mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Only add \0FML\0 to the IP if forgeinfo is not null (+ whitespace fixes)
This commit is contained in:
parent
77277bcf84
commit
b746b5612b
2 changed files with 4 additions and 4 deletions
|
|
@ -38,7 +38,7 @@ namespace MinecraftClient.Protocol.Handlers.Forge
|
||||||
/// <param name="data">The modinfo JSON tag.</param>
|
/// <param name="data">The modinfo JSON tag.</param>
|
||||||
internal ForgeInfo(Json.JSONData data)
|
internal ForgeInfo(Json.JSONData data)
|
||||||
{
|
{
|
||||||
// Example ModInfo (with spacing):
|
// Example ModInfo (with spacing):
|
||||||
|
|
||||||
// "modinfo": {
|
// "modinfo": {
|
||||||
// "type": "FML",
|
// "type": "FML",
|
||||||
|
|
|
||||||
|
|
@ -223,7 +223,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
if (channel == "FML|HS")
|
if (channel == "FML|HS")
|
||||||
{
|
{
|
||||||
FMLHandshakeDiscriminator discriminator = (FMLHandshakeDiscriminator)readNextByte(ref packetData);
|
FMLHandshakeDiscriminator discriminator = (FMLHandshakeDiscriminator)readNextByte(ref packetData);
|
||||||
|
|
||||||
if (discriminator == FMLHandshakeDiscriminator.HandshakeReset)
|
if (discriminator == FMLHandshakeDiscriminator.HandshakeReset)
|
||||||
{
|
{
|
||||||
fmlHandshakeState = FMLHandshakeClientState.START;
|
fmlHandshakeState = FMLHandshakeClientState.START;
|
||||||
|
|
@ -259,7 +259,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
ForgeInfo.ForgeMod mod = forgeInfo.Mods[i];
|
ForgeInfo.ForgeMod mod = forgeInfo.Mods[i];
|
||||||
mods[i] = concatBytes(getString(mod.ModID), getString(mod.Version));
|
mods[i] = concatBytes(getString(mod.ModID), getString(mod.Version));
|
||||||
}
|
}
|
||||||
SendForgeHandshakePacket(FMLHandshakeDiscriminator.ModList,
|
SendForgeHandshakePacket(FMLHandshakeDiscriminator.ModList,
|
||||||
concatBytes(getVarInt(forgeInfo.Mods.Count), concatBytes(mods)));
|
concatBytes(getVarInt(forgeInfo.Mods.Count), concatBytes(mods)));
|
||||||
|
|
||||||
fmlHandshakeState = FMLHandshakeClientState.WAITINGSERVERDATA;
|
fmlHandshakeState = FMLHandshakeClientState.WAITINGSERVERDATA;
|
||||||
|
|
@ -694,7 +694,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
public bool Login()
|
public bool Login()
|
||||||
{
|
{
|
||||||
byte[] protocol_version = getVarInt(protocolversion);
|
byte[] protocol_version = getVarInt(protocolversion);
|
||||||
byte[] server_adress_val = Encoding.UTF8.GetBytes(handler.GetServerHost() + "\0FML\0");
|
byte[] server_adress_val = Encoding.UTF8.GetBytes(handler.GetServerHost() + (forgeInfo != null ? "\0FML\0" : ""));
|
||||||
byte[] server_adress_len = getVarInt(server_adress_val.Length);
|
byte[] server_adress_len = getVarInt(server_adress_val.Length);
|
||||||
byte[] server_port = BitConverter.GetBytes((ushort)handler.GetServerPort()); Array.Reverse(server_port);
|
byte[] server_port = BitConverter.GetBytes((ushort)handler.GetServerPort()); Array.Reverse(server_port);
|
||||||
byte[] next_state = getVarInt(2);
|
byte[] next_state = getVarInt(2);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue