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https://github.com/MCCTeam/Minecraft-Console-Client
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11 changed files with 247 additions and 16 deletions
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@ -70,7 +70,7 @@ namespace MinecraftClient
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private string username;
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private string uuid;
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private string sessionid;
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private PlayerKeyPair playerKeyPair;
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private PlayerKeyPair? playerKeyPair;
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private DateTime lastKeepAlive;
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private object lastKeepAliveLock = new();
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private int respawnTicks = 0;
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@ -141,7 +141,7 @@ namespace MinecraftClient
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/// <param name="server_ip">The server IP</param>
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/// <param name="port">The server port to use</param>
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/// <param name="protocolversion">Minecraft protocol version to use</param>
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public McClient(string username, string uuid, string sessionID, PlayerKeyPair playerKeyPair, int protocolversion, ForgeInfo forgeInfo, string server_ip, ushort port)
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public McClient(string username, string uuid, string sessionID, PlayerKeyPair? playerKeyPair, int protocolversion, ForgeInfo forgeInfo, string server_ip, ushort port)
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{
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StartClient(username, uuid, sessionID, playerKeyPair, server_ip, port, protocolversion, forgeInfo, false, "");
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}
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@ -156,7 +156,7 @@ namespace MinecraftClient
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/// <param name="port">The server port to use</param>
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/// <param name="protocolversion">Minecraft protocol version to use</param>
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/// <param name="command">The text or command to send.</param>
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public McClient(string username, string uuid, string sessionID, PlayerKeyPair playerKeyPair, string server_ip, ushort port, int protocolversion, ForgeInfo forgeInfo, string command)
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public McClient(string username, string uuid, string sessionID, PlayerKeyPair? playerKeyPair, string server_ip, ushort port, int protocolversion, ForgeInfo forgeInfo, string command)
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{
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StartClient(username, uuid, sessionID, playerKeyPair, server_ip, port, protocolversion, forgeInfo, true, command);
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}
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@ -172,7 +172,7 @@ namespace MinecraftClient
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/// <param name="uuid">The player's UUID for online-mode authentication</param>
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/// <param name="singlecommand">If set to true, the client will send a single command and then disconnect from the server</param>
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/// <param name="command">The text or command to send. Will only be sent if singlecommand is set to true.</param>
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private void StartClient(string user, string uuid, string sessionID, PlayerKeyPair playerKeyPair, string server_ip, ushort port, int protocolversion, ForgeInfo forgeInfo, bool singlecommand, string command)
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private void StartClient(string user, string uuid, string sessionID, PlayerKeyPair? playerKeyPair, string server_ip, ushort port, int protocolversion, ForgeInfo forgeInfo, bool singlecommand, string command)
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{
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terrainAndMovementsEnabled = Settings.TerrainAndMovements;
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inventoryHandlingEnabled = Settings.InventoryHandling;
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