Modernize null-check patterns: use 'is null' and 'is not null'

Replace '== null' with 'is null' and '!= null' with 'is not null'
across 19 core files following modern C# pattern matching conventions.

Only literal null comparisons are changed. Assignments, value
comparisons, and LINQ expressions are left untouched.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot] 2026-03-24 00:27:07 +00:00
parent 902e944cbb
commit c5df6a49c6
19 changed files with 111 additions and 111 deletions

View file

@ -49,9 +49,9 @@ namespace MinecraftClient.Scripting
{
get
{
if (master != null)
if (master is not null)
return master.Handler;
if (_handler != null)
if (_handler is not null)
return _handler;
throw new InvalidOperationException(Translations.exception_chatbot_init);
}
@ -862,7 +862,7 @@ namespace MinecraftClient.Scripting
protected void LogToConsole(object? text)
{
string botName = Translations.ResourceManager.GetString("botname." + GetType().Name) ?? GetType().Name;
if (_handler == null || master == null)
if (_handler is null || master is null)
ConsoleIO.WriteLogLine(string.Format("[{0}] {1}", botName, text));
else
Handler.Log.Info(string.Format("[{0}] {1}", botName, text));