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https://github.com/MCCTeam/Minecraft-Console-Client
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Added Enchanting Table ASCII Art.
Added ChatBot method for enchantments. Changed the how the list of enchantments looks, now looks cleaner + has Roman numbers. Added safe guards to the echant command.
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9 changed files with 277 additions and 88 deletions
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@ -368,6 +368,32 @@ namespace MinecraftClient
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/// <param name="propertyValue">Property Value</param>
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public virtual void OnInventoryProperties(byte inventoryID, short propertyId, short propertyValue) { }
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/// <summary>
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/// When received enchantments from the server this method is called
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/// Enchantment levels are the levels of enchantment (eg. I, II, III, IV, V) (eg. Smite IV, Power III, Knockback II ..)
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/// Enchantment level requirements are the levels that player needs to have in order to enchant the item
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/// </summary>
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/// <param name="topEnchantment">Enchantment in the top most slot</param>
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/// <param name="middleEnchantment">Enchantment in the middle slot</param>
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/// <param name="bottomEnchantment">Enchantment in the bottom slot</param>
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/// <param name="topEnchantmentLevel">Enchantment level for the enchantment in the top most slot</param>
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/// <param name="middleEnchantmentLevel">Enchantment level for the enchantment in the middle slot</param>
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/// <param name="bottomEnchantmentLevel">Enchantment level for the enchantment in the bottom slot</param>
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/// <param name="topEnchantmentLevelRequirement">Levels required by player for the enchantment in the top most slot</param>
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/// <param name="middleEnchantmentLevelRequirement">Levels required by player for the enchantment in the middle slot</param>
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/// <param name="bottomEnchantmentLevelRequirement">Levels required by player for the enchantment in the bottom slot</param>
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public virtual void OnEnchantments(
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Enchantment topEnchantment,
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Enchantment middleEnchantment,
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Enchantment bottomEnchantment,
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short topEnchantmentLevel,
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short middleEnchantmentLevel,
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short bottomEnchantmentLevel,
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short topEnchantmentLevelRequirement,
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short middleEnchantmentLevelRequirement,
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short bottomEnchantmentLevelRequirement)
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{ }
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/// <summary>
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/// Called when a player joined the game
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/// </summary>
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