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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Implement command completion suggestions.
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parent
5d2589b10f
commit
84cf749344
115 changed files with 4684 additions and 2695 deletions
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@ -1,6 +1,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using Brigadier.NET;
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using Brigadier.NET.Builder;
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using MinecraftClient.CommandHandler;
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using MinecraftClient.Inventory;
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namespace MinecraftClient.Commands
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@ -11,80 +12,96 @@ namespace MinecraftClient.Commands
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public override string CmdUsage { get { return "enchant <top|middle|bottom>"; } }
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public override string CmdDesc { get { return Translations.cmd_enchant_desc; } }
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public override void RegisterCommand(McClient handler, CommandDispatcher<CommandSource> dispatcher)
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public override void RegisterCommand(McClient handler, CommandDispatcher<CmdResult> dispatcher)
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{
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dispatcher.Register(l => l.Literal("help")
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.Then(l => l.Literal(CmdName)
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.Executes(r => GetUsage(r.Source, string.Empty))
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.Then(l => l.Literal("top")
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.Executes(r => GetUsage(r.Source, "top")))
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.Then(l => l.Literal("middle")
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.Executes(r => GetUsage(r.Source, "middle")))
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.Then(l => l.Literal("bottom")
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.Executes(r => GetUsage(r.Source, "bottom")))
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)
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);
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dispatcher.Register(l => l.Literal(CmdName)
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.Then(l => l.Literal("top")
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.Executes(r => DoEnchant(r.Source, handler, slotId: 0)))
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.Then(l => l.Literal("middle")
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.Executes(r => DoEnchant(r.Source, handler, slotId: 1)))
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.Then(l => l.Literal("bottom")
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.Executes(r => DoEnchant(r.Source, handler, slotId: 2)))
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.Then(l => l.Literal("_help")
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.Redirect(dispatcher.GetRoot().GetChild("help").GetChild(CmdName)))
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);
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}
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public override string Run(McClient handler, string command, Dictionary<string, object>? localVars)
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private int GetUsage(CmdResult r, string? cmd)
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{
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if (!handler.GetInventoryEnabled())
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return Translations.error_inventoryhandling_not_enabled;
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if (HasArg(command))
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return r.SetAndReturn(cmd switch
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{
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string slot = GetArg(command).ToLower().Trim();
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#pragma warning disable format // @formatter:off
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"top" => GetCmdDescTranslated(),
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"middle" => GetCmdDescTranslated(),
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"bottom" => GetCmdDescTranslated(),
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_ => GetCmdDescTranslated(),
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#pragma warning restore format // @formatter:on
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});
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}
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int slotId = slot switch
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private int DoEnchant(CmdResult r, McClient handler, int slotId)
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{
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Container? enchantingTable = null;
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foreach (var (id, container) in handler.GetInventories())
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{
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if (container.Type == ContainerType.Enchantment)
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{
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"top" => 0,
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"middle" => 1,
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"bottom" => 2,
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_ => -1
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};
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if (slotId == -1)
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return Translations.cmd_enchant_invalid_slot;
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Container? enchantingTable = null;
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foreach (var (id, container) in handler.GetInventories())
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{
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if (container.Type == ContainerType.Enchantment)
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{
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enchantingTable = container;
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break;
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}
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enchantingTable = container;
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break;
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}
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if (enchantingTable == null)
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return Translations.cmd_enchant_enchanting_table_not_opened;
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int[] emptySlots = enchantingTable.GetEmpytSlots();
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if (emptySlots.Contains(0))
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return Translations.cmd_enchant_enchanting_no_item;
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if (emptySlots.Contains(1))
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return Translations.cmd_enchant_enchanting_no_lapis;
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Item lapisSlot = enchantingTable.Items[1];
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if (lapisSlot.Type != ItemType.LapisLazuli)
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return Translations.cmd_enchant_enchanting_no_lapis;
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if (lapisSlot.Count < 3)
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return Translations.cmd_enchant_enchanting_no_lapis;
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EnchantmentData? enchantment = handler.GetLastEnchantments();
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if (enchantment == null)
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return Translations.cmd_enchant_no_enchantments;
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short requiredLevel = slotId switch
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{
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0 => enchantment.TopEnchantmentLevelRequirement,
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1 => enchantment.MiddleEnchantmentLevelRequirement,
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2 => enchantment.BottomEnchantmentLevelRequirement,
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_ => 9999
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};
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if (handler.GetLevel() < requiredLevel)
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return string.Format(Translations.cmd_enchant_no_levels, handler.GetLevel(), requiredLevel);
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return handler.ClickContainerButton(enchantingTable.ID, slotId) ? Translations.cmd_enchant_clicked : Translations.cmd_enchant_not_clicked;
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}
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return GetCmdDescTranslated();
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if (enchantingTable == null)
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return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_enchant_enchanting_table_not_opened);
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int[] emptySlots = enchantingTable.GetEmpytSlots();
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if (emptySlots.Contains(0))
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return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_enchant_enchanting_no_item);
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if (emptySlots.Contains(1))
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return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_enchant_enchanting_no_lapis);
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Item lapisSlot = enchantingTable.Items[1];
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if (lapisSlot.Type != ItemType.LapisLazuli || lapisSlot.Count < 3)
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return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_enchant_enchanting_no_lapis);
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EnchantmentData? enchantment = handler.GetLastEnchantments();
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if (enchantment == null)
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return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_enchant_no_enchantments);
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short requiredLevel = slotId switch
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{
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0 => enchantment.TopEnchantmentLevelRequirement,
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1 => enchantment.MiddleEnchantmentLevelRequirement,
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2 => enchantment.BottomEnchantmentLevelRequirement,
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_ => 9999
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};
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if (handler.GetLevel() < requiredLevel)
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return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_enchant_no_levels, handler.GetLevel(), requiredLevel));
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else
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{
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if (handler.ClickContainerButton(enchantingTable.ID, slotId))
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return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_enchant_clicked);
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else
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return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_enchant_not_clicked);
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}
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}
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}
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}
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