity registrations instead of EntityType.java). - AGENTS.md: add the 26.2 row to the version support table. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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4 changed files with 149 additions and 7 deletions
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@ -1,5 +1,5 @@
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{
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"version": "26.1-rc-2",
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"version": "26.2",
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"hostile": [
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"Blaze",
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"Bogged",
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@ -30,6 +30,7 @@
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"Skeleton",
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"Slime",
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"Stray",
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"SulfurCube",
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"Vex",
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"Vindicator",
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"Warden",
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@ -164,4 +165,4 @@
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"WindCharge",
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"WitherSkull"
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]
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}
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}
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