Add 'exit on failure' setting

- Automatically close on connection lost or other failure
- Feature suggested by TorchRJ_
- Also, forgot to mention in 'App refactoring almost done' :
- Issue depending on username and/or server should be fixed
This commit is contained in:
ORelio 2014-05-31 12:56:54 +02:00
parent a2ce7ab2c4
commit c8332eb845
3 changed files with 12 additions and 6 deletions

View file

@ -113,8 +113,7 @@ namespace MinecraftClient
client = ProxyHandler.newTcpClient(host, port);
client.ReceiveBufferSize = 1024 * 1024;
handler = Protocol.ProtocolHandler.getProtocolHandler(client, protocolversion, this);
Console.WriteLine("Version is supported.");
Console.WriteLine("Logging in...");
Console.WriteLine("Version is supported.\nLogging in...");
if (handler.Login())
{