Formatted the code and removed logs from Auto Attack

This commit is contained in:
Anon 2026-06-04 11:42:41 +02:00
parent a4ff7ae438
commit c6ca3dc13d
117 changed files with 602 additions and 585 deletions

View file

@ -7,14 +7,14 @@ using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_20_6;
public class ToolComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
public class ToolComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
{
public int NumberOfRules { get; set; }
public List<RuleSubComponent> Rules { get; set; } = new();
public float DefaultMiningSpeed { get; set; }
public int DamagePerBlock { get; set; }
public override void Parse(Queue<byte> data)
{
NumberOfRules = DataTypes.ReadNextVarInt(data);
@ -30,13 +30,13 @@ public class ToolComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComp
{
var data = new List<byte>();
data.AddRange(DataTypes.GetVarInt(NumberOfRules));
if(Rules.Count != NumberOfRules)
if (Rules.Count != NumberOfRules)
throw new ArgumentNullException($"Can not serialize a ToolComponent1206 when the Rules count != NumberOfRules!");
foreach (var rule in Rules)
data.AddRange(rule.Serialize());
data.AddRange(DataTypes.GetFloat(DefaultMiningSpeed));
data.AddRange(DataTypes.GetVarInt(DamagePerBlock));
return new Queue<byte>(data);