Implement entity types (#1001)

Implement palette generation and investigate palette changes between
versions. Turns out 1.13- has legacy IDs, 1.14 switches to entity
palette and 1.15 refreshes the whole palette just to insert Bee.

Also refactor entity handling code here and there.
This commit is contained in:
ORelio 2020-05-24 18:21:22 +02:00
parent 5b0b0c9cc3
commit bd85c46663
27 changed files with 1113 additions and 259 deletions

View file

@ -0,0 +1,20 @@
using MinecraftClient.Protocol;
namespace MinecraftClient.Mapping.EntityPalettes
{
/// <summary>
/// Generator for MCC ItemType enumeration
/// </summary>
public static class EntityPaletteGenerator
{
/// <summary>
/// Generate EntityType.cs from Minecraft registries.json
/// </summary>
/// <param name="registriesJsonFile">path to registries.json</param>
/// <remarks>java -cp minecraft_server.jar net.minecraft.data.Main --reports</remarks>
public static void GenerateEntityTypes(string registriesJsonFile)
{
DataTypeGenerator.GenerateEnumWithPalette(registriesJsonFile, "minecraft:entity_type", "EntityType", "MinecraftClient.Mapping", "EntityPalette", "MinecraftClient.Mapping.EntityPalettes");
}
}
}