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Add Discord Rich Presence ChatBot integration
- Add DiscordRichPresence NuGet package (v1.143.0)
- Create DiscordRpc.cs ChatBot with configurable presence display
- Wire config in Settings.cs ChatBotConfig class
- Register bot in McClient.cs RegisterBots()
- Add translation strings to Translations.resx and Designer
- Add config comments to ConfigComments.resx and Designer
- Support placeholders: {server_host}, {server_port}, {username},
{health}, {max_health}, {food}, {dimension}, {gamemode},
{x}, {y}, {z}, {player_count}, {protocol}
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
Agent-Logs-Url: https://github.com/MCCTeam/Minecraft-Console-Client/sessions/43388021-4264-47e6-8403-7a1bca66d86f
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@ -898,6 +898,105 @@ namespace MinecraftClient {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show a Discord Rich Presence status with your current Minecraft session info..
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/// </summary>
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internal static string ChatBot_DiscordRpc {
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get {
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return ResourceManager.GetString("ChatBot.DiscordRpc", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Your Discord Application ID..
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/// </summary>
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internal static string ChatBot_DiscordRpc_ApplicationId {
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get {
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return ResourceManager.GetString("ChatBot.DiscordRpc.ApplicationId", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The top line of the Rich Presence display. Supports placeholders..
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/// </summary>
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internal static string ChatBot_DiscordRpc_PresenceDetails {
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get {
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return ResourceManager.GetString("ChatBot.DiscordRpc.PresenceDetails", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The second line of the Rich Presence display. Supports placeholders..
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/// </summary>
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internal static string ChatBot_DiscordRpc_PresenceState {
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get {
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return ResourceManager.GetString("ChatBot.DiscordRpc.PresenceState", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The key of the large image asset uploaded to your Discord application..
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/// </summary>
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internal static string ChatBot_DiscordRpc_LargeImageKey {
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get {
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return ResourceManager.GetString("ChatBot.DiscordRpc.LargeImageKey", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Tooltip text for the large image. Supports placeholders..
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/// </summary>
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internal static string ChatBot_DiscordRpc_LargeImageText {
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get {
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return ResourceManager.GetString("ChatBot.DiscordRpc.LargeImageText", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The key of the small image asset uploaded to your Discord application (leave empty to hide)..
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/// </summary>
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internal static string ChatBot_DiscordRpc_SmallImageKey {
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get {
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return ResourceManager.GetString("ChatBot.DiscordRpc.SmallImageKey", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Tooltip text for the small image. Supports placeholders..
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/// </summary>
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internal static string ChatBot_DiscordRpc_SmallImageText {
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get {
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return ResourceManager.GetString("ChatBot.DiscordRpc.SmallImageText", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show elapsed session time in the Discord presence..
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/// </summary>
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internal static string ChatBot_DiscordRpc_ShowElapsedTime {
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get {
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return ResourceManager.GetString("ChatBot.DiscordRpc.ShowElapsedTime", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show the online player count as a party size in the Discord presence..
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/// </summary>
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internal static string ChatBot_DiscordRpc_ShowPlayerCount {
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get {
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return ResourceManager.GetString("ChatBot.DiscordRpc.ShowPlayerCount", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to How often (in seconds) to refresh the Discord presence. Minimum: 1.
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/// </summary>
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internal static string ChatBot_DiscordRpc_UpdateIntervalSeconds {
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get {
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return ResourceManager.GetString("ChatBot.DiscordRpc.UpdateIntervalSeconds", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Relay messages between players and servers, like a mail plugin
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///This bot can store messages when the recipients are offline, and send them when they join the server
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