Add simple movements with /move command

- Determine if we can move to the specified direction
 - Add moving ability to the specified direction
 - Add /move command for triggering moves
 - Add move decomp. into steps (more natural)
 - Add pathfinding routines (still WIP)
 - SO YES YOU CAN NOW WALK USING MCC!!!
This commit is contained in:
ORelio 2015-12-12 16:48:29 +01:00
parent 00131de08b
commit b0c8f82697
9 changed files with 475 additions and 17 deletions

View file

@ -179,7 +179,7 @@ namespace MinecraftClient
case "scriptcache": CacheScripts = str2bool(argValue); break;
case "showsystemmessages": DisplaySystemMessages = str2bool(argValue); break;
case "showxpbarmessages": DisplayXPBarMessages = str2bool(argValue); break;
case "handleterrainandmovements": TerrainAndMovements = str2bool(argValue); break;
case "terrainandmovements": TerrainAndMovements = str2bool(argValue); break;
case "botowners":
Bots_Owners.Clear();
@ -409,7 +409,7 @@ namespace MinecraftClient
+ "chatbotlogfile= #leave empty for no logfile\r\n"
+ "showsystemmessages=true #system messages for server ops\r\n"
+ "showxpbarmessages=true #messages displayed above xp bar\r\n"
+ "handleterrainandmovements=false #requires quite more ram\r\n"
+ "terrainandmovements=false #uses more ram, cpu, bandwidth\r\n"
+ "accountlist=accounts.txt\r\n"
+ "serverlist=servers.txt\r\n"
+ "playerheadicon=true\r\n"