I messed up and put the herochat *back* into a faulty position.

Removed my mistake and updated the location of the
Hero_Chat_Messages_Enabled clause that keeps it disabled unless needed.
This commit is contained in:
ZizzyDizzyMC 2015-09-03 23:42:01 -04:00
parent 60c95a6625
commit cdec34d5ca

View file

@ -241,18 +241,6 @@ namespace MinecraftClient
message = text.Substring(text.IndexOf(':') + 2); message = text.Substring(text.IndexOf(':') + 2);
return IsValidName(sender); return IsValidName(sender);
} }
//Detect HeroChat Messages
//[Channel] [Rank] User: Message
else if (text.StartsWith("[") && text.Contains(':') && tmp.Length > 2 && Settings.Hero_Chat_Messages_Enabled.Equals(true))
{
int name_end = text.IndexOf(':');
int name_start = text.Substring(0, name_end).LastIndexOf(']') + 2;
sender = text.Substring(name_start, name_end - name_start);
message = text.Substring(name_end + 2);
return IsValidName(sender);
}
else return false; else return false;
} }
catch (IndexOutOfRangeException) { return false; } catch (IndexOutOfRangeException) { return false; }
@ -297,8 +285,9 @@ namespace MinecraftClient
} }
//Detect HeroChat Messages //Detect HeroChat Messages
//Public chat messages
//[Channel] [Rank] User: Message //[Channel] [Rank] User: Message
else if (text[0] == '[' && text.Contains(':') && tmp.Length > 2) else if (text[0] == '[' && text.Contains(':') && tmp.Length > 2 && Settings.Hero_Chat_Messages_Enabled.Equals(true))
{ {
int name_end = text.IndexOf(':'); int name_end = text.IndexOf(':');
int name_start = text.Substring(0, name_end).LastIndexOf(']') + 2; int name_start = text.Substring(0, name_end).LastIndexOf(']') + 2;