Removed unneeded temp login variable. Made server alias check conditional

This commit is contained in:
initsuj 2016-06-26 15:29:21 -07:00
parent 554aa358b5
commit aff1c04f2d

View file

@ -132,8 +132,7 @@ namespace MinecraftClient
{
try
{
string serverIP = "";
string login = "";
string serverAlias = "";
string[] Lines = File.ReadAllLines(settingsfile);
ParseMode pMode = ParseMode.Default;
foreach (string lineRAW in Lines)
@ -174,9 +173,9 @@ namespace MinecraftClient
case ParseMode.Main:
switch (argName.ToLower())
{
case "login": login = argValue; Login = argValue; break;
case "login": Login = argValue; break;
case "password": Password = argValue; break;
case "serverip": serverIP = argValue; SetServerIP(argValue); break;
case "serverip": if(!SetServerIP(argValue)) serverAlias = argValue; ; break;
case "singlecommand": SingleCommand = argValue; break;
case "language": Language = argValue; break;
case "consoletitle": ConsoleTitle = argValue; break;
@ -228,7 +227,7 @@ namespace MinecraftClient
}
//Try user value against aliases after load
Settings.SetAccount(login);
Settings.SetAccount(Login);
}
break;
@ -257,7 +256,7 @@ namespace MinecraftClient
ServerPort = server_port_temp;
//Try server value against aliases after load
SetServerIP(serverIP);
SetServerIP(serverAlias);
}
break;