Enhance server status display and player information handling

- Updated `ServerStatusDisplay` to use `ChatBot.GetVerbatim` for version name formatting.
- Modified `ServerStatusPanelBuilder` to improve player name display with color parsing.
- Changed translation for online player label to "Online Players:" for clarity.
- Refactored protocol version checks to streamline logic in server status handling.
This commit is contained in:
BruceChen 2026-03-30 02:45:56 +08:00
parent b25579a105
commit 90ea05b17d
3 changed files with 17 additions and 11 deletions

View file

@ -1,6 +1,7 @@
using System;
using System.Text;
using MinecraftClient.Protocol.Message;
using MinecraftClient.Scripting;
namespace MinecraftClient.Protocol
{
@ -47,12 +48,12 @@ namespace MinecraftClient.Protocol
sb.Append("§f");
sb.Append(Translations.mcc_server_info_label_version);
sb.Append(" §b");
sb.Append(info.VersionName);
sb.Append(ChatBot.GetVerbatim(info.VersionName));
sb.Append(" §7(");
sb.Append(string.Format(Translations.mcc_server_info_label_protocol, "§e" + info.ProtocolVersion + "§7"));
sb.AppendLine(")");
if (info.ResolvedProtocol != 0 && info.ResolvedProtocol != info.ProtocolVersion)
if (info.ResolvedProtocol != 0)
{
string resolvedMcVer = ProtocolHandler.ProtocolVersion2MCVer(info.ResolvedProtocol);
sb.Append("§f");

View file

@ -852,7 +852,7 @@ Add the ID of this chat to "Authorized_Chat_Ids" field in the configuration file
<value>Connecting as:</value>
</data>
<data name="mcc.server_info.label_online" xml:space="preserve">
<value>Online:</value>
<value>Online Players:</value>
</data>
<data name="mcc.server_info.sample_more" xml:space="preserve">
<value>... +{0}</value>

View file

@ -19,6 +19,7 @@ namespace MinecraftClient.Tui
if (info.FaviconBase64 is not null)
{
var iconGrid = BuildFaviconGrid(info.FaviconBase64, FaviconDisplaySize);
iconGrid.VerticalAlignment = VerticalAlignment.Center;
DockPanel.SetDock(iconGrid, Dock.Left);
contentPanel.Children.Add(iconGrid);
}
@ -83,9 +84,10 @@ namespace MinecraftClient.Tui
private static void AddVersion(StackPanel panel, Protocol.ServerStatusInfo info)
{
string versionClean = Scripting.ChatBot.GetVerbatim(info.VersionName);
var row = new TextBlock();
row.Inlines!.Add(Label(Translations.mcc_server_info_label_version));
row.Inlines.Add(Value(info.VersionName, McColors.Aqua));
row.Inlines.Add(Value(versionClean, McColors.Aqua));
row.Inlines.Add(new Run(" (") { Foreground = McColors.Gray });
row.Inlines.Add(new Run(string.Format(Translations.mcc_server_info_label_protocol, info.ProtocolVersion))
{ Foreground = McColors.Gray });
@ -95,7 +97,7 @@ namespace MinecraftClient.Tui
private static void AddConnectingAs(StackPanel panel, Protocol.ServerStatusInfo info)
{
if (info.ResolvedProtocol == 0 || info.ResolvedProtocol == info.ProtocolVersion)
if (info.ResolvedProtocol == 0)
return;
string resolvedMcVer = Protocol.ProtocolHandler.ProtocolVersion2MCVer(info.ResolvedProtocol);
@ -146,17 +148,20 @@ namespace MinecraftClient.Tui
{
Text = Translations.mcc_server_info_label_online,
Foreground = McColors.Gray,
Margin = new Thickness(0, 1, 0, 0),
});
int shown = Math.Min(info.SamplePlayers.Count, MaxSamplePlayers);
for (int i = 0; i < shown; i++)
{
panel.Children.Add(new TextBlock
{
Text = $" {info.SamplePlayers[i].Name}",
Foreground = McColors.Green,
});
string name = info.SamplePlayers[i].Name;
if (name.Contains('\u00a7'))
panel.Children.Add(McColorParser.CreateColoredTextBlock($" {name}", TextWrapping.NoWrap));
else
panel.Children.Add(new TextBlock
{
Text = $" {name}",
Foreground = McColors.Green,
});
}
if (info.SamplePlayers.Count > shown)