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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Bug fix
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parent
127978615c
commit
94a3c92b36
62 changed files with 371 additions and 297 deletions
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@ -16,7 +16,7 @@ namespace MinecraftClient.Commands
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public override string CmdUsage { get { return "bed leave|sleep <x> <y> <z>|sleep <radius>"; } }
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public override string CmdDesc { get { return Translations.cmd_bed_desc; } }
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public override void RegisterCommand(McClient handler, CommandDispatcher<CmdResult> dispatcher)
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public override void RegisterCommand(CommandDispatcher<CmdResult> dispatcher)
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{
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dispatcher.Register(l => l.Literal("help")
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.Then(l => l.Literal(CmdName)
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@ -30,12 +30,12 @@ namespace MinecraftClient.Commands
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dispatcher.Register(l => l.Literal(CmdName)
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.Then(l => l.Literal("leave")
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.Executes(r => DoLeaveBed(r.Source, handler)))
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.Executes(r => DoLeaveBed(r.Source)))
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.Then(l => l.Literal("sleep")
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.Then(l => l.Argument("Location", MccArguments.Location())
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.Executes(r => DoSleepBedWithLocation(r.Source, handler, MccArguments.GetLocation(r, "Location"))))
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.Executes(r => DoSleepBedWithLocation(r.Source, MccArguments.GetLocation(r, "Location"))))
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.Then(l => l.Argument("Radius", Arguments.Double())
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.Executes(r => DoSleepBedWithRadius(r.Source, handler, Arguments.GetDouble(r, "Radius")))))
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.Executes(r => DoSleepBedWithRadius(r.Source, Arguments.GetDouble(r, "Radius")))))
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.Then(l => l.Literal("_help")
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.Redirect(dispatcher.GetRoot().GetChild("help").GetChild(CmdName)))
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);
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@ -53,13 +53,15 @@ namespace MinecraftClient.Commands
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});
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}
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private static int DoLeaveBed(CmdResult r, McClient handler)
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private static int DoLeaveBed(CmdResult r)
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{
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McClient handler = CmdResult.currentHandler!;
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return r.SetAndReturn(Translations.cmd_bed_leaving, handler.SendEntityAction(Protocol.EntityActionType.LeaveBed));
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}
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private static int DoSleepBedWithRadius(CmdResult r, McClient handler, double radius)
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private static int DoSleepBedWithRadius(CmdResult r, double radius)
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{
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McClient handler = CmdResult.currentHandler!;
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if (!handler.GetTerrainEnabled())
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return r.SetAndReturn(Status.FailNeedTerrain);
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@ -153,8 +155,9 @@ namespace MinecraftClient.Commands
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}
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}
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private static int DoSleepBedWithLocation(CmdResult r, McClient handler, Location block)
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private static int DoSleepBedWithLocation(CmdResult r, Location block)
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{
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McClient handler = CmdResult.currentHandler!;
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if (!handler.GetTerrainEnabled())
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return r.SetAndReturn(Status.FailNeedTerrain);
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