diff --git a/MinecraftClient/McTcpClient.cs b/MinecraftClient/McTcpClient.cs index 53e5965f..41312158 100644 --- a/MinecraftClient/McTcpClient.cs +++ b/MinecraftClient/McTcpClient.cs @@ -111,7 +111,7 @@ namespace MinecraftClient try { - if (Settings.LoginOnlyProxy = true) + if (Settings.OnlyForLogin) { client = new TcpClient(host, port); } diff --git a/MinecraftClient/Settings.cs b/MinecraftClient/Settings.cs index 5defadef..b005e90c 100644 --- a/MinecraftClient/Settings.cs +++ b/MinecraftClient/Settings.cs @@ -32,7 +32,7 @@ namespace MinecraftClient public static Proxy.ProxyHandler.Type proxyType = Proxy.ProxyHandler.Type.HTTP; public static string ProxyUsername = ""; public static string ProxyPassword = ""; - public static bool LoginOnlyProxy = false; + public static bool OnlyForLogin = false; //Other Settings public static string TranslationsFile_FromMCDir = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + @"\.minecraft\assets\objects\9e\9e2fdc43fc1c7024ff5922b998fadb2971a64ee0"; //MC 1.7.4 en_GB.lang @@ -308,7 +308,7 @@ namespace MinecraftClient switch (argName.ToLower()) { case "enabled": ProxyEnabled = str2bool(argValue); break; - case "loginonlyproxy": LoginOnlyProxy = str2bool(argValue); break; + case "onlyforlogin": OnlyForLogin = str2bool(argValue); break; case "type": argValue = argValue.ToLower(); if (argValue == "http") { proxyType = Proxy.ProxyHandler.Type.HTTP; } @@ -403,7 +403,7 @@ namespace MinecraftClient + "server=0.0.0.0:0000\r\n" + "username=\r\n" + "password=\r\n" - + "loginonlyproxy=false # Change this to \"true\" if you only want to use a proxy for login." + + "onlyforlogin=false # Change this to \"true\" if you only want to use a proxy for login." + "\r\n" + "#Bot Settings\r\n" + "\r\n"