mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-11-07 17:36:07 +00:00
Implement command completion suggestions.
This commit is contained in:
parent
5d2589b10f
commit
84cf749344
115 changed files with 4684 additions and 2695 deletions
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@ -1,9 +1,10 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using Brigadier.NET;
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using Brigadier.NET.Builder;
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using MinecraftClient.CommandHandler;
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using MinecraftClient.Inventory;
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namespace MinecraftClient.Commands
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@ -14,270 +15,374 @@ namespace MinecraftClient.Commands
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public override string CmdUsage { get { return GetBasicUsage(); } }
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public override string CmdDesc { get { return Translations.cmd_inventory_desc; } }
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public override void RegisterCommand(McClient handler, CommandDispatcher<CommandSource> dispatcher)
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public override void RegisterCommand(McClient handler, CommandDispatcher<CmdResult> dispatcher)
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{
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dispatcher.Register(l => l.Literal("help")
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.Then(l => l.Literal(CmdName)
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.Executes(r => GetUsage(r.Source, string.Empty))
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.Then(l => l.Literal("list")
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.Executes(r => GetUsage(r.Source, "list")))
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.Then(l => l.Literal("close")
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.Executes(r => GetUsage(r.Source, "close")))
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.Then(l => l.Literal("click")
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.Executes(r => GetUsage(r.Source, "click")))
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.Then(l => l.Literal("drop")
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.Executes(r => GetUsage(r.Source, "drop")))
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.Then(l => l.Literal("creativegive")
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.Executes(r => GetUsage(r.Source, "creativegive")))
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.Then(l => l.Literal("creativedelete")
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.Executes(r => GetUsage(r.Source, "creativedelete")))
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.Then(l => l.Literal("inventories")
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.Executes(r => GetUsage(r.Source, "inventories")))
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.Then(l => l.Literal("search")
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.Executes(r => GetUsage(r.Source, "search")))
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.Then(l => l.Literal("help")
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.Executes(r => GetUsage(r.Source, "help")))
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)
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);
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dispatcher.Register(l => l.Literal(CmdName)
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.Executes(r => ListAllInventories(r.Source, handler))
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.Then(l => l.Literal("creativegive")
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.Then(l => l.Argument("Slot", Arguments.Integer(0, 89))
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.Then(l => l.Argument("ItemType", MccArguments.ItemType())
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.Then(l => l.Argument("Count", Arguments.Integer(min: 1))
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.Executes(r => DoCreativeGive(r.Source, handler, Arguments.GetInteger(r, "Slot"), MccArguments.GetItemType(r, "ItemType"), Arguments.GetInteger(r, "Count")))))))
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.Then(l => l.Literal("creativedelete")
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.Then(l => l.Argument("Slot", Arguments.Integer(0, 89))
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.Executes(r => DoCreativeDelete(r.Source, handler, Arguments.GetInteger(r, "Slot")))))
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.Then(l => l.Literal("inventories")
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.Executes(r => ListAvailableInventories(r.Source, handler)))
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.Then(l => l.Literal("search")
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.Then(l => l.Argument("ItemType", MccArguments.ItemType())
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.Executes(r => SearchItem(r.Source, handler, MccArguments.GetItemType(r, "ItemType"), null))
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.Then(l => l.Argument("Count", Arguments.Integer(0, 64))
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.Executes(r => SearchItem(r.Source, handler, MccArguments.GetItemType(r, "ItemType"), Arguments.GetInteger(r, "Count"))))))
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.Then(l => l.Argument("InventoryId", MccArguments.InventoryId())
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.Then(l => l.Literal("close")
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.Executes(r => DoCloseAction(r.Source, handler, Arguments.GetInteger(r, "InventoryId"))))
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.Then(l => l.Literal("list")
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.Executes(r => DoListAction(r.Source, handler, Arguments.GetInteger(r, "InventoryId"))))
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.Then(l => l.Literal("click")
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.Then(l => l.Argument("Slot", Arguments.Integer(0, 89))
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.Executes(r => DoClickAction(r.Source, handler, Arguments.GetInteger(r, "InventoryId"), Arguments.GetInteger(r, "Slot"), WindowActionType.LeftClick))
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.Then(l => l.Argument("Action", MccArguments.InventoryAction())
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.Executes(r => DoClickAction(r.Source, handler, Arguments.GetInteger(r, "InventoryId"), Arguments.GetInteger(r, "Slot"), MccArguments.GetInventoryAction(r, "Action"))))))
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.Then(l => l.Literal("drop")
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.Then(l => l.Argument("Slot", Arguments.Integer(0, 89))
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.Executes(r => DoDropAction(r.Source, handler, Arguments.GetInteger(r, "InventoryId"), Arguments.GetInteger(r, "Slot"), WindowActionType.DropItem))
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.Then(l => l.Literal("all")
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.Executes(r => DoDropAction(r.Source, handler, Arguments.GetInteger(r, "InventoryId"), Arguments.GetInteger(r, "Slot"), WindowActionType.DropItemStack))))))
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.Then(l => l.Literal("player")
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.Then(l => l.Literal("list")
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.Executes(r => DoListAction(r.Source, handler, inventoryId: 0)))
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.Then(l => l.Literal("click")
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.Then(l => l.Argument("Slot", Arguments.Integer(0, 45))
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.Executes(r => DoClickAction(r.Source, handler, inventoryId: 0, Arguments.GetInteger(r, "Slot"), WindowActionType.LeftClick))
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.Then(l => l.Argument("Action", MccArguments.InventoryAction())
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.Executes(r => DoClickAction(r.Source, handler, inventoryId: 0, Arguments.GetInteger(r, "Slot"), MccArguments.GetInventoryAction(r, "Action"))))))
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.Then(l => l.Literal("drop")
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.Then(l => l.Argument("Slot", Arguments.Integer(0, 45))
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.Executes(r => DoDropAction(r.Source, handler, inventoryId: 0, Arguments.GetInteger(r, "Slot"), WindowActionType.DropItem))
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.Then(l => l.Literal("all")
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.Executes(r => DoDropAction(r.Source, handler, inventoryId: 0, Arguments.GetInteger(r, "Slot"), WindowActionType.DropItemStack))))))
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.Then(l => l.Literal("container")
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.Then(l => l.Literal("close")
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.Executes(r => DoCloseAction(r.Source, handler, inventoryId: null)))
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.Then(l => l.Literal("list")
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.Executes(r => DoListAction(r.Source, handler, inventoryId: null)))
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.Then(l => l.Literal("click")
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.Then(l => l.Argument("Slot", Arguments.Integer(0, 89))
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.Executes(r => DoClickAction(r.Source, handler, inventoryId: null, Arguments.GetInteger(r, "Slot"), WindowActionType.LeftClick))
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.Then(l => l.Argument("Action", MccArguments.InventoryAction())
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.Executes(r => DoClickAction(r.Source, handler, inventoryId: null, Arguments.GetInteger(r, "Slot"), MccArguments.GetInventoryAction(r, "Action"))))))
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.Then(l => l.Literal("drop")
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.Then(l => l.Argument("Slot", Arguments.Integer(0, 89))
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.Executes(r => DoDropAction(r.Source, handler, inventoryId: null, Arguments.GetInteger(r, "Slot"), WindowActionType.DropItem))
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.Then(l => l.Literal("all")
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.Executes(r => DoDropAction(r.Source, handler, inventoryId: null, Arguments.GetInteger(r, "Slot"), WindowActionType.DropItemStack))))))
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.Then(l => l.Literal("_help")
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.Redirect(dispatcher.GetRoot().GetChild("help").GetChild(CmdName)))
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);
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}
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public override string Run(McClient handler, string command, Dictionary<string, object>? localVars)
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private int GetUsage(CmdResult r, string? cmd)
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{
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if (handler.GetInventoryEnabled())
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string usageStr = ' ' + Translations.cmd_inventory_help_usage + ": ";
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return r.SetAndReturn(cmd switch
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{
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string[] args = GetArgs(command);
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if (args.Length >= 1)
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{
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int inventoryId;
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if (args[0].ToLower() == "creativegive")
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{
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if (args.Length >= 4)
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{
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if (!int.TryParse(args[1], NumberStyles.Any, CultureInfo.CurrentCulture, out int slot))
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return GetCmdDescTranslated();
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#pragma warning disable format // @formatter:off
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"list" => Translations.cmd_inventory_help_list + usageStr + "/inventory <player|container|<id>> list",
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"close" => Translations.cmd_inventory_help_close + usageStr + "/inventory <player|container|<id>> close",
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"click" => Translations.cmd_inventory_help_click + usageStr + "/inventory <player|container|<id>> click <slot> [left|right|middle|shift]\nDefault is left click",
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"drop" => Translations.cmd_inventory_help_drop + usageStr + "/inventory <player|container|<id>> drop <slot> [all]\nAll means drop full stack",
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"creativegive" => Translations.cmd_inventory_help_creativegive + usageStr + "/inventory creativegive <slot> <itemtype> <amount>",
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"creativedelete" => Translations.cmd_inventory_help_creativedelete + usageStr + "/inventory creativedelete <slot>",
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"inventories" => Translations.cmd_inventory_help_inventories + usageStr + "/inventory inventories",
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"search" => Translations.cmd_inventory_help_search + usageStr + "/inventory search <item type> [count]",
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"help" => GetCmdDescTranslated(),
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"action" => Translations.cmd_inventory_help_unknown + GetAvailableActions(),
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_ => GetCmdDescTranslated(),
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#pragma warning restore format // @formatter:on
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});
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}
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if (Enum.TryParse(args[2], true, out ItemType itemType))
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{
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if (handler.GetGamemode() == 1)
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{
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if (!int.TryParse(args[3], NumberStyles.Any, CultureInfo.CurrentCulture, out int count))
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return GetCmdDescTranslated();
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private int GetMaximumInventoryId(McClient handler)
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{
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List<int> availableIds = handler.GetInventories().Keys.ToList();
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return availableIds.Max(); // use foreground container
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}
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if (handler.DoCreativeGive(slot, itemType, count, null))
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return string.Format(Translations.cmd_inventory_creative_done, itemType, count, slot);
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else
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return Translations.cmd_inventory_creative_fail;
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}
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else
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return Translations.cmd_inventory_need_creative;
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}
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else
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return GetCmdDescTranslated();
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}
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else
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return GetCmdDescTranslated();
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}
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else if (args[0].ToLower() == "creativedelete")
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{
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if (args.Length >= 2)
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{
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if (!int.TryParse(args[1], NumberStyles.Any, CultureInfo.CurrentCulture, out int slot))
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return GetCmdDescTranslated();
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private int ListAllInventories(CmdResult r, McClient handler)
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{
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if (!handler.GetInventoryEnabled())
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{
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handler.Log.Info(Translations.extra_inventory_required);
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return -1;
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}
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StringBuilder response = new();
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response.Append(Translations.cmd_inventory_inventories).Append(":\n");
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foreach ((int invId, Container inv) in handler.GetInventories())
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response.AppendLine(String.Format(" #{0}: {1}§8", invId, inv.Title));
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response.Append(CmdUsage);
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handler.Log.Info(response.ToString());
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return r.SetAndReturn(CmdResult.Status.Done);
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}
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if (handler.GetGamemode() == 1)
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{
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if (handler.DoCreativeGive(slot, ItemType.Null, 0, null))
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return string.Format(Translations.cmd_inventory_creative_delete, slot);
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else
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return Translations.cmd_inventory_creative_fail;
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}
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else
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return Translations.cmd_inventory_need_creative;
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}
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else
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return GetCmdDescTranslated();
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}
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else if (args[0].ToLower().StartsWith("p"))
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{
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// player inventory is always ID 0
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inventoryId = 0;
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}
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else if (args[0].ToLower().StartsWith("c"))
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{
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List<int> availableIds = handler.GetInventories().Keys.ToList();
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availableIds.Remove(0); // remove player inventory ID from list
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if (availableIds.Count > 0)
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inventoryId = availableIds.Max(); // use foreground container
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else
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return Translations.cmd_inventory_container_not_found;
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}
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else if (args[0].ToLower().StartsWith("inventories") || args[0].ToLower().StartsWith("i"))
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{
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Dictionary<int, Container> inventories = handler.GetInventories();
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List<int> availableIds = inventories.Keys.ToList();
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StringBuilder response = new();
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response.AppendLine(Translations.cmd_inventory_inventories_available);
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private int DoCreativeGive(CmdResult r, McClient handler, int slot, ItemType itemType, int count)
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{
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if (!handler.GetInventoryEnabled())
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return r.SetAndReturn(CmdResult.Status.FailNeedInventory);
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foreach (int id in availableIds)
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response.AppendLine(String.Format(" #{0} - {1}§8", id, inventories[id].Title));
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return response.ToString();
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}
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else if (args[0].ToLower().StartsWith("search") || args[0].ToLower().StartsWith("s"))
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{
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if (args.Length < 2)
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return GetCmdDescTranslated();
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if (!Enum.TryParse(args[1], true, out ItemType parsedItemType))
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return GetCmdDescTranslated();
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bool shouldUseItemCount = args.Length >= 3;
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int itemCount = 0;
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if (shouldUseItemCount && !int.TryParse(args[2], NumberStyles.Any, CultureInfo.CurrentCulture, out itemCount))
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return GetCmdDescTranslated();
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Dictionary<int, Container> inventories = handler.GetInventories();
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Dictionary<int, List<Item>> foundItems = new();
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List<Container> availableInventories = inventories.Values.ToList();
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availableInventories.ForEach(inventory =>
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{
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inventory.Items.Values
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.ToList()
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.FindAll(item => item.Type == parsedItemType && (!shouldUseItemCount || item.Count == itemCount))
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.ForEach(item =>
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{
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if (!foundItems.ContainsKey(inventory.ID))
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{
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foundItems.Add(inventory.ID, new List<Item>() { item });
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return;
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}
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List<Item> invItems = foundItems[inventory.ID];
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invItems.Add(item);
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foundItems.Remove(inventory.ID);
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foundItems.Add(inventory.ID, invItems);
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});
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});
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if (foundItems.Count == 0)
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return Translations.cmd_inventory_no_found_items;
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StringBuilder response = new();
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response.AppendLine(Translations.cmd_inventory_found_items + ":");
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foreach ((int invId, List<Item> itemsList) in new SortedDictionary<int, List<Item>>(foundItems))
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{
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if (itemsList.Count > 0)
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{
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response.AppendLine(String.Format("{0} (#{1}):", inventories[invId].Title, invId));
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foreach (Item item in itemsList)
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response.AppendLine(String.Format("\t- {0}", item.ToFullString()));
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response.AppendLine(" ");
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}
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}
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return response.ToString();
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}
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else if (args[0].ToLower() == "help")
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{
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if (args.Length >= 2)
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return GetSubCommandHelp(args[1]);
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else
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return GetHelp();
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}
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else if (!int.TryParse(args[0], NumberStyles.Any, CultureInfo.CurrentCulture, out inventoryId))
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return GetCmdDescTranslated();
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Container? inventory = handler.GetInventory(inventoryId);
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if (inventory == null)
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return string.Format(Translations.cmd_inventory_not_exist, inventoryId);
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string action = args.Length > 1 ? args[1].ToLower() : "list";
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if (action == "close")
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{
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if (handler.CloseInventory(inventoryId))
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return string.Format(Translations.cmd_inventory_close, inventoryId);
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else
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return string.Format(Translations.cmd_inventory_close_fail, inventoryId);
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}
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else if (action == "list")
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{
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StringBuilder response = new();
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response.Append(Translations.cmd_inventory_inventory);
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response.AppendLine(String.Format(" #{0} - {1}§8", inventoryId, inventory.Title));
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string? asciiArt = inventory.Type.GetAsciiArt();
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if (asciiArt != null && Settings.Config.Main.Advanced.ShowInventoryLayout)
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response.AppendLine(asciiArt);
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int selectedHotbar = handler.GetCurrentSlot() + 1;
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foreach ((int itemId, Item item) in new SortedDictionary<int, Item>(inventory.Items))
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{
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bool isHotbar = inventory.IsHotbar(itemId, out int hotbar);
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string hotbarString = isHotbar ? (hotbar + 1).ToString() : " ";
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if ((hotbar + 1) == selectedHotbar)
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hotbarString = ">" + hotbarString;
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response.AppendLine(String.Format("{0,2} | #{1,-2}: {2}", hotbarString, itemId, item.ToFullString()));
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}
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if (inventoryId == 0)
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response.AppendLine(string.Format(Translations.cmd_inventory_hotbar, (handler.GetCurrentSlot() + 1)));
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response.Remove(response.Length - 1, 1); // Remove last '\n'
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return response.ToString();
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}
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else if (action == "click" && args.Length >= 3)
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{
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if (!int.TryParse(args[2], NumberStyles.Any, CultureInfo.CurrentCulture, out int slot))
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return GetCmdDescTranslated();
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WindowActionType actionType = WindowActionType.LeftClick;
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string keyName = Translations.cmd_inventory_left;
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if (args.Length >= 4)
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{
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string b = args[3];
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if (b.ToLower()[0] == 'r')
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(actionType, keyName) = (WindowActionType.RightClick, Translations.cmd_inventory_right);
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else if (b.ToLower()[0] == 'm')
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(actionType, keyName) = (WindowActionType.MiddleClick, Translations.cmd_inventory_middle);
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}
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handler.DoWindowAction(inventoryId, slot, actionType);
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return string.Format(Translations.cmd_inventory_clicking, keyName, slot, inventoryId);
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}
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else if (action == "shiftclick" && args.Length >= 3)
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{
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if (!int.TryParse(args[2], NumberStyles.Any, CultureInfo.CurrentCulture, out int slot))
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return GetCmdDescTranslated();
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if (!handler.DoWindowAction(inventoryId, slot, WindowActionType.ShiftClick))
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return Translations.cmd_inventory_shiftclick_fail;
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return string.Format(Translations.cmd_inventory_shiftclick, slot, inventoryId);
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}
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else if (action == "drop" && args.Length >= 3)
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{
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if (!int.TryParse(args[2], NumberStyles.Any, CultureInfo.CurrentCulture, out int slot))
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return GetCmdDescTranslated();
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// check item exist
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if (!inventory.Items.ContainsKey(slot))
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return string.Format(Translations.cmd_inventory_no_item, slot);
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WindowActionType actionType = WindowActionType.DropItem;
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if (args.Length >= 4 && args[3].ToLower() == "all")
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actionType = WindowActionType.DropItemStack;
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if (handler.DoWindowAction(inventoryId, slot, actionType))
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{
|
||||
if (actionType == WindowActionType.DropItemStack)
|
||||
return string.Format(Translations.cmd_inventory_drop_stack, slot);
|
||||
else
|
||||
return string.Format(Translations.cmd_inventory_drop, slot);
|
||||
}
|
||||
else
|
||||
return "Failed";
|
||||
}
|
||||
else
|
||||
return GetCmdDescTranslated();
|
||||
}
|
||||
if (handler.GetGamemode() == 1)
|
||||
{
|
||||
if (handler.DoCreativeGive(slot, itemType, count, null))
|
||||
return r.SetAndReturn(CmdResult.Status.Done, string.Format(Translations.cmd_inventory_creative_done, itemType, count, slot));
|
||||
else
|
||||
{
|
||||
StringBuilder response = new();
|
||||
response.Append(Translations.cmd_inventory_inventories).Append(":\n");
|
||||
foreach ((int invId, Container inv) in handler.GetInventories())
|
||||
response.AppendLine(String.Format(" #{0}: {1}§8", invId, inv.Title));
|
||||
response.Append(CmdUsage);
|
||||
return response.ToString();
|
||||
}
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_inventory_creative_fail);
|
||||
}
|
||||
else
|
||||
return Translations.extra_inventory_required;
|
||||
{
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_inventory_need_creative);
|
||||
}
|
||||
}
|
||||
|
||||
private int DoCreativeDelete(CmdResult r, McClient handler, int slot)
|
||||
{
|
||||
if (!handler.GetInventoryEnabled())
|
||||
return r.SetAndReturn(CmdResult.Status.FailNeedInventory);
|
||||
|
||||
if (handler.GetGamemode() == 1)
|
||||
{
|
||||
if (handler.DoCreativeGive(slot, ItemType.Null, 0, null))
|
||||
return r.SetAndReturn(CmdResult.Status.Done, string.Format(Translations.cmd_inventory_creative_delete, slot));
|
||||
else
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_inventory_creative_fail);
|
||||
}
|
||||
else
|
||||
{
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_inventory_need_creative);
|
||||
}
|
||||
}
|
||||
|
||||
private int ListAvailableInventories(CmdResult r, McClient handler)
|
||||
{
|
||||
if (!handler.GetInventoryEnabled())
|
||||
return r.SetAndReturn(CmdResult.Status.FailNeedInventory);
|
||||
|
||||
Dictionary<int, Container> inventories = handler.GetInventories();
|
||||
List<int> availableIds = inventories.Keys.ToList();
|
||||
StringBuilder response = new();
|
||||
response.AppendLine(Translations.cmd_inventory_inventories_available);
|
||||
|
||||
foreach (int id in availableIds)
|
||||
response.AppendLine(String.Format(" #{0} - {1}§8", id, inventories[id].Title));
|
||||
|
||||
handler.Log.Info(response.ToString());
|
||||
return r.SetAndReturn(CmdResult.Status.Done);
|
||||
}
|
||||
|
||||
private int SearchItem(CmdResult r, McClient handler, ItemType itemType, int? itemCount)
|
||||
{
|
||||
if (!handler.GetInventoryEnabled())
|
||||
return r.SetAndReturn(CmdResult.Status.FailNeedInventory);
|
||||
|
||||
Dictionary<int, Container> inventories = handler.GetInventories();
|
||||
Dictionary<int, List<Item>> foundItems = new();
|
||||
|
||||
List<Container> availableInventories = inventories.Values.ToList();
|
||||
|
||||
availableInventories.ForEach(inventory =>
|
||||
{
|
||||
inventory.Items.Values
|
||||
.ToList()
|
||||
.FindAll(item => item.Type == itemType && (!itemCount.HasValue || item.Count == itemCount))
|
||||
.ForEach(item =>
|
||||
{
|
||||
if (!foundItems.ContainsKey(inventory.ID))
|
||||
{
|
||||
foundItems.Add(inventory.ID, new List<Item>() { item });
|
||||
return;
|
||||
}
|
||||
|
||||
List<Item> invItems = foundItems[inventory.ID];
|
||||
invItems.Add(item);
|
||||
foundItems.Remove(inventory.ID);
|
||||
foundItems.Add(inventory.ID, invItems);
|
||||
});
|
||||
});
|
||||
|
||||
if (foundItems.Count == 0)
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_inventory_no_found_items);
|
||||
|
||||
StringBuilder response = new();
|
||||
|
||||
response.AppendLine(Translations.cmd_inventory_found_items + ":");
|
||||
|
||||
foreach ((int invId, List<Item> itemsList) in new SortedDictionary<int, List<Item>>(foundItems))
|
||||
{
|
||||
if (itemsList.Count > 0)
|
||||
{
|
||||
response.AppendLine(String.Format("{0} (#{1}):", inventories[invId].Title, invId));
|
||||
|
||||
foreach (Item item in itemsList)
|
||||
response.AppendLine(String.Format("\t- {0}", item.ToFullString()));
|
||||
|
||||
response.AppendLine(" ");
|
||||
}
|
||||
}
|
||||
|
||||
handler.Log.Info(response.ToString());
|
||||
return r.SetAndReturn(CmdResult.Status.Done);
|
||||
}
|
||||
|
||||
private int DoCloseAction(CmdResult r, McClient handler, int? inventoryId)
|
||||
{
|
||||
if (!handler.GetInventoryEnabled())
|
||||
return r.SetAndReturn(CmdResult.Status.FailNeedInventory);
|
||||
|
||||
if (!inventoryId.HasValue)
|
||||
{
|
||||
inventoryId = GetMaximumInventoryId(handler);
|
||||
if (inventoryId == 0)
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_inventory_container_not_found);
|
||||
}
|
||||
|
||||
Container? inventory = handler.GetInventory(inventoryId.Value);
|
||||
if (inventory == null)
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_inventory_not_exist, inventoryId));
|
||||
|
||||
if (handler.CloseInventory(inventoryId.Value))
|
||||
return r.SetAndReturn(CmdResult.Status.Done, string.Format(Translations.cmd_inventory_close, inventoryId));
|
||||
else
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_inventory_close_fail, inventoryId));
|
||||
}
|
||||
|
||||
private int DoListAction(CmdResult r, McClient handler, int? inventoryId)
|
||||
{
|
||||
if (!handler.GetInventoryEnabled())
|
||||
return r.SetAndReturn(CmdResult.Status.FailNeedInventory);
|
||||
|
||||
if (!inventoryId.HasValue)
|
||||
{
|
||||
inventoryId = GetMaximumInventoryId(handler);
|
||||
if (inventoryId == 0)
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_inventory_container_not_found);
|
||||
}
|
||||
|
||||
Container? inventory = handler.GetInventory(inventoryId.Value);
|
||||
if (inventory == null)
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_inventory_not_exist, inventoryId));
|
||||
|
||||
StringBuilder response = new();
|
||||
response.Append(Translations.cmd_inventory_inventory);
|
||||
response.AppendLine(String.Format(" #{0} - {1}§8", inventoryId, inventory.Title));
|
||||
|
||||
string? asciiArt = inventory.Type.GetAsciiArt();
|
||||
if (asciiArt != null && Settings.Config.Main.Advanced.ShowInventoryLayout)
|
||||
response.AppendLine(asciiArt);
|
||||
|
||||
int selectedHotbar = handler.GetCurrentSlot() + 1;
|
||||
foreach ((int itemId, Item item) in new SortedDictionary<int, Item>(inventory.Items))
|
||||
{
|
||||
bool isHotbar = inventory.IsHotbar(itemId, out int hotbar);
|
||||
string hotbarString = isHotbar ? (hotbar + 1).ToString() : " ";
|
||||
if ((hotbar + 1) == selectedHotbar)
|
||||
hotbarString = ">" + hotbarString;
|
||||
response.AppendLine(String.Format("{0,2} | #{1,-2}: {2}", hotbarString, itemId, item.ToFullString()));
|
||||
}
|
||||
|
||||
if (inventoryId == 0)
|
||||
response.AppendLine(string.Format(Translations.cmd_inventory_hotbar, (handler.GetCurrentSlot() + 1)));
|
||||
|
||||
response.Remove(response.Length - 1, 1); // Remove last '\n'
|
||||
handler.Log.Info(response.ToString());
|
||||
return r.SetAndReturn(CmdResult.Status.Done);
|
||||
}
|
||||
|
||||
private int DoClickAction(CmdResult r, McClient handler, int? inventoryId, int slot, WindowActionType actionType)
|
||||
{
|
||||
if (!handler.GetInventoryEnabled())
|
||||
return r.SetAndReturn(CmdResult.Status.FailNeedInventory);
|
||||
|
||||
if (!inventoryId.HasValue)
|
||||
{
|
||||
inventoryId = GetMaximumInventoryId(handler);
|
||||
if (inventoryId == 0)
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_inventory_container_not_found);
|
||||
}
|
||||
|
||||
Container? inventory = handler.GetInventory(inventoryId.Value);
|
||||
if (inventory == null)
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_inventory_not_exist, inventoryId));
|
||||
|
||||
string keyName = actionType switch
|
||||
{
|
||||
WindowActionType.LeftClick => Translations.cmd_inventory_left,
|
||||
WindowActionType.RightClick => Translations.cmd_inventory_right,
|
||||
WindowActionType.MiddleClick => Translations.cmd_inventory_middle,
|
||||
WindowActionType.ShiftClick => Translations.cmd_inventory_shiftclick,
|
||||
_ => "unknown",
|
||||
};
|
||||
|
||||
handler.Log.Info(string.Format(Translations.cmd_inventory_clicking, keyName, slot, inventoryId));
|
||||
return r.SetAndReturn(handler.DoWindowAction(inventoryId.Value, slot, actionType));
|
||||
}
|
||||
|
||||
private int DoDropAction(CmdResult r, McClient handler, int? inventoryId, int slot, WindowActionType actionType)
|
||||
{
|
||||
if (!handler.GetInventoryEnabled())
|
||||
return r.SetAndReturn(CmdResult.Status.FailNeedInventory);
|
||||
|
||||
if (!inventoryId.HasValue)
|
||||
{
|
||||
inventoryId = GetMaximumInventoryId(handler);
|
||||
if (inventoryId == 0)
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_inventory_container_not_found);
|
||||
}
|
||||
|
||||
Container? inventory = handler.GetInventory(inventoryId.Value);
|
||||
if (inventory == null)
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_inventory_not_exist, inventoryId));
|
||||
|
||||
// check item exist
|
||||
if (!inventory.Items.ContainsKey(slot))
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_inventory_no_item, slot));
|
||||
|
||||
if (handler.DoWindowAction(inventoryId.Value, slot, actionType))
|
||||
{
|
||||
if (actionType == WindowActionType.DropItemStack)
|
||||
return r.SetAndReturn(CmdResult.Status.Done, string.Format(Translations.cmd_inventory_drop_stack, slot));
|
||||
else
|
||||
return r.SetAndReturn(CmdResult.Status.Done, string.Format(Translations.cmd_inventory_drop, slot));
|
||||
}
|
||||
else
|
||||
{
|
||||
return r.SetAndReturn(CmdResult.Status.Fail, "Drop Failed");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#region Methods for commands help
|
||||
|
||||
private static string GetAvailableActions()
|
||||
|
|
@ -290,31 +395,6 @@ namespace MinecraftClient.Commands
|
|||
return Translations.cmd_inventory_help_basic + ": /inventory <player|container|<id>> <action>.";
|
||||
}
|
||||
|
||||
private static string GetHelp()
|
||||
{
|
||||
return string.Format(Translations.cmd_inventory_help_help, GetAvailableActions());
|
||||
}
|
||||
|
||||
private static string GetSubCommandHelp(string cmd)
|
||||
{
|
||||
string usageStr = ' ' + Translations.cmd_inventory_help_usage + ": ";
|
||||
return cmd switch
|
||||
{
|
||||
#pragma warning disable format // @formatter:off
|
||||
"list" => Translations.cmd_inventory_help_list + usageStr + "/inventory <player|container|<id>> list",
|
||||
"close" => Translations.cmd_inventory_help_close + usageStr + "/inventory <player|container|<id>> close",
|
||||
"click" => Translations.cmd_inventory_help_click + usageStr + "/inventory <player|container|<id>> click <slot> [left|right|middle]\nDefault is left click",
|
||||
"shiftclick" => Translations.cmd_inventory_help_shiftclick + usageStr + "/inventory <player|container|<id>> shiftclick <slot>",
|
||||
"drop" => Translations.cmd_inventory_help_drop + usageStr + "/inventory <player|container|<id>> drop <slot> [all]\nAll means drop full stack",
|
||||
"creativegive" => Translations.cmd_inventory_help_creativegive + usageStr + "/inventory creativegive <slot> <itemtype> <amount>",
|
||||
"creativedelete" => Translations.cmd_inventory_help_creativedelete + usageStr + "/inventory creativedelete <slot>",
|
||||
"inventories" => Translations.cmd_inventory_help_inventories + usageStr + "/inventory inventories",
|
||||
"search" => Translations.cmd_inventory_help_search + usageStr + "/inventory search <item type> [count]",
|
||||
"help" => GetHelp(),
|
||||
_ => Translations.cmd_inventory_help_unknown + GetAvailableActions(),
|
||||
#pragma warning restore format // @formatter:on
|
||||
};
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue