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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Merge into master
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commit
892999ac98
155 changed files with 10911 additions and 9860 deletions
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@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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@ -401,4 +401,4 @@ namespace MinecraftClient.Scripting
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return CSharpRunner.Run(this, lines, args, localVars, scriptName: script);
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}
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}
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}
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}
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@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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@ -100,12 +100,12 @@ namespace MinecraftClient.Scripting
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/// NOTE: Chat messages cannot be sent at this point in the login process.
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/// If you want to send a message when the bot is loaded, use AfterGameJoined.
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/// </summary>
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public virtual void Initialize(CommandDispatcher<CmdResult> dispatcher) { }
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public virtual void Initialize() { }
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/// <summary>
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/// This method is called when the bot is being unloaded, you can use it to free up resources like DB connections
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/// </summary>
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public virtual void OnUnload(CommandDispatcher<CmdResult> dispatcher) { }
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public virtual void OnUnload() { }
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/// <summary>
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/// Called after the server has been joined successfully and chat messages are able to be sent.
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@ -1,4 +1,4 @@
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/*
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/*
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MIT License
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Copyright (c) 2019 Laurent Kempé
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https://github.com/laurentkempe/DynamicRun/blob/master/LICENSE
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@ -172,4 +172,4 @@ namespace MinecraftClient.Scripting.DynamicRun.Builder
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}
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}
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}
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}
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}
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