Add /entity cmd (#1129)

* Update MinecraftClient.csproj

* Create Entitycmd.cs

* Update MinecraftClient.csproj

* Update Protocol18PacketTypes.cs

* Update Protocol18PacketTypes.cs
This commit is contained in:
Рома Данилов 2020-07-13 22:01:24 +05:00 committed by GitHub
parent 9370064072
commit 835df9b1fc
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 66 additions and 3 deletions

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@ -0,0 +1,61 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MinecraftClient.Inventory;
namespace MinecraftClient.Commands
{
class Entitycmd : Command
{
public override string CMDName { get { return "entity"; } }
public override string CMDDesc { get { return "entity <id> <list|attack|use>"; } }
public override string Run(McClient handler, string command, Dictionary<string, object> localVars)
{
if (handler.GetEntityHandlingEnabled())
{
string[] args = getArgs(command);
if (args.Length >= 1)
{
try
{
int entityID;
entityID = int.Parse(args[0]);
string action = args.Length > 1
? args[1].ToLower()
: "list";
switch (action)
{
case "attack":
handler.InteractEntity(entityID, 1);
return "Entity attacked";
case "use":
handler.InteractEntity(entityID, 0);
return "Entity used";
default:
return CMDDesc;
}
}
catch (FormatException) { return CMDDesc; }
}
else
{
Dictionary<int, Mapping.Entity> entities = handler.GetEntities();
List<string> response = new List<string>();
response.Add("Entities:");
foreach (var entity2 in entities)
{
if (entity2.Value.Type == Mapping.EntityType.Player)
response.Add(String.Format(" #{0}: {1} | {2}", entity2.Key, entity2.Value.Type, entity2.Value.Name));
else
response.Add(String.Format(" #{0}: {1}", entity2.Key, entity2.Value.Type));
}
response.Add(CMDDesc);
return String.Join("\n", response);
}
}
else return "Please enable entityhandling in config to use this command.";
}
}
}

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@ -73,6 +73,8 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="AutoTimeout.cs" /> <Compile Include="AutoTimeout.cs" />
<Compile Include="Commands\Entitycmd.cs" />
<Compile Include="Commands\Entitycmd.cs" />
<Compile Include="ChatBots\Alerts.cs" /> <Compile Include="ChatBots\Alerts.cs" />
<Compile Include="ChatBots\AntiAFK.cs" /> <Compile Include="ChatBots\AntiAFK.cs" />
<Compile Include="ChatBots\AutoAttack.cs" /> <Compile Include="ChatBots\AutoAttack.cs" />

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@ -293,11 +293,11 @@ namespace MinecraftClient.Protocol.Handlers
case 0x58: return PacketIncomingType.EntityProperties; case 0x58: return PacketIncomingType.EntityProperties;
case 0x56: return PacketIncomingType.EntityTeleport; case 0x56: return PacketIncomingType.EntityTeleport;
case 0x41: return PacketIncomingType.EntityVelocity; case 0x41: return PacketIncomingType.EntityVelocity;
case 0x42: return PacketIncomingType.EntityEquipment; case 0x46: return PacketIncomingType.EntityEquipment;
case 0x59: return PacketIncomingType.EntityEffect; case 0x59: return PacketIncomingType.EntityEffect;
case 0x4E: return PacketIncomingType.TimeUpdate; case 0x4E: return PacketIncomingType.TimeUpdate;
case 0x48: return PacketIncomingType.UpdateHealth; case 0x48: return PacketIncomingType.UpdateHealth;
case 0x45: return PacketIncomingType.SetExperience; case 0x47: return PacketIncomingType.SetExperience;
case 0x3F: return PacketIncomingType.HeldItemChange; case 0x3F: return PacketIncomingType.HeldItemChange;
case 0x1C: return PacketIncomingType.Explosion; case 0x1C: return PacketIncomingType.Explosion;
case 0x26: return PacketIncomingType.MapData; case 0x26: return PacketIncomingType.MapData;