feat: enhance decompilation and server management scripts

- Introduced `decompile.sh` to automate the decompilation process, including downloading `MinecraftDecompiler.jar` and server.jar for specified Minecraft versions.
- Added `mc-rcon.sh` for sending RCON commands to a Minecraft server, improving server management capabilities.
- Created `mcc-env.sh` to provide helper functions for managing Minecraft servers, including starting, stopping, and sending commands.
- Implemented `start-server.sh` to launch a Minecraft server in a tmux session with a named pipe for stdin, facilitating easier command input.
- Updated `README.md` to reflect new tools and usage instructions for decompiling and server management.

These changes streamline the workflow for adapting to new Minecraft versions and enhance the overall development experience.
This commit is contained in:
BruceChen 2026-03-22 15:23:55 +08:00
parent 9e3bfaa868
commit cca4134e8b
6 changed files with 301 additions and 11 deletions

46
tools/mc-rcon.sh Normal file
View file

@ -0,0 +1,46 @@
#!/bin/bash
# Send an RCON command to a Minecraft server
# Usage: mc-rcon.sh <command> [port] [password]
set -euo pipefail
CMD="${1:?Usage: mc-rcon.sh <command> [port] [password]}"
PORT="${2:-25575}"
PW="${3:-test123}"
python3 -c "
import socket, struct, sys
s = socket.socket()
s.settimeout(5)
try:
s.connect(('localhost', $PORT))
except Exception as e:
print(f'Connection failed: {e}', file=sys.stderr)
sys.exit(1)
def send(req_id, pkt_type, body):
body = body.encode()
s.send(struct.pack('<iii', 10 + len(body), req_id, pkt_type) + body + b'\x00\x00')
def recv():
length = struct.unpack('<i', s.recv(4))[0]
data = b''
while len(data) < length:
data += s.recv(length - len(data))
return data
send(1, 3, '$PW')
r = recv()
rid = struct.unpack('<i', r[:4])[0]
if rid == -1:
print('Auth failed', file=sys.stderr)
s.close()
sys.exit(1)
send(2, 2, \"\"\"$CMD\"\"\")
r = recv()
body = r[8:-2].decode(errors='replace')
if body:
print(body)
s.close()
"