diff --git a/MinecraftClient/Mapping/BlockPalettes/Palette113.cs b/MinecraftClient/Mapping/BlockPalettes/Palette113.cs index ca29cfab..b0e2006d 100644 --- a/MinecraftClient/Mapping/BlockPalettes/Palette113.cs +++ b/MinecraftClient/Mapping/BlockPalettes/Palette113.cs @@ -760,7 +760,7 @@ namespace MinecraftClient.Mapping.BlockPalettes materials[8158] = Material.EndStoneBricks; for (int i = 8159; i <= 8162; i++) materials[i] = Material.Beetroots; - materials[8163] = Material.GrassPath; + materials[8163] = Material.DirtPath; materials[8164] = Material.EndGateway; for (int i = 8165; i <= 8176; i++) materials[i] = Material.RepeatingCommandBlock; diff --git a/MinecraftClient/Mapping/BlockPalettes/Palette114.cs b/MinecraftClient/Mapping/BlockPalettes/Palette114.cs index 2503f1bb..b44b20d6 100644 --- a/MinecraftClient/Mapping/BlockPalettes/Palette114.cs +++ b/MinecraftClient/Mapping/BlockPalettes/Palette114.cs @@ -792,7 +792,7 @@ namespace MinecraftClient.Mapping.BlockPalettes materials[8682] = Material.EndStoneBricks; for (int i = 8683; i <= 8686; i++) materials[i] = Material.Beetroots; - materials[8687] = Material.GrassPath; + materials[8687] = Material.DirtPath; materials[8688] = Material.EndGateway; for (int i = 8689; i <= 8700; i++) materials[i] = Material.RepeatingCommandBlock; diff --git a/MinecraftClient/Mapping/BlockPalettes/Palette115.cs b/MinecraftClient/Mapping/BlockPalettes/Palette115.cs index b56accc1..e84fbd11 100644 --- a/MinecraftClient/Mapping/BlockPalettes/Palette115.cs +++ b/MinecraftClient/Mapping/BlockPalettes/Palette115.cs @@ -792,7 +792,7 @@ namespace MinecraftClient.Mapping.BlockPalettes materials[8682] = Material.EndStoneBricks; for (int i = 8683; i <= 8686; i++) materials[i] = Material.Beetroots; - materials[8687] = Material.GrassPath; + materials[8687] = Material.DirtPath; materials[8688] = Material.EndGateway; for (int i = 8689; i <= 8700; i++) materials[i] = Material.RepeatingCommandBlock; diff --git a/MinecraftClient/Mapping/BlockPalettes/Palette116.cs b/MinecraftClient/Mapping/BlockPalettes/Palette116.cs index e44085f8..1d63b6b4 100644 --- a/MinecraftClient/Mapping/BlockPalettes/Palette116.cs +++ b/MinecraftClient/Mapping/BlockPalettes/Palette116.cs @@ -800,7 +800,7 @@ namespace MinecraftClient.Mapping.BlockPalettes materials[9222] = Material.EndStoneBricks; for (int i = 9223; i <= 9226; i++) materials[i] = Material.Beetroots; - materials[9227] = Material.GrassPath; + materials[9227] = Material.DirtPath; materials[9228] = Material.EndGateway; for (int i = 9229; i <= 9240; i++) materials[i] = Material.RepeatingCommandBlock; diff --git a/MinecraftClient/Mapping/BlockPalettes/Palette117.cs b/MinecraftClient/Mapping/BlockPalettes/Palette117.cs index 6a8f78c6..826b630e 100644 --- a/MinecraftClient/Mapping/BlockPalettes/Palette117.cs +++ b/MinecraftClient/Mapping/BlockPalettes/Palette117.cs @@ -820,7 +820,7 @@ namespace MinecraftClient.Mapping.BlockPalettes materials[9468] = Material.EndStoneBricks; for (int i = 9469; i <= 9472; i++) materials[i] = Material.Beetroots; - materials[9473] = Material.GrassPath; + materials[9473] = Material.DirtPath; materials[9474] = Material.EndGateway; for (int i = 9475; i <= 9486; i++) materials[i] = Material.RepeatingCommandBlock; diff --git a/MinecraftClient/Mapping/BlockPalettes/Palette119.cs b/MinecraftClient/Mapping/BlockPalettes/Palette119.cs new file mode 100644 index 00000000..b3cc787d --- /dev/null +++ b/MinecraftClient/Mapping/BlockPalettes/Palette119.cs @@ -0,0 +1,1530 @@ +using System; +using System.Collections.Generic; + +namespace MinecraftClient.Mapping.BlockPalettes +{ + public class Palette119 : BlockPalette + { + private static Dictionary materials = new Dictionary(); + + static Palette119() + { + for (int i = 7035; i <= 7058; i++) + materials[i] = Material.AcaciaButton; + for (int i = 9747; i <= 9810; i++) + materials[i] = Material.AcaciaDoor; + for (int i = 9459; i <= 9490; i++) + materials[i] = Material.AcaciaFence; + for (int i = 9267; i <= 9298; i++) + materials[i] = Material.AcaciaFenceGate; + for (int i = 318; i <= 345; i++) + materials[i] = Material.AcaciaLeaves; + for (int i = 129; i <= 131; i++) + materials[i] = Material.AcaciaLog; + materials[19] = Material.AcaciaPlanks; + for (int i = 4186; i <= 4187; i++) + materials[i] = Material.AcaciaPressurePlate; + for (int i = 30; i <= 31; i++) + materials[i] = Material.AcaciaSapling; + for (int i = 3732; i <= 3763; i++) + materials[i] = Material.AcaciaSign; + for (int i = 9065; i <= 9070; i++) + materials[i] = Material.AcaciaSlab; + for (int i = 8004; i <= 8083; i++) + materials[i] = Material.AcaciaStairs; + for (int i = 4676; i <= 4739; i++) + materials[i] = Material.AcaciaTrapdoor; + for (int i = 4056; i <= 4063; i++) + materials[i] = Material.AcaciaWallSign; + for (int i = 176; i <= 178; i++) + materials[i] = Material.AcaciaWood; + for (int i = 7440; i <= 7463; i++) + materials[i] = Material.ActivatorRail; + materials[0] = Material.Air; + materials[1669] = Material.Allium; + materials[18619] = Material.AmethystBlock; + for (int i = 18621; i <= 18632; i++) + materials[i] = Material.AmethystCluster; + materials[17036] = Material.AncientDebris; + materials[6] = Material.Andesite; + for (int i = 11724; i <= 11729; i++) + materials[i] = Material.AndesiteSlab; + for (int i = 11350; i <= 11429; i++) + materials[i] = Material.AndesiteStairs; + for (int i = 14340; i <= 14663; i++) + materials[i] = Material.AndesiteWall; + for (int i = 7227; i <= 7230; i++) + materials[i] = Material.Anvil; + for (int i = 5147; i <= 5150; i++) + materials[i] = Material.AttachedMelonStem; + for (int i = 5143; i <= 5146; i++) + materials[i] = Material.AttachedPumpkinStem; + materials[19714] = Material.Azalea; + for (int i = 402; i <= 429; i++) + materials[i] = Material.AzaleaLeaves; + materials[1670] = Material.AzureBluet; + for (int i = 10533; i <= 10544; i++) + materials[i] = Material.Bamboo; + materials[10532] = Material.BambooSapling; + for (int i = 15996; i <= 16007; i++) + materials[i] = Material.Barrel; + materials[8245] = Material.Barrier; + for (int i = 4311; i <= 4313; i++) + materials[i] = Material.Basalt; + materials[6248] = Material.Beacon; + materials[74] = Material.Bedrock; + for (int i = 16985; i <= 17008; i++) + materials[i] = Material.BeeNest; + for (int i = 17009; i <= 17032; i++) + materials[i] = Material.Beehive; + for (int i = 10100; i <= 10103; i++) + materials[i] = Material.Beetroots; + for (int i = 16059; i <= 16090; i++) + materials[i] = Material.Bell; + for (int i = 19718; i <= 19749; i++) + materials[i] = Material.BigDripleaf; + for (int i = 19750; i <= 19757; i++) + materials[i] = Material.BigDripleafStem; + for (int i = 6987; i <= 7010; i++) + materials[i] = Material.BirchButton; + for (int i = 9619; i <= 9682; i++) + materials[i] = Material.BirchDoor; + for (int i = 9395; i <= 9426; i++) + materials[i] = Material.BirchFence; + for (int i = 9203; i <= 9234; i++) + materials[i] = Material.BirchFenceGate; + for (int i = 262; i <= 289; i++) + materials[i] = Material.BirchLeaves; + for (int i = 123; i <= 125; i++) + materials[i] = Material.BirchLog; + materials[17] = Material.BirchPlanks; + for (int i = 4182; i <= 4183; i++) + materials[i] = Material.BirchPressurePlate; + for (int i = 26; i <= 27; i++) + materials[i] = Material.BirchSapling; + for (int i = 3700; i <= 3731; i++) + materials[i] = Material.BirchSign; + for (int i = 9053; i <= 9058; i++) + materials[i] = Material.BirchSlab; + for (int i = 6076; i <= 6155; i++) + materials[i] = Material.BirchStairs; + for (int i = 4548; i <= 4611; i++) + materials[i] = Material.BirchTrapdoor; + for (int i = 4048; i <= 4055; i++) + materials[i] = Material.BirchWallSign; + for (int i = 170; i <= 172; i++) + materials[i] = Material.BirchWood; + for (int i = 8878; i <= 8893; i++) + materials[i] = Material.BlackBanner; + for (int i = 1519; i <= 1534; i++) + materials[i] = Material.BlackBed; + for (int i = 18569; i <= 18584; i++) + materials[i] = Material.BlackCandle; + for (int i = 18617; i <= 18618; i++) + materials[i] = Material.BlackCandleCake; + materials[8622] = Material.BlackCarpet; + materials[10334] = Material.BlackConcrete; + materials[10350] = Material.BlackConcretePowder; + for (int i = 10315; i <= 10318; i++) + materials[i] = Material.BlackGlazedTerracotta; + for (int i = 10249; i <= 10254; i++) + materials[i] = Material.BlackShulkerBox; + materials[4419] = Material.BlackStainedGlass; + for (int i = 7972; i <= 8003; i++) + materials[i] = Material.BlackStainedGlassPane; + materials[7491] = Material.BlackTerracotta; + for (int i = 8954; i <= 8957; i++) + materials[i] = Material.BlackWallBanner; + materials[1653] = Material.BlackWool; + materials[17048] = Material.Blackstone; + for (int i = 17453; i <= 17458; i++) + materials[i] = Material.BlackstoneSlab; + for (int i = 17049; i <= 17128; i++) + materials[i] = Material.BlackstoneStairs; + for (int i = 17129; i <= 17452; i++) + materials[i] = Material.BlackstoneWall; + for (int i = 16016; i <= 16023; i++) + materials[i] = Material.BlastFurnace; + for (int i = 8814; i <= 8829; i++) + materials[i] = Material.BlueBanner; + for (int i = 1455; i <= 1470; i++) + materials[i] = Material.BlueBed; + for (int i = 18505; i <= 18520; i++) + materials[i] = Material.BlueCandle; + for (int i = 18609; i <= 18610; i++) + materials[i] = Material.BlueCandleCake; + materials[8618] = Material.BlueCarpet; + materials[10330] = Material.BlueConcrete; + materials[10346] = Material.BlueConcretePowder; + for (int i = 10299; i <= 10302; i++) + materials[i] = Material.BlueGlazedTerracotta; + materials[10529] = Material.BlueIce; + materials[1668] = Material.BlueOrchid; + for (int i = 10225; i <= 10230; i++) + materials[i] = Material.BlueShulkerBox; + materials[4415] = Material.BlueStainedGlass; + for (int i = 7844; i <= 7875; i++) + materials[i] = Material.BlueStainedGlassPane; + materials[7487] = Material.BlueTerracotta; + for (int i = 8938; i <= 8941; i++) + materials[i] = Material.BlueWallBanner; + materials[1649] = Material.BlueWool; + for (int i = 10137; i <= 10139; i++) + materials[i] = Material.BoneBlock; + materials[1686] = Material.Bookshelf; + for (int i = 10413; i <= 10414; i++) + materials[i] = Material.BrainCoral; + materials[10397] = Material.BrainCoralBlock; + for (int i = 10433; i <= 10434; i++) + materials[i] = Material.BrainCoralFan; + for (int i = 10489; i <= 10496; i++) + materials[i] = Material.BrainCoralWallFan; + for (int i = 5720; i <= 5727; i++) + materials[i] = Material.BrewingStand; + for (int i = 9119; i <= 9124; i++) + materials[i] = Material.BrickSlab; + for (int i = 5359; i <= 5438; i++) + materials[i] = Material.BrickStairs; + for (int i = 11748; i <= 12071; i++) + materials[i] = Material.BrickWall; + materials[1683] = Material.Bricks; + for (int i = 8830; i <= 8845; i++) + materials[i] = Material.BrownBanner; + for (int i = 1471; i <= 1486; i++) + materials[i] = Material.BrownBed; + for (int i = 18521; i <= 18536; i++) + materials[i] = Material.BrownCandle; + for (int i = 18611; i <= 18612; i++) + materials[i] = Material.BrownCandleCake; + materials[8619] = Material.BrownCarpet; + materials[10331] = Material.BrownConcrete; + materials[10347] = Material.BrownConcretePowder; + for (int i = 10303; i <= 10306; i++) + materials[i] = Material.BrownGlazedTerracotta; + materials[1679] = Material.BrownMushroom; + for (int i = 4880; i <= 4943; i++) + materials[i] = Material.BrownMushroomBlock; + for (int i = 10231; i <= 10236; i++) + materials[i] = Material.BrownShulkerBox; + materials[4416] = Material.BrownStainedGlass; + for (int i = 7876; i <= 7907; i++) + materials[i] = Material.BrownStainedGlassPane; + materials[7488] = Material.BrownTerracotta; + for (int i = 8942; i <= 8945; i++) + materials[i] = Material.BrownWallBanner; + materials[1650] = Material.BrownWool; + for (int i = 10548; i <= 10549; i++) + materials[i] = Material.BubbleColumn; + for (int i = 10415; i <= 10416; i++) + materials[i] = Material.BubbleCoral; + materials[10398] = Material.BubbleCoralBlock; + for (int i = 10435; i <= 10436; i++) + materials[i] = Material.BubbleCoralFan; + for (int i = 10497; i <= 10504; i++) + materials[i] = Material.BubbleCoralWallFan; + materials[18620] = Material.BuddingAmethyst; + for (int i = 4240; i <= 4255; i++) + materials[i] = Material.Cactus; + for (int i = 4333; i <= 4339; i++) + materials[i] = Material.Cake; + materials[18670] = Material.Calcite; + for (int i = 16099; i <= 16130; i++) + materials[i] = Material.Campfire; + for (int i = 18313; i <= 18328; i++) + materials[i] = Material.Candle; + for (int i = 18585; i <= 18586; i++) + materials[i] = Material.CandleCake; + for (int i = 6923; i <= 6930; i++) + materials[i] = Material.Carrots; + materials[16024] = Material.CartographyTable; + for (int i = 4325; i <= 4328; i++) + materials[i] = Material.CarvedPumpkin; + materials[5728] = Material.Cauldron; + materials[10547] = Material.CaveAir; + for (int i = 19659; i <= 19710; i++) + materials[i] = Material.CaveVines; + for (int i = 19711; i <= 19712; i++) + materials[i] = Material.CaveVinesPlant; + for (int i = 5104; i <= 5109; i++) + materials[i] = Material.Chain; + for (int i = 10118; i <= 10129; i++) + materials[i] = Material.ChainCommandBlock; + for (int i = 2288; i <= 2311; i++) + materials[i] = Material.Chest; + for (int i = 7231; i <= 7234; i++) + materials[i] = Material.ChippedAnvil; + materials[21425] = Material.ChiseledDeepslate; + materials[18310] = Material.ChiseledNetherBricks; + materials[17462] = Material.ChiseledPolishedBlackstone; + materials[7356] = Material.ChiseledQuartzBlock; + materials[8959] = Material.ChiseledRedSandstone; + materials[477] = Material.ChiseledSandstone; + materials[4871] = Material.ChiseledStoneBricks; + for (int i = 10009; i <= 10014; i++) + materials[i] = Material.ChorusFlower; + for (int i = 9945; i <= 10008; i++) + materials[i] = Material.ChorusPlant; + materials[4256] = Material.Clay; + materials[8624] = Material.CoalBlock; + materials[114] = Material.CoalOre; + materials[11] = Material.CoarseDirt; + materials[19781] = Material.CobbledDeepslate; + for (int i = 19862; i <= 19867; i++) + materials[i] = Material.CobbledDeepslateSlab; + for (int i = 19782; i <= 19861; i++) + materials[i] = Material.CobbledDeepslateStairs; + for (int i = 19868; i <= 20191; i++) + materials[i] = Material.CobbledDeepslateWall; + materials[14] = Material.Cobblestone; + for (int i = 9113; i <= 9118; i++) + materials[i] = Material.CobblestoneSlab; + for (int i = 3952; i <= 4031; i++) + materials[i] = Material.CobblestoneStairs; + for (int i = 6249; i <= 6572; i++) + materials[i] = Material.CobblestoneWall; + materials[1595] = Material.Cobweb; + for (int i = 5749; i <= 5760; i++) + materials[i] = Material.Cocoa; + for (int i = 6236; i <= 6247; i++) + materials[i] = Material.CommandBlock; + for (int i = 7295; i <= 7310; i++) + materials[i] = Material.Comparator; + for (int i = 16960; i <= 16968; i++) + materials[i] = Material.Composter; + for (int i = 10530; i <= 10531; i++) + materials[i] = Material.Conduit; + materials[18911] = Material.CopperBlock; + materials[18912] = Material.CopperOre; + materials[1676] = Material.Cornflower; + materials[21426] = Material.CrackedDeepslateBricks; + materials[21427] = Material.CrackedDeepslateTiles; + materials[18311] = Material.CrackedNetherBricks; + materials[17461] = Material.CrackedPolishedBlackstoneBricks; + materials[4870] = Material.CrackedStoneBricks; + materials[3611] = Material.CraftingTable; + for (int i = 7187; i <= 7202; i++) + materials[i] = Material.CreeperHead; + for (int i = 7203; i <= 7206; i++) + materials[i] = Material.CreeperWallHead; + for (int i = 16688; i <= 16711; i++) + materials[i] = Material.CrimsonButton; + for (int i = 16736; i <= 16799; i++) + materials[i] = Material.CrimsonDoor; + for (int i = 16272; i <= 16303; i++) + materials[i] = Material.CrimsonFence; + for (int i = 16464; i <= 16495; i++) + materials[i] = Material.CrimsonFenceGate; + materials[16197] = Material.CrimsonFungus; + for (int i = 16190; i <= 16192; i++) + materials[i] = Material.CrimsonHyphae; + materials[16196] = Material.CrimsonNylium; + materials[16254] = Material.CrimsonPlanks; + for (int i = 16268; i <= 16269; i++) + materials[i] = Material.CrimsonPressurePlate; + materials[16253] = Material.CrimsonRoots; + for (int i = 16864; i <= 16895; i++) + materials[i] = Material.CrimsonSign; + for (int i = 16256; i <= 16261; i++) + materials[i] = Material.CrimsonSlab; + for (int i = 16528; i <= 16607; i++) + materials[i] = Material.CrimsonStairs; + for (int i = 16184; i <= 16186; i++) + materials[i] = Material.CrimsonStem; + for (int i = 16336; i <= 16399; i++) + materials[i] = Material.CrimsonTrapdoor; + for (int i = 16928; i <= 16935; i++) + materials[i] = Material.CrimsonWallSign; + materials[17037] = Material.CryingObsidian; + materials[18917] = Material.CutCopper; + for (int i = 19256; i <= 19261; i++) + materials[i] = Material.CutCopperSlab; + for (int i = 19158; i <= 19237; i++) + materials[i] = Material.CutCopperStairs; + materials[8960] = Material.CutRedSandstone; + for (int i = 9155; i <= 9160; i++) + materials[i] = Material.CutRedSandstoneSlab; + materials[478] = Material.CutSandstone; + for (int i = 9101; i <= 9106; i++) + materials[i] = Material.CutSandstoneSlab; + for (int i = 8782; i <= 8797; i++) + materials[i] = Material.CyanBanner; + for (int i = 1423; i <= 1438; i++) + materials[i] = Material.CyanBed; + for (int i = 18473; i <= 18488; i++) + materials[i] = Material.CyanCandle; + for (int i = 18605; i <= 18606; i++) + materials[i] = Material.CyanCandleCake; + materials[8616] = Material.CyanCarpet; + materials[10328] = Material.CyanConcrete; + materials[10344] = Material.CyanConcretePowder; + for (int i = 10291; i <= 10294; i++) + materials[i] = Material.CyanGlazedTerracotta; + for (int i = 10213; i <= 10218; i++) + materials[i] = Material.CyanShulkerBox; + materials[4413] = Material.CyanStainedGlass; + for (int i = 7780; i <= 7811; i++) + materials[i] = Material.CyanStainedGlassPane; + materials[7485] = Material.CyanTerracotta; + for (int i = 8930; i <= 8933; i++) + materials[i] = Material.CyanWallBanner; + materials[1647] = Material.CyanWool; + for (int i = 7235; i <= 7238; i++) + materials[i] = Material.DamagedAnvil; + materials[1666] = Material.Dandelion; + for (int i = 7059; i <= 7082; i++) + materials[i] = Material.DarkOakButton; + for (int i = 9811; i <= 9874; i++) + materials[i] = Material.DarkOakDoor; + for (int i = 9491; i <= 9522; i++) + materials[i] = Material.DarkOakFence; + for (int i = 9299; i <= 9330; i++) + materials[i] = Material.DarkOakFenceGate; + for (int i = 346; i <= 373; i++) + materials[i] = Material.DarkOakLeaves; + for (int i = 132; i <= 134; i++) + materials[i] = Material.DarkOakLog; + materials[20] = Material.DarkOakPlanks; + for (int i = 4188; i <= 4189; i++) + materials[i] = Material.DarkOakPressurePlate; + for (int i = 32; i <= 33; i++) + materials[i] = Material.DarkOakSapling; + for (int i = 3796; i <= 3827; i++) + materials[i] = Material.DarkOakSign; + for (int i = 9071; i <= 9076; i++) + materials[i] = Material.DarkOakSlab; + for (int i = 8084; i <= 8163; i++) + materials[i] = Material.DarkOakStairs; + for (int i = 4740; i <= 4803; i++) + materials[i] = Material.DarkOakTrapdoor; + for (int i = 4072; i <= 4079; i++) + materials[i] = Material.DarkOakWallSign; + for (int i = 179; i <= 181; i++) + materials[i] = Material.DarkOakWood; + materials[8344] = Material.DarkPrismarine; + for (int i = 8597; i <= 8602; i++) + materials[i] = Material.DarkPrismarineSlab; + for (int i = 8505; i <= 8584; i++) + materials[i] = Material.DarkPrismarineStairs; + for (int i = 7311; i <= 7342; i++) + materials[i] = Material.DaylightDetector; + for (int i = 10403; i <= 10404; i++) + materials[i] = Material.DeadBrainCoral; + materials[10392] = Material.DeadBrainCoralBlock; + for (int i = 10423; i <= 10424; i++) + materials[i] = Material.DeadBrainCoralFan; + for (int i = 10449; i <= 10456; i++) + materials[i] = Material.DeadBrainCoralWallFan; + for (int i = 10405; i <= 10406; i++) + materials[i] = Material.DeadBubbleCoral; + materials[10393] = Material.DeadBubbleCoralBlock; + for (int i = 10425; i <= 10426; i++) + materials[i] = Material.DeadBubbleCoralFan; + for (int i = 10457; i <= 10464; i++) + materials[i] = Material.DeadBubbleCoralWallFan; + materials[1598] = Material.DeadBush; + for (int i = 10407; i <= 10408; i++) + materials[i] = Material.DeadFireCoral; + materials[10394] = Material.DeadFireCoralBlock; + for (int i = 10427; i <= 10428; i++) + materials[i] = Material.DeadFireCoralFan; + for (int i = 10465; i <= 10472; i++) + materials[i] = Material.DeadFireCoralWallFan; + for (int i = 10409; i <= 10410; i++) + materials[i] = Material.DeadHornCoral; + materials[10395] = Material.DeadHornCoralBlock; + for (int i = 10429; i <= 10430; i++) + materials[i] = Material.DeadHornCoralFan; + for (int i = 10473; i <= 10480; i++) + materials[i] = Material.DeadHornCoralWallFan; + for (int i = 10401; i <= 10402; i++) + materials[i] = Material.DeadTubeCoral; + materials[10391] = Material.DeadTubeCoralBlock; + for (int i = 10421; i <= 10422; i++) + materials[i] = Material.DeadTubeCoralFan; + for (int i = 10441; i <= 10448; i++) + materials[i] = Material.DeadTubeCoralWallFan; + for (int i = 19778; i <= 19780; i++) + materials[i] = Material.Deepslate; + for (int i = 21095; i <= 21100; i++) + materials[i] = Material.DeepslateBrickSlab; + for (int i = 21015; i <= 21094; i++) + materials[i] = Material.DeepslateBrickStairs; + for (int i = 21101; i <= 21424; i++) + materials[i] = Material.DeepslateBrickWall; + materials[21014] = Material.DeepslateBricks; + materials[115] = Material.DeepslateCoalOre; + materials[18913] = Material.DeepslateCopperOre; + materials[3609] = Material.DeepslateDiamondOre; + materials[5842] = Material.DeepslateEmeraldOre; + materials[111] = Material.DeepslateGoldOre; + materials[113] = Material.DeepslateIronOre; + materials[462] = Material.DeepslateLapisOre; + for (int i = 4194; i <= 4195; i++) + materials[i] = Material.DeepslateRedstoneOre; + for (int i = 20684; i <= 20689; i++) + materials[i] = Material.DeepslateTileSlab; + for (int i = 20604; i <= 20683; i++) + materials[i] = Material.DeepslateTileStairs; + for (int i = 20690; i <= 21013; i++) + materials[i] = Material.DeepslateTileWall; + materials[20603] = Material.DeepslateTiles; + for (int i = 1559; i <= 1582; i++) + materials[i] = Material.DetectorRail; + materials[3610] = Material.DiamondBlock; + materials[3608] = Material.DiamondOre; + materials[4] = Material.Diorite; + for (int i = 11742; i <= 11747; i++) + materials[i] = Material.DioriteSlab; + for (int i = 11590; i <= 11669; i++) + materials[i] = Material.DioriteStairs; + for (int i = 15636; i <= 15959; i++) + materials[i] = Material.DioriteWall; + materials[10] = Material.Dirt; + materials[10104] = Material.DirtPath; + for (int i = 464; i <= 475; i++) + materials[i] = Material.Dispenser; + materials[5746] = Material.DragonEgg; + for (int i = 7207; i <= 7222; i++) + materials[i] = Material.DragonHead; + for (int i = 7223; i <= 7226; i++) + materials[i] = Material.DragonWallHead; + materials[10378] = Material.DriedKelpBlock; + materials[19658] = Material.DripstoneBlock; + for (int i = 7464; i <= 7475; i++) + materials[i] = Material.Dropper; + materials[5995] = Material.EmeraldBlock; + materials[5841] = Material.EmeraldOre; + materials[5719] = Material.EnchantingTable; + materials[10105] = Material.EndGateway; + materials[5736] = Material.EndPortal; + for (int i = 5737; i <= 5744; i++) + materials[i] = Material.EndPortalFrame; + for (int i = 9939; i <= 9944; i++) + materials[i] = Material.EndRod; + materials[5745] = Material.EndStone; + for (int i = 11700; i <= 11705; i++) + materials[i] = Material.EndStoneBrickSlab; + for (int i = 10950; i <= 11029; i++) + materials[i] = Material.EndStoneBrickStairs; + for (int i = 15312; i <= 15635; i++) + materials[i] = Material.EndStoneBrickWall; + materials[10099] = Material.EndStoneBricks; + for (int i = 5843; i <= 5850; i++) + materials[i] = Material.EnderChest; + materials[18910] = Material.ExposedCopper; + materials[18916] = Material.ExposedCutCopper; + for (int i = 19250; i <= 19255; i++) + materials[i] = Material.ExposedCutCopperSlab; + for (int i = 19078; i <= 19157; i++) + materials[i] = Material.ExposedCutCopperStairs; + for (int i = 3620; i <= 3627; i++) + materials[i] = Material.Farmland; + materials[1597] = Material.Fern; + for (int i = 1694; i <= 2205; i++) + materials[i] = Material.Fire; + for (int i = 10417; i <= 10418; i++) + materials[i] = Material.FireCoral; + materials[10399] = Material.FireCoralBlock; + for (int i = 10437; i <= 10438; i++) + materials[i] = Material.FireCoralFan; + for (int i = 10505; i <= 10512; i++) + materials[i] = Material.FireCoralWallFan; + materials[16025] = Material.FletchingTable; + materials[6897] = Material.FlowerPot; + materials[19715] = Material.FloweringAzalea; + for (int i = 430; i <= 457; i++) + materials[i] = Material.FloweringAzaleaLeaves; + materials[21446] = Material.Frogspawn; + for (int i = 10130; i <= 10133; i++) + materials[i] = Material.FrostedIce; + for (int i = 3628; i <= 3635; i++) + materials[i] = Material.Furnace; + materials[17873] = Material.GildedBlackstone; + materials[460] = Material.Glass; + for (int i = 5110; i <= 5141; i++) + materials[i] = Material.GlassPane; + for (int i = 5199; i <= 5326; i++) + materials[i] = Material.GlowLichen; + materials[4322] = Material.Glowstone; + materials[1681] = Material.GoldBlock; + materials[110] = Material.GoldOre; + materials[2] = Material.Granite; + for (int i = 11718; i <= 11723; i++) + materials[i] = Material.GraniteSlab; + for (int i = 11270; i <= 11349; i++) + materials[i] = Material.GraniteStairs; + for (int i = 13044; i <= 13367; i++) + materials[i] = Material.GraniteWall; + materials[1596] = Material.Grass; + for (int i = 8; i <= 9; i++) + materials[i] = Material.GrassBlock; + materials[109] = Material.Gravel; + for (int i = 8750; i <= 8765; i++) + materials[i] = Material.GrayBanner; + for (int i = 1391; i <= 1406; i++) + materials[i] = Material.GrayBed; + for (int i = 18441; i <= 18456; i++) + materials[i] = Material.GrayCandle; + for (int i = 18601; i <= 18602; i++) + materials[i] = Material.GrayCandleCake; + materials[8614] = Material.GrayCarpet; + materials[10326] = Material.GrayConcrete; + materials[10342] = Material.GrayConcretePowder; + for (int i = 10283; i <= 10286; i++) + materials[i] = Material.GrayGlazedTerracotta; + for (int i = 10201; i <= 10206; i++) + materials[i] = Material.GrayShulkerBox; + materials[4411] = Material.GrayStainedGlass; + for (int i = 7716; i <= 7747; i++) + materials[i] = Material.GrayStainedGlassPane; + materials[7483] = Material.GrayTerracotta; + for (int i = 8922; i <= 8925; i++) + materials[i] = Material.GrayWallBanner; + materials[1645] = Material.GrayWool; + for (int i = 8846; i <= 8861; i++) + materials[i] = Material.GreenBanner; + for (int i = 1487; i <= 1502; i++) + materials[i] = Material.GreenBed; + for (int i = 18537; i <= 18552; i++) + materials[i] = Material.GreenCandle; + for (int i = 18613; i <= 18614; i++) + materials[i] = Material.GreenCandleCake; + materials[8620] = Material.GreenCarpet; + materials[10332] = Material.GreenConcrete; + materials[10348] = Material.GreenConcretePowder; + for (int i = 10307; i <= 10310; i++) + materials[i] = Material.GreenGlazedTerracotta; + for (int i = 10237; i <= 10242; i++) + materials[i] = Material.GreenShulkerBox; + materials[4417] = Material.GreenStainedGlass; + for (int i = 7908; i <= 7939; i++) + materials[i] = Material.GreenStainedGlassPane; + materials[7489] = Material.GreenTerracotta; + for (int i = 8946; i <= 8949; i++) + materials[i] = Material.GreenWallBanner; + materials[1651] = Material.GreenWool; + for (int i = 16026; i <= 16037; i++) + materials[i] = Material.Grindstone; + for (int i = 19774; i <= 19775; i++) + materials[i] = Material.HangingRoots; + for (int i = 8604; i <= 8606; i++) + materials[i] = Material.HayBlock; + for (int i = 7279; i <= 7294; i++) + materials[i] = Material.HeavyWeightedPressurePlate; + materials[17033] = Material.HoneyBlock; + materials[17034] = Material.HoneycombBlock; + for (int i = 7345; i <= 7354; i++) + materials[i] = Material.Hopper; + for (int i = 10419; i <= 10420; i++) + materials[i] = Material.HornCoral; + materials[10400] = Material.HornCoralBlock; + for (int i = 10439; i <= 10440; i++) + materials[i] = Material.HornCoralFan; + for (int i = 10513; i <= 10520; i++) + materials[i] = Material.HornCoralWallFan; + materials[4238] = Material.Ice; + materials[4879] = Material.InfestedChiseledStoneBricks; + materials[4875] = Material.InfestedCobblestone; + materials[4878] = Material.InfestedCrackedStoneBricks; + for (int i = 21428; i <= 21430; i++) + materials[i] = Material.InfestedDeepslate; + materials[4877] = Material.InfestedMossyStoneBricks; + materials[4874] = Material.InfestedStone; + materials[4876] = Material.InfestedStoneBricks; + for (int i = 5072; i <= 5103; i++) + materials[i] = Material.IronBars; + materials[1682] = Material.IronBlock; + for (int i = 4114; i <= 4177; i++) + materials[i] = Material.IronDoor; + materials[112] = Material.IronOre; + for (int i = 8278; i <= 8341; i++) + materials[i] = Material.IronTrapdoor; + for (int i = 4329; i <= 4332; i++) + materials[i] = Material.JackOLantern; + for (int i = 16948; i <= 16959; i++) + materials[i] = Material.Jigsaw; + for (int i = 4273; i <= 4274; i++) + materials[i] = Material.Jukebox; + for (int i = 7011; i <= 7034; i++) + materials[i] = Material.JungleButton; + for (int i = 9683; i <= 9746; i++) + materials[i] = Material.JungleDoor; + for (int i = 9427; i <= 9458; i++) + materials[i] = Material.JungleFence; + for (int i = 9235; i <= 9266; i++) + materials[i] = Material.JungleFenceGate; + for (int i = 290; i <= 317; i++) + materials[i] = Material.JungleLeaves; + for (int i = 126; i <= 128; i++) + materials[i] = Material.JungleLog; + materials[18] = Material.JunglePlanks; + for (int i = 4184; i <= 4185; i++) + materials[i] = Material.JunglePressurePlate; + for (int i = 28; i <= 29; i++) + materials[i] = Material.JungleSapling; + for (int i = 3764; i <= 3795; i++) + materials[i] = Material.JungleSign; + for (int i = 9059; i <= 9064; i++) + materials[i] = Material.JungleSlab; + for (int i = 6156; i <= 6235; i++) + materials[i] = Material.JungleStairs; + for (int i = 4612; i <= 4675; i++) + materials[i] = Material.JungleTrapdoor; + for (int i = 4064; i <= 4071; i++) + materials[i] = Material.JungleWallSign; + for (int i = 173; i <= 175; i++) + materials[i] = Material.JungleWood; + for (int i = 10351; i <= 10376; i++) + materials[i] = Material.Kelp; + materials[10377] = Material.KelpPlant; + for (int i = 3924; i <= 3931; i++) + materials[i] = Material.Ladder; + for (int i = 16091; i <= 16094; i++) + materials[i] = Material.Lantern; + materials[463] = Material.LapisBlock; + materials[461] = Material.LapisOre; + for (int i = 18633; i <= 18644; i++) + materials[i] = Material.LargeAmethystBud; + for (int i = 8636; i <= 8637; i++) + materials[i] = Material.LargeFern; + for (int i = 91; i <= 106; i++) + materials[i] = Material.Lava; + materials[5732] = Material.LavaCauldron; + for (int i = 16038; i <= 16053; i++) + materials[i] = Material.Lectern; + for (int i = 4088; i <= 4111; i++) + materials[i] = Material.Lever; + for (int i = 8246; i <= 8277; i++) + materials[i] = Material.Light; + for (int i = 8686; i <= 8701; i++) + materials[i] = Material.LightBlueBanner; + for (int i = 1327; i <= 1342; i++) + materials[i] = Material.LightBlueBed; + for (int i = 18377; i <= 18392; i++) + materials[i] = Material.LightBlueCandle; + for (int i = 18593; i <= 18594; i++) + materials[i] = Material.LightBlueCandleCake; + materials[8610] = Material.LightBlueCarpet; + materials[10322] = Material.LightBlueConcrete; + materials[10338] = Material.LightBlueConcretePowder; + for (int i = 10267; i <= 10270; i++) + materials[i] = Material.LightBlueGlazedTerracotta; + for (int i = 10177; i <= 10182; i++) + materials[i] = Material.LightBlueShulkerBox; + materials[4407] = Material.LightBlueStainedGlass; + for (int i = 7588; i <= 7619; i++) + materials[i] = Material.LightBlueStainedGlassPane; + materials[7479] = Material.LightBlueTerracotta; + for (int i = 8906; i <= 8909; i++) + materials[i] = Material.LightBlueWallBanner; + materials[1641] = Material.LightBlueWool; + for (int i = 8766; i <= 8781; i++) + materials[i] = Material.LightGrayBanner; + for (int i = 1407; i <= 1422; i++) + materials[i] = Material.LightGrayBed; + for (int i = 18457; i <= 18472; i++) + materials[i] = Material.LightGrayCandle; + for (int i = 18603; i <= 18604; i++) + materials[i] = Material.LightGrayCandleCake; + materials[8615] = Material.LightGrayCarpet; + materials[10327] = Material.LightGrayConcrete; + materials[10343] = Material.LightGrayConcretePowder; + for (int i = 10287; i <= 10290; i++) + materials[i] = Material.LightGrayGlazedTerracotta; + for (int i = 10207; i <= 10212; i++) + materials[i] = Material.LightGrayShulkerBox; + materials[4412] = Material.LightGrayStainedGlass; + for (int i = 7748; i <= 7779; i++) + materials[i] = Material.LightGrayStainedGlassPane; + materials[7484] = Material.LightGrayTerracotta; + for (int i = 8926; i <= 8929; i++) + materials[i] = Material.LightGrayWallBanner; + materials[1646] = Material.LightGrayWool; + for (int i = 7263; i <= 7278; i++) + materials[i] = Material.LightWeightedPressurePlate; + for (int i = 19614; i <= 19637; i++) + materials[i] = Material.LightningRod; + for (int i = 8628; i <= 8629; i++) + materials[i] = Material.Lilac; + materials[1678] = Material.LilyOfTheValley; + materials[5601] = Material.LilyPad; + for (int i = 8718; i <= 8733; i++) + materials[i] = Material.LimeBanner; + for (int i = 1359; i <= 1374; i++) + materials[i] = Material.LimeBed; + for (int i = 18409; i <= 18424; i++) + materials[i] = Material.LimeCandle; + for (int i = 18597; i <= 18598; i++) + materials[i] = Material.LimeCandleCake; + materials[8612] = Material.LimeCarpet; + materials[10324] = Material.LimeConcrete; + materials[10340] = Material.LimeConcretePowder; + for (int i = 10275; i <= 10278; i++) + materials[i] = Material.LimeGlazedTerracotta; + for (int i = 10189; i <= 10194; i++) + materials[i] = Material.LimeShulkerBox; + materials[4409] = Material.LimeStainedGlass; + for (int i = 7652; i <= 7683; i++) + materials[i] = Material.LimeStainedGlassPane; + materials[7481] = Material.LimeTerracotta; + for (int i = 8914; i <= 8917; i++) + materials[i] = Material.LimeWallBanner; + materials[1643] = Material.LimeWool; + materials[17047] = Material.Lodestone; + for (int i = 15992; i <= 15995; i++) + materials[i] = Material.Loom; + for (int i = 8670; i <= 8685; i++) + materials[i] = Material.MagentaBanner; + for (int i = 1311; i <= 1326; i++) + materials[i] = Material.MagentaBed; + for (int i = 18361; i <= 18376; i++) + materials[i] = Material.MagentaCandle; + for (int i = 18591; i <= 18592; i++) + materials[i] = Material.MagentaCandleCake; + materials[8609] = Material.MagentaCarpet; + materials[10321] = Material.MagentaConcrete; + materials[10337] = Material.MagentaConcretePowder; + for (int i = 10263; i <= 10266; i++) + materials[i] = Material.MagentaGlazedTerracotta; + for (int i = 10171; i <= 10176; i++) + materials[i] = Material.MagentaShulkerBox; + materials[4406] = Material.MagentaStainedGlass; + for (int i = 7556; i <= 7587; i++) + materials[i] = Material.MagentaStainedGlassPane; + materials[7478] = Material.MagentaTerracotta; + for (int i = 8902; i <= 8905; i++) + materials[i] = Material.MagentaWallBanner; + materials[1640] = Material.MagentaWool; + materials[10134] = Material.MagmaBlock; + for (int i = 7083; i <= 7106; i++) + materials[i] = Material.MangroveButton; + for (int i = 9875; i <= 9938; i++) + materials[i] = Material.MangroveDoor; + for (int i = 9523; i <= 9554; i++) + materials[i] = Material.MangroveFence; + for (int i = 9331; i <= 9362; i++) + materials[i] = Material.MangroveFenceGate; + for (int i = 374; i <= 401; i++) + materials[i] = Material.MangroveLeaves; + for (int i = 135; i <= 137; i++) + materials[i] = Material.MangroveLog; + materials[21] = Material.MangrovePlanks; + for (int i = 4190; i <= 4191; i++) + materials[i] = Material.MangrovePressurePlate; + for (int i = 34; i <= 73; i++) + materials[i] = Material.MangrovePropagule; + for (int i = 138; i <= 139; i++) + materials[i] = Material.MangroveRoots; + for (int i = 3828; i <= 3859; i++) + materials[i] = Material.MangroveSign; + for (int i = 9077; i <= 9082; i++) + materials[i] = Material.MangroveSlab; + for (int i = 8164; i <= 8243; i++) + materials[i] = Material.MangroveStairs; + for (int i = 4804; i <= 4867; i++) + materials[i] = Material.MangroveTrapdoor; + for (int i = 4080; i <= 4087; i++) + materials[i] = Material.MangroveWallSign; + for (int i = 182; i <= 184; i++) + materials[i] = Material.MangroveWood; + for (int i = 18645; i <= 18656; i++) + materials[i] = Material.MediumAmethystBud; + materials[5142] = Material.Melon; + for (int i = 5159; i <= 5166; i++) + materials[i] = Material.MelonStem; + materials[19717] = Material.MossBlock; + materials[19716] = Material.MossCarpet; + materials[1687] = Material.MossyCobblestone; + for (int i = 11694; i <= 11699; i++) + materials[i] = Material.MossyCobblestoneSlab; + for (int i = 10870; i <= 10949; i++) + materials[i] = Material.MossyCobblestoneStairs; + for (int i = 6573; i <= 6896; i++) + materials[i] = Material.MossyCobblestoneWall; + for (int i = 11682; i <= 11687; i++) + materials[i] = Material.MossyStoneBrickSlab; + for (int i = 10710; i <= 10789; i++) + materials[i] = Material.MossyStoneBrickStairs; + for (int i = 12720; i <= 13043; i++) + materials[i] = Material.MossyStoneBrickWall; + materials[4869] = Material.MossyStoneBricks; + for (int i = 1654; i <= 1665; i++) + materials[i] = Material.MovingPiston; + materials[19777] = Material.Mud; + for (int i = 9131; i <= 9136; i++) + materials[i] = Material.MudBrickSlab; + for (int i = 5519; i <= 5598; i++) + materials[i] = Material.MudBrickStairs; + for (int i = 13692; i <= 14015; i++) + materials[i] = Material.MudBrickWall; + materials[4873] = Material.MudBricks; + for (int i = 140; i <= 142; i++) + materials[i] = Material.MuddyMangroveRoots; + for (int i = 5008; i <= 5071; i++) + materials[i] = Material.MushroomStem; + for (int i = 5599; i <= 5600; i++) + materials[i] = Material.Mycelium; + for (int i = 5603; i <= 5634; i++) + materials[i] = Material.NetherBrickFence; + for (int i = 9137; i <= 9142; i++) + materials[i] = Material.NetherBrickSlab; + for (int i = 5635; i <= 5714; i++) + materials[i] = Material.NetherBrickStairs; + for (int i = 14016; i <= 14339; i++) + materials[i] = Material.NetherBrickWall; + materials[5602] = Material.NetherBricks; + materials[116] = Material.NetherGoldOre; + for (int i = 4323; i <= 4324; i++) + materials[i] = Material.NetherPortal; + materials[7344] = Material.NetherQuartzOre; + materials[16183] = Material.NetherSprouts; + for (int i = 5715; i <= 5718; i++) + materials[i] = Material.NetherWart; + materials[10135] = Material.NetherWartBlock; + materials[17035] = Material.NetheriteBlock; + materials[4308] = Material.Netherrack; + for (int i = 479; i <= 1278; i++) + materials[i] = Material.NoteBlock; + for (int i = 6939; i <= 6962; i++) + materials[i] = Material.OakButton; + for (int i = 3860; i <= 3923; i++) + materials[i] = Material.OakDoor; + for (int i = 4275; i <= 4306; i++) + materials[i] = Material.OakFence; + for (int i = 5327; i <= 5358; i++) + materials[i] = Material.OakFenceGate; + for (int i = 206; i <= 233; i++) + materials[i] = Material.OakLeaves; + for (int i = 117; i <= 119; i++) + materials[i] = Material.OakLog; + materials[15] = Material.OakPlanks; + for (int i = 4178; i <= 4179; i++) + materials[i] = Material.OakPressurePlate; + for (int i = 22; i <= 23; i++) + materials[i] = Material.OakSapling; + for (int i = 3636; i <= 3667; i++) + materials[i] = Material.OakSign; + for (int i = 9041; i <= 9046; i++) + materials[i] = Material.OakSlab; + for (int i = 2208; i <= 2287; i++) + materials[i] = Material.OakStairs; + for (int i = 4420; i <= 4483; i++) + materials[i] = Material.OakTrapdoor; + for (int i = 4032; i <= 4039; i++) + materials[i] = Material.OakWallSign; + for (int i = 164; i <= 166; i++) + materials[i] = Material.OakWood; + for (int i = 10141; i <= 10152; i++) + materials[i] = Material.Observer; + materials[1688] = Material.Obsidian; + for (int i = 21437; i <= 21439; i++) + materials[i] = Material.OchreFroglight; + for (int i = 8654; i <= 8669; i++) + materials[i] = Material.OrangeBanner; + for (int i = 1295; i <= 1310; i++) + materials[i] = Material.OrangeBed; + for (int i = 18345; i <= 18360; i++) + materials[i] = Material.OrangeCandle; + for (int i = 18589; i <= 18590; i++) + materials[i] = Material.OrangeCandleCake; + materials[8608] = Material.OrangeCarpet; + materials[10320] = Material.OrangeConcrete; + materials[10336] = Material.OrangeConcretePowder; + for (int i = 10259; i <= 10262; i++) + materials[i] = Material.OrangeGlazedTerracotta; + for (int i = 10165; i <= 10170; i++) + materials[i] = Material.OrangeShulkerBox; + materials[4405] = Material.OrangeStainedGlass; + for (int i = 7524; i <= 7555; i++) + materials[i] = Material.OrangeStainedGlassPane; + materials[7477] = Material.OrangeTerracotta; + materials[1672] = Material.OrangeTulip; + for (int i = 8898; i <= 8901; i++) + materials[i] = Material.OrangeWallBanner; + materials[1639] = Material.OrangeWool; + materials[1675] = Material.OxeyeDaisy; + materials[18908] = Material.OxidizedCopper; + materials[18914] = Material.OxidizedCutCopper; + for (int i = 19238; i <= 19243; i++) + materials[i] = Material.OxidizedCutCopperSlab; + for (int i = 18918; i <= 18997; i++) + materials[i] = Material.OxidizedCutCopperStairs; + materials[8625] = Material.PackedIce; + materials[4872] = Material.PackedMud; + for (int i = 21443; i <= 21445; i++) + materials[i] = Material.PearlescentFroglight; + for (int i = 8632; i <= 8633; i++) + materials[i] = Material.Peony; + for (int i = 9107; i <= 9112; i++) + materials[i] = Material.PetrifiedOakSlab; + for (int i = 8734; i <= 8749; i++) + materials[i] = Material.PinkBanner; + for (int i = 1375; i <= 1390; i++) + materials[i] = Material.PinkBed; + for (int i = 18425; i <= 18440; i++) + materials[i] = Material.PinkCandle; + for (int i = 18599; i <= 18600; i++) + materials[i] = Material.PinkCandleCake; + materials[8613] = Material.PinkCarpet; + materials[10325] = Material.PinkConcrete; + materials[10341] = Material.PinkConcretePowder; + for (int i = 10279; i <= 10282; i++) + materials[i] = Material.PinkGlazedTerracotta; + for (int i = 10195; i <= 10200; i++) + materials[i] = Material.PinkShulkerBox; + materials[4410] = Material.PinkStainedGlass; + for (int i = 7684; i <= 7715; i++) + materials[i] = Material.PinkStainedGlassPane; + materials[7482] = Material.PinkTerracotta; + materials[1674] = Material.PinkTulip; + for (int i = 8918; i <= 8921; i++) + materials[i] = Material.PinkWallBanner; + materials[1644] = Material.PinkWool; + for (int i = 1602; i <= 1613; i++) + materials[i] = Material.Piston; + for (int i = 1614; i <= 1637; i++) + materials[i] = Material.PistonHead; + for (int i = 7167; i <= 7182; i++) + materials[i] = Material.PlayerHead; + for (int i = 7183; i <= 7186; i++) + materials[i] = Material.PlayerWallHead; + for (int i = 12; i <= 13; i++) + materials[i] = Material.Podzol; + for (int i = 19638; i <= 19657; i++) + materials[i] = Material.PointedDripstone; + materials[7] = Material.PolishedAndesite; + for (int i = 11736; i <= 11741; i++) + materials[i] = Material.PolishedAndesiteSlab; + for (int i = 11510; i <= 11589; i++) + materials[i] = Material.PolishedAndesiteStairs; + for (int i = 4314; i <= 4316; i++) + materials[i] = Material.PolishedBasalt; + materials[17459] = Material.PolishedBlackstone; + for (int i = 17463; i <= 17468; i++) + materials[i] = Material.PolishedBlackstoneBrickSlab; + for (int i = 17469; i <= 17548; i++) + materials[i] = Material.PolishedBlackstoneBrickStairs; + for (int i = 17549; i <= 17872; i++) + materials[i] = Material.PolishedBlackstoneBrickWall; + materials[17460] = Material.PolishedBlackstoneBricks; + for (int i = 17962; i <= 17985; i++) + materials[i] = Material.PolishedBlackstoneButton; + for (int i = 17960; i <= 17961; i++) + materials[i] = Material.PolishedBlackstonePressurePlate; + for (int i = 17954; i <= 17959; i++) + materials[i] = Material.PolishedBlackstoneSlab; + for (int i = 17874; i <= 17953; i++) + materials[i] = Material.PolishedBlackstoneStairs; + for (int i = 17986; i <= 18309; i++) + materials[i] = Material.PolishedBlackstoneWall; + materials[20192] = Material.PolishedDeepslate; + for (int i = 20273; i <= 20278; i++) + materials[i] = Material.PolishedDeepslateSlab; + for (int i = 20193; i <= 20272; i++) + materials[i] = Material.PolishedDeepslateStairs; + for (int i = 20279; i <= 20602; i++) + materials[i] = Material.PolishedDeepslateWall; + materials[5] = Material.PolishedDiorite; + for (int i = 11688; i <= 11693; i++) + materials[i] = Material.PolishedDioriteSlab; + for (int i = 10790; i <= 10869; i++) + materials[i] = Material.PolishedDioriteStairs; + materials[3] = Material.PolishedGranite; + for (int i = 11670; i <= 11675; i++) + materials[i] = Material.PolishedGraniteSlab; + for (int i = 10550; i <= 10629; i++) + materials[i] = Material.PolishedGraniteStairs; + materials[1667] = Material.Poppy; + for (int i = 6931; i <= 6938; i++) + materials[i] = Material.Potatoes; + materials[6902] = Material.PottedAcaciaSapling; + materials[6909] = Material.PottedAllium; + materials[21435] = Material.PottedAzaleaBush; + materials[6910] = Material.PottedAzureBluet; + materials[10545] = Material.PottedBamboo; + materials[6900] = Material.PottedBirchSapling; + materials[6908] = Material.PottedBlueOrchid; + materials[6920] = Material.PottedBrownMushroom; + materials[6922] = Material.PottedCactus; + materials[6916] = Material.PottedCornflower; + materials[17043] = Material.PottedCrimsonFungus; + materials[17045] = Material.PottedCrimsonRoots; + materials[6906] = Material.PottedDandelion; + materials[6903] = Material.PottedDarkOakSapling; + materials[6921] = Material.PottedDeadBush; + materials[6905] = Material.PottedFern; + materials[21436] = Material.PottedFloweringAzaleaBush; + materials[6901] = Material.PottedJungleSapling; + materials[6917] = Material.PottedLilyOfTheValley; + materials[6904] = Material.PottedMangrovePropagule; + materials[6898] = Material.PottedOakSapling; + materials[6912] = Material.PottedOrangeTulip; + materials[6915] = Material.PottedOxeyeDaisy; + materials[6914] = Material.PottedPinkTulip; + materials[6907] = Material.PottedPoppy; + materials[6919] = Material.PottedRedMushroom; + materials[6911] = Material.PottedRedTulip; + materials[6899] = Material.PottedSpruceSapling; + materials[17044] = Material.PottedWarpedFungus; + materials[17046] = Material.PottedWarpedRoots; + materials[6913] = Material.PottedWhiteTulip; + materials[6918] = Material.PottedWitherRose; + materials[18672] = Material.PowderSnow; + for (int i = 5733; i <= 5735; i++) + materials[i] = Material.PowderSnowCauldron; + for (int i = 1535; i <= 1558; i++) + materials[i] = Material.PoweredRail; + materials[8342] = Material.Prismarine; + for (int i = 8591; i <= 8596; i++) + materials[i] = Material.PrismarineBrickSlab; + for (int i = 8425; i <= 8504; i++) + materials[i] = Material.PrismarineBrickStairs; + materials[8343] = Material.PrismarineBricks; + for (int i = 8585; i <= 8590; i++) + materials[i] = Material.PrismarineSlab; + for (int i = 8345; i <= 8424; i++) + materials[i] = Material.PrismarineStairs; + for (int i = 12072; i <= 12395; i++) + materials[i] = Material.PrismarineWall; + materials[4307] = Material.Pumpkin; + for (int i = 5151; i <= 5158; i++) + materials[i] = Material.PumpkinStem; + for (int i = 8798; i <= 8813; i++) + materials[i] = Material.PurpleBanner; + for (int i = 1439; i <= 1454; i++) + materials[i] = Material.PurpleBed; + for (int i = 18489; i <= 18504; i++) + materials[i] = Material.PurpleCandle; + for (int i = 18607; i <= 18608; i++) + materials[i] = Material.PurpleCandleCake; + materials[8617] = Material.PurpleCarpet; + materials[10329] = Material.PurpleConcrete; + materials[10345] = Material.PurpleConcretePowder; + for (int i = 10295; i <= 10298; i++) + materials[i] = Material.PurpleGlazedTerracotta; + for (int i = 10219; i <= 10224; i++) + materials[i] = Material.PurpleShulkerBox; + materials[4414] = Material.PurpleStainedGlass; + for (int i = 7812; i <= 7843; i++) + materials[i] = Material.PurpleStainedGlassPane; + materials[7486] = Material.PurpleTerracotta; + for (int i = 8934; i <= 8937; i++) + materials[i] = Material.PurpleWallBanner; + materials[1648] = Material.PurpleWool; + materials[10015] = Material.PurpurBlock; + for (int i = 10016; i <= 10018; i++) + materials[i] = Material.PurpurPillar; + for (int i = 9161; i <= 9166; i++) + materials[i] = Material.PurpurSlab; + for (int i = 10019; i <= 10098; i++) + materials[i] = Material.PurpurStairs; + materials[7355] = Material.QuartzBlock; + materials[18312] = Material.QuartzBricks; + for (int i = 7357; i <= 7359; i++) + materials[i] = Material.QuartzPillar; + for (int i = 9143; i <= 9148; i++) + materials[i] = Material.QuartzSlab; + for (int i = 7360; i <= 7439; i++) + materials[i] = Material.QuartzStairs; + for (int i = 3932; i <= 3951; i++) + materials[i] = Material.Rail; + materials[21433] = Material.RawCopperBlock; + materials[21434] = Material.RawGoldBlock; + materials[21432] = Material.RawIronBlock; + for (int i = 8862; i <= 8877; i++) + materials[i] = Material.RedBanner; + for (int i = 1503; i <= 1518; i++) + materials[i] = Material.RedBed; + for (int i = 18553; i <= 18568; i++) + materials[i] = Material.RedCandle; + for (int i = 18615; i <= 18616; i++) + materials[i] = Material.RedCandleCake; + materials[8621] = Material.RedCarpet; + materials[10333] = Material.RedConcrete; + materials[10349] = Material.RedConcretePowder; + for (int i = 10311; i <= 10314; i++) + materials[i] = Material.RedGlazedTerracotta; + materials[1680] = Material.RedMushroom; + for (int i = 4944; i <= 5007; i++) + materials[i] = Material.RedMushroomBlock; + for (int i = 11730; i <= 11735; i++) + materials[i] = Material.RedNetherBrickSlab; + for (int i = 11430; i <= 11509; i++) + materials[i] = Material.RedNetherBrickStairs; + for (int i = 14664; i <= 14987; i++) + materials[i] = Material.RedNetherBrickWall; + materials[10136] = Material.RedNetherBricks; + materials[108] = Material.RedSand; + materials[8958] = Material.RedSandstone; + for (int i = 9149; i <= 9154; i++) + materials[i] = Material.RedSandstoneSlab; + for (int i = 8961; i <= 9040; i++) + materials[i] = Material.RedSandstoneStairs; + for (int i = 12396; i <= 12719; i++) + materials[i] = Material.RedSandstoneWall; + for (int i = 10243; i <= 10248; i++) + materials[i] = Material.RedShulkerBox; + materials[4418] = Material.RedStainedGlass; + for (int i = 7940; i <= 7971; i++) + materials[i] = Material.RedStainedGlassPane; + materials[7490] = Material.RedTerracotta; + materials[1671] = Material.RedTulip; + for (int i = 8950; i <= 8953; i++) + materials[i] = Material.RedWallBanner; + materials[1652] = Material.RedWool; + materials[7343] = Material.RedstoneBlock; + for (int i = 5747; i <= 5748; i++) + materials[i] = Material.RedstoneLamp; + for (int i = 4192; i <= 4193; i++) + materials[i] = Material.RedstoneOre; + for (int i = 4196; i <= 4197; i++) + materials[i] = Material.RedstoneTorch; + for (int i = 4198; i <= 4205; i++) + materials[i] = Material.RedstoneWallTorch; + for (int i = 2312; i <= 3607; i++) + materials[i] = Material.RedstoneWire; + materials[21447] = Material.ReinforcedDeepslate; + for (int i = 4340; i <= 4403; i++) + materials[i] = Material.Repeater; + for (int i = 10106; i <= 10117; i++) + materials[i] = Material.RepeatingCommandBlock; + for (int i = 17038; i <= 17042; i++) + materials[i] = Material.RespawnAnchor; + materials[19776] = Material.RootedDirt; + for (int i = 8630; i <= 8631; i++) + materials[i] = Material.RoseBush; + materials[107] = Material.Sand; + materials[476] = Material.Sandstone; + for (int i = 9095; i <= 9100; i++) + materials[i] = Material.SandstoneSlab; + for (int i = 5761; i <= 5840; i++) + materials[i] = Material.SandstoneStairs; + for (int i = 14988; i <= 15311; i++) + materials[i] = Material.SandstoneWall; + for (int i = 15960; i <= 15991; i++) + materials[i] = Material.Scaffolding; + materials[18769] = Material.Sculk; + for (int i = 18898; i <= 18899; i++) + materials[i] = Material.SculkCatalyst; + for (int i = 18673; i <= 18768; i++) + materials[i] = Material.SculkSensor; + for (int i = 18900; i <= 18907; i++) + materials[i] = Material.SculkShrieker; + for (int i = 18770; i <= 18897; i++) + materials[i] = Material.SculkVein; + materials[8603] = Material.SeaLantern; + for (int i = 10521; i <= 10528; i++) + materials[i] = Material.SeaPickle; + materials[1599] = Material.Seagrass; + materials[16198] = Material.Shroomlight; + for (int i = 10153; i <= 10158; i++) + materials[i] = Material.ShulkerBox; + for (int i = 7107; i <= 7122; i++) + materials[i] = Material.SkeletonSkull; + for (int i = 7123; i <= 7126; i++) + materials[i] = Material.SkeletonWallSkull; + materials[8244] = Material.SlimeBlock; + for (int i = 18657; i <= 18668; i++) + materials[i] = Material.SmallAmethystBud; + for (int i = 19758; i <= 19773; i++) + materials[i] = Material.SmallDripleaf; + materials[16054] = Material.SmithingTable; + for (int i = 16008; i <= 16015; i++) + materials[i] = Material.Smoker; + materials[21431] = Material.SmoothBasalt; + materials[9169] = Material.SmoothQuartz; + for (int i = 11712; i <= 11717; i++) + materials[i] = Material.SmoothQuartzSlab; + for (int i = 11190; i <= 11269; i++) + materials[i] = Material.SmoothQuartzStairs; + materials[9170] = Material.SmoothRedSandstone; + for (int i = 11676; i <= 11681; i++) + materials[i] = Material.SmoothRedSandstoneSlab; + for (int i = 10630; i <= 10709; i++) + materials[i] = Material.SmoothRedSandstoneStairs; + materials[9168] = Material.SmoothSandstone; + for (int i = 11706; i <= 11711; i++) + materials[i] = Material.SmoothSandstoneSlab; + for (int i = 11110; i <= 11189; i++) + materials[i] = Material.SmoothSandstoneStairs; + materials[9167] = Material.SmoothStone; + for (int i = 9089; i <= 9094; i++) + materials[i] = Material.SmoothStoneSlab; + for (int i = 4230; i <= 4237; i++) + materials[i] = Material.Snow; + materials[4239] = Material.SnowBlock; + for (int i = 16131; i <= 16162; i++) + materials[i] = Material.SoulCampfire; + materials[2206] = Material.SoulFire; + for (int i = 16095; i <= 16098; i++) + materials[i] = Material.SoulLantern; + materials[4309] = Material.SoulSand; + materials[4310] = Material.SoulSoil; + materials[4317] = Material.SoulTorch; + for (int i = 4318; i <= 4321; i++) + materials[i] = Material.SoulWallTorch; + materials[2207] = Material.Spawner; + materials[458] = Material.Sponge; + materials[19713] = Material.SporeBlossom; + for (int i = 6963; i <= 6986; i++) + materials[i] = Material.SpruceButton; + for (int i = 9555; i <= 9618; i++) + materials[i] = Material.SpruceDoor; + for (int i = 9363; i <= 9394; i++) + materials[i] = Material.SpruceFence; + for (int i = 9171; i <= 9202; i++) + materials[i] = Material.SpruceFenceGate; + for (int i = 234; i <= 261; i++) + materials[i] = Material.SpruceLeaves; + for (int i = 120; i <= 122; i++) + materials[i] = Material.SpruceLog; + materials[16] = Material.SprucePlanks; + for (int i = 4180; i <= 4181; i++) + materials[i] = Material.SprucePressurePlate; + for (int i = 24; i <= 25; i++) + materials[i] = Material.SpruceSapling; + for (int i = 3668; i <= 3699; i++) + materials[i] = Material.SpruceSign; + for (int i = 9047; i <= 9052; i++) + materials[i] = Material.SpruceSlab; + for (int i = 5996; i <= 6075; i++) + materials[i] = Material.SpruceStairs; + for (int i = 4484; i <= 4547; i++) + materials[i] = Material.SpruceTrapdoor; + for (int i = 4040; i <= 4047; i++) + materials[i] = Material.SpruceWallSign; + for (int i = 167; i <= 169; i++) + materials[i] = Material.SpruceWood; + for (int i = 1583; i <= 1594; i++) + materials[i] = Material.StickyPiston; + materials[1] = Material.Stone; + for (int i = 9125; i <= 9130; i++) + materials[i] = Material.StoneBrickSlab; + for (int i = 5439; i <= 5518; i++) + materials[i] = Material.StoneBrickStairs; + for (int i = 13368; i <= 13691; i++) + materials[i] = Material.StoneBrickWall; + materials[4868] = Material.StoneBricks; + for (int i = 4206; i <= 4229; i++) + materials[i] = Material.StoneButton; + for (int i = 4112; i <= 4113; i++) + materials[i] = Material.StonePressurePlate; + for (int i = 9083; i <= 9088; i++) + materials[i] = Material.StoneSlab; + for (int i = 11030; i <= 11109; i++) + materials[i] = Material.StoneStairs; + for (int i = 16055; i <= 16058; i++) + materials[i] = Material.Stonecutter; + for (int i = 152; i <= 154; i++) + materials[i] = Material.StrippedAcaciaLog; + for (int i = 197; i <= 199; i++) + materials[i] = Material.StrippedAcaciaWood; + for (int i = 146; i <= 148; i++) + materials[i] = Material.StrippedBirchLog; + for (int i = 191; i <= 193; i++) + materials[i] = Material.StrippedBirchWood; + for (int i = 16193; i <= 16195; i++) + materials[i] = Material.StrippedCrimsonHyphae; + for (int i = 16187; i <= 16189; i++) + materials[i] = Material.StrippedCrimsonStem; + for (int i = 155; i <= 157; i++) + materials[i] = Material.StrippedDarkOakLog; + for (int i = 200; i <= 202; i++) + materials[i] = Material.StrippedDarkOakWood; + for (int i = 149; i <= 151; i++) + materials[i] = Material.StrippedJungleLog; + for (int i = 194; i <= 196; i++) + materials[i] = Material.StrippedJungleWood; + for (int i = 161; i <= 163; i++) + materials[i] = Material.StrippedMangroveLog; + for (int i = 203; i <= 205; i++) + materials[i] = Material.StrippedMangroveWood; + for (int i = 158; i <= 160; i++) + materials[i] = Material.StrippedOakLog; + for (int i = 185; i <= 187; i++) + materials[i] = Material.StrippedOakWood; + for (int i = 143; i <= 145; i++) + materials[i] = Material.StrippedSpruceLog; + for (int i = 188; i <= 190; i++) + materials[i] = Material.StrippedSpruceWood; + for (int i = 16176; i <= 16178; i++) + materials[i] = Material.StrippedWarpedHyphae; + for (int i = 16170; i <= 16172; i++) + materials[i] = Material.StrippedWarpedStem; + for (int i = 16944; i <= 16947; i++) + materials[i] = Material.StructureBlock; + materials[10140] = Material.StructureVoid; + for (int i = 4257; i <= 4272; i++) + materials[i] = Material.SugarCane; + for (int i = 8626; i <= 8627; i++) + materials[i] = Material.Sunflower; + for (int i = 16163; i <= 16166; i++) + materials[i] = Material.SweetBerryBush; + for (int i = 8634; i <= 8635; i++) + materials[i] = Material.TallGrass; + for (int i = 1600; i <= 1601; i++) + materials[i] = Material.TallSeagrass; + for (int i = 16969; i <= 16984; i++) + materials[i] = Material.Target; + materials[8623] = Material.Terracotta; + materials[18671] = Material.TintedGlass; + for (int i = 1684; i <= 1685; i++) + materials[i] = Material.Tnt; + materials[1689] = Material.Torch; + for (int i = 7239; i <= 7262; i++) + materials[i] = Material.TrappedChest; + for (int i = 5867; i <= 5994; i++) + materials[i] = Material.Tripwire; + for (int i = 5851; i <= 5866; i++) + materials[i] = Material.TripwireHook; + for (int i = 10411; i <= 10412; i++) + materials[i] = Material.TubeCoral; + materials[10396] = Material.TubeCoralBlock; + for (int i = 10431; i <= 10432; i++) + materials[i] = Material.TubeCoralFan; + for (int i = 10481; i <= 10488; i++) + materials[i] = Material.TubeCoralWallFan; + materials[18669] = Material.Tuff; + for (int i = 10379; i <= 10390; i++) + materials[i] = Material.TurtleEgg; + for (int i = 16226; i <= 16251; i++) + materials[i] = Material.TwistingVines; + materials[16252] = Material.TwistingVinesPlant; + for (int i = 21440; i <= 21442; i++) + materials[i] = Material.VerdantFroglight; + for (int i = 5167; i <= 5198; i++) + materials[i] = Material.Vine; + materials[10546] = Material.VoidAir; + for (int i = 1690; i <= 1693; i++) + materials[i] = Material.WallTorch; + for (int i = 16712; i <= 16735; i++) + materials[i] = Material.WarpedButton; + for (int i = 16800; i <= 16863; i++) + materials[i] = Material.WarpedDoor; + for (int i = 16304; i <= 16335; i++) + materials[i] = Material.WarpedFence; + for (int i = 16496; i <= 16527; i++) + materials[i] = Material.WarpedFenceGate; + materials[16180] = Material.WarpedFungus; + for (int i = 16173; i <= 16175; i++) + materials[i] = Material.WarpedHyphae; + materials[16179] = Material.WarpedNylium; + materials[16255] = Material.WarpedPlanks; + for (int i = 16270; i <= 16271; i++) + materials[i] = Material.WarpedPressurePlate; + materials[16182] = Material.WarpedRoots; + for (int i = 16896; i <= 16927; i++) + materials[i] = Material.WarpedSign; + for (int i = 16262; i <= 16267; i++) + materials[i] = Material.WarpedSlab; + for (int i = 16608; i <= 16687; i++) + materials[i] = Material.WarpedStairs; + for (int i = 16167; i <= 16169; i++) + materials[i] = Material.WarpedStem; + for (int i = 16400; i <= 16463; i++) + materials[i] = Material.WarpedTrapdoor; + for (int i = 16936; i <= 16943; i++) + materials[i] = Material.WarpedWallSign; + materials[16181] = Material.WarpedWartBlock; + for (int i = 75; i <= 90; i++) + materials[i] = Material.Water; + for (int i = 5729; i <= 5731; i++) + materials[i] = Material.WaterCauldron; + materials[19262] = Material.WaxedCopperBlock; + materials[19269] = Material.WaxedCutCopper; + for (int i = 19608; i <= 19613; i++) + materials[i] = Material.WaxedCutCopperSlab; + for (int i = 19510; i <= 19589; i++) + materials[i] = Material.WaxedCutCopperStairs; + materials[19264] = Material.WaxedExposedCopper; + materials[19268] = Material.WaxedExposedCutCopper; + for (int i = 19602; i <= 19607; i++) + materials[i] = Material.WaxedExposedCutCopperSlab; + for (int i = 19430; i <= 19509; i++) + materials[i] = Material.WaxedExposedCutCopperStairs; + materials[19265] = Material.WaxedOxidizedCopper; + materials[19266] = Material.WaxedOxidizedCutCopper; + for (int i = 19590; i <= 19595; i++) + materials[i] = Material.WaxedOxidizedCutCopperSlab; + for (int i = 19270; i <= 19349; i++) + materials[i] = Material.WaxedOxidizedCutCopperStairs; + materials[19263] = Material.WaxedWeatheredCopper; + materials[19267] = Material.WaxedWeatheredCutCopper; + for (int i = 19596; i <= 19601; i++) + materials[i] = Material.WaxedWeatheredCutCopperSlab; + for (int i = 19350; i <= 19429; i++) + materials[i] = Material.WaxedWeatheredCutCopperStairs; + materials[18909] = Material.WeatheredCopper; + materials[18915] = Material.WeatheredCutCopper; + for (int i = 19244; i <= 19249; i++) + materials[i] = Material.WeatheredCutCopperSlab; + for (int i = 18998; i <= 19077; i++) + materials[i] = Material.WeatheredCutCopperStairs; + for (int i = 16199; i <= 16224; i++) + materials[i] = Material.WeepingVines; + materials[16225] = Material.WeepingVinesPlant; + materials[459] = Material.WetSponge; + for (int i = 3612; i <= 3619; i++) + materials[i] = Material.Wheat; + for (int i = 8638; i <= 8653; i++) + materials[i] = Material.WhiteBanner; + for (int i = 1279; i <= 1294; i++) + materials[i] = Material.WhiteBed; + for (int i = 18329; i <= 18344; i++) + materials[i] = Material.WhiteCandle; + for (int i = 18587; i <= 18588; i++) + materials[i] = Material.WhiteCandleCake; + materials[8607] = Material.WhiteCarpet; + materials[10319] = Material.WhiteConcrete; + materials[10335] = Material.WhiteConcretePowder; + for (int i = 10255; i <= 10258; i++) + materials[i] = Material.WhiteGlazedTerracotta; + for (int i = 10159; i <= 10164; i++) + materials[i] = Material.WhiteShulkerBox; + materials[4404] = Material.WhiteStainedGlass; + for (int i = 7492; i <= 7523; i++) + materials[i] = Material.WhiteStainedGlassPane; + materials[7476] = Material.WhiteTerracotta; + materials[1673] = Material.WhiteTulip; + for (int i = 8894; i <= 8897; i++) + materials[i] = Material.WhiteWallBanner; + materials[1638] = Material.WhiteWool; + materials[1677] = Material.WitherRose; + for (int i = 7127; i <= 7142; i++) + materials[i] = Material.WitherSkeletonSkull; + for (int i = 7143; i <= 7146; i++) + materials[i] = Material.WitherSkeletonWallSkull; + for (int i = 8702; i <= 8717; i++) + materials[i] = Material.YellowBanner; + for (int i = 1343; i <= 1358; i++) + materials[i] = Material.YellowBed; + for (int i = 18393; i <= 18408; i++) + materials[i] = Material.YellowCandle; + for (int i = 18595; i <= 18596; i++) + materials[i] = Material.YellowCandleCake; + materials[8611] = Material.YellowCarpet; + materials[10323] = Material.YellowConcrete; + materials[10339] = Material.YellowConcretePowder; + for (int i = 10271; i <= 10274; i++) + materials[i] = Material.YellowGlazedTerracotta; + for (int i = 10183; i <= 10188; i++) + materials[i] = Material.YellowShulkerBox; + materials[4408] = Material.YellowStainedGlass; + for (int i = 7620; i <= 7651; i++) + materials[i] = Material.YellowStainedGlassPane; + materials[7480] = Material.YellowTerracotta; + for (int i = 8910; i <= 8913; i++) + materials[i] = Material.YellowWallBanner; + materials[1642] = Material.YellowWool; + for (int i = 7147; i <= 7162; i++) + materials[i] = Material.ZombieHead; + for (int i = 7163; i <= 7166; i++) + materials[i] = Material.ZombieWallHead; + } + + protected override Dictionary GetDict() + { + return materials; + } + } +} diff --git a/MinecraftClient/Mapping/Material.cs b/MinecraftClient/Mapping/Material.cs index ea5cc704..507dcc56 100644 --- a/MinecraftClient/Mapping/Material.cs +++ b/MinecraftClient/Mapping/Material.cs @@ -4,10 +4,10 @@ /// Represents Minecraft Materials /// /// - /// Generated from blocks.json using BlockPaletteGenerator.cs. + /// Generated from blocks.json using the --generator flag on the client /// Typical steps to handle new blocks for newer Minecraft versions: - /// 1. Generate blocks.json using data reporting on Vanilla Minecraft (https://wiki.vg/Data_Generators) - /// 2. Generate temporary MaterialXXX.cs and PaletteXXX.cs using BlockPaletteGenerator.cs + /// 1. Generate blocks.json using data reporting on Vanilla Minecraft (https://wiki.vg/Data_Generators) or download it from: https://github.com/PixiGeko/Minecraft-generated-data + /// 2. Generate temporary MaterialXXX.cs and PaletteXXX.cs using the --generator flag on the client /// 3. Perform a diff with existing versions, add missing entries in Material.cs and MaterialExtensions.cs /// 4. If existing state IDs were not randomized by Mojang, simply add missing state entries to Palette113.cs /// 5. If existing state IDs were randomized, add a new palette as PaletteXXX.cs into the codebase (worst case) @@ -52,8 +52,8 @@ Basalt, Beacon, Bedrock, - Beehive, BeeNest, + Beehive, Beetroots, Bell, BigDripleaf, @@ -84,13 +84,13 @@ BlackShulkerBox, BlackStainedGlass, BlackStainedGlassPane, + BlackTerracotta, + BlackWallBanner, + BlackWool, Blackstone, BlackstoneSlab, BlackstoneStairs, BlackstoneWall, - BlackTerracotta, - BlackWallBanner, - BlackWool, BlastFurnace, BlueBanner, BlueBed, @@ -115,10 +115,10 @@ BrainCoralFan, BrainCoralWallFan, BrewingStand, - Bricks, BrickSlab, BrickStairs, BrickWall, + Bricks, BrownBanner, BrownBed, BrownCandle, @@ -277,10 +277,10 @@ DeadTubeCoralFan, DeadTubeCoralWallFan, Deepslate, - DeepslateBricks, DeepslateBrickSlab, DeepslateBrickStairs, DeepslateBrickWall, + DeepslateBricks, DeepslateCoalOre, DeepslateCopperOre, DeepslateDiamondOre, @@ -289,10 +289,10 @@ DeepslateIronOre, DeepslateLapisOre, DeepslateRedstoneOre, - DeepslateTiles, DeepslateTileSlab, DeepslateTileStairs, DeepslateTileWall, + DeepslateTiles, DetectorRail, DiamondBlock, DiamondOre, @@ -301,6 +301,7 @@ DioriteStairs, DioriteWall, Dirt, + DirtPath, Dispenser, DragonEgg, DragonHead, @@ -311,16 +312,16 @@ EmeraldBlock, EmeraldOre, EnchantingTable, - EnderChest, EndGateway, EndPortal, EndPortalFrame, EndRod, EndStone, - EndStoneBricks, EndStoneBrickSlab, EndStoneBrickStairs, EndStoneBrickWall, + EndStoneBricks, + EnderChest, ExposedCopper, ExposedCutCopper, ExposedCutCopperSlab, @@ -333,9 +334,10 @@ FireCoralFan, FireCoralWallFan, FletchingTable, + FlowerPot, FloweringAzalea, FloweringAzaleaLeaves, - FlowerPot, + Frogspawn, FrostedIce, Furnace, GildedBlackstone, @@ -351,7 +353,6 @@ GraniteWall, Grass, GrassBlock, - GrassPath, Gravel, GrayBanner, GrayBed, @@ -464,8 +465,8 @@ LightGrayTerracotta, LightGrayWallBanner, LightGrayWool, - LightningRod, LightWeightedPressurePlate, + LightningRod, Lilac, LilyOfTheValley, LilyPad, @@ -500,6 +501,22 @@ MagentaWallBanner, MagentaWool, MagmaBlock, + MangroveButton, + MangroveDoor, + MangroveFence, + MangroveFenceGate, + MangroveLeaves, + MangroveLog, + MangrovePlanks, + MangrovePressurePlate, + MangrovePropagule, + MangroveRoots, + MangroveSign, + MangroveSlab, + MangroveStairs, + MangroveTrapdoor, + MangroveWallSign, + MangroveWood, MediumAmethystBud, Melon, MelonStem, @@ -509,26 +526,32 @@ MossyCobblestoneSlab, MossyCobblestoneStairs, MossyCobblestoneWall, - MossyStoneBricks, MossyStoneBrickSlab, MossyStoneBrickStairs, MossyStoneBrickWall, + MossyStoneBricks, MovingPiston, + Mud, + MudBrickSlab, + MudBrickStairs, + MudBrickWall, + MudBricks, + MuddyMangroveRoots, MushroomStem, Mycelium, NetherBrickFence, - NetherBricks, NetherBrickSlab, NetherBrickStairs, NetherBrickWall, + NetherBricks, NetherGoldOre, - NetheriteBlock, NetherPortal, NetherQuartzOre, - Netherrack, NetherSprouts, NetherWart, NetherWartBlock, + NetheriteBlock, + Netherrack, NoteBlock, OakButton, OakDoor, @@ -547,6 +570,7 @@ OakWood, Observer, Obsidian, + OchreFroglight, OrangeBanner, OrangeBed, OrangeCandle, @@ -568,6 +592,8 @@ OxidizedCutCopperSlab, OxidizedCutCopperStairs, PackedIce, + PackedMud, + PearlescentFroglight, Peony, PetrifiedOakSlab, PinkBanner, @@ -596,10 +622,10 @@ PolishedAndesiteStairs, PolishedBasalt, PolishedBlackstone, - PolishedBlackstoneBricks, PolishedBlackstoneBrickSlab, PolishedBlackstoneBrickStairs, PolishedBlackstoneBrickWall, + PolishedBlackstoneBricks, PolishedBlackstoneButton, PolishedBlackstonePressurePlate, PolishedBlackstoneSlab, @@ -636,6 +662,7 @@ PottedFloweringAzaleaBush, PottedJungleSapling, PottedLilyOfTheValley, + PottedMangrovePropagule, PottedOakSapling, PottedOrangeTulip, PottedOxeyeDaisy, @@ -652,9 +679,9 @@ PowderSnowCauldron, PoweredRail, Prismarine, - PrismarineBricks, PrismarineBrickSlab, PrismarineBrickStairs, + PrismarineBricks, PrismarineSlab, PrismarineStairs, PrismarineWall, @@ -697,10 +724,10 @@ RedGlazedTerracotta, RedMushroom, RedMushroomBlock, - RedNetherBricks, RedNetherBrickSlab, RedNetherBrickStairs, RedNetherBrickWall, + RedNetherBricks, RedSand, RedSandstone, RedSandstoneSlab, @@ -709,16 +736,17 @@ RedShulkerBox, RedStainedGlass, RedStainedGlassPane, + RedTerracotta, + RedTulip, + RedWallBanner, + RedWool, RedstoneBlock, RedstoneLamp, RedstoneOre, RedstoneTorch, RedstoneWallTorch, RedstoneWire, - RedTerracotta, - RedTulip, - RedWallBanner, - RedWool, + ReinforcedDeepslate, Repeater, RepeatingCommandBlock, RespawnAnchor, @@ -730,10 +758,14 @@ SandstoneStairs, SandstoneWall, Scaffolding, + Sculk, + SculkCatalyst, SculkSensor, - Seagrass, + SculkShrieker, + SculkVein, SeaLantern, SeaPickle, + Seagrass, Shroomlight, ShulkerBox, SkeletonSkull, @@ -784,15 +816,15 @@ SpruceWood, StickyPiston, Stone, - StoneBricks, StoneBrickSlab, StoneBrickStairs, StoneBrickWall, + StoneBricks, StoneButton, - Stonecutter, StonePressurePlate, StoneSlab, StoneStairs, + Stonecutter, StrippedAcaciaLog, StrippedAcaciaWood, StrippedBirchLog, @@ -803,6 +835,8 @@ StrippedDarkOakWood, StrippedJungleLog, StrippedJungleWood, + StrippedMangroveLog, + StrippedMangroveWood, StrippedOakLog, StrippedOakWood, StrippedSpruceLog, @@ -832,6 +866,7 @@ TurtleEgg, TwistingVines, TwistingVinesPlant, + VerdantFroglight, Vine, VoidAir, WallTorch, diff --git a/MinecraftClient/Mapping/Material2Tool.cs b/MinecraftClient/Mapping/Material2Tool.cs index d8433808..f2259d0f 100644 --- a/MinecraftClient/Mapping/Material2Tool.cs +++ b/MinecraftClient/Mapping/Material2Tool.cs @@ -367,7 +367,7 @@ namespace MinecraftClient.Mapping Material.Farmland, Material.Grass, Material.GrassBlock, - Material.GrassPath, + Material.DirtPath, Material.Gravel, Material.GrayConcretePowder, Material.GreenConcretePowder, diff --git a/MinecraftClient/Mapping/MaterialExtensions.cs b/MinecraftClient/Mapping/MaterialExtensions.cs index 391097f6..39f9e51a 100644 --- a/MinecraftClient/Mapping/MaterialExtensions.cs +++ b/MinecraftClient/Mapping/MaterialExtensions.cs @@ -372,7 +372,7 @@ namespace MinecraftClient.Mapping case Material.PurpurPillar: case Material.PurpurStairs: case Material.EndStoneBricks: - case Material.GrassPath: + case Material.DirtPath: case Material.RepeatingCommandBlock: case Material.ChainCommandBlock: case Material.FrostedIce: diff --git a/MinecraftClient/Protocol/Handlers/Protocol18.cs b/MinecraftClient/Protocol/Handlers/Protocol18.cs index 2da4394e..9c8666f1 100644 --- a/MinecraftClient/Protocol/Handlers/Protocol18.cs +++ b/MinecraftClient/Protocol/Handlers/Protocol18.cs @@ -64,7 +64,7 @@ namespace MinecraftClient.Protocol.Handlers private readonly List autocomplete_result = new List(); private readonly Dictionary window_actions = new Dictionary(); private bool login_phase = true; - private int protocolversion; + private int protocolVersion; private int currentDimension; private int pendingAcknowledgments = 0; @@ -89,7 +89,7 @@ namespace MinecraftClient.Protocol.Handlers ChatParser.InitTranslations(); this.socketWrapper = new SocketWrapper(Client); this.dataTypes = new DataTypes(protocolVersion); - this.protocolversion = protocolVersion; + this.protocolVersion = protocolVersion; this.handler = handler; this.pForge = new Protocol18Forge(forgeInfo, protocolVersion, dataTypes, this, handler); this.pTerrain = new Protocol18Terrain(protocolVersion, dataTypes, handler); @@ -97,82 +97,86 @@ namespace MinecraftClient.Protocol.Handlers this.log = handler.GetLogger(); this.randomGen = RandomNumberGenerator.Create(); - if (handler.GetTerrainEnabled() && protocolversion > MC_1_18_2_Version) + if (handler.GetTerrainEnabled() && this.protocolVersion > MC_1_18_2_Version) { log.Error(Translations.Get("extra.terrainandmovement_disabled")); handler.SetTerrainEnabled(false); } - if (handler.GetInventoryEnabled() && (protocolversion < MC_1_10_Version || protocolversion > MC_1_18_2_Version)) + if (handler.GetInventoryEnabled() && (this.protocolVersion < MC_1_10_Version || this.protocolVersion > MC_1_18_2_Version)) { log.Error(Translations.Get("extra.inventory_disabled")); handler.SetInventoryEnabled(false); } - if (handler.GetEntityHandlingEnabled() && (protocolversion < MC_1_10_Version || protocolversion > MC_1_18_2_Version)) + if (handler.GetEntityHandlingEnabled() && (this.protocolVersion < MC_1_10_Version || this.protocolVersion > MC_1_18_2_Version)) { log.Error(Translations.Get("extra.entity_disabled")); handler.SetEntityHandlingEnabled(false); } // Block palette - if (protocolversion >= MC_1_13_Version) + if (this.protocolVersion >= MC_1_13_Version) { - if (protocolVersion > MC_1_18_2_Version && handler.GetTerrainEnabled()) + if (protocolVersion > MC_1_19_Version && handler.GetTerrainEnabled()) throw new NotImplementedException(Translations.Get("exception.palette.block")); - if (protocolVersion >= MC_1_17_Version) + + if (this.protocolVersion == MC_1_19_Version) + Block.Palette = new Palette119(); + else if (this.protocolVersion >= MC_1_17_Version) Block.Palette = new Palette117(); else if (protocolVersion >= MC_1_16_Version) - if (protocolVersion >= MC_1_16_Version) - Block.Palette = new Palette116(); - else if (protocolVersion >= MC_1_15_Version) - Block.Palette = new Palette115(); - else if (protocolVersion >= MC_1_14_Version) - Block.Palette = new Palette114(); - else Block.Palette = new Palette113(); + Block.Palette = new Palette116(); + else if (protocolVersion >= MC_1_15_Version) + Block.Palette = new Palette115(); + else if (protocolVersion >= MC_1_14_Version) + Block.Palette = new Palette114(); + else + Block.Palette = new Palette113(); } else Block.Palette = new Palette112(); // Entity palette - if (protocolversion >= MC_1_13_Version) + if (this.protocolVersion >= MC_1_13_Version) { - if (protocolversion > MC_1_18_2_Version && handler.GetEntityHandlingEnabled()) + if (this.protocolVersion > MC_1_18_2_Version && handler.GetEntityHandlingEnabled()) throw new NotImplementedException(Translations.Get("exception.palette.entity")); - if (protocolversion >= MC_1_17_Version) + + if (this.protocolVersion >= MC_1_17_Version) entityPalette = new EntityPalette117(); - else if (protocolversion >= MC_1_16_2_Version) - if (protocolversion >= MC_1_16_2_Version) - entityPalette = new EntityPalette1162(); - else if (protocolversion >= MC_1_16_Version) - entityPalette = new EntityPalette1161(); - else if (protocolversion >= MC_1_15_Version) - entityPalette = new EntityPalette115(); - else if (protocolVersion >= MC_1_14_Version) - entityPalette = new EntityPalette114(); - else entityPalette = new EntityPalette113(); + else if (this.protocolVersion >= MC_1_16_2_Version) + entityPalette = new EntityPalette1162(); + else if (this.protocolVersion >= MC_1_16_Version) + entityPalette = new EntityPalette1161(); + else if (this.protocolVersion >= MC_1_15_Version) + entityPalette = new EntityPalette115(); + else if (protocolVersion >= MC_1_14_Version) + entityPalette = new EntityPalette114(); + else + entityPalette = new EntityPalette113(); } else entityPalette = new EntityPalette112(); // Item palette - if (protocolversion >= MC_1_16_2_Version) + if (protocolVersion >= MC_1_16_2_Version) { - if (protocolversion > MC_1_18_2_Version && handler.GetInventoryEnabled()) + if (protocolVersion > MC_1_19_Version && handler.GetInventoryEnabled()) throw new NotImplementedException(Translations.Get("exception.palette.item")); - if (protocolversion >= MC_1_18_1_Version) + + if (protocolVersion >= MC_1_18_1_Version) itemPalette = new ItemPalette118(); - else if (protocolversion >= MC_1_17_Version) + else if (protocolVersion >= MC_1_17_Version) itemPalette = new ItemPalette117(); - else if (protocolversion >= MC_1_16_2_Version) - if (protocolversion >= MC_1_16_2_Version) - itemPalette = new ItemPalette1162(); - else itemPalette = new ItemPalette1161(); + else if (protocolVersion >= MC_1_16_2_Version) + itemPalette = new ItemPalette1162(); + else + itemPalette = new ItemPalette1161(); } else itemPalette = new ItemPalette115(); // MessageType // You can find it in https://wiki.vg/Protocol#Player_Chat_Message or /net/minecraft/network/message/MessageType.java - if (protocolversion >= MC_1_19_2_Version) - { + if (this.protocolVersion >= MC_1_19_2_Version) ChatParser.ChatId2Type = new() { { 0, ChatParser.MessageType.CHAT }, @@ -183,9 +187,7 @@ namespace MinecraftClient.Protocol.Handlers { 5, ChatParser.MessageType.TEAM_MSG_COMMAND_OUTGOING }, { 6, ChatParser.MessageType.EMOTE_COMMAND }, }; - } - else if (protocolversion >= MC_1_19_Version) - { + else if (this.protocolVersion == MC_1_19_Version) ChatParser.ChatId2Type = new() { { 0, ChatParser.MessageType.CHAT }, @@ -197,7 +199,6 @@ namespace MinecraftClient.Protocol.Handlers { 6, ChatParser.MessageType.EMOTE_COMMAND }, { 7, ChatParser.MessageType.RAW_MSG }, }; - } } /// @@ -280,7 +281,7 @@ namespace MinecraftClient.Protocol.Handlers packetData.Enqueue(rawpacket[i]); //Handle packet decompression - if (protocolversion >= MC_1_8_Version + if (protocolVersion >= MC_1_8_Version && compression_treshold > 0) { int sizeUncompressed = dataTypes.ReadNextVarInt(packetData); @@ -318,7 +319,7 @@ namespace MinecraftClient.Protocol.Handlers switch (packetID) //Packet IDs are different while logging in { case 0x03: - if (protocolversion >= MC_1_8_Version) + if (protocolVersion >= MC_1_8_Version) compression_treshold = dataTypes.ReadNextVarInt(packetData); break; case 0x04: @@ -345,12 +346,12 @@ namespace MinecraftClient.Protocol.Handlers int playerEntityID = dataTypes.ReadNextInt(packetData); handler.OnReceivePlayerEntityID(playerEntityID); - if (protocolversion >= MC_1_16_2_Version) + if (protocolVersion >= MC_1_16_2_Version) dataTypes.ReadNextBool(packetData); // Is hardcore - 1.16.2 and above handler.OnGamemodeUpdate(Guid.Empty, dataTypes.ReadNextByte(packetData)); - if (protocolversion >= MC_1_16_Version) + if (protocolVersion >= MC_1_16_Version) { dataTypes.ReadNextByte(packetData); // Previous Gamemode - 1.16 and above int worldCount = dataTypes.ReadNextVarInt(packetData); // Dimension Count (World Count) - 1.16 and above @@ -367,55 +368,55 @@ namespace MinecraftClient.Protocol.Handlers // String identifier: 1.16 and 1.16.1 // varInt: [1.9.1 to 1.15.2] // byte: below 1.9.1 - if (protocolversion >= MC_1_16_Version) + if (protocolVersion >= MC_1_16_Version) { - if (protocolversion >= MC_1_19_Version) + if (protocolVersion >= MC_1_19_Version) { dataTypes.ReadNextString(packetData); // Dimension Type: Identifier currentDimensionType = new Dictionary(); } - else if (protocolversion >= MC_1_16_2_Version) + else if (protocolVersion >= MC_1_16_2_Version) currentDimensionType = dataTypes.ReadNextNbt(packetData); // Dimension Type: NBT Tag Compound else dataTypes.ReadNextString(packetData); this.currentDimension = 0; } - else if (protocolversion >= MC_1_9_1_Version) + else if (protocolVersion >= MC_1_9_1_Version) this.currentDimension = dataTypes.ReadNextInt(packetData); else this.currentDimension = (sbyte)dataTypes.ReadNextByte(packetData); - if (protocolversion < MC_1_14_Version) + if (protocolVersion < MC_1_14_Version) dataTypes.ReadNextByte(packetData); // Difficulty - 1.13 and below - if (protocolversion >= MC_1_16_Version) + if (protocolVersion >= MC_1_16_Version) currentDimensionName = dataTypes.ReadNextString(packetData); // Dimension Name (World Name) - 1.16 and above - if (protocolversion >= MC_1_16_2_Version) + if (protocolVersion >= MC_1_16_2_Version) World.SetDimension(currentDimensionName, currentDimensionType); - if (protocolversion >= MC_1_15_Version) + if (protocolVersion >= MC_1_15_Version) dataTypes.ReadNextLong(packetData); // Hashed world seed - 1.15 and above - if (protocolversion >= MC_1_16_2_Version) + if (protocolVersion >= MC_1_16_2_Version) dataTypes.ReadNextVarInt(packetData); // Max Players - 1.16.2 and above else dataTypes.ReadNextByte(packetData); // Max Players - 1.16.1 and below - if (protocolversion < MC_1_16_Version) + if (protocolVersion < MC_1_16_Version) dataTypes.ReadNextString(packetData); // Level Type - 1.15 and below - if (protocolversion >= MC_1_14_Version) + if (protocolVersion >= MC_1_14_Version) dataTypes.ReadNextVarInt(packetData); // View distance - 1.14 and above - if (protocolversion >= MC_1_18_1_Version) + if (protocolVersion >= MC_1_18_1_Version) dataTypes.ReadNextVarInt(packetData); // Simulation Distance - 1.18 and above - if (protocolversion >= MC_1_8_Version) + if (protocolVersion >= MC_1_8_Version) dataTypes.ReadNextBool(packetData); // Reduced debug info - 1.8 and above - if (protocolversion >= MC_1_15_Version) + if (protocolVersion >= MC_1_15_Version) dataTypes.ReadNextBool(packetData); // Enable respawn screen - 1.15 and above - if (protocolversion >= MC_1_16_Version) + if (protocolVersion >= MC_1_16_Version) { dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and above dataTypes.ReadNextBool(packetData); // Is Flat - 1.16 and above } - if (protocolversion >= MC_1_19_Version) + if (protocolVersion >= MC_1_19_Version) { bool hasDeathLocation = dataTypes.ReadNextBool(packetData); // Has death location if (hasDeathLocation) @@ -428,12 +429,12 @@ namespace MinecraftClient.Protocol.Handlers case PacketTypesIn.ChatMessage: int messageType = 0; - if (protocolversion <= MC_1_18_2_Version) // 1.18 and bellow + if (protocolVersion <= MC_1_18_2_Version) // 1.18 and bellow { string message = dataTypes.ReadNextString(packetData); Guid senderUUID; - if (protocolversion >= MC_1_8_Version) + if (protocolVersion >= MC_1_8_Version) { //Hide system messages or xp bar messages? messageType = dataTypes.ReadNextByte(packetData); @@ -441,7 +442,7 @@ namespace MinecraftClient.Protocol.Handlers || (messageType == 2 && !Settings.DisplayXPBarMessages)) break; - if (protocolversion >= MC_1_16_5_Version) + if (protocolVersion >= MC_1_16_5_Version) senderUUID = dataTypes.ReadNextUUID(packetData); else senderUUID = Guid.Empty; } @@ -450,7 +451,7 @@ namespace MinecraftClient.Protocol.Handlers handler.OnTextReceived(new(message, true, messageType, senderUUID)); } - else if (protocolversion == MC_1_19_Version) // 1.19 + else if (protocolVersion == MC_1_19_Version) // 1.19 { string signedChat = dataTypes.ReadNextString(packetData); @@ -549,7 +550,7 @@ namespace MinecraftClient.Protocol.Handlers } break; case PacketTypesIn.MessageHeader: - if (protocolversion >= MC_1_19_2_Version) + if (protocolVersion >= MC_1_19_2_Version) { byte[]? precedingSignature = dataTypes.ReadNextBool(packetData) ? dataTypes.ReadNextByteArray(packetData) : null; Guid senderUUID = dataTypes.ReadNextUUID(packetData); @@ -577,14 +578,14 @@ namespace MinecraftClient.Protocol.Handlers case PacketTypesIn.Respawn: string? dimensionNameInRespawn = null; Dictionary dimensionTypeInRespawn = null; - if (protocolversion >= MC_1_16_Version) + if (protocolVersion >= MC_1_16_Version) { - if (protocolversion >= MC_1_19_Version) + if (protocolVersion >= MC_1_19_Version) { dataTypes.ReadNextString(packetData); // Dimension Type: Identifier dimensionTypeInRespawn = new Dictionary(); } - else if (protocolversion >= MC_1_16_2_Version) + else if (protocolVersion >= MC_1_16_2_Version) dimensionTypeInRespawn = dataTypes.ReadNextNbt(packetData); // Dimension Type: NBT Tag Compound else dataTypes.ReadNextString(packetData); @@ -595,28 +596,28 @@ namespace MinecraftClient.Protocol.Handlers // 1.15 and below this.currentDimension = dataTypes.ReadNextInt(packetData); } - if (protocolversion >= MC_1_16_Version) + if (protocolVersion >= MC_1_16_Version) dimensionNameInRespawn = dataTypes.ReadNextString(packetData); // Dimension Name (World Name) - 1.16 and above - if (protocolversion >= MC_1_16_2_Version) + if (protocolVersion >= MC_1_16_2_Version) World.SetDimension(dimensionNameInRespawn, dimensionTypeInRespawn); - if (protocolversion < MC_1_14_Version) + if (protocolVersion < MC_1_14_Version) dataTypes.ReadNextByte(packetData); // Difficulty - 1.13 and below - if (protocolversion >= MC_1_15_Version) + if (protocolVersion >= MC_1_15_Version) dataTypes.ReadNextLong(packetData); // Hashed world seed - 1.15 and above dataTypes.ReadNextByte(packetData); // Gamemode - if (protocolversion >= MC_1_16_Version) + if (protocolVersion >= MC_1_16_Version) dataTypes.ReadNextByte(packetData); // Previous Game mode - 1.16 and above - if (protocolversion < MC_1_16_Version) + if (protocolVersion < MC_1_16_Version) dataTypes.ReadNextString(packetData); // Level Type - 1.15 and below - if (protocolversion >= MC_1_16_Version) + if (protocolVersion >= MC_1_16_Version) { dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and above dataTypes.ReadNextBool(packetData); // Is Flat - 1.16 and above dataTypes.ReadNextBool(packetData); // Copy metadata - 1.16 and above } - if (protocolversion >= MC_1_19_Version) + if (protocolVersion >= MC_1_19_Version) { bool hasDeathLocation = dataTypes.ReadNextBool(packetData); // Has death location if (hasDeathLocation) @@ -639,7 +640,7 @@ namespace MinecraftClient.Protocol.Handlers // entity handling require player pos for distance calculating if (handler.GetTerrainEnabled() || handler.GetEntityHandlingEnabled()) { - if (protocolversion >= MC_1_8_Version) + if (protocolVersion >= MC_1_8_Version) { Location location = handler.GetCurrentLocation(); location.X = (locMask & 1 << 0) != 0 ? location.X + x : x; @@ -650,14 +651,14 @@ namespace MinecraftClient.Protocol.Handlers else handler.UpdateLocation(new Location(x, y, z), yaw, pitch); } - if (protocolversion >= MC_1_9_Version) + if (protocolVersion >= MC_1_9_Version) { int teleportID = dataTypes.ReadNextVarInt(packetData); // Teleport confirm packet SendPacket(PacketTypesOut.TeleportConfirm, dataTypes.GetVarInt(teleportID)); } - if (protocolversion >= MC_1_17_Version) + if (protocolVersion >= MC_1_17_Version) dataTypes.ReadNextBool(packetData); // Dismount Vehicle - 1.17 and above break; case PacketTypesIn.ChunkData: @@ -665,16 +666,16 @@ namespace MinecraftClient.Protocol.Handlers { int chunkX = dataTypes.ReadNextInt(packetData); int chunkZ = dataTypes.ReadNextInt(packetData); - if (protocolversion >= MC_1_17_Version) + if (protocolVersion >= MC_1_17_Version) { ulong[]? verticalStripBitmask = null; - if (protocolversion == MC_1_17_Version || protocolversion == MC_1_17_1_Version) + if (protocolVersion == MC_1_17_Version || protocolVersion == MC_1_17_1_Version) verticalStripBitmask = dataTypes.ReadNextULongArray(packetData); // Bit Mask Le:ngth and Primary Bit Mask dataTypes.ReadNextNbt(packetData); // Heightmaps - if (protocolversion == MC_1_17_Version || protocolversion == MC_1_17_1_Version) + if (protocolVersion == MC_1_17_Version || protocolVersion == MC_1_17_1_Version) { int biomesLength = dataTypes.ReadNextVarInt(packetData); // Biomes length for (int i = 0; i < biomesLength; i++) @@ -696,12 +697,12 @@ namespace MinecraftClient.Protocol.Handlers else { bool chunksContinuous = dataTypes.ReadNextBool(packetData); - if (protocolversion >= MC_1_16_Version && protocolversion <= MC_1_16_1_Version) + if (protocolVersion >= MC_1_16_Version && protocolVersion <= MC_1_16_1_Version) dataTypes.ReadNextBool(packetData); // Ignore old data - 1.16 to 1.16.1 only - ushort chunkMask = protocolversion >= MC_1_9_Version + ushort chunkMask = protocolVersion >= MC_1_9_Version ? (ushort)dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextUShort(packetData); - if (protocolversion < MC_1_8_Version) + if (protocolVersion < MC_1_8_Version) { ushort addBitmap = dataTypes.ReadNextUShort(packetData); int compressedDataSize = dataTypes.ReadNextInt(packetData); @@ -714,15 +715,15 @@ namespace MinecraftClient.Protocol.Handlers } else { - if (protocolversion >= MC_1_14_Version) + if (protocolVersion >= MC_1_14_Version) dataTypes.ReadNextNbt(packetData); // Heightmaps - 1.14 and above int biomesLength = 0; - if (protocolversion >= MC_1_16_2_Version) + if (protocolVersion >= MC_1_16_2_Version) if (chunksContinuous) biomesLength = dataTypes.ReadNextVarInt(packetData); // Biomes length - 1.16.2 and above - if (protocolversion >= MC_1_15_Version && chunksContinuous) + if (protocolVersion >= MC_1_15_Version && chunksContinuous) { - if (protocolversion >= MC_1_16_2_Version) + if (protocolVersion >= MC_1_16_2_Version) { for (int i = 0; i < biomesLength; i++) { @@ -745,13 +746,13 @@ namespace MinecraftClient.Protocol.Handlers case PacketTypesIn.MapData: int mapid = dataTypes.ReadNextVarInt(packetData); byte scale = dataTypes.ReadNextByte(packetData); - bool trackingposition = protocolversion >= MC_1_17_Version ? false : dataTypes.ReadNextBool(packetData); + bool trackingposition = protocolVersion >= MC_1_17_Version ? false : dataTypes.ReadNextBool(packetData); bool locked = false; - if (protocolversion >= MC_1_14_Version) + if (protocolVersion >= MC_1_14_Version) { locked = dataTypes.ReadNextBool(packetData); } - if (protocolversion >= MC_1_17_Version) + if (protocolVersion >= MC_1_17_Version) { trackingposition = dataTypes.ReadNextBool(packetData); } @@ -759,7 +760,7 @@ namespace MinecraftClient.Protocol.Handlers handler.OnMapData(mapid, scale, trackingposition, locked, iconcount); break; case PacketTypesIn.TradeList: - if ((protocolversion >= MC_1_14_Version) && (handler.GetInventoryEnabled())) + if ((protocolVersion >= MC_1_14_Version) && (handler.GetInventoryEnabled())) { // MC 1.14 or greater int windowID = dataTypes.ReadNextVarInt(packetData); @@ -781,7 +782,7 @@ namespace MinecraftClient.Protocol.Handlers } break; case PacketTypesIn.Title: - if (protocolversion >= MC_1_8_Version) + if (protocolVersion >= MC_1_8_Version) { int action2 = dataTypes.ReadNextVarInt(packetData); string titletext = String.Empty; @@ -791,7 +792,7 @@ namespace MinecraftClient.Protocol.Handlers int fadein = -1; int stay = -1; int fadeout = -1; - if (protocolversion >= MC_1_10_Version) + if (protocolVersion >= MC_1_10_Version) { if (action2 == 0) { @@ -840,7 +841,7 @@ namespace MinecraftClient.Protocol.Handlers case PacketTypesIn.MultiBlockChange: if (handler.GetTerrainEnabled()) { - if (protocolversion >= MC_1_16_2_Version) + if (protocolVersion >= MC_1_16_2_Version) { long chunkSection = dataTypes.ReadNextLong(packetData); int sectionX = (int)(chunkSection >> 42); @@ -868,7 +869,7 @@ namespace MinecraftClient.Protocol.Handlers { int chunkX = dataTypes.ReadNextInt(packetData); int chunkZ = dataTypes.ReadNextInt(packetData); - int recordCount = protocolversion < MC_1_8_Version + int recordCount = protocolVersion < MC_1_8_Version ? (int)dataTypes.ReadNextShort(packetData) : dataTypes.ReadNextVarInt(packetData); @@ -878,7 +879,7 @@ namespace MinecraftClient.Protocol.Handlers ushort blockIdMeta; int blockY; - if (protocolversion < MC_1_8_Version) + if (protocolVersion < MC_1_8_Version) { blockIdMeta = dataTypes.ReadNextUShort(packetData); blockY = (ushort)dataTypes.ReadNextByte(packetData); @@ -917,7 +918,7 @@ namespace MinecraftClient.Protocol.Handlers case PacketTypesIn.BlockChange: if (handler.GetTerrainEnabled()) { - if (protocolversion < MC_1_8_Version) + if (protocolVersion < MC_1_8_Version) { int blockX = dataTypes.ReadNextInt(packetData); int blockY = dataTypes.ReadNextByte(packetData); @@ -955,14 +956,14 @@ namespace MinecraftClient.Protocol.Handlers case PacketTypesIn.ChatSuggestions: break; case PacketTypesIn.MapChunkBulk: - if (protocolversion < MC_1_9_Version && handler.GetTerrainEnabled()) + if (protocolVersion < MC_1_9_Version && handler.GetTerrainEnabled()) { int chunkCount; bool hasSkyLight; Queue chunkData = packetData; //Read global fields - if (protocolversion < MC_1_8_Version) + if (protocolVersion < MC_1_8_Version) { chunkCount = dataTypes.ReadNextShort(packetData); int compressedDataSize = dataTypes.ReadNextInt(packetData); @@ -987,7 +988,7 @@ namespace MinecraftClient.Protocol.Handlers chunkXs[chunkColumnNo] = dataTypes.ReadNextInt(packetData); chunkZs[chunkColumnNo] = dataTypes.ReadNextInt(packetData); chunkMasks[chunkColumnNo] = dataTypes.ReadNextUShort(packetData); - addBitmaps[chunkColumnNo] = protocolversion < MC_1_8_Version + addBitmaps[chunkColumnNo] = protocolVersion < MC_1_8_Version ? dataTypes.ReadNextUShort(packetData) : (ushort)0; } @@ -998,7 +999,7 @@ namespace MinecraftClient.Protocol.Handlers } break; case PacketTypesIn.UnloadChunk: - if (protocolversion >= MC_1_9_Version && handler.GetTerrainEnabled()) + if (protocolVersion >= MC_1_9_Version && handler.GetTerrainEnabled()) { int chunkX = dataTypes.ReadNextInt(packetData); int chunkZ = dataTypes.ReadNextInt(packetData); @@ -1013,7 +1014,7 @@ namespace MinecraftClient.Protocol.Handlers } break; case PacketTypesIn.PlayerInfo: - if (protocolversion >= MC_1_8_Version) + if (protocolVersion >= MC_1_8_Version) { int action = dataTypes.ReadNextVarInt(packetData); // Action Name int numberOfPlayers = dataTypes.ReadNextVarInt(packetData); // Number Of Players @@ -1050,7 +1051,7 @@ namespace MinecraftClient.Protocol.Handlers // 1.19 Additions long? keyExpiration = null; byte[]? publicKey = null, signature = null; - if (protocolversion >= MC_1_19_Version) + if (protocolVersion >= MC_1_19_Version) { if (dataTypes.ReadNextBool(packetData)) // Has Sig Data (if true, red the following fields) { @@ -1100,7 +1101,7 @@ namespace MinecraftClient.Protocol.Handlers } break; case PacketTypesIn.TabComplete: - if (protocolversion >= MC_1_13_Version) + if (protocolVersion >= MC_1_13_Version) { autocomplete_transaction_id = dataTypes.ReadNextVarInt(packetData); dataTypes.ReadNextVarInt(packetData); // Start of text to replace @@ -1113,7 +1114,7 @@ namespace MinecraftClient.Protocol.Handlers for (int i = 0; i < autocomplete_count; i++) { autocomplete_result.Add(dataTypes.ReadNextString(packetData)); - if (protocolversion >= MC_1_13_Version) + if (protocolVersion >= MC_1_13_Version) { // Skip optional tooltip for each tab-complete result if (dataTypes.ReadNextBool(packetData)) @@ -1126,7 +1127,7 @@ namespace MinecraftClient.Protocol.Handlers case PacketTypesIn.PluginMessage: String channel = dataTypes.ReadNextString(packetData); // Length is unneeded as the whole remaining packetData is the entire payload of the packet. - if (protocolversion < MC_1_8_Version) + if (protocolVersion < MC_1_8_Version) pForge.ReadNextVarShort(packetData); handler.OnPluginChannelMessage(channel, packetData.ToArray()); return pForge.HandlePluginMessage(channel, packetData, ref currentDimension); @@ -1134,13 +1135,13 @@ namespace MinecraftClient.Protocol.Handlers handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, ChatParser.ParseText(dataTypes.ReadNextString(packetData))); return false; case PacketTypesIn.SetCompression: - if (protocolversion >= MC_1_8_Version && protocolversion < MC_1_9_Version) + if (protocolVersion >= MC_1_8_Version && protocolVersion < MC_1_9_Version) compression_treshold = dataTypes.ReadNextVarInt(packetData); break; case PacketTypesIn.OpenWindow: if (handler.GetInventoryEnabled()) { - if (protocolversion < MC_1_14_Version) + if (protocolVersion < MC_1_14_Version) { // MC 1.13 or lower byte windowID = dataTypes.ReadNextByte(packetData); @@ -1177,7 +1178,7 @@ namespace MinecraftClient.Protocol.Handlers int stateId = -1; int elements = 0; - if (protocolversion >= MC_1_17_1_Version) + if (protocolVersion >= MC_1_17_1_Version) { // State ID and Elements as VarInt - 1.17.1 and above stateId = dataTypes.ReadNextVarInt(packetData); @@ -1197,7 +1198,7 @@ namespace MinecraftClient.Protocol.Handlers inventorySlots[slotId] = item; } - if (protocolversion >= MC_1_17_1_Version) // Carried Item - 1.17.1 and above + if (protocolVersion >= MC_1_17_1_Version) // Carried Item - 1.17.1 and above dataTypes.ReadNextItemSlot(packetData, itemPalette); handler.OnWindowItems(windowId, inventorySlots, stateId); @@ -1208,7 +1209,7 @@ namespace MinecraftClient.Protocol.Handlers { byte windowID = dataTypes.ReadNextByte(packetData); int stateId = -1; - if (protocolversion >= MC_1_17_1_Version) + if (protocolVersion >= MC_1_17_1_Version) stateId = dataTypes.ReadNextVarInt(packetData); // State ID - 1.17.1 and above short slotID = dataTypes.ReadNextShort(packetData); Item item = dataTypes.ReadNextItemSlot(packetData, itemPalette); @@ -1231,7 +1232,7 @@ namespace MinecraftClient.Protocol.Handlers string url = dataTypes.ReadNextString(packetData); string hash = dataTypes.ReadNextString(packetData); bool forced = true; // Assume forced for MC 1.16 and below - if (protocolversion >= MC_1_17_Version) + if (protocolVersion >= MC_1_17_Version) { forced = dataTypes.ReadNextBool(packetData); string forcedMessage = ChatParser.ParseText(dataTypes.ReadNextString(packetData)); @@ -1243,7 +1244,7 @@ namespace MinecraftClient.Protocol.Handlers break; //Send back "accepted" and "successfully loaded" responses for plugins or server config making use of resource pack mandatory byte[] responseHeader = new byte[0]; - if (protocolversion < MC_1_10_Version) //MC 1.10 does not include resource pack hash in responses + if (protocolVersion < MC_1_10_Version) //MC 1.10 does not include resource pack hash in responses responseHeader = dataTypes.ConcatBytes(dataTypes.GetVarInt(hash.Length), Encoding.UTF8.GetBytes(hash)); SendPacket(PacketTypesOut.ResourcePackStatus, dataTypes.ConcatBytes(responseHeader, dataTypes.GetVarInt(3))); //Accepted pack SendPacket(PacketTypesOut.ResourcePackStatus, dataTypes.ConcatBytes(responseHeader, dataTypes.GetVarInt(0))); //Successfully loaded @@ -1259,7 +1260,7 @@ namespace MinecraftClient.Protocol.Handlers if (handler.GetEntityHandlingEnabled()) { int entityid = dataTypes.ReadNextVarInt(packetData); - if (protocolversion >= MC_1_16_Version) + if (protocolVersion >= MC_1_16_Version) { bool hasNext; do @@ -1320,7 +1321,7 @@ namespace MinecraftClient.Protocol.Handlers bool hasFactorData = false; Dictionary? factorCodec = null; - if (protocolversion >= MC_1_19_Version) + if (protocolVersion >= MC_1_19_Version) { hasFactorData = dataTypes.ReadNextBool(packetData); factorCodec = dataTypes.ReadNextNbt(packetData); @@ -1334,7 +1335,7 @@ namespace MinecraftClient.Protocol.Handlers if (handler.GetEntityHandlingEnabled()) { int entityCount = 1; // 1.17.0 has only one entity per packet - if (protocolversion != MC_1_17_Version) + if (protocolVersion != MC_1_17_Version) entityCount = dataTypes.ReadNextVarInt(packetData); // All other versions have a "count" field int[] entityList = new int[entityCount]; for (int i = 0; i < entityCount; i++) @@ -1378,7 +1379,7 @@ namespace MinecraftClient.Protocol.Handlers if (handler.GetEntityHandlingEnabled()) { int EntityID = dataTypes.ReadNextVarInt(packetData); - int NumberOfProperties = protocolversion >= MC_1_17_Version ? dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextInt(packetData); + int NumberOfProperties = protocolVersion >= MC_1_17_Version ? dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextInt(packetData); Dictionary keys = new Dictionary(); for (int i = 0; i < NumberOfProperties; i++) { @@ -1417,11 +1418,11 @@ namespace MinecraftClient.Protocol.Handlers // See https://wiki.vg/Entity_metadata#Living_Entity int healthField = 7; // From 1.10 to 1.13.2 - if (protocolversion >= MC_1_14_Version) + if (protocolVersion >= MC_1_14_Version) healthField = 8; // 1.14 and above - if (protocolversion >= MC_1_17_Version) + if (protocolVersion >= MC_1_17_Version) healthField = 9; // 1.17 and above - if (protocolversion > MC_1_18_2_Version) + if (protocolVersion > MC_1_18_2_Version) throw new NotImplementedException(Translations.Get("exception.palette.healthfield")); if (metadata.ContainsKey(healthField) && metadata[healthField] != null && metadata[healthField].GetType() == typeof(float)) @@ -1465,7 +1466,7 @@ namespace MinecraftClient.Protocol.Handlers case PacketTypesIn.UpdateHealth: float health = dataTypes.ReadNextFloat(packetData); int food; - if (protocolversion >= MC_1_8_Version) + if (protocolVersion >= MC_1_8_Version) food = dataTypes.ReadNextVarInt(packetData); else food = dataTypes.ReadNextShort(packetData); @@ -1480,12 +1481,12 @@ namespace MinecraftClient.Protocol.Handlers break; case PacketTypesIn.Explosion: Location explosionLocation; - if (protocolversion >= MC_1_19_Version) + if (protocolVersion >= MC_1_19_Version) explosionLocation = new(dataTypes.ReadNextDouble(packetData), dataTypes.ReadNextDouble(packetData), dataTypes.ReadNextDouble(packetData)); else explosionLocation = new(dataTypes.ReadNextFloat(packetData), dataTypes.ReadNextFloat(packetData), dataTypes.ReadNextFloat(packetData)); float explosionStrength = dataTypes.ReadNextFloat(packetData); - int explosionBlockCount = protocolversion >= MC_1_17_Version + int explosionBlockCount = protocolVersion >= MC_1_17_Version ? dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextInt(packetData); // Ignoring additional fields (records, pushback) @@ -1509,12 +1510,12 @@ namespace MinecraftClient.Protocol.Handlers break; case PacketTypesIn.UpdateScore: string entityname = dataTypes.ReadNextString(packetData); - int action3 = protocolversion >= MC_1_18_2_Version + int action3 = protocolVersion >= MC_1_18_2_Version ? dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextByte(packetData); string objectivename2 = string.Empty; int value = -1; - if (action3 != 1 || protocolversion >= MC_1_8_Version) + if (action3 != 1 || protocolVersion >= MC_1_8_Version) objectivename2 = dataTypes.ReadNextString(packetData); if (action3 != 1) value = dataTypes.ReadNextVarInt(packetData); @@ -1553,7 +1554,7 @@ namespace MinecraftClient.Protocol.Handlers Translations.Get("exception.packet_process", packetPalette.GetIncommingTypeById(packetID), packetID, - protocolversion, + protocolVersion, login_phase, innerException.GetType()), innerException); @@ -1647,7 +1648,7 @@ namespace MinecraftClient.Protocol.Handlers /// True if login successful public bool Login(PlayerKeyPair? playerKeyPair) { - byte[] protocol_version = dataTypes.GetVarInt(protocolversion); + byte[] protocol_version = dataTypes.GetVarInt(protocolVersion); string server_address = pForge.GetServerAddress(handler.GetServerHost()); byte[] server_port = dataTypes.GetUShort((ushort)handler.GetServerPort()); byte[] next_state = dataTypes.GetVarInt(2); @@ -1656,7 +1657,7 @@ namespace MinecraftClient.Protocol.Handlers List fullLoginPacket = new List(); fullLoginPacket.AddRange(dataTypes.GetString(handler.GetUsername())); // Username - if (protocolversion >= MC_1_19_Version) + if (protocolVersion >= MC_1_19_Version) { if (playerKeyPair == null) fullLoginPacket.AddRange(dataTypes.GetBool(false)); // Has Sig Data @@ -1665,13 +1666,13 @@ namespace MinecraftClient.Protocol.Handlers fullLoginPacket.AddRange(dataTypes.GetBool(true)); // Has Sig Data fullLoginPacket.AddRange(dataTypes.GetLong(playerKeyPair.GetExpirationMilliseconds())); // Expiration time fullLoginPacket.AddRange(dataTypes.GetArray(playerKeyPair.PublicKey.Key)); // Public key received from Microsoft API - if (protocolversion >= MC_1_19_2_Version) + if (protocolVersion >= MC_1_19_2_Version) fullLoginPacket.AddRange(dataTypes.GetArray(playerKeyPair.PublicKey.SignatureV2!)); // Public key signature received from Microsoft API else fullLoginPacket.AddRange(dataTypes.GetArray(playerKeyPair.PublicKey.Signature!)); // Public key signature received from Microsoft API } } - if (protocolversion >= MC_1_19_2_Version) + if (protocolVersion >= MC_1_19_2_Version) { string uuid = handler.GetUserUuidStr(); if (uuid == "0") @@ -1744,7 +1745,7 @@ namespace MinecraftClient.Protocol.Handlers // Encryption Response packet List encryptionResponse = new(); encryptionResponse.AddRange(dataTypes.GetArray(RSAService.Encrypt(secretKey, false))); // Shared Secret - if (protocolversion >= Protocol18Handler.MC_1_19_Version) + if (protocolVersion >= Protocol18Handler.MC_1_19_Version) { if (playerKeyPair == null) { @@ -1792,7 +1793,7 @@ namespace MinecraftClient.Protocol.Handlers Guid uuidReceived = dataTypes.ReadNextUUID(packetData); string userName = dataTypes.ReadNextString(packetData); Tuple[]? playerProperty = null; - if (protocolversion >= Protocol18Handler.MC_1_19_Version) + if (protocolVersion >= Protocol18Handler.MC_1_19_Version) { int count = dataTypes.ReadNextVarInt(packetData); // Number Of Properties playerProperty = new Tuple[count]; @@ -1847,9 +1848,9 @@ namespace MinecraftClient.Protocol.Handlers byte[] tabcomplete_packet = new byte[] { }; - if (protocolversion >= MC_1_8_Version) + if (protocolVersion >= MC_1_8_Version) { - if (protocolversion >= MC_1_13_Version) + if (protocolVersion >= MC_1_13_Version) { tabcomplete_packet = dataTypes.ConcatBytes(tabcomplete_packet, transaction_id); tabcomplete_packet = dataTypes.ConcatBytes(tabcomplete_packet, dataTypes.GetString(BehindCursor)); @@ -1858,7 +1859,7 @@ namespace MinecraftClient.Protocol.Handlers { tabcomplete_packet = dataTypes.ConcatBytes(tabcomplete_packet, dataTypes.GetString(BehindCursor)); - if (protocolversion >= MC_1_9_Version) + if (protocolVersion >= MC_1_9_Version) { tabcomplete_packet = dataTypes.ConcatBytes(tabcomplete_packet, assume_command); } @@ -1964,7 +1965,7 @@ namespace MinecraftClient.Protocol.Handlers /// Max length, in characters public int GetMaxChatMessageLength() { - return protocolversion > MC_1_10_Version + return protocolVersion > MC_1_10_Version ? 256 : 100; } @@ -1978,7 +1979,7 @@ namespace MinecraftClient.Protocol.Handlers /// Minecraft Protocol version number public int GetProtocolVersion() { - return protocolversion; + return protocolVersion; } /// @@ -2090,7 +2091,7 @@ namespace MinecraftClient.Protocol.Handlers try { - LastSeenMessageList.Acknowledgment? acknowledgment = (protocolversion >= MC_1_19_2_Version) ? this.consumeAcknowledgment() : null; + LastSeenMessageList.Acknowledgment? acknowledgment = (protocolVersion >= MC_1_19_2_Version) ? this.consumeAcknowledgment() : null; List fields = new(); @@ -2116,7 +2117,7 @@ namespace MinecraftClient.Protocol.Handlers foreach (var argument in needSigned) { fields.AddRange(dataTypes.GetString(argument.Item1)); // Argument name: String - byte[] sign = (protocolversion >= MC_1_19_2_Version) ? + byte[] sign = (protocolVersion >= MC_1_19_2_Version) ? playerKeyPair.PrivateKey.SignMessage(argument.Item2, uuid, timeNow, ref salt, acknowledgment!.lastSeen) : playerKeyPair.PrivateKey.SignMessage(argument.Item2, uuid, timeNow, ref salt); fields.AddRange(dataTypes.GetVarInt(sign.Length)); // Signature length: VarInt @@ -2127,7 +2128,7 @@ namespace MinecraftClient.Protocol.Handlers // Signed Preview: Boolean fields.AddRange(dataTypes.GetBool(false)); - if (protocolversion >= MC_1_19_2_Version) + if (protocolVersion >= MC_1_19_2_Version) { // Message Acknowledgment fields.AddRange(dataTypes.GetAcknowledgment(acknowledgment!)); @@ -2153,19 +2154,19 @@ namespace MinecraftClient.Protocol.Handlers return true; // Process Chat Command - 1.19 and above - if (protocolversion >= MC_1_19_Version && message.StartsWith('/')) + if (protocolVersion >= MC_1_19_Version && message.StartsWith('/')) return SendChatCommand(message[1..], playerKeyPair); try { - LastSeenMessageList.Acknowledgment? acknowledgment = (protocolversion >= MC_1_19_2_Version) ? this.consumeAcknowledgment() : null; + LastSeenMessageList.Acknowledgment? acknowledgment = (protocolVersion >= MC_1_19_2_Version) ? this.consumeAcknowledgment() : null; List fields = new(); // Message: String (up to 256 chars) fields.AddRange(dataTypes.GetString(message)); - if (protocolversion >= MC_1_19_Version) + if (protocolVersion >= MC_1_19_Version) { // Timestamp: Instant(Long) DateTimeOffset timeNow = DateTimeOffset.UtcNow; @@ -2184,7 +2185,7 @@ namespace MinecraftClient.Protocol.Handlers // Signature Length & Signature: (VarInt) and Byte Array Guid uuid = handler.GetUserUuid(); - byte[] sign = (protocolversion >= MC_1_19_2_Version) ? + byte[] sign = (protocolVersion >= MC_1_19_2_Version) ? playerKeyPair.PrivateKey.SignMessage(message, uuid, timeNow, ref salt, acknowledgment!.lastSeen) : playerKeyPair.PrivateKey.SignMessage(message, uuid, timeNow, ref salt); fields.AddRange(dataTypes.GetVarInt(sign.Length)); @@ -2194,7 +2195,7 @@ namespace MinecraftClient.Protocol.Handlers // Signed Preview: Boolean fields.AddRange(dataTypes.GetBool(false)); - if (protocolversion >= MC_1_19_2_Version) + if (protocolVersion >= MC_1_19_2_Version) { // Message Acknowledgment fields.AddRange(dataTypes.GetAcknowledgment(acknowledgment!)); @@ -2251,7 +2252,7 @@ namespace MinecraftClient.Protocol.Handlers return false; // Plugin channels were significantly changed between Minecraft 1.12 and 1.13 // https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14132#Plugin_Channels - if (protocolversion >= MC_1_13_Version) + if (protocolVersion >= MC_1_13_Version) { return SendPluginChannelPacket("minecraft:brand", dataTypes.GetString(brandInfo)); } @@ -2280,28 +2281,28 @@ namespace MinecraftClient.Protocol.Handlers fields.AddRange(dataTypes.GetString(language)); fields.Add(viewDistance); - if (protocolversion >= MC_1_9_Version) + if (protocolVersion >= MC_1_9_Version) fields.AddRange(dataTypes.GetVarInt(chatMode)); else fields.AddRange(new byte[] { chatMode }); fields.Add(chatColors ? (byte)1 : (byte)0); - if (protocolversion < MC_1_8_Version) + if (protocolVersion < MC_1_8_Version) { fields.Add(difficulty); fields.Add((byte)(skinParts & 0x1)); //show cape } else fields.Add(skinParts); - if (protocolversion >= MC_1_9_Version) + if (protocolVersion >= MC_1_9_Version) fields.AddRange(dataTypes.GetVarInt(mainHand)); - if (protocolversion >= MC_1_17_Version) + if (protocolVersion >= MC_1_17_Version) { - if (protocolversion >= MC_1_18_1_Version) + if (protocolVersion >= MC_1_18_1_Version) fields.Add(0); // 1.18 and above - Enable text filtering. (Always false) else fields.Add(1); // 1.17 and 1.17.1 - Disable text filtering. (Always true) } - if (protocolversion >= MC_1_18_1_Version) + if (protocolVersion >= MC_1_18_1_Version) fields.Add(1); // 1.18 and above - Allow server listings SendPacket(PacketTypesOut.ClientSettings, fields); } @@ -2337,7 +2338,7 @@ namespace MinecraftClient.Protocol.Handlers SendPacket(packetType, dataTypes.ConcatBytes( dataTypes.GetDouble(location.X), dataTypes.GetDouble(location.Y), - protocolversion < MC_1_8_Version + protocolVersion < MC_1_8_Version ? dataTypes.GetDouble(location.Y + 1.62) : new byte[0], dataTypes.GetDouble(location.Z), @@ -2363,7 +2364,7 @@ namespace MinecraftClient.Protocol.Handlers { // In 1.7, length needs to be included. // In 1.8, it must not be. - if (protocolversion < MC_1_8_Version) + if (protocolVersion < MC_1_8_Version) { byte[] length = BitConverter.GetBytes((short)data.Length); Array.Reverse(length); @@ -2418,7 +2419,7 @@ namespace MinecraftClient.Protocol.Handlers // Is player Sneaking (Only 1.16 and above) // Currently hardcoded to false // TODO: Update to reflect the real player state - if (protocolversion >= MC_1_16_Version) + if (protocolVersion >= MC_1_16_Version) fields.AddRange(dataTypes.GetBool(false)); SendPacket(PacketTypesOut.InteractEntity, fields); @@ -2444,7 +2445,7 @@ namespace MinecraftClient.Protocol.Handlers // Is player Sneaking (Only 1.16 and above) // Currently hardcoded to false // TODO: Update to reflect the real player state - if (protocolversion >= MC_1_16_Version) + if (protocolVersion >= MC_1_16_Version) fields.AddRange(dataTypes.GetBool(false)); SendPacket(PacketTypesOut.InteractEntity, fields); return true; @@ -2464,7 +2465,7 @@ namespace MinecraftClient.Protocol.Handlers // Is player Sneaking (Only 1.16 and above) // Currently hardcoded to false // TODO: Update to reflect the real player state - if (protocolversion >= MC_1_16_Version) + if (protocolVersion >= MC_1_16_Version) fields.AddRange(dataTypes.GetBool(false)); SendPacket(PacketTypesOut.InteractEntity, fields); return true; @@ -2480,7 +2481,7 @@ namespace MinecraftClient.Protocol.Handlers public bool SendUseItem(int hand, int sequenceId) { - if (protocolversion < MC_1_9_Version) + if (protocolVersion < MC_1_9_Version) return false; // Packet does not exist prior to MC 1.9 // According to https://wiki.vg/index.php?title=Protocol&oldid=5486#Player_Block_Placement // MC 1.7 does this using Player Block Placement with special values @@ -2489,7 +2490,7 @@ namespace MinecraftClient.Protocol.Handlers { List packet = new List(); packet.AddRange(dataTypes.GetVarInt(hand)); - if (protocolversion >= MC_1_19_Version) + if (protocolVersion >= MC_1_19_Version) packet.AddRange(dataTypes.GetVarInt(sequenceId)); SendPacket(PacketTypesOut.UseItem, packet); return true; @@ -2507,7 +2508,7 @@ namespace MinecraftClient.Protocol.Handlers packet.AddRange(dataTypes.GetVarInt(status)); packet.AddRange(dataTypes.GetLocation(location)); packet.AddRange(dataTypes.GetVarInt(dataTypes.GetBlockFace(face))); - if (protocolversion >= MC_1_19_Version) + if (protocolVersion >= MC_1_19_Version) packet.AddRange(dataTypes.GetVarInt(sequenceId)); SendPacket(PacketTypesOut.PlayerDigging, packet); return true; @@ -2519,7 +2520,7 @@ namespace MinecraftClient.Protocol.Handlers public bool SendPlayerBlockPlacement(int hand, Location location, Direction face, int sequenceId) { - if (protocolversion < MC_1_14_Version) + if (protocolVersion < MC_1_14_Version) return false; // NOT IMPLEMENTED for older MC versions try { @@ -2531,7 +2532,7 @@ namespace MinecraftClient.Protocol.Handlers packet.AddRange(dataTypes.GetFloat(0.5f)); // cursorY packet.AddRange(dataTypes.GetFloat(0.5f)); // cursorZ packet.Add(0); // insideBlock = false; - if (protocolversion >= MC_1_19_Version) + if (protocolVersion >= MC_1_19_Version) packet.AddRange(dataTypes.GetVarInt(sequenceId)); SendPacket(PacketTypesOut.PlayerBlockPlacement, packet); return true; @@ -2594,13 +2595,13 @@ namespace MinecraftClient.Protocol.Handlers packet.Add((byte)windowId); // Window ID // 1.18+ - if (protocolversion >= MC_1_18_1_Version) + if (protocolVersion >= MC_1_18_1_Version) { packet.AddRange(dataTypes.GetVarInt(stateId)); // State ID packet.AddRange(dataTypes.GetShort((short)slotId)); // Slot ID } // 1.17.1 - else if (protocolversion == MC_1_17_1_Version) + else if (protocolVersion == MC_1_17_1_Version) { packet.AddRange(dataTypes.GetShort((short)slotId)); // Slot ID packet.AddRange(dataTypes.GetVarInt(stateId)); // State ID @@ -2613,15 +2614,15 @@ namespace MinecraftClient.Protocol.Handlers packet.Add(button); // Button - if (protocolversion < MC_1_17_Version) + if (protocolVersion < MC_1_17_Version) packet.AddRange(dataTypes.GetShort(actionNumber)); - if (protocolversion >= MC_1_9_Version) + if (protocolVersion >= MC_1_9_Version) packet.AddRange(dataTypes.GetVarInt(mode)); // Mode else packet.Add(mode); // 1.17+ Array of changed slots - if (protocolversion >= MC_1_17_Version) + if (protocolVersion >= MC_1_17_Version) { packet.AddRange(dataTypes.GetVarInt(changedSlots.Count)); // Length of the array foreach (var slot in changedSlots) @@ -2664,12 +2665,12 @@ namespace MinecraftClient.Protocol.Handlers { List packet = new List(); - if (protocolversion < MC_1_8_Version) + if (protocolVersion < MC_1_8_Version) { packet.AddRange(dataTypes.GetInt(playerid)); packet.Add((byte)1); // Swing arm } - else if (protocolversion < MC_1_9_Version) + else if (protocolVersion < MC_1_9_Version) { // No fields in 1.8.X } @@ -2737,7 +2738,7 @@ namespace MinecraftClient.Protocol.Handlers public bool UpdateCommandBlock(Location location, string command, CommandBlockMode mode, CommandBlockFlags flags) { - if (protocolversion <= MC_1_13_Version) + if (protocolVersion <= MC_1_13_Version) { try { @@ -2775,7 +2776,7 @@ namespace MinecraftClient.Protocol.Handlers public bool SelectTrade(int selectedSlot) { // MC 1.13 or greater - if (protocolversion >= MC_1_13_Version) + if (protocolVersion >= MC_1_13_Version) { try { @@ -2794,7 +2795,7 @@ namespace MinecraftClient.Protocol.Handlers public bool SendSpectate(Guid UUID) { // MC 1.8 or greater - if (protocolversion >= MC_1_8_Version) + if (protocolVersion >= MC_1_8_Version) { try {