Changed the bed command to be able to sleep. Added relative coordinates to /dig command.

This commit is contained in:
Milutinke 2022-09-28 22:43:14 +02:00
parent 6a266c68c3
commit cd3adfa14c
5 changed files with 94 additions and 13 deletions

View file

@ -1,17 +1,60 @@
using System.Collections.Generic;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MinecraftClient.Mapping;
using PInvoke;
namespace MinecraftClient.Commands
{
public class leaveBedCommand : Command
public class BedCommand : Command
{
public override string CmdName { get { return "leavebed"; } }
public override string CmdUsage { get { return "leavebed"; } }
public override string CmdDesc { get { return "cmd.leavebed.desc"; } }
public override string CmdName { get { return "bed"; } }
public override string CmdUsage { get { return "bed leave|sleep <x> <y> <z>"; } }
public override string CmdDesc { get { return "cmd.bed.desc"; } }
public override string Run(McClient handler, string command, Dictionary<string, object> localVars)
{
handler.SendEntityAction(Protocol.EntityActionType.LeaveBed);
return Translations.TryGet("cmd.leavebed.leaving");
string[] args = getArgs(command);
if (args.Length >= 1)
{
string subcommand = args[0].ToLower().Trim();
if (subcommand.Equals("leave") || subcommand.Equals("l"))
{
handler.SendEntityAction(Protocol.EntityActionType.LeaveBed);
return Translations.TryGet("cmd.bed.leaving");
}
if (subcommand.Equals("sleep") || subcommand.Equals("s"))
{
if (args.Length >= 3)
{
Location current = handler.GetCurrentLocation();
double x = args[1].StartsWith('~') ? current.X + (args[1].Length > 1 ? double.Parse(args[1][1..]) : 0) : double.Parse(args[1]);
double y = args[2].StartsWith('~') ? current.Y + (args[2].Length > 1 ? double.Parse(args[2][1..]) : 0) : double.Parse(args[2]);
double z = args[3].StartsWith('~') ? current.Z + (args[3].Length > 1 ? double.Parse(args[3][1..]) : 0) : double.Parse(args[3]);
Location block = new Location(x, y, z).ToFloor(), blockCenter = block.ToCenter();
if (!handler.GetWorld().GetBlock(block).Type.IsBed())
return Translations.TryGet("cmd.bed.not_a_bed", blockCenter.X, blockCenter.Y, blockCenter.Z);
bool res = handler.PlaceBlock(block, Direction.Down);
return Translations.TryGet(
"cmd.bed.trying_to_use",
blockCenter.X,
blockCenter.Y,
blockCenter.Z,
Translations.TryGet(res ? "cmd.bed.in" : "cmd.bed.not_in")
);
}
}
}
return CmdUsage;
}
}
}