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Add Entity.Item, Entity.CustomName, OnEntityMetadata event (#1222)
* Add New Event * new Event * Add OnEntityMetadaTa * Update ChatBot.cs * Update Protocol18.cs * Update Entity.cs * EntityCMD Update * Update IMinecraftComHandler.cs * Update Protocol18.cs * Update IMinecraftComHandler.cs * Update McClient.cs * Update IMinecraftComHandler.cs * Update McClient.cs * Update McClient.cs * Update McClient.cs * Update McClient.cs * Update ChatBot.cs * Update McClient.cs * Update Entity.cs * Create EntityPose.cs * Update MinecraftClient.csproj * Update McClient.cs * Update EntityPose.cs * Update Entity.cs * Update McClient.cs * Remove debug line * Update Entitycmd.cs * Update Entity.cs * Update McClient.cs * Update Entity.cs * Update McClient.cs * Update McClient.cs * Update Entity.cs * Update McClient.cs * Update Entitycmd.cs * Update Entitycmd.cs * Update McClient.cs * Update Entitycmd.cs * Update Entitycmd.cs * Update Entity.cs * Update McClient.cs * Update Entitycmd.cs * Update Entitycmd.cs * Update Entitycmd.cs * Update Entitycmd.cs * Update Entitycmd.cs * Update Entitycmd.cs * Crash Fix on Item * Crashes Fix * Update McClient.cs * Crashes fix * Update McClient.cs * Update Entity.cs * Update Entity.cs * Update McClient.cs * Update McClient.cs * Update McClient.cs * Update McClient.cs * Update McClient.cs * Update McClient.cs * Update McClient.cs * Update ChatBot.cs * Update IMinecraftComHandler.cs * Update McClient.cs * Update Protocol18.cs * Update ChatBot.cs * Update IMinecraftComHandler.cs * Update Protocol18.cs * Update McClient.cs * Fix unaddressed issues Co-authored-by: ORelio <oreliogitantispam.l0gin@spamgourmet.com>
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9 changed files with 207 additions and 31 deletions
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@ -333,9 +333,17 @@ namespace MinecraftClient
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/// <summary>
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/// Called when the health of an entity changed
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/// </summary>
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/// <param name="entityID">Entity ID</param>
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/// <param name="entity">Entity</param>
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/// <param name="health">The health of the entity</param>
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public virtual void OnEntityHealth(int entityID, float health) { }
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public virtual void OnEntityHealth(Entity entity, float health) { }
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/// <summary>
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/// Called when the metadata of an entity changed
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/// </summary>
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/// <param name="entity">Entity</param>
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/// <param name="metadata">The metadata of the entity</param>
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/// <param name="protocolversion">Ptotocol version</param>
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public virtual void OnEntityMetadata(Entity entity, Dictionary<int, object> metadata) { }
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/* =================================================================== */
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/* ToolBox - Methods below might be useful while creating your bot. */
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