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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Improve /entity, add entity equipment and item lore (#1238)
* Update Entitycmd.cs * Update Entitycmd.cs * Update Entitycmd.cs * Update Entitycmd.cs * Update Entitycmd.cs * Update Entitycmd.cs * Update Entitycmd.cs * Color fix * Update Entitycmd.cs * Update Entitycmd.cs * Entities list CustomName fix * Update Entity.cs * Update McClient.cs * Update Entity.cs * Update Entity.cs * Update Entitycmd.cs * Crash fixes * Update Entitycmd.cs * Update McClient.cs * Update Entitycmd.cs * Remove extra space * Space add * Update Item.cs * Update McClient.cs * Update Entitycmd.cs * Replace item slot if already set
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9b8213eca5
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4 changed files with 129 additions and 24 deletions
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@ -1,7 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Drawing;
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using MinecraftClient.Inventory;
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using MinecraftClient.Mapping;
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@ -10,7 +9,7 @@ namespace MinecraftClient.Commands
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class Entitycmd : Command
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{
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public override string CMDName { get { return "entity"; } }
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public override string CMDDesc { get { return "entity <id|entitytype> <list|attack|use>"; } }
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public override string CMDDesc { get { return "entity <id|entitytype> <attack|use>"; } }
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public override string Run(McClient handler, string command, Dictionary<string, object> localVars)
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{
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@ -24,6 +23,8 @@ namespace MinecraftClient.Commands
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int entityID = 0;
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int.TryParse(args[0], out entityID);
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if (entityID != 0)
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{
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if (handler.GetEntities().ContainsKey(entityID))
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{
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string action = args.Length > 1
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? args[1].ToLower()
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@ -37,17 +38,72 @@ namespace MinecraftClient.Commands
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handler.InteractEntity(entityID, 0);
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return "Entity used";
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default:
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return CMDDesc;
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Entity entity = handler.GetEntities()[entityID];
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int id = entity.ID;
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float health = entity.Health;
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int latency = entity.Latency;
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Item item = entity.Item;
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string nickname = entity.Name;
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string customname = entity.CustomName;
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EntityPose pose = entity.Pose;
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EntityType type = entity.Type;
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double distance = Math.Round(entity.Location.Distance(handler.GetCurrentLocation()), 2);
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string color = "§a"; // Green
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if (health < 10)
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color = "§c"; // Red
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else if (health < 15)
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color = "§e"; // Yellow
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string location = String.Format("X:{0}, Y:{1}, Z:{2}", Math.Round(entity.Location.X, 2), Math.Round(entity.Location.Y, 2), Math.Round(entity.Location.Y, 2));
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string done = String.Format("Entity: {0}\n [MCC] Type: {1}", id, type);
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if (!String.IsNullOrEmpty(nickname))
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done += String.Format("\n [MCC] Nickname: {0}", nickname);
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else if (!String.IsNullOrEmpty(customname))
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done += String.Format("\n [MCC] CustomName: {0}§8", customname.Replace("&", "§"));
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if (type == EntityType.Player)
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done += String.Format("\n [MCC] Latency: {0}", latency);
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else if (type == EntityType.Item || type == EntityType.ItemFrame || type == Mapping.EntityType.EyeOfEnder || type == Mapping.EntityType.Egg || type == Mapping.EntityType.EnderPearl || type == Mapping.EntityType.Potion || type == Mapping.EntityType.Fireball || type == Mapping.EntityType.FireworkRocket)
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{
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string displayName = item.DisplayName;
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if (String.IsNullOrEmpty(displayName))
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done += String.Format("\n [MCC] Item: {0} x{1}", item.Type, item.Count);
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else
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done += String.Format("\n [MCC] Item: {0} x{1} - {2}§8", item.Type, item.Count, displayName);
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}
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if (entity.Equipment.Count >= 1 && entity.Equipment != null)
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{
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done += String.Format("\n [MCC] Equipment:");
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if (entity.Equipment.ContainsKey(0) && entity.Equipment[0] != null)
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done += String.Format("\n [MCC] MainHand: {0} x{1}", entity.Equipment[0].Type, entity.Equipment[0].Count);
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if (entity.Equipment.ContainsKey(1) && entity.Equipment[1] != null)
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done += String.Format("\n [MCC] OffHand: {0} x{1}", entity.Equipment[1].Type, entity.Equipment[1].Count);
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if (entity.Equipment.ContainsKey(5) && entity.Equipment[5] != null)
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done += String.Format("\n [MCC] Helmet: {0} x{1}", entity.Equipment[5].Type, entity.Equipment[5].Count);
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if (entity.Equipment.ContainsKey(4) && entity.Equipment[4] != null)
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done += String.Format("\n [MCC] Chestplate: {0} x{1}", entity.Equipment[4].Type, entity.Equipment[4].Count);
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if (entity.Equipment.ContainsKey(3) && entity.Equipment[3] != null)
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done += String.Format("\n [MCC] Leggings: {0} x{1}", entity.Equipment[3].Type, entity.Equipment[3].Count);
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if (entity.Equipment.ContainsKey(2) && entity.Equipment[2] != null)
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done += String.Format("\n [MCC] Boots: {0} x{1}", entity.Equipment[2].Type, entity.Equipment[2].Count);
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}
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done += String.Format("\n [MCC] Pose: {0}", pose);
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done += String.Format("\n [MCC] Health: {0}", color + health + "§8");
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done += String.Format("\n [MCC] Distance: {0}", distance);
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done += String.Format("\n [MCC] Location: {0}", location);
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return done;
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}
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}
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else return "Entity not found";
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}
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else
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{
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EntityType interacttype = EntityType.Player;
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Enum.TryParse(args[0], out interacttype);
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Dictionary<int, Mapping.Entity> entities = handler.GetEntities();
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string actionst = "Entity attacked";
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int actioncount = 0;
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foreach (var entity2 in entities)
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foreach (var entity2 in handler.GetEntities())
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{
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if (entity2.Value.Type == interacttype)
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{
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@ -81,12 +137,23 @@ namespace MinecraftClient.Commands
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response.Add("Entities:");
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foreach (var entity2 in entities)
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{
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if (entity2.Value.Type == EntityType.Item || entity2.Value.Type == EntityType.ItemFrame || entity2.Value.Type == Mapping.EntityType.EyeOfEnder || entity2.Value.Type == Mapping.EntityType.Egg || entity2.Value.Type == Mapping.EntityType.EnderPearl || entity2.Value.Type == Mapping.EntityType.Potion || entity2.Value.Type == Mapping.EntityType.Fireball || entity2.Value.Type == Mapping.EntityType.FireworkRocket)
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response.Add(String.Format(" #{0}: Type: {1}, Item: {2}, Location: {3}", entity2.Key, entity2.Value.Type, entity2.Value.Item.Type, entity2.Value.Location));
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else if (entity2.Value.Type == Mapping.EntityType.Player && entity2.Value.Name != string.Empty)
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response.Add(String.Format(" #{0}: Type: {1}, Nickname: {2}, Latency: {3}, Health: {4}, Pose: {5}, Location: {6}", entity2.Key, entity2.Value.Type, entity2.Value.Name, entity2.Value.Latency, entity2.Value.Health, entity2.Value.Pose, entity2.Value.Location));
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int id = entity2.Key;
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float health = entity2.Value.Health;
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int latency = entity2.Value.Latency;
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string nickname = entity2.Value.Name;
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string customname = entity2.Value.CustomName;
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EntityPose pose = entity2.Value.Pose;
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EntityType type = entity2.Value.Type;
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string location = String.Format("X:{0}, Y:{1}, Z:{2}", Math.Round(entity2.Value.Location.X, 2), Math.Round(entity2.Value.Location.Y, 2), Math.Round(entity2.Value.Location.Y, 2));
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if (type == EntityType.Item || type == EntityType.ItemFrame || type == Mapping.EntityType.EyeOfEnder || type == Mapping.EntityType.Egg || type == Mapping.EntityType.EnderPearl || type == Mapping.EntityType.Potion || type == Mapping.EntityType.Fireball || type == Mapping.EntityType.FireworkRocket)
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response.Add(String.Format(" #{0}: Type: {1}, Item: {2}, Location: {3}", id, type, entity2.Value.Item.Type, location));
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else if (type == Mapping.EntityType.Player && !String.IsNullOrEmpty(nickname))
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response.Add(String.Format(" #{0}: Type: {1}, Nickname: §8{2}§8, Latency: {3}, Health: {4}, Pose: {5}, Location: {6}", id, type, nickname, latency, health, pose, location));
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else if (type == Mapping.EntityType.Player && !String.IsNullOrEmpty(customname))
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response.Add(String.Format(" #{0}: Type: {1}, CustomName: §8{2}§8, Latency: {3}, Health: {4}, Pose: {5}, Location: {6}", id, type, customname.Replace("&", "§"), latency, health, pose, location));
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else
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response.Add(String.Format(" #{0}: Type: {1}, Health: {2}, Location: {3}", entity2.Key, entity2.Value.Type, entity2.Value.Health, entity2.Value.Location));
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response.Add(String.Format(" #{0}: Type: {1}, Health: {2}, Location: {3}", id, type, health, location));
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}
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response.Add(CMDDesc);
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return String.Join("\n", response);
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@ -71,6 +71,32 @@ namespace MinecraftClient.Inventory
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}
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}
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/// <summary>
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/// Retrieve item lores from NBT properties. Returns null if no lores is defined.
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/// </summary>
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public string[] Lores
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{
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get
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{
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List<string> lores = new List<string>();
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if (NBT != null && NBT.ContainsKey("display"))
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{
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var displayProperties = NBT["display"] as Dictionary<string, object>;
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if (displayProperties != null && displayProperties.ContainsKey("Lore"))
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{
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object[] displayName = displayProperties["Lore"] as object[];
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foreach (string st in displayName)
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{
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string str = MinecraftClient.Protocol.ChatParser.ParseText(st.ToString());
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lores.Add(str);
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}
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return lores.ToArray();
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}
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}
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return null;
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}
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}
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/// <summary>
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/// Retrieve item damage from NBT properties. Returns 0 if no damage is defined.
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/// </summary>
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@ -74,6 +74,11 @@ namespace MinecraftClient.Mapping
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/// </summary>
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public Dictionary<int, object> Metadata;
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/// <summary>
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/// Entity equipment
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/// </summary>
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public Dictionary<int, Item> Equipment;
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/// <summary>
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/// Create a new entity based on Entity ID, Entity Type and location
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/// </summary>
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@ -86,6 +91,7 @@ namespace MinecraftClient.Mapping
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this.Type = type;
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this.Location = location;
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this.Health = 1.0f;
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this.Equipment = new Dictionary<int, Item>();
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}
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/// <summary>
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/// Create a new entity based on Entity ID, Entity Type, location, name and UUID
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@ -103,6 +109,7 @@ namespace MinecraftClient.Mapping
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this.UUID = uuid;
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this.Name = name;
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this.Health = 1.0f;
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this.Equipment = new Dictionary<int, Item>();
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}
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}
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}
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@ -1877,6 +1877,11 @@ namespace MinecraftClient
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{
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if (entities.ContainsKey(entityid))
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{
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Entity entity = entities[entityid];
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if (entity.Equipment.ContainsKey(slot))
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entity.Equipment.Remove(slot);
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if (item != null)
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entity.Equipment[slot] = item;
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DispatchBotEvent(bot => bot.OnEntityEquipment(entities[entityid], slot, item));
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}
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}
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