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https://github.com/MCCTeam/Minecraft-Console-Client
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Edit outdated links in comments and add FML3 stuff
Add FML3 extra packetID 5 and 6 recognition based on https://github.com/MinecraftForge/MinecraftForge/blob/1.18.x/src/main/java/net/minecraftforge/network/NetworkInitialization.java Changed the way of selecting FML version for "Force Forge" from forced FML3 to game version based. MC 1.12 and lower: FML, MC 1.13 to 1.17: FML2, MC 1.18 and greater: FML3 Edit outdated links in comments: Accessing the link below will result in a message that the file cannot be found https://github.com/MinecraftForge/MinecraftForge/blob/master/src/main/java/net/minecraftforge/fml/network/FMLNetworkConstants.java Presumably it's version 1.13 based on the original commit and issue, then change to https://github.com/MinecraftForge/MinecraftForge/blob/1.13.x/src/main/java/net/minecraftforge/fml/network/FMLNetworkConstants.java https://github.com/MCCTeam/Minecraft-Console-Client/issues/1184
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2 changed files with 90 additions and 37 deletions
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@ -141,16 +141,14 @@ namespace MinecraftClient.Protocol.Handlers.Forge
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break;
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case FMLVersion.FML3:
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// All buf data are write do forgeData["d"]
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// src/main/java/net/minecraftforge/network/ServerStatusPing.java > serialize(ServerStatusPing forgeData)
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// src/main/java/net/minecraftforge/network/ServerStatusPing.java > deserializeOptimized(JsonObject forgeData)
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// Example ModInfo for Minecraft 1.18 and greater (FML3)
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// {
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// "enforcesSecureChat": true,
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// "forgeData": {
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// "channels": [],
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// "mods": [],
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// "truncated": false,
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// "truncated": false, // legacy versions see truncated lists, modern versions ignore this truncated flag (binary data has its own)
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// "fmlNetworkVersion": 3,
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// "d": "ȳ\u0000\u0000ࠨ㐤獋㙖⹌ᦘ̺⸱恤䒸⡑⛧沮婙㨹牥ఈㄵচ₀沮婙㨹牥ఈㄵচ倠岙㜲獥䋊㷍᭳ႇׇ㘴娘▅筳ص䰭宛㘲、\u0000ᠸጋ囗湌夜㘲杩棐䐱ᅱ挃☥ోᤗ㌮ఀ䬣 坖ɍ䮌ᤘ\r\n旉䠳ዣ◆䲌㜃瑥廮ⷉࠋ–䁠奚Ҵ㔱摜䂸ᅱ獳ౠᡚ㜷汥戊䂸űဓĠ嵛㖱数嫤Ǎ塰䛶ⶎᮚ㞳晲擞ᖝ″ዣ䘆ఋʂ潦令ඕ爈䖔⺁ᥚ⾹潳棤㦥ᬻ挐䅀㠹楬ۨ㣄উ瀀渀嬛㘼扩搢䃀熁挂♥\r\n墋㒺摬牜ࣜ䁠嘗湌孛㜴浩惂䠙熙排٥孁㒰ͮ屢Ӏ䠐⚐䷮ᣛ㊴瑳戚䢸熁匒إܴ䫜巑፻ᚷؠ䀀ㆃ牵䋨㦥ࠫ㋣䗆䂌㨈慲䫬ᖱᮓᘧ汬尚ㆰ٫屲㣄ᆉ恳ಭ川㤷፫擨妅挫♖乮塘 㖱慰\r\n囆䓩\t"
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// },
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@ -166,19 +164,22 @@ namespace MinecraftClient.Protocol.Handlers.Forge
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// "protocol": 763
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// }
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// }
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// All buffer data are encoded and write to forgeData["d"]
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// https://github.com/MinecraftForge/MinecraftForge/blob/cb12df41e13da576b781be695f80728b9594c25f/src/main/java/net/minecraftforge/network/ServerStatusPing.java#L264
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// 1.18 and greater, the buffer is encoded for efficiency
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// see https://github.com/MinecraftForge/MinecraftForge/pull/8169
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string encodedData = data.Properties["d"].StringValue;
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Queue<byte> dataPackage = decodeOptimized(encodedData);
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DataTypes dataTypes = new DataTypes(Protocol18Handler.MC_1_18_2_Version);
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DataTypes dataTypes = new DataTypes(Protocol18Handler.MC_1_18_1_Version);
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//
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// [truncated][boolean] placeholder for whether we are truncating
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// [Mod Size][unsigned short] short so that we can replace it later in case of truncation
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//
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// Console.WriteLine("decodedData=");
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bool truncated = false;
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//Map<ResourceLocation, Pair<String, Boolean>> channels;
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truncated = dataTypes.ReadNextBool(dataPackage);
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bool truncated = dataTypes.ReadNextBool(dataPackage);
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var modsSize = dataTypes.ReadNextUShort(dataPackage);
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Dictionary<string, string> channels = new();
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@ -193,7 +194,7 @@ namespace MinecraftClient.Protocol.Handlers.Forge
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var modId = dataTypes.ReadNextString(dataPackage);
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string IGNORESERVERONLY = "OHNOES\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31";
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string IGNORESERVERONLY = "";// it was "OHNOES\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31\uD83D\uDE31";
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var modVersion = isIgnoreServerOnly ? IGNORESERVERONLY : dataTypes.ReadNextString(dataPackage);
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for (var i1 = 0; i1 < channelSize; i1++) {
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@ -201,7 +202,6 @@ namespace MinecraftClient.Protocol.Handlers.Forge
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var channelVersion = dataTypes.ReadNextString(dataPackage);
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var requiredOnClient = dataTypes.ReadNextBool(dataPackage);
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channels.Add(modId + ":" + channelName, channelVersion + ":" + requiredOnClient);
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//channels.Add(new ResourceLocation(modId, channelName), Pair.of(channelVersion, requiredOnClient));
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}
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mods.Add(modId, modVersion);
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@ -214,15 +214,6 @@ namespace MinecraftClient.Protocol.Handlers.Forge
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var channelVersion = dataTypes.ReadNextString(dataPackage);
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var requiredOnClient = dataTypes.ReadNextBool(dataPackage);
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channels.Add(channelName, channelVersion + ":" + requiredOnClient);
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// channels.put(channelName, Pair.of(channelVersion, requiredOnClient));
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}
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foreach (var key in channels.Keys) {
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//Console.WriteLine("We got channel: " + key + "-" + channels[key]);
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}
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foreach (var key in mods.Keys) {
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//Console.WriteLine("We got mod: " + key + "-" + mods[key]);
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}
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break;
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@ -231,12 +222,12 @@ namespace MinecraftClient.Protocol.Handlers.Forge
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}
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}
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// decode ForgeData["d"] to Queue<byte>
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// see src/main/java/net/minecraftforge/network/ServerStatusPing.java#l361
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public static Queue<byte> decodeOptimized(string encodedData) {
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// https://github.com/MinecraftForge/MinecraftForge/blob/cb12df41e13da576b781be695f80728b9594c25f/src/main/java/net/minecraftforge/network/ServerStatusPing.java#L361
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// Decode binary data ForgeData["d"] to Queue<byte>
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private static Queue<byte> decodeOptimized(string encodedData) {
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// Console.WriteLine("Got encoded data:" + encodedData + ", decoding...");
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int size0 = (int)encodedData[0];
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int size1 = (int)encodedData[1];
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int size0 = encodedData[0];
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int size1 = encodedData[1];
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int size = size0 | (size1 << 15);
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List<byte> packageData = new();
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@ -255,7 +246,7 @@ namespace MinecraftClient.Protocol.Handlers.Forge
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}
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char c = encodedData[stringIndex];
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buffer |= ((int)c & 0x7FFF) << bitsInBuf;
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buffer |= (c & 0x7FFF) << bitsInBuf;
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bitsInBuf += 15;
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stringIndex++;
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}
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