Add 'exit on failure' setting

- Automatically close on connection lost or other failure
- Feature suggested by TorchRJ_
- Also, forgot to mention in 'App refactoring almost done' :
- Issue depending on username and/or server should be fixed
This commit is contained in:
ORelio 2014-05-31 12:56:54 +02:00
parent a2ce7ab2c4
commit c8332eb845
3 changed files with 12 additions and 6 deletions

View file

@ -38,6 +38,7 @@ namespace MinecraftClient
public static List<string> Bots_Owners = new List<string>();
public static string Language = "en_GB";
public static bool chatTimeStamps = false;
public static bool exitOnFailure = false;
//AntiAFK Settings
public static bool AntiAFK_Enabled = false;
@ -134,6 +135,7 @@ namespace MinecraftClient
case "language": Language = argValue; break;
case "consoletitle": ConsoleTitle = argValue; break;
case "timestamps": chatTimeStamps = str2bool(argValue); break;
case "exitonfailure": exitOnFailure = str2bool(argValue); break;
case "botowners":
Bots_Owners.Clear();
foreach (string name in argValue.ToLower().Replace(" ", "").Split(','))
@ -258,6 +260,7 @@ namespace MinecraftClient
+ "language=en_GB\r\n"
+ "botowners=Player1,Player2,Player3\r\n"
+ "consoletitle=%username% - Minecraft Console Client\r\n"
+ "exitonfailure=false\r\n"
+ "timestamps=false\r\n"
+ "\r\n"
+ "[Proxy]\r\n"