mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
parent
00112e4c6a
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2 changed files with 23 additions and 1 deletions
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@ -239,7 +239,7 @@ namespace MinecraftClient
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/// Perform an internal MCC command (not a server command, use SendText() instead for that!)
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/// Perform an internal MCC command (not a server command, use SendText() instead for that!)
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/// </summary>
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/// </summary>
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/// <param name="command">The command to process</param>
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/// <param name="command">The command to process</param>
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/// <param name="localVars">Local variables passed along with the script</param>
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/// <param name="localVars">Local variables passed along with the internal command</param>
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/// <returns>TRUE if the command was indeed an internal MCC command</returns>
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/// <returns>TRUE if the command was indeed an internal MCC command</returns>
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new public bool PerformInternalCommand(string command, Dictionary<string, object> localVars = null)
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new public bool PerformInternalCommand(string command, Dictionary<string, object> localVars = null)
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{
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{
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22
README.md
22
README.md
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@ -20,6 +20,28 @@ This exe file is a .NET binary which also works on Mac and Linux.
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Check out the [sample configuration files](MinecraftClient/config/) which includes the how-to-use README.
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Check out the [sample configuration files](MinecraftClient/config/) which includes the how-to-use README.
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Help and more info is also available on the [Minecraft Forum thread](http://www.minecraftforum.net/topic/1314800-/).<br/>
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Help and more info is also available on the [Minecraft Forum thread](http://www.minecraftforum.net/topic/1314800-/).<br/>
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## Building from source
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First of all, get a [zip of source code](https://github.com/ORelio/Minecraft-Console-Client/archive/master.zip), extract it and navigate to the `MinecraftClient` folder.
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Edit `MinecraftClient.csproj` to set the Build target to `Release` on [line 4](https://github.com/ORelio/Minecraft-Console-Client/blob/master/MinecraftClient/MinecraftClient.csproj#L4):
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```xml
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<Configuration Condition=" '$(Configuration)' == '' ">Release</Configuration>
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```
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### On Windows
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1. Locate MSBuild.exe for .NET 4 inside `C:\Windows\Microsoft.NET\Framework\v4.X.XXXXX`
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2. Drag and drop `MinecraftClient.csproj` over `MSBuild.exe` to launch the build
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3. If the build succeededs, you can find `MinecraftClient.exe` under `MinecraftClient\bin\Release`
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### On Mac and Linux
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1. Install the [Mono Framework](https://www.mono-project.com/download/stable/#download-lin) if not already installed
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2. Run `msbuild MinecraftClient.csproj` in a terminal
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3. If the build succeededs, you can find `MinecraftClient.exe` under `MinecraftClient\bin\Release`
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## How to contribute
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## How to contribute
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If you'd like to contribute to Minecraft Console Client, great, just fork the repository and submit a pull request. The *Indev* branch for contributions to future stable versions is no longer used as MCC is currently distributed as development builds only.
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If you'd like to contribute to Minecraft Console Client, great, just fork the repository and submit a pull request. The *Indev* branch for contributions to future stable versions is no longer used as MCC is currently distributed as development builds only.
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