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https://github.com/MCCTeam/Minecraft-Console-Client
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14 changed files with 110 additions and 56 deletions
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@ -63,6 +63,8 @@
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using System;
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using System.Runtime.CompilerServices;
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namespace Ionic.Zlib
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{
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sealed class InflateBlocks
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@ -140,6 +142,7 @@ namespace Ionic.Zlib
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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internal int Process(int r)
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{
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int t; // temporary storage
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@ -673,6 +676,7 @@ namespace Ionic.Zlib
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}
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// copy as much as possible from the sliding window to the output area
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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internal int Flush(int r)
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{
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int nBytes;
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@ -799,6 +803,7 @@ namespace Ionic.Zlib
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tree = null;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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internal int Process(InflateBlocks blocks, int r)
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{
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int j; // temporary storage
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@ -1160,6 +1165,7 @@ namespace Ionic.Zlib
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// (the maximum string length) and number of input bytes available
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// at least ten. The ten bytes are six bytes for the longest length/
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// distance pair plus four bytes for overloading the bit buffer.
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
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{
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@ -1509,6 +1515,7 @@ namespace Ionic.Zlib
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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internal int Inflate(FlushType flush)
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{
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int b;
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@ -89,6 +89,7 @@
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using System;
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using System.Runtime.CompilerServices;
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using Interop=System.Runtime.InteropServices;
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namespace Ionic.Zlib
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@ -491,6 +492,7 @@ namespace Ionic.Zlib
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/// adler = Adler.Adler32(adler, buffer, index, length);
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/// </code>
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/// </example>
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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public static uint Adler32(uint adler, byte[] buf, int index, int len)
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{
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if (buf == null)
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@ -26,6 +26,7 @@
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using System;
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using System.IO;
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using System.Runtime.CompilerServices;
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namespace Ionic.Zlib
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{
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@ -170,6 +171,7 @@ namespace Ionic.Zlib
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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private void finish()
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{
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if (_z == null) return;
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@ -299,6 +301,7 @@ namespace Ionic.Zlib
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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public override void Close()
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{
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if (_stream == null) return;
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@ -413,7 +416,7 @@ namespace Ionic.Zlib
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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public override System.Int32 Read(System.Byte[] buffer, System.Int32 offset, System.Int32 count)
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{
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// According to MS documentation, any implementation of the IO.Stream.Read function must:
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@ -65,6 +65,7 @@
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using System;
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using System.Runtime.CompilerServices;
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using Interop=System.Runtime.InteropServices;
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namespace Ionic.Zlib
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@ -351,6 +352,7 @@ namespace Ionic.Zlib
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/// </example>
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/// <param name="flush">The flush to use when inflating.</param>
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/// <returns>Z_OK if everything goes well.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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public int Inflate(FlushType flush)
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{
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if (istate == null)
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@ -27,6 +27,7 @@
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using System;
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using System.IO;
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using System.Runtime.CompilerServices;
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namespace Ionic.Zlib
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{
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@ -409,6 +410,7 @@ namespace Ionic.Zlib
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/// <param name="disposing">
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/// indicates whether the Dispose method was invoked by user code.
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/// </param>
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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protected override void Dispose(bool disposing)
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{
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try
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@ -543,6 +545,7 @@ namespace Ionic.Zlib
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/// <param name="count">the number of bytes to read.</param>
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///
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/// <returns>the number of bytes read</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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public override int Read(byte[] buffer, int offset, int count)
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{
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if (_disposed) throw new ObjectDisposedException("ZlibStream");
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