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https://github.com/MCCTeam/Minecraft-Console-Client
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feat(autofishing): add velocity and sound bite detection
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8 changed files with 380 additions and 17 deletions
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@ -3798,6 +3798,44 @@ namespace MinecraftClient
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}
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}
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/// <summary>
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/// Called when an entity velocity update is received.
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/// </summary>
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/// <param name="entityID">Entity ID</param>
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/// <param name="velocityX">Velocity on X axis (blocks/tick)</param>
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/// <param name="velocityY">Velocity on Y axis (blocks/tick)</param>
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/// <param name="velocityZ">Velocity on Z axis (blocks/tick)</param>
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public void OnEntityVelocity(int entityID, double velocityX, double velocityY, double velocityZ)
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{
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if (entities.TryGetValue(entityID, out Entity? entity))
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DispatchBotEvent(bot => bot.OnEntityVelocity(entity, velocityX, velocityY, velocityZ));
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}
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/// <summary>
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/// Called when a sound packet is received.
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/// </summary>
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/// <param name="soundName">Sound key when available, otherwise null</param>
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/// <param name="location">Sound location when available</param>
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/// <param name="category">Sound category id from packet</param>
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/// <param name="volume">Sound volume</param>
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/// <param name="pitch">Sound pitch</param>
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/// <param name="entityID">Source entity id for entity sound packets, if any</param>
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public void OnSoundEffect(string? soundName, Location? location, int category, float volume, float pitch,
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int? entityID)
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{
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Entity? sourceEntity = null;
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Location? resolvedLocation = location;
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if (entityID is int id && entities.TryGetValue(id, out Entity? entity))
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{
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sourceEntity = entity;
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resolvedLocation ??= entity.Location;
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}
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DispatchBotEvent(bot => bot.OnSoundEffect(soundName, resolvedLocation, category, volume, pitch,
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sourceEntity));
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}
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/// <summary>
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/// Called when received entity properties from server.
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/// </summary>
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