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https://github.com/MCCTeam/Minecraft-Console-Client
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Added a /tab command
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12 changed files with 729 additions and 2 deletions
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@ -1183,6 +1183,40 @@ Coordinate = { x = 145, y = 64, z = 2045 }
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- **Default:** `30`
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### Console TabList section
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- **Section header:** `Console.TabList`
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- **Description:**
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Settings for the `/tab` command and the live tab overlay in TUI mode.
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<details>
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<summary>Tab list settings</summary>
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#### `ShowTeams`
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- **Description:**
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Show a separate team column in `/tab` output.
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This is disabled by default so `/tab` stays closer to the in-game player list and keeps the output compact. Team formatting still applies to player names even when the extra column is hidden.
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When enabled, MCC shows the team display name when the server provides one. If the server only sends an internal team identifier, MCC hides that noise instead of printing a raw UUID-like value.
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- **Type:** `boolean`
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- **Default:** `false`
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- **Example:**
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```toml
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[Console.TabList]
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ShowTeams = true
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```
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</details>
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#### `Max_Displayed_Suggestions`
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- **Description:**
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@ -879,6 +879,32 @@ In scripts and remote control, no slash is needed to perform the command, eg. `q
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</details>
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<details>
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<summary><code>tab</code></summary>
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- **Description:**
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Show the current player tab list in a more detailed format than `/list`.
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In the classic console, `/tab` prints a colored table with ping and player names. Team prefixes, suffixes, and display names are applied when the server sends them.
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In TUI mode, `/tab` opens a live overlay that refreshes automatically while it is visible. Press `Esc` to close it.
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If you want a separate team column, enable [Console.TabList.ShowTeams](configuration.md#showteams).
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- **Usage:**
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```
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/tab
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```
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- **Notes:**
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- `/tab` uses the tab list information sent by the server, so players hidden from the server tab list will not appear here.
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- The TUI overlay follows the live player list, so joins, leaves, ping updates, and scoreboard team updates show up without reopening it.
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</details>
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<details>
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<summary><code>set</code></summary>
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