diff --git a/MinecraftClient/Scripting/DataPath.cs b/MinecraftClient/Scripting/DataPath.cs
index 3e7bf5a4..fdefae5a 100644
--- a/MinecraftClient/Scripting/DataPath.cs
+++ b/MinecraftClient/Scripting/DataPath.cs
@@ -16,30 +16,33 @@ namespace MinecraftClient.Scripting
///
/// 初始化数据目录(修正版)
+ /// Initialize the data directory (Revised version)
/// 需要手动传入脚本文件名(不含.cs扩展名)
+ /// Requires manually passing the script file name (without the .cs extension)
///
- /// 脚本文件名(不含扩展名)
+ /// 脚本文件名(不含扩展名)Script file name (without extension)
public static void Init(string scriptName)
{
if (string.IsNullOrEmpty(scriptName))
- throw new ArgumentNullException(nameof(scriptName), "脚本名称不能为空");
+ throw new ArgumentNullException(nameof(scriptName), "Script name cannot be null or empty(脚本名称不能为空)");
- // 计算路径
+ // 计算路径 Calculate the path
relativePath = scriptName;
absolutePath = Path.Combine(AppContext.BaseDirectory, scriptName);
- // 创建目录
+ // 创建目录 Create the directory
if (!Directory.Exists(absolutePath))
Directory.CreateDirectory(absolutePath);
}
///
/// 获取路径
+ /// Get the path
///
public static string Get(PathType pathType = PathType.Relative)
{
if (string.IsNullOrEmpty(relativePath) || string.IsNullOrEmpty(absolutePath))
- throw new InvalidOperationException("请先调用DataPath.Init()初始化");
+ throw new InvalidOperationException("Please call DataPath.Init() first to initialize(请先调用DataPath.Init()初始化)");
return pathType switch
{
@@ -49,4 +52,4 @@ namespace MinecraftClient.Scripting
};
}
}
-}
\ No newline at end of file
+}