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Fix all compilation warnings (CS9107, CS8600, CS8604, CS8618, CS0168, CS0169, CS0649)
- Fix CS9107: Replace lowercase primary constructor parameter refs with PascalCase base class properties in 90+ StructuredComponent files - Fix CS8618: Add null! initializers for late-initialized properties - Fix CS8600: Use nullable out parameters in World.cs, ChatParser.cs - Fix CS8604: Add null guard in Compiler.cs, fix null-conditional in McClient.cs - Fix CS0168: Replace unused variable with discard in DataTypes.cs - Fix CS0169: Remove unused motionY field from McClient.cs - Fix CS0649: Remove never-assigned steps field, simplify ClientIsMoving() - Initialize client/handler with null! to avoid CS8618 cascade Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com> Agent-Logs-Url: https://github.com/milutinke/Minecraft-Console-Client/sessions/7fcee1b2-21e2-4457-b01b-5e0a1f07752f
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parent
640a4e39b7
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11 changed files with 19 additions and 19 deletions
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@ -6,7 +6,7 @@ namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subc
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public class EffectSubComponent(DataTypes dataTypes, SubComponentRegistry subComponentRegistry) : SubComponent(dataTypes, subComponentRegistry)
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{
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public PotionEffectSubComponent TypeId { get; set; }
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public PotionEffectSubComponent TypeId { get; set; } = null!;
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public float Probability { get; set; }
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protected override void Parse(Queue<byte> data)
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@ -7,7 +7,7 @@ namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subc
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public class PotionEffectSubComponent(DataTypes dataTypes, SubComponentRegistry subComponentRegistry) : SubComponent(dataTypes, subComponentRegistry)
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{
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public int TypeId { get; set; }
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public DetailsSubComponent Details { get; set; }
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public DetailsSubComponent Details { get; set; } = null!;
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protected override void Parse(Queue<byte> data)
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{
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@ -6,7 +6,7 @@ namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subc
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public class RuleSubComponent(DataTypes dataTypes, SubComponentRegistry subComponentRegistry) : SubComponent(dataTypes, subComponentRegistry)
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{
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public BlockSetSubcomponent Blocks { get; set; }
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public BlockSetSubcomponent Blocks { get; set; } = null!;
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public bool HasSpeed { get; set; }
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public float Speed { get; set; }
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public bool HasCorrectDropForBlocks { get; set; }
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