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https://github.com/MCCTeam/Minecraft-Console-Client
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Restore to previous movement speed
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parent
53898f3446
commit
b97b226166
3 changed files with 7 additions and 5 deletions
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@ -61,7 +61,6 @@ namespace MinecraftClient
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private float playerPitch;
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private float playerPitch;
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private double motionY;
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private double motionY;
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public enum MovementType { Sneak, Walk, Sprint }
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public enum MovementType { Sneak, Walk, Sprint }
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public int currentMovementSpeed = 4;
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private int sequenceId; // User for player block synchronization (Aka. digging, placing blocks, etc..)
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private int sequenceId; // User for player block synchronization (Aka. digging, placing blocks, etc..)
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private readonly string host;
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private readonly string host;
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@ -337,7 +336,7 @@ namespace MinecraftClient
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{
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{
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lock (locationLock)
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lock (locationLock)
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{
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{
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for (int i = 0; i < currentMovementSpeed; i++) //Needs to run at 20 tps; MCC runs at 10 tps
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for (int i = 0; i < Settings.MovementSpeed; i++) //Needs to run at 20 tps; MCC runs at 10 tps
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{
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{
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if (_yaw == null || _pitch == null)
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if (_yaw == null || _pitch == null)
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{
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{
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@ -2485,15 +2484,15 @@ namespace MinecraftClient
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{
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{
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case MovementType.Sneak:
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case MovementType.Sneak:
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// https://minecraft.fandom.com/wiki/Sneaking#Effects - Sneaking 1.31m/s
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// https://minecraft.fandom.com/wiki/Sneaking#Effects - Sneaking 1.31m/s
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currentMovementSpeed = 2;
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Settings.MovementSpeed = 2;
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break;
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break;
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case MovementType.Walk:
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case MovementType.Walk:
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// https://minecraft.fandom.com/wiki/Walking#Usage - Walking 4.317 m/s
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// https://minecraft.fandom.com/wiki/Walking#Usage - Walking 4.317 m/s
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currentMovementSpeed = 4;
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Settings.MovementSpeed = 4;
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break;
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break;
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case MovementType.Sprint:
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case MovementType.Sprint:
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// https://minecraft.fandom.com/wiki/Sprinting#Usage - Sprinting 5.612 m/s
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// https://minecraft.fandom.com/wiki/Sprinting#Usage - Sprinting 5.612 m/s
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currentMovementSpeed = 5;
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Settings.MovementSpeed = 5;
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break;
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break;
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}
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}
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}
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}
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@ -49,6 +49,7 @@ minecraftrealms=false # Enable support for joining Minecraft Realms
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moveheadwhilewalking=true # Enable head movement while walking to avoid anti-cheat triggers
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moveheadwhilewalking=true # Enable head movement while walking to avoid anti-cheat triggers
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timeout=30 # Set a custom timeout in seconds (Default: 30). Use only if you know what you're doing.
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timeout=30 # Set a custom timeout in seconds (Default: 30). Use only if you know what you're doing.
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enableemoji=true # If turned off, the emoji will be replaced with a simpler character (for /chunk status)
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enableemoji=true # If turned off, the emoji will be replaced with a simpler character (for /chunk status)
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movementspeed=2 # A movement speed higher than 2 may be considered cheating.
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[Signature]
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[Signature]
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# Chat settings (affects minecraft 1.19+)
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# Chat settings (affects minecraft 1.19+)
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@ -110,6 +110,7 @@ namespace MinecraftClient
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public static bool MoveHeadWhileWalking = true;
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public static bool MoveHeadWhileWalking = true;
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public static int Timeout = 30;
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public static int Timeout = 30;
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public static bool EnableEmoji = true;
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public static bool EnableEmoji = true;
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public static int MovementSpeed = 2;
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// Signature
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// Signature
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public static bool LoginWithSecureProfile = true;
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public static bool LoginWithSecureProfile = true;
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@ -426,6 +427,7 @@ namespace MinecraftClient
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case "moveheadwhilewalking": MoveHeadWhileWalking = str2bool(argValue); return true;
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case "moveheadwhilewalking": MoveHeadWhileWalking = str2bool(argValue); return true;
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case "timeout": Timeout = str2int(argValue); return true;
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case "timeout": Timeout = str2int(argValue); return true;
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case "enableemoji": EnableEmoji = str2bool(argValue); return true;
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case "enableemoji": EnableEmoji = str2bool(argValue); return true;
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case "movementspwwd": MovementSpeed = str2int(argValue); return true;
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case "botowners":
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case "botowners":
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Bots_Owners.Clear();
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Bots_Owners.Clear();
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